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by Published on 2015-06-03 02:37 AM

Patch 6.2 PTR - Build 20076
Build 20076 is going on the PTR tonight.

Deathtusk Felboar




New Tabards



New Icons



New/Updated Garrison Images



New Items

Level Type Name Req. Faction Req. Standing
40Mount Deathtusk FelboarVol'jin's HeadhuntersExalted
40Mount Deathtusk FelboarHand of the ProphetExalted


Set Bonus Changes
Originally Posted by MMO-Champion
Raid Finder

Death Knight (Forums / Skills / Talent Calculator)

Druid (Forums / Skills / Talent Calculator)

Hunter (Forums / Skills / Talent Calculator)

Mage (Forums / Skills / Talent Calculator)
  • Item - Mage T18 Arcane 2P Bonus Arcane Missiles has a 5% 35% chance to create a Time Anomaly, summoning a random hero through time to assist you in battle for 10 sec.
  • Item - Mage T18 Arcane 4P Bonus Each of the heroes summoned by Time Anomaly increases the damage you deal by 10% until it departs. 12% until it departs.
  • Item - Mage T18 Fire 4P Bonus When the phoenix is summoned, you gain 5% spell damage and 5% 6% spell damage and 6% spell haste for 15 sec.
  • Item - Mage T18 Frost 2P Bonus Water Jet generates Brain Freeze when used, and the Brain Freeze effect increases Frostfire Bolt damage by an additional 40%. 20%.

Monk (Forums / Skills / Talent Calculator)
  • Item - Monk T18 Mistweaver 4P Bonus When you heal with Enveloping Mist or Uplift, 50% of the heal is also applied to targets with your Extend Life effect. When you Rising Sun Kick, you have a 45% 50% chance to apply Renewing Mist on a nearby injured ally.
  • Item - Monk T18 Mistweaver 4P Bonus Fistweaving When you heal with Enveloping Mist or Uplift, 50% of the heal is also applied to targets with your Extend Life effect. When you Rising Sun Kick, you have a 45% 50% chance to apply Renewing Mist on a nearby injured ally. Limited to 1 target. Instant.
  • Item - Monk T18 Windwalker 4P Bonus Increases the chance for you to gain Combo Breaker by 10% 15%, and increases your maximum Energy by 20.

Paladin (Forums / Skills / Talent Calculator)

Priest (Forums / Skills / Talent Calculator)

Rogue (Forums / Skills / Talent Calculator)

Shaman (Forums / Skills / Talent Calculator)

Warlock (Forums / Skills / Talent Calculator)

Warrior (Forums / Skills / Talent Calculator)



Spell Changes
Originally Posted by MMO-Champion
Mounts
  • Bristling Hellboar Name Changed from Diretusk Hellboar to Bristling Hellboar. Summons and dismisses your Diretusk Bristling Hellboar. Account wide. 1.5 sec cast.
  • Deathtusk Felboar (New) Summons and dismisses your Deathtusk Felboar. Account wide. 1.5 sec cast.

Death Knight (Forums, Talent Calculator)
Retribution, Fury, Arms, Unholy, Frost

Unholy & Frost
  • Unholy Aura Increases the haste of all party and raid members within 100 yards by 5%, and their Versatility by 3%. Death Knight - Frost & Unholy Spec. Unholy & Frost Spec.

Druid (Forums, Talent Calculator)
Guardian & Feral
  • Berserk When used in Bear Form, removes the cooldown from Mangle and causes it to hit up to 3 targets and lasts 10 sec. When used in Cat Form, reduces the cost of all Cat Form abilities by 50% and lasts 15 sec. Requires Cat Form, Bear Form. Druid - Feral & Guardian Guardian & Feral Spec. Instant. 3 min cooldown.

Guardian, Balance, Restoration
  • Barkskin The Druid's skin becomes as tough as bark, reducing all damage taken by 20% for 12 sec. While protected, damaging attacks will not cause spellcasting delays. Usable while stunned, frozen, incapacitated, feared, or asleep, and in all forms. Can't be cast in Flight Form. Druid - Balance, Guardian Guardian, Balance, Restoration Spec. Instant. 60 sec cooldown.

Monk (Forums, Talent Calculator)
Blood, Guardian, Protection, Protection, Brewmaster
  • Resolve Increases your healing and absorption done to yourself, based on damage taken (before avoidance and mitigation) in the last 10 sec. Monk - Protection, Protection, Guardian, Blood, Brewmaster Spec. Blood, Guardian, Protection, Protection, Brewmaster Spec.

Restoration, Holy, Discipline, Holy, Restoration, Mistweaver

Restoration, Restoration, Holy, Holy, Discipline, Mistweaver
  • Healer Level 90 Mana Fix Your mana regeneration is increased by 0%. Monk - Holy, Restoration, Discipline, Holy, Restoration, Mistweaver Spec. Restoration, Restoration, Holy, Holy, Discipline, Mistweaver Spec.

Windwalker & Brewmaster
  • Dual Wield You may equip one-handed weapons in your off-hand. Monk - Brewmaster & Windwalker Spec. Windwalker & Brewmaster Spec.
  • Legacy of the White Tiger You honor the White Tiger, increasing Strength, Agility, and Intellect by 5% and critical strike chance by 5%. If target is in your party or raid, all party and raid members will be affected. Requires Serpent Stance, Ox Stance, Tiger Stance. Monk - Brewmaster & Windwalker Windwalker & Brewmaster Spec. 1% of Base Mana / 20 Energy / 20 Energy. 40 yd range. Instant.

None
Cunning, Cunning Adaptation, Ferocious Adaptation, Tenacious Adaptation
  • Boar's Speed Increases your pet's movement speed by 30%. None - Cunning, Ferocious Adaptation, Cunning Adaptation, Tenacious Adaptation Spec. Cunning Adaptation, Ferocious Adaptation, Tenacious Adaptation Spec.
  • Cornered When at less than 35% health, your pet does 20% more damage and has a 60% reduced chance to be critically hit. None - Cunning, Ferocious Adaptation, Cunning Adaptation, Tenacious Adaptation Spec. Cunning Adaptation, Ferocious Adaptation, Tenacious Adaptation Spec.
  • Roar of Sacrifice Protects a friendly target from critical strikes, making attacks against that target unable to be critical strikes, but 20% of all damage taken by that target is also taken by the pet. Lasts 12 sec. None - Cunning, Ferocious Adaptation, Cunning Cunning Adaptation, Ferocious Adaptation, Tenacious Adaptation Spec. 40 yd range. Instant. 60 sec cooldown.

Tenacity, Tenacious Adaptation, Ferocious Adaptation, Cunning Adaptation
  • Blood of the Rhino Increases all healing effects on your pet by 40%, reduces your pet's physical damage taken by 15%, and reduces your pet's chance to be critically hit by melee attacks by 6%. None - Tenacity, Ferocious Adaptation, Cunning Adaptation, Tenacious Adaptation Spec. Tenacious Adaptation, Ferocious Adaptation, Cunning Adaptation Spec.
  • Great Stamina Increases your pet's total health by 60%. None - Tenacity, Ferocious Adaptation, Cunning Adaptation, Tenacious Adaptation Spec. Tenacious Adaptation, Ferocious Adaptation, Cunning Adaptation Spec.
  • Last Stand Your pet temporarily gains 30% of its maximum health for 20 sec. After the effect expires, the health is lost. None - Tenacity, Ferocious Adaptation, Cunning Adaptation, Tenacious Tenacious Adaptation, Ferocious Adaptation, Cunning Adaptation Spec. Instant. 6 min cooldown.

Paladin (Forums, Talent Calculator)
Holy, Retribution, Protection
  • Flash of Light Heals a friendly target for [ 1 + 240% of Spell Power ]. Paladin - Holy, Protection, Retribution Retribution, Protection Spec. 20% of Base Mana. 40 yd range. 1.5 sec cast.

Retribution & Protection
  • Hammer of the Righteous Hammer the current target for (42% of weapon damage) Physical damage, causing a wave of light that hits all other targets within 8 yards for (24% of weapon damage) Holy damage. Grants 1 Holy Power. Requires Melee Weapon. Paladin - Protection & Retribution Retribution & Protection Spec. 3% of Base Mana. Melee range. Instant. 4.5 sec cooldown.

Priest (Forums, Talent Calculator)
Holy & Discipline
  • Heal A slow casting spell that heals a single target for [ 1 + 332.64% of Spell Power ]. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Priest - Discipline & Holy Holy & Discipline Spec. 2% of Base Mana. 40 yd range. 2.5 sec cast.
  • Holy Fire Consumes the enemy in Holy flames that cause [ 1 + 137.61% of Spell Power ] Holy damage and an additional [ 9 + 3.32% of Spell Power ] Holy damage over 9 sec. Can't be cast in Shadowform. Priest - Discipline & Holy Holy & Discipline Spec. 1% of Base Mana. 30 yd range. Instant. 10 sec cooldown.
  • Prayer of Healing A powerful prayer heals the friendly target's party members within 30 yards for [ 1 + 221.66% of Spell Power ]. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Priest - Discipline & Holy Holy & Discipline Spec. 7.128% of Base Mana. 40 yd range. 2.5 sec cast.
  • Spiritual Healing Increases the healing done by Flash Heal, Binding Heal, Renew, Heal and Prayer of Mending by 25%. Priest - Discipline & Holy Spec. Holy & Discipline Spec.

Shadow & Discipline
  • Silence Silences the target, preventing them from casting spells for 5 sec. Non-player victim spellcasting is also interrupted for 3 sec. Can be cast in Shadowform. Priest - Discipline & Shadow Shadow & Discipline Spec. 0.9% of Base Mana. 30 yd range. Instant. 45 sec cooldown.

Shaman (Forums, Talent Calculator)
Enhancement & Elemental
  • Shamanistic Rage Reduces all damage taken by 30% for 15 sec. This spell is usable while stunned. Shaman - Elemental & Enhancement Enhancement & Elemental Spec. Instant. 60 sec cooldown.

Warrior (Forums, Talent Calculator)
Blood, Guardian, Brewmaster, Protection, Protection
  • Bladed Armor Increases your Attack Power by 100% of your Bonus Armor. Monk - Protection, Protection, Guardian, Blood, Brewmaster Spec. Warrior - Blood, Guardian, Brewmaster, Protection, Protection Spec.

Blood, Protection, Protection

Fury & Arms
  • Inspiring Presence You inspire all nearby party and raid members, granting 3% Versatility. Warrior - Arms & Fury Spec. Fury & Arms Spec.
  • Whirlwind Warrior - Arms & Fury Spec. Warrior - Fury & Arms Spec.

Fury, Arms, Protection
  • Gladiator Stance Warrior - Arms, Fury, Protection Spec. Fury, Arms, Protection Spec.

Protection & Arms
  • Thunder Clap Warrior - Arms & Protection Spec. Warrior - Protection & Arms Spec.



Strings Changes
Originally Posted by MMO-Champion
  • BLIZZARD_STORE_VAS_ERROR_BATTLEPAY_DELIVERY_PENDING - - You have another transaction in progress. Please try again later.
  • BLIZZARD_STORE_VAS_ERROR_CANNOT_MOVE_GUILDMASTER - - Please hand over guild leadership or disband your guild and try again.
  • BLIZZARD_STORE_VAS_ERROR_CHARACTER_LOCKED - - This character is locked.
  • BLIZZARD_STORE_VAS_ERROR_CUSTOMIZE_ALREADY_REQUESTED - - This character has the service pending.
  • BLIZZARD_STORE_VAS_ERROR_DUPLICATE_CHARACTER_NAME - - This name is already in use on this realm.
  • BLIZZARD_STORE_VAS_ERROR_FACTION_CHANGE_TOO_SOON - - This character is still on cooldown for this service.
  • BLIZZARD_STORE_VAS_ERROR_HAS_AUCTIONS - - This character has active auctions. Please cancel them and try again.
  • BLIZZARD_STORE_VAS_ERROR_HAS_MAIL - - Please clear the mail from this character's mailbox.
  • BLIZZARD_STORE_VAS_ERROR_HAS_WOW_TOKEN - - Please sell or redeem all WoW Tokens on this character.
  • BLIZZARD_STORE_VAS_ERROR_INELIGIBLE_MAP_ID - - Please complete the starting area for this character.
  • BLIZZARD_STORE_VAS_ERROR_LABEL - Error. Please address these issues:
  • BLIZZARD_STORE_VAS_ERROR_LAST_CUSTOMIZE_TOO_SOON - - This character is still on cooldown for this service.
  • BLIZZARD_STORE_VAS_ERROR_LAST_RENAME_TOO_RECENT - - This character is still on cooldown for this service.
  • BLIZZARD_STORE_VAS_ERROR_LAST_SAVE_TOO_RECENT - - This character was logged in too recently.|nPlease wait several minutes and try again.
  • BLIZZARD_STORE_VAS_ERROR_NAME_NOT_AVAILABLE - - This name is not available on that realm.
  • BLIZZARD_STORE_VAS_ERROR_OTHER - - An error was encountered. Please come back later.
  • BLIZZARD_STORE_VAS_ERROR_RACE_CLASS_COMBO_INELIGIBLE - - This character does not have any eligible races to change to.
  • BLIZZARD_STORE_VAS_ERROR_REALM_NOT_ELIGIBLE - - Please select a different realm.
  • BLIZZARD_STORE_VAS_ERROR_TOO_MUCH_MONEY_FOR_LEVEL - - This character's gold exceeds the maximum they can transfer at their level (%s).
  • BLIZZARD_STORE_VAS_ERROR_UNDER_MIN_LEVEL_REQ - - This character does not meet the minimum level requirement.
  • CHARACTER_SELECT_NAME_DELETED - %s (Deleted)
  • GARRISON_SHIP_CANNOT_DECOMMISSION_ON_MISSION - You cannot decommission a ship that is currently on a mission.
  • GARRISON_SHIP_DECOMMISSION - Decommission
  • GARRISON_SHIP_DECOMMISSION_CONFIRMATION - Are you sure you want to permanently decommission|n%s?|n|nYou will not be able to get this ship back.
  • GARRISON_SHIP_DECOMMISSION_SUCCEEDED - %s has been decommissioned.
  • SPELL_FAILED_CUSTOM_ERROR_267 - You have already entered in to this trade agreement.



Garrison Mission Changes
Originally Posted by MMO-Champion
Ship-Combat
  • [PH] Test Mission 2 Level 100. Item Level 0. 3 1 Followers. Cost: 10 Resources. Duration: 22.7 hrs. [ph] description. Rewards: 500 XP. 5000 XP



Garrison Follower Changes
Originally Posted by MMO-Champion
Rare



Patch 6.2 PTR Notes Update - June 2
Originally Posted by Blizzard (Blue Tracker / Official Forums)
General Changes

Garrisons, Followers, and Outposts
Salvage Yard
  • Vendor loot recovered when opening salvage recovered from Follower missions is now a stackable item rather than a range of various items taking up lots of inventory space. The average gold value should remain roughly the same.

Raids and Dungeons

Raids
Highmaul and Blackrock Foundry Changes
  • The achievements, Ahead of the Curve: Imperator's Fall, Cutting Edge: Imperator's Fall, Ahead of the Curve: Blackhand's Crucible, and Cutting Edge: Blackhand's Crucible are no longer obtainable.

UI
  • Improved banner notifications when the player receives an item with a Warforged, tertiary stat, or socket bonus.

Classes

Druid
General
  • Frenzied Regeneration now refunds a proportional amount of excess healing dealt back to the Druid as Rage.
  • Moonfire now deals 4% less damage.
  • Wrath now deals 4% less damage.
Balance
  • Mastery: Total Eclipse now provides a 2.5% increase to the maximum damage bonus from Eclipse per mastery (up from 1.9%). has reduced in effectiveness by 5%.
  • Starfall now deals 4% less damage.
  • Starfire now deals 4% less damage.
  • Starsurge now deals 4% less damage.
  • Sunfire now deals 4% less damage.

Hunter
Talents
  • A Murder of Crows now deals 75% 80% of normal damage against player-controlled targets for Beast Mastery Hunters.

Monk
General
  • Tiger Strikes no longer triggers from multistrikes, but now provides a 35% 40% increase to Multistrike chance while active (up from 25%).
Windwalker
  • Battle Trance now increases Multistrike stat gains from all sources by 15% (up from 5%).

Priest
Talents
  • Surge of Light (Discipline, Holy) can now also trigger from Power Word: Shield and Clarity of Will.

Rogue
Talents
  • Deadly Throw now reduces the target's movement speed by 70% (up from 50%) but no longer interrupts spellcasting when used with 5 combo points.

Shaman
Elemental
  • Elemental Overload now increases multistrike damage by 20% (down from 35%), but now increases Multistrike stat gains from all sources by 10% (up from 5%).

Warlock
General
  • The following Warlock pets received a visual upgrade using a higher resolution texture.
    • Imp
    • Felguard (Demonology)
    • Voidlord (Grimoire of Supremacy)
    • Wrathguard (Demonology Warlocks with Grimoire of Supremacy)
Demonology
  • Mastery: Master Demonologist now increases damage dealt by the Warlock and their demon servants by 1.25% per mastery (up from 0.96%), and further increases damage dealt by Touch of Chaos, Chaos Wave, Doom, Immolation Aura, and Soul Fire while in Metamorphosis by 2.5% per mastery (up from 1.92%). has decreased in effectiveness by 4%.

Warrior
Arms
  • Mastery: Weapons Master now increases the damage of Mortal Strike, Colossus Smash, and Execute abilities by 5.2% per mastery (up from 4.5%).
  • Mortal Strike now deals 6% less damage.
Talents
  • Gladiator's Resolve (Protection): Gladiator Stance now also increases the Warrior's Mastery by 50% 30% while active.

World of Warcraft Pet and Heroes of the Storm Mount Rewards
Originally Posted by Blizzard (Blue Tracker / Official Forums)
World of Warcraft is teaming up with Heroes of the Storm to celebrate the launch of Blizzard’s new free-to-play team brawler with an epic Grave Golem pet—summoned into Azeroth straight from Heroes’ Haunted Mines map! Beginning June 2, anyone who reaches Player Level 20 in Heroes of the Storm will be awarded a Grave Golem in World of Warcraft. To unlock this accursedly endearing creature once you’ve reached your goal, simply log in to World of Warcraft after Heroes launches on June 2 and claim your reward.



That’s not all: if you reach level 100 with any character in World of Warcraft, you’ll earn an Ironside Dire Wolf mount to use in Heroes of the Storm—an epic ride to represent your legendary accomplishments on Azeroth and Draenor.

Both rewards will be available starting June 2, 2015, after Heroes of the Storm officially launches. If you’ve already reached Player Level 20 in Heroes of the Storm or level 100 in World of Warcraft, you will receive these rewards shortly after the release of Heroes of the Storm.

We’ve also got some awesome rewards in store for our Hearthstone friends—check here to find out how to earn them.

New to Heroes of the Storm? You can download our fast-paced online team brawler free here. Good luck, and we’ll see you in the Nexus!

Heroes of the Storm Live
Heroes of the Storm is now out of beta and live! Our friends over at HeroesNexus have all of the latest news, hero information, builds, and more!

If you want to level to 20 to earn the Grave Golem:

  • The game is free, so you don't need to pay anything to level. If you do want to pay, you can purchase a Stim Pack to increase your experience gain.
  • Be sure to level with a friend for an extra experience boost.
  • You will gain an additional 25% XP through June 9th at 11:59 PM PDT.
  • If you don't want to play against other players, there is a game mode that allows you to team up with others against the AI.



by Published on 2015-06-02 10:20 AM

Solo vs. Group Play, PYWT: “Stone Age” Barbarian

Popular Decks of the Week, Viagame House Cup Finals + Decklists

Heroes Launch Event Livestream, June 1st Hotfix Patch

Patch 6.2 - Hellfire High Council Preview
Today we are looking at the the Hellfire High Council encounter in Hellfire Citadel.

Level Type Spec Name Model Viewer
690Neck Spiked Bloodstone Pendant
675Neck Gorget of Induced Madness
690Trinket Desecrated Shadowmoon Insignia
690FingerHealer Shimmering Voidstone Band
675FingerHealer Hazy Voidstone Band
690TrinketAll Agility Mirror of the Blademaster
675TrinketAll Agility Smoldering Felblade Remnant
675FingerAll Intellect Shadowmoon Ancestry Ring
690BackAll Strength Rugged Bloodcaked Drape
Modelviewer
690BackAll Agility Windswept Wanderer's Drape
Modelviewer
675ClothAll Intellect Sash of Guttural Intonation
Modelviewer
690ClothAll Intellect Dia's Nightmarish Leggings
Modelviewer
675ClothAll Intellect Void-Pact Leggings
Modelviewer
690ClothAll Intellect Cursed Blood Bracers
Modelviewer
690Leather Gurtogg's Discarded Hood
Modelviewer
690Leather Blood-Tanned Pauldrons
Modelviewer
675Leather Fel-Crazed Pauldrons
Modelviewer
690Mail Kilt of Self-Reflection
Modelviewer
675Mail Bladewalk Boots
Modelviewer
690Mail Bloody Berserker's Bracers
Modelviewer
675Mail Gauntlets of Reckless Assault
Modelviewer
675Plate Wailing Woe Pauldrons
Modelviewer
690Plate Girdle of Savage Resolve
Modelviewer
675Plate Blade-Chipped Waistguard
Modelviewer
690Plate Acid-Etched Legplates
Modelviewer
675Two-handed AxeAll Strength Rivetspike Cleaver
Modelviewer
690One-handed SwordAll Strength Blazing Demonhilt Sword
Modelviewer
675One-handed SwordAll Strength Viscera-Stained Longsword
Modelviewer
690One-handed SwordAll Intellect Mindbender's Flameblade
Modelviewer
675One-handed SwordAll Intellect Hellfire Mindblade
Modelviewer
690Two-handed SwordAll Strength Fel-Burning Blade
Modelviewer
675StaffAll Agility Spring-Loaded Jawstaff
Modelviewer

Originally Posted by MMO-Champion
Thousands of Iron Horde orcs accepted the blood of Mannoroth, but few grew as powerful as these three champions. Dia Darkwhisper, master of Void magic and an outcast of the Shadowmoon, rose quickly to power as the left hand of Gul'dan. Gurtogg, with his insatiable hunger for blood, emerged the victor in hundreds of trials by combat. He has met his match only once, fighting Blademaster Jubei'thos to a draw. Tainted with fel sickness, they serve Gul'dan as both Highguard and Council of War.

  • Overview - Each member of the council has a special attack that they will only use below 30% health. These effects will persist until the end of the encounter.
    • Tanks -
      • When Dia Darkwhisper uses Nightmare Visage, use defensive abilities to reduce the damage you take.
      • Keep Dia Darkwhisper away from her allies, else they will gain the effects of Void Haze.
      • Move away from the impact point of Gurtogg Bloodboil's Demolishing Leap to minimize damage taken.
    • Healers -
      • Dispel Dia Darkwhisper's Mark of the Necromancer before its damage becomes lethal, but do not dispel prematurely as doing so causes the effect transfers to 2 additional targets when dispelled.
      • Use defensive abilities to maximize your chance of survival if Gurtogg Bloodboil targets you with his Fel Rage.
      • Move away from the impact point of Gurtogg Bloodboil's Demolishing Leap to minimize damage taken.
    • Damage Dealers -
      • If you are afflicted with Mark of the Necromancer when Dia Darkwhisper casts Reap, the ground beneath your position will burn for the remainder of the encounter, so position yourself carefully.
      • Use defensive abilities to maximize your chance of survival if Gurtogg Bloodboil targets you with his Fel Rage.
      • Move away from the impact point of Gurtogg Bloodboil's Demolishing Leap to minimize damage taken.
  • Blademaster Jubei'thos
    • Fel Blade - Jubei'thos hurls his flaming blade, inflicting 71,400 damage to enemies with which it comes into contact.
    • Felstorm - Jubei'thos whirls a fiery tempest at enemies, inflicting 9,022 Fire damage to all enemies every second for 8 sec.
    • Windwalk - Jubei'thos disappears into the wind, summoning Mirror Images. He will re-emerge after 45 seconds or when all images have been defeated, whichever occurs first.
      • Mirror Images - Jubei'thos summons decoys of himself. He will re-emerge when all of his images have been destroyed, or after enough time has passed.
    • His Final Hour - Upon reaching 30% health remaining, Jubei'thos will begin to cast Wicked Strike. After his death the images of Jubei'thos will continue to haunt players, striking them from the shadows.
      • Wicked Strike - An image of Jubei'thos appears behind half of all living players, striking them for 54,328 Fire damage. This effect increases in damage over time. When Jubei'thos is defeated, he continues to haunt players from the grave, Wicked Striking them until the encounter is defeated.
  • Dia Darkwhisper
    • Void Bolt - Dia focuses void energy at her primary target, inflicting 107,000 Shadow damage.
    • Void Haze - Dia's dark presence shrouds allies in a dark haze, absorbing all damage taken for as long as they stand within 25 yards of her.
    • Nightmare Visage - Dia transforms into a visage of nightmares, unleashing a flurry of attacks on her primary target.
    • Mark of the Necromancer - Dia marks random enemies with the sigil of the necromancer, inflicting increasing Shadow damage over time. When dispelled, this effect bounces to 3 nearby allies of the afflicted player.
      • Reap - Dia reaps all marked targets, causing her mark to burn into the ground. This mark inflicts 42,850 Shadow damage to all enemies within the effect every second.
      • Burden of the Necromancer - When Mark of the Necromancer is dispeled, it will detonate for 30,000 Shadow damage to all enemies.
    • Wailing Horror - Dia shrouds the room in darkness, inflicting 105,000 Shadow damage to all enemies every second. Darkness amasses, causing Wailing Horrors to form in random locations and sail across the room. These horrors will inflict 105,000 Shadow damage to enemies with which they come into contact.
    • Her Final Hour - Upon reaching 30% health remaining, Dia Darkwhisper is overcome by darkness, applying Mark of the Necromancer to half of all remaining foes. In her madness, she will no longer use Reap.
  • Gurtogg Bloodboil
    • Bloodboil - Gurtogg causes the 5 furthest enemies' blood to boil, inflicting 51,946 Physical damage. In Mythic difficulty, this effect boils the target's blood for 51,946 Physical damage every second. This effect stacks.
    • Bloodboil - Gurtogg causes the 5 furthest enemies' blood to boil, inflicting 51,946 Physical damage. In Mythic difficulty, this effect boils the target's blood for 51,946 Physical damage every second. This effect stacks.
    • Acidic Wound - Gurtogg's fel sickness infects the wounds of his current target, inflicting Nature damage every 2 sec. and reducing armor by 100. Stacks up to 60 times, lasts 30 sec.
    • Fel Rage - Gurtogg goes into a fel rage, focusing on a random enemy. A sickening fel energy courses through their veins, causing them to gain extra defenses. Successful melee attacks will cause Gurtogg to increase his attack speed by 10% in all difficulties except Looking For Raid.
    • Demolishing Leap - Gurtogg crashes around the room, inflicting up to 250,000 Physical damage to players based on proximity to his impact.
    • His Final Hour - Upon reaching 30% health remaining, Gurtogg begins to cast Tainted Blood until he is defeated.
      • Tainted Blood - Gurtogg taints the blood of his enemies, limiting their maximum health value by 5% per application. This effect stacks, and persists until the encounter is over.



Patch 6.2 - Ashran Updates
Originally Posted by Blizzard (Blue Tracker / Official Forums)
In Patch 6.2, Warlords of Draenor’s PvP zone Ashran is getting some new quests and an eerie new area to explore. Here’s a rundown of what you’ll encounter on the glorious battlefield between Warspear and Stormshield.

New Quests for Dominance
Faction bosses and events will no longer reward Conquest points after Patch 6.2, but will continue to reward Honor points and strongboxes. To fill your pockets with lots of Conquest points going forward, you’ll want to pick up and complete these new quests:
  • Slay Them All! – A weekly quest to rack up 200 honor kills for a reward of 200 Conquest points.
  • Ashran Dominance – Rewards 500 Conquest points when you kill the enemy faction boss and win five events—also weekly.
  • Continue the Domination – A repeatable quest that unlocks after Ashran Dominance is completed. Rewards 500 Conquest points when you kill the enemy faction boss and win five events.


Meanwhile, Belloc Brightblade and Harrison Jones have followed the siren-like call of a new artifact being unearthed in Ashran. They each offer a quest leading you to fight your way into a new section of the zone...


An Eerie New Area
The Ashran Excavation has been revealed, and its unearthly inhabitants are none too pleased about the presence of you and other visitors.
Once you enter the Ashran Excavation, you’ll find yourself inside a very large underground area. Similar to other parts of Ashran, a competitive event is randomly triggered in the area. When the event begins, your goal is to collect Apexis Marks of Redemption by taking down the Arakkoa ghosts that haunt the depths.


Somewhere in this underground labyrinth, you’ll find a ghost named Rukmaz—one of the few entities here who doesn’t want to kill you on sight. He’s a collector of Marks of Redemption, and he’s waiting to award victory over the Ashran Excavation to whichever faction turns in 50 Marks first.

Patch 6.2 - Shadow Priests
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Thanks for the candid and constructive post. We read tons of feedback, and these kinds of posts, where the community is working together to provide constructive points, are exactly the kinds we like to read and discuss internally. So much so that we thought it was worth offering a reply based on some of the thoughts and discussions we’ve had since reading it.

First, let’s talk about talents. In general, most of these concerns are ones which we can work to improve through number tweaks. As a caveat, I’d remind that it’s not fair to look at talents purely from a raiding and min/maxing point of view (for example, Surge of Darkness is about as dominant in PvP as Insanity is in Raiding). But, that doesn’t mean that we shouldn’t try to improve things in the raiding context.

  • Level 45 talents are a more skewed than we’d like, but all of the talents do see some play. Surge of Darkness vs Insanity is largely a question of whether you want more mobility. Highly skilled players in top raid guilds tend to min/max their movement better, and so typically find the raw DPS of Insanity more valuable. We’re hoping that Mindbender sees a bit more play, in part due to the Legendary Ring, and in cases where cooldowns are valuable. Overall, a row that could certainly be more balanced, which we plan to place greater emphasis on in the future.
  • Level 60 talents are similar; Twist of Fate is dominant amongst top raiders, but isn’t completely exclusive. Power Infusion and Shadowy Insight both do see some play. Power Infusion may go up a bit for the same reasons as Mindbender. Additionally, Twist of Fate requires some gaming of its proc to get the maximum theoretical value out of, leading to the row being more balanced in general for the average player. That said, Twist of Fate is likely the ideal one to be dominant, since it’s a good talent for both experienced and inexperienced players.
  • Clarity of Power has ended up being somewhat ironically named, because it’s actually rather unclear how it’s supposed to work. In fact, when we designed it, the DoT-weaving style that has emerged was never intended. It’s a good example of how players can use tools we give you in unexpected ways, and eek more performance than we expect out of something. Late in beta, it became clear that it wasn’t just a crazy idea, and was actually a significant performance boost to do. We opted to just let it go at that time, and see what happened with it. Unfortunately, it ended up overly dominant, without a clear/elegant solution to change it. In 6.1, we opted to just buff the other two talents on the row up to be competitive with the unintentionally overpowered Clarity of Power. That leaves CoP in the unfortunate situation of being the best, if you know the unintuitive trick to it, which is a poor situation for players who are new or not ‘in-the-know’. Void Entropy is also probably a little undertuned still; it’s just quite niche right now.

Next, the Shadow class trinket. It is, indeed, very punishing to use if there is a target swap. The intention is that it’s a tradeoff to use, but that in a good situation, it’s very strong, and I think the numbers reflect that (perhaps too much, based on PTR testing, but we’re still evaluating that). In general, the class trinkets are more situational effects. Being on trinkets, they’re more optional and swappable, than something like a set bonus is (which has few alternatives). There are exceptions on both sides of that, of course, but it’s a general case. Finally, there is one improvement coming that will help; it’ll reach max stacks twice as fast in the next PTR build.

Many other classes have the option to swap specs for any given fight, to switch to a spec more suited to that fight. Having only a single spec, Priests have no such option. Instead, we tried to position Mastery as an option that they could tailor their gear toward or away from based on the fight. I think it’s fair to say that that hasn’t worked out as well as we’d hoped, but hasn’t been a failure. I think one of the extenuating circumstances here is that raid fights this expansion have had more multi-target focus than single-target, leading Mastery to be quite niche indeed.

In terms of AoE, Shadow is intended to fill the role of a multi-DoTter. Different classes are different, and we don’t want to make them more homogenous by giving them strong burst AoE options like certain specs of Mages or Warlocks. That said, Shadow should excel at the situations they’re suited to, more. If the fight calls for sustained damage on 3 spread out targets, that’s a case that Shadow should be favored on, and I’m not sure if they do enough right now, to make up for the more common case of clumped/burst/many-target AoE. It’s something we’re looking at improving in the future.

Each raid tier, every spec gets new set bonuses. Sometimes their effects are more passive, sometimes more active. We try to make things exciting and feel rewarding. With any case like this, where there are so many bonuses, and they have to try to fulfill so many goals simultaneously, there’s bound to be some varying degree of success at that. And that’s generally OK; it adds texture to the game when how much you interact with your set bonuses varies between tiers. Your criticisms are totally valid, and we’ll take the feedback into account when designing future set bonuses, for sure.

Finally, I’d like to talk a bit more about Shadow in general; the big picture, not so much about these specific concerns. We’ve been retrospective lately about where Shadow has come, and how much it truly fulfills its intended fantasy, gameplay style, role, etc. Shadow Priests should be the masters of the shadows cast by the light from the Holy Priests. In terms of lore and fantasy, they should focus on the powers of the Void. However, they’re still Priests; they know that what they’re dabbling with is dangerous, and have to try to go as far as they can without going *too* far. Pain, Insanity, Darkness… These are the tools they use on their enemies, and even a bit on themselves. For the future, we’re looking at ways that we can adjust their gameplay to feel more viscerally “Shadow Priest”. We think some things have worked well (like their DoTs), and other things have worked not so well (like Shadow Orbs). It’s too early to announce anything specific at this point, but we can tell you that there are very significant changes coming to Shadow in a future patch, that we hope will better capture the fantasy, while providing unique gameplay. We're reading all of your feedback, and taking it into account when making these changes.

Again, thanks for the constructive feedback, and we look forward to more in the future.

Live Q&A Saturday, June 6 w/ Ion Hazzikostas!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
This Saturday, I’ll be joining World of Warcraft Lead Game Designer Ion Hazzikostas to answer your questions live on Twitch.TV! With Patch 6.2 rapidly approaching, we wanted to take the opportunity to not only answer any questions the community has regarding the new content and features in the patch, but also take a look back at the challenges we’ve faced (and the lessons we’ve learned) when developing the Warlords of Draenor expansion and Patch 6.1.

When: Saturday, June 6, 3:00 PM to 4:00 PM Pacific time (see this handy tool to find when that is in your local time!)
Where: The World of Warcraft channel on Twitch.TV/WoW

There are two ways to submit questions. If you’re using Twitter, simply tweet your question using the hashtag #WarlordsQA. You can also ask it as a reply to this forum thread; however, as we’d like to get to as many questions as possible, we will only consider questions using 40 words or less. Make them count! In order to be considered, your question must be submitted before 12:01 AM Pacific time on Saturday, June 6.

See you there!

Blue Tweets
Originally Posted by Blizzard Entertainment
This is true. But *after* a set is changed to be used by players, making all the pieces fit isn't as unrealistic.
Sometimes when a design change is made it isn't feasible to get artists/animators back on it. They've moved on. (CM_Zarhym)

Your tweet to which I replied oozed condescension, and it wasn't the first time
I apologize. Was at home in bed at 3 am & shouldn't have responded then. (CM_Zarhym)
Wasn't smart. Not really supposed to respond off the clock. Was frazzled. (CM_Zarhym)
See, players aren't the only ones losing sleep over this.
But equating the Selfie cam to Farahlon for dev time = apples to galaxies. (CM_Zarhym)
My point wasnt the selfie cam vs farahlon. It was that you guys have a trend of miss allocating resources.
My point: players don't know production workflow/pipelines enough to claim definitively how resources are misallocated (CM_Zarhym)
And in NO CONTEXT did we release the selfie cam or Twitter integration claiming a solid substitute for world content. (CM_Zarhym)

It just blows my ( and many others ) minds, that you double the dev team, and yet theres such a huge content drought.
Many players feel this way and I'm sure Ion will address it better than I can in the Q&A this Saturday. (CM_Zarhym)
My intention wasn't to "gripe". But to point out from a players perspective it appears that content gets cut, and nothing is put in its place. So while we sit in our garrisons until raid time, there is very little to do. Thanks for the mature response
And that's a fair criticism. Like I said, I'm sure Ion will speak to that on Saturday. (CM_Zarhym)

Ghostcrawler Tweets
While the developers have been pretty quiet since @WarcraftDevs appeared, Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
Game Design
Big reason why WoW is failing is because it's too easy to reach the endgame content. Theres no journey that you go on anymore
If you want a tiny, hardcore game, then that's a fine approach. (OccupyGStreet)
Help me out. Hardcode = time. If you say hardcore = challenging. I say challenging = time. Everything in mmo time vs reward
So saying hardcore is a bit disingenuous. Doesnt matter how accessible the content is if the player doesnt have the time.
I agree "hardcore" is overbound as a word because we all use it for both investments in time and skill. (OccupyGStreet)

You definitely have to be (humble) about feedback--it's your "data" that you can't argue around. But OTOH, you also often tell them that you know better than they do what they'll have fun with.
If professional game designers can't be experts in fun, then we might as well crowdsource all games. (OccupyGStreet)

(wow) what do you think about adding polls in options to get more players' feelings on class+game? less vocal minority
You would need to do it globally and be convinced that the polls couldn't easily be abused or fixed. (OccupyGStreet)

But now WoW offers nothing in the open world adventure..we are all just forced to do the same thing at endgame.
What else are you looking for in an endgame? More dungeons? Daily quests? Rare spawns? Something new? (OccupyGStreet)
instanced gameplay-wise; when almost all were pushed into "elite content", gathering epic gear and points for it
You can also argue maybe players had just had enough of the open world adventuring after two expansions. (OccupyGStreet)



Dark Legacy Comics #491
DLC #491 has been released.

by Published on 2015-05-31 11:32 PM

Update (3:00 PM EDT): Celestalon made a post about Shadow Priests, his first post in 7 months.

Solo vs. Group Play, PYWT: “Stone Age” Barbarian

Popular Decks of the Week, Viagame House Cup Finals + Decklists

Dustin Browder Tweets Round-Up, Madeon at the Launch Event, Plays of the Week Wombo Combo

Armory Stats - Blackrock Foundry Progression
Today we are taking a look at the Blackrock Foundry progression of players in each difficulty. Now that achievements are account wide, we can group characters by account and get an idea of what percentage of players (not characters) have defeated a boss on each difficulty at least once, based on progression data.

The data used today is a sample made up of 2.1 million accounts, with at least one character active after April 1. The sample is slightly biased, as players who are not in a guild are much less likely to appear in our sample.

The second chart uses the number of players that killed Gruul in each difficulty (except Mythic, which uses Beastlord) as the base of participating players for that difficulty. Each difficulty can be toggled on and off by clicking the name in the legend.

We looked at Siege of Orgrimmar stats in January 2014 and May 2014. You can leave suggestions for future stat posts in the comments!

Don't see a chart? Enable javascript!
Don't see a chart? Enable javascript!
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Blue Tweets
Originally Posted by Blizzard Entertainment
Flying
Not posting on your site, and only having one response to a player made thread about it was a bad move
Yeah, it's obviously caused a lot of friction that we hadn't anticipated. Clearly a mistake on our part. (CM_Lore)

Q&A
By "legitimate" you mean the ones you are willing to field, probably not the onese most find important.
We will definitely be talking about flight in the Q&A. (CM_Zarhym)

Will you please confirm that flight IS something that will be addressed in this Q and A? Thanks.
We will definitely be talking about flight in the Q&A. (CM_Lore)

Classes
Are there any considerations to lower passive Parry and Dodge again in 6.2?
Certainly if needed. Will look into it. (holinka)

Art
Indeed Zarhym. Wouldn't want those poor underpaid artist to actually do a good job I guess? Really miss the old Blizzard Quality.
It's not at all realistic to design ALL armor to fit ALL char models just in case. But look for any reason to take issue w/ us. (CM_Zarhym)

Misc
Apparently selfie cams were an appropriate use of dev time. Not farahlon though.
So you admit you only count additions to the game YOU care about. This is helpful. (CM_Zarhym)

Ghostcrawler Tweets
While the developers have been pretty quiet since @WarcraftDevs appeared, Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
Developer Communication
What's your view on how silent the WoW devs have been on classes changes since you left?
I'm obviously not privy to their thought process. Do remember there is a difference between individual intent and company policy. (OccupyGStreet)

Yeah Just seems like a lot of "we want feedback" *gets feedback* "lol jk we wont do that"
That is something I have worked on articulating my whole career. We want your feedback but we still design the game. (OccupyGStreet)

Understand and respect your customers/players should be important to devs.
I think it almost always is. Players sometime mistake disagreement for neglect. (OccupyGStreet)

Greg, always wandered if Activision and Cata where the breaking points when the Buddy GC had to stop to chat in the boards.
It became Blizzard policy, but it wasn't from Activision. Not sure what the policy is now of course. (OccupyGStreet)

Reputations
Hey greg what do you think about reputations in wow being as dumbed down as it is now with little to no useful rewards
I'm afraid I'm not familiar enough with the content. Reps were always challenging to strike a balance between fun & mandatory (OccupyGStreet)
As I like to say, it's really hard to make fun and rewarding content feel optional. (OccupyGStreet)



Computers - Setup of the Month
Each month or so we will post a couple of hardware setups for those of you who are thinking of upgrading their computer!

This month
The current SSD prices are trending slightly downward again over the past few months, with most SSDs under $0.50 per gigabyte when on sale.

New GPUs from AMD may be coming in the second half of this year, but no official announcements have been made.

Depending on how much you want to overclock, you may need to spend a bit more for a better CPU cooler like the NH-D14.

Unless you are doing a lot of video rendering or streaming, you do not need the 4790K and should spend that money elsewhere.

Make sure to keep your AMD and Nvidia drivers up to date.

Don't hesitate to post any feedback in the comments of that news post, and don't forget to visit the Computer Forum for any extra questions!


Peripherals/Monitors
ComponentPuppy Dolphin
MonitorASUS VS228H-P 22-Inch Monitor - $117ASUS VS248H-P 24-Inch Monitor - $155
KeyboardKensington Pro Fit Media Keyboard - $22Cyborg V.5 - $45
MouseLogitech G402 - $41Razer DeathAdder - $55
SpeakersCreative A250 2.1 Speaker System - $27Logitech Z313 Speaker System - $35
ComponentNarwhal Unicorn
MonitorDell P2414H Monitor - $235Dell U2412M - $250
KeyboardLogitech G510s - $85Corsair Vengeance K70 - $120
MouseLogitech G502 - $61Razer Naga 2014 - $62
SpeakersLogitech Z323 2.1 Speaker System - $55Logitech Speaker System Z523 - $85


Puppy and Dolphin
All of these parts can be mixed and matched to create a build between Puppy and Dolphin.
ComponentPuppy Dolphin
CaseNZXT Source 210 - $48NZXT Source 210 - $48
Power SupplyEVGA 600B - $60EVGA 600B - $60
CPUAMD FX-6300 - $97AMD FX-8320 - $136
HeatsinkCooler Master Hyper 212 EVO - $31Cooler Master Hyper 212 EVO - $31
MotherboardASUS M5A97 R2.0 - $68ASUS M5A99FX PRO - $103
MemoryKingston HyperX Blue 4GB 1600 - $318GB G.Skill DDR3 1600 - $66
Graphics CardMSI R7 260X - $110ASUS R9 270X / GTX 960 - $160 / $190
Hard DriveWestern Digital Caviar Blue 500GB - $57Western Digital Caviar Black 1TB - $70
DVDAsus 24X SATA DVD+/-RW - $21Asus 24X SATA DVD+/-RW - $21
Total$523$695 - 725


Narwhal and Unicorn
All of these parts can be mixed and matched to create a build between Narwhal and Unicorn.
ComponentNarwhal Unicorn
CaseCooler Master HAF 912 - $70Corsair Air 540 - $120
Power SupplyXFX PRO 750W - $114XFX PRO 750W - $114
CPUIntel 4690K - $236Intel 4690K - $236
HeatsinkScythe Mugen 4 - $52Noctua 6 NH-D14 - $78
MotherboardASUS Z97-A - $153ASUS Z97-A - $153
Memory8GB G.Skill DDR3 1600 - $6616GB G.Skill DDR3 1600 - $110
Graphics CardXFX R9 280X - $260XFX R9 290X OR ASUS GTX 970 - $330
Hard DriveWestern Digital 1TB Caviar Black - $70Western Digital 2TB Caviar Black - $125
SSDCrucial BX100 250GB (Review) - $97
OR
SAMSUNG 850 EVO 250GB (Review) - $100
SanDisk Extreme PRO 240GB (Review) - $140
OR
SAMSUNG 850 Pro 256GB (Review) - $143
DVDAsus 24X SATA DVD+/-RW - $21Asus 24X SATA DVD+/-RW - $21
Total$1139 - 1185$1384 - 1430


Overwatch - Symmetra Gameplay
We got another look at Overwatch gameplay with the release of some Symmetra footage.

by Published on 2015-05-30 12:40 PM

Crafting Materials Changes, Shadow of Diablo Fanart

Viagame House Cup #3 this Weekend, Design Competition #19: Help or Hinder

XP Boost Event, Brawl with the Blues Launch Edition, Beta Golden Portrait Reminder

Patch 6.2 - Corrupted Dreadwing
If you have 150,000 Apexis Crystal to spare, you can buy the Corrupted Dreadwing mount being added in Patch 6.2.






Patch 6.2 - Frostwolf Set Helm
Many people asked about the lack of a helm on the Frostwolf set from the latest PTR build.



Blue Tweets
Originally Posted by Blizzard Entertainment
Art
If all feedback is considered does that mean my spam of troll male tweets & threads like this is read? http://t.co/0NdansqPkD
Yep, everything is read even if it's not possible to respond to it all. (WatcherDev)

PvE
What about legendary weapons in timewalking dungeons? May i use Shadowmourne in a LK timewalking dungeon?
Yes, you can. (WarcraftDevs)

Are tier tokens going to drop from bosses the way they been for past few tiers, or vanila class based tiers?
Yes. Tokens are an uninteresting dungeon journal entry and do not drop in Personal loot, so we show the set items. (WarcraftDevs)

How good is the chance of seeing our attuned stats guaranteed on tier gear similar to how primary stats change based on spec?
No plans for that at this time. (WarcraftDevs)

if we use a Seal on the final dungeon boss would that give us an extra chance at 700 ilvl drop?
You have this chance on any boss and any bonus roll in Mythic dungeons. (WarcraftDevs)

Any plans on making BRF/HM bosses do less damage and have less health, in patch 6.2, like we had in Mists of Pandaria Raids?
Yes, there will be a zone-wide debuff on Foundry/Highmaul enemies, like we did to Throne of Thunder in 5.4. (WarcraftDevs)

Are Highmaul+BRF Mythic going Cross-Realm with 6.2 as well?
Yes. (WarcraftDevs)

PvP
Not sure if you've noticed it, but CRZ turned Halaa into a 24/7 faction-based Gurubashi. Captures the spontaneity of world PvP.
Yep, noticed it the moment I got the Halaa currency garrison mission and went out there to (try to) finally buy my mount.... (WatcherDev)

Are there going to be WoD s2 equivalents to Ashran gear?
The items that are comparable to ones that previously required Ashran rep are earned in a different way in season 17. (WarcraftDevs)

Ghostcrawler Tweets
While the developers have been pretty quiet since @WarcraftDevs appeared, Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
Classes
What was your take on Wotlk Ret? personally I enjoyed it alot even if it was simple. Right now Ret feels torn in directions
I understand not everyone liked it, but our goal was to improve the class. Long term, rotations with mastery are more satisfying. (OccupyGStreet)
MoP and WoD not so much. I feel like the fillers in cata (judge, CS and exo) had something uniqe to eachother.
Ideally a rotation should deliver both mastery and satisfaction. Not sure we ever matched the satisfaction of the Wrath design. (OccupyGStreet)

Like it or not, you contributed to that with your glib attitude towards some classes, most notably Paladins.
I invested a great deal of energy in making paladins fun. I am quite sarcastic and that was often misinterpreted. (OccupyGStreet)
The TO THR GROUND meme happened when I had to make a post on vacation to explain a nerf players weren't expecting. (OccupyGStreet)
All the other teasing I did because players thought it was funny and memorable. (OccupyGStreet)
Let's recall what paladins did in BC - they healed and maybe they tanked a boss or two, usually in dungeons. (OccupyGStreet)
Paladins, druid and hunters swapped spots for most played, and paladins were definitely the most vocal, magnifying the issue. (OccupyGStreet)
Maybe you weren't satisfied with our results, and I'm fine with that, but we were never glib about anyone's class. (OccupyGStreet)

wow question, forgive me 8). You once said Pandas reduced faction diversity, What did you think of high elf for alliance?
What is more important: faction identity or more options for Alliance? (OccupyGStreet)

When rotations are easy to execute it's unfair to make them competitive in performance with those that require more mastery. (OccupyGStreet)
Holy Power was an attempt to have paladins manage a resource, not cooldowns, and mana felt like the wrong resource. (OccupyGStreet)
I think it's also possible we went so far under my watch in preventing niche DPS that nobody felt special. (OccupyGStreet)

Hybrid specs can have niches, but pure DPS should be more more than a niche.
Nobody notices if 2nd dude is only slightly above 3rd dude. Nobody talks about which phase if the hard one. (OccupyGStreet)

Yeah the interplay between single-spec-per-role and multi-spec-per-role dps complicates things immensely.
Yeah, and I've said before that easy spec swapping helps the guys who can fill two roles a lot. (OccupyGStreet)
This makes sense but then a rogue with more defined niches has to play multiple specs to be as effective.
The dream is that everyone has a chance to shine, but that leads to some constrained encounter design. (OccupyGStreet)
"Hey guys, where is the Frost DK encounter in this 6 boss raid?" (OccupyGStreet)

Right. There is a difference between wanting BF rogues for a fight, and wanting BF rogues only for that fight. (OccupyGStreet)
And it sounds like the current design is that it's okay for stacking in mythic raiding, which makes sense to me. (OccupyGStreet)
What we wanted to avoid was the guild of friends where you tell a weekend WoW player that he needs to reroll DK etc. (OccupyGStreet)



Wildstar - Free to Play in Fall 2015
After failing to grow or sustain subscribers, Wildstar is moving to a free to play model this fall.

  • Existing players will get some nice cosmetic rewards and Loyalty Points.
  • Loyalty points will be used to gain Loyalty ranks to earn special items and perks.
  • All current content is open to free players, but there may be paid content in the future.
  • Free players will have less character slots, costumer slots, bank slots, and a lower decor items limit.
  • Free players also have other restrictions on their account, such as limited Auction House and Commodities Exchange access, no priority access to customer support, no crafting or currency bonuses, no gathering bonus, no PTR access, no queue priority, no reputation bonus, no experience bonuses, and other restrictions.
  • Signature players who pay for a subscription will not have any of those new restrictions.
  • Free to play players can remove some of the restrictions with the Loyalty system.
  • A currency for the store will drop from mobs in game, so even free players can eventually purchase things from the store.



by Published on 2015-05-29 09:22 AM

Delrasha Wizard Guide, Angel of Death Fanart

Viagame House Cup #3 this Weekend, Design Competition #19: Help or Hinder

Wonder Billie Reminder, Hottest Plays of the Week #30

Patch 6.2 - Felsteel Annihilator
The Felsteel Annihilator is a drop from Mythic Archimonde in Hellfire Citadel.






Patch 6.2 - Diretusk Hellboar
The Diretusk Hellboar is a reward for being Exalted with one of the new factions added in Patch 6.2.





Blue Tweets
Originally Posted by Blizzard Entertainment
PvE
Personal Loot; The sad part is the amount of duplicate loots you get with it, if you could do something to that it would be better
That's kinda just loot in general though, it's been that way since forever, in most RPGs. (Muffinus)

Will the 6.2 Personal Loot changes apply to LFR and world bosses or just premade groups?
Yes to Raid Finder, but no plans for world bosses at this time. (WarcraftDevs)

are mythic dungeons going to be cross-realm?
Yes. (WarcraftDevs)

Garrisons
My eternally broken pet menagerie. 6.2 adding some awesome new pet battle content and my enthusiasm is rock bottom thanks to it.
.We've been looking into a few of these issues in 6.2, if you can't get your menagerie working, please let me know! (Muffinus)

.Garrison missions for oil on the PTR seem really scarce... intended? Haven't seen one for 3 days
Intended. Missions will not be your main source of Oil, just a rare bonus opportunity. (WarcraftDevs)

Misc
MMO Designer: What exactly do you want? Every player: TO ANNOY OTHER PEOPLE LOL (Muffinus)

I'm just a dude, with a twitter, but I would very much like to hear what you think isn't being heard. I hear "not listening" a lot. (Muffinus)
Often report bugs I find in models. Reports I make dating 2 years ago seem to go unnoticed or low priority. http://t.co/NpiOQKqg7r
The WoW DB has nearly 450,000 bugs total in its lifetime. Would like to fix every one timely, sometimes not possible, but recorded! (Muffinus)
Example: only recently did a bug get fixed where you are removed from your warrior stance when entering C'thun's stomach (Muffinus)

At a certain point, you can't make a game and not care what the audience thinks. Every post or comment is taken to heart. (Muffinus)
Can you name anyone else at Blizzard that cares about what we think? Since you brought it up.
Everyone. The WC books on the shelf behind me are so worn because so many new designers have read them all. (Muffinus)

the sad part is that there will always be those that, no matter how much you listen, will say you're not listening
Such is the nature of social media The ability to yell at someone anytime, anywhere, about the lack of an Annoy-O-Tron pet. (Muffinus)
I think you're all listening, you just have a design philosophy that I disagree with (but I understand it, I think)
I don't know if you disagree with me, or the design team, but go ahead and tell me more! (Muffinus)

your problem is that you asked what they want. just make the awesome game and ignore every1 else
Often, making "awesome" in a vacuum results in the realization that it's not so great for someone else (Muffinus)

People are heard, they are just not told "we heard you but... yay or nay" back. So they don't know.
It's difficult to respond with a community of this size, even with a community team. A challenge! (Muffinus)

mobile content. I feel like there's just a TON of missed opportunities to have mobile games that tie into the mmo gameplay.
Hearthstone did awesome. I think there is still significant meaning in being a Blizzard product. Thus, need to be careful. (Muffinus)

Ghostcrawler Tweets
While the developers have been pretty quiet since @WarcraftDevs appeared, Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
PvP
I'm not sure if you can answer this or not but as a pvper, I'm curious. How much weight did PvP balance actually play in WoW?
A lot. In some sense if you tune a game around PvP, the PvE can flow from that. Monsters don't mind getting nerfed. (OccupyGStreet)
PvP is harder to test though. Fighting a boss 10 times is a decent sample size. It's nothing for a PvP match. (OccupyGStreet)

Amount of Content
Very curious as to your take on Watcher's interview.
Ion's a good friend of mine. I'm not about to throw him under the bus. (OccupyGStreet)
No bus here, just curiosity. Do you think "it's cyclical" is a good or even fair way to summate it tho?
Yes. Players come for content and leave when they run out. "But I should never run out of content," feels unrealistic to me. (OccupyGStreet)
I do think / know the challenges of creating content faster than players can consume it are very real. (OccupyGStreet)
Neverending content leads to making things so difficult you can't progress or asking you to run the same content 100 times. (OccupyGStreet)
Is there something to be said for the staying power of the content? Or implementing it in a way that allows for a medium?
If there were 40 boss raids, maybe. I get tired of killing the same ones over and over no matter how great they are. (OccupyGStreet)
Like the PvP content WoW neglects? Is your current job not 100% repeatable content now?
IMO repeatable content is a PvE construct. PvP has a lot of variation because of the players involved. (OccupyGStreet)
We do add new content, champions being the prime example, but there is less of a burden on a PvP game, again IMO. (OccupyGStreet)

Heroes of the Storm
hi what do you think about heros of the strom compare to LoL?
I think they are wisely going for a different kind of moba which makes sense in a crowded market. (OccupyGStreet)
I think they have a chance to broaden the moba audience, which may be good for everyone. (OccupyGStreet)



ESL 3v3 Arena Tournament
ESL is having an arena tournament for EU players this weekend, followed by more arena and RBG tournaments over the coming weekends.



Overwatch - Tracer Gameplay
We got another look at Overwatch gameplay with the release of some Tracer footage.

by Published on 2015-05-28 01:09 AM

Patch 6.2 PTR - Build 20061
Build 20061 was deployed to the PTR realms.


New/Updated Garrison Images



Karabor and Frostwolf Sets




New Items

Level Type Name
1Junk Champion's Honor
1Quest Vial of Fel Blood
1Quest Shadow Council Missive
1Quest Unrefined Draenic Crystal
1Quest Wargronn Harness
1Quest Tanaan Jungle Tooth
685Quest Soul Remnant
700Quest Soul Remnant
715Quest Soul Remnant
685Quest Fel Essence
700Quest Fel Essence
715Quest Fel Essence
1Quest Bleeding Hollow Ritual Blade
1Quest Iron Horde Naval Manifest
100Inscription Technique Recipe: Fel Eggs and Ham
100Cooking Fel Egg
100Cooking Fel Ham
100Cloth Ceremonial Crown of Karabor
100Cloth Ceremonial Shoulderpads of Karabor
100Cloth Ceremonial Robe of Karabor
100Cloth Ceremonial Sash of Karabor
100Cloth Ceremonial Leggings of Karabor
100Cloth Ceremonial Slippers of Karabor
100Cloth Ceremonial Bracers of Karabor
100Cloth Ceremonial Gloves of Karabor
100Leather Frostwolf Spaulders
100Leather Frostwolf Tunic
100Leather Frostwolf Belt
100Leather Frostwolf Leggings
100Leather Frostwolf Snowstalkers
100Leather Frostwolf Bracers
100Leather Frostwolf Mitts
100Consumable Hunter's Seeking Crystal
100Consumable Master Hunter's Seeking Crystal
100Food & Drink Fel Eggs and Ham


New Faction Rewards

Level Type Name Req. Faction Req. Standing
100Other Karabor Councilor's AttireHand of the ProphetRevered
100Other Packaged Ceremonial Karabor FineryHand of the ProphetRevered
1Other Ship Blueprint: BattleshipHand of the ProphetHonored
40Mount Diretusk HellboarHand of the ProphetExalted
1Tabard Hand of the Prophet TabardHand of the ProphetExalted
1Consumable Contract: Dowser BigsparkHand of the ProphetHonored
100Consumable Treasure Map: Tanaan JungleHand of the ProphetHonored
100Consumable Hand of the Prophet Battle StandardHand of the ProphetFriendly
1Consumable Equipment Blueprint: Tuskarr Fishing NetHand of the ProphetHonored
1Companion Pets Blazing FirehawkOrder of the AwakenedExalted
1Tabard Order of the Awakened TabardOrder of the AwakenedExalted
100Consumable Order of the Awakened Battle StandardOrder of the AwakenedFriendly
1Consumable Ship: The AwakenerOrder of the AwakenedExalted
1Consumable Ship: The AwakenerOrder of the AwakenedExalted
1Consumable Contract: Solar Priest VayxOrder of the AwakenedHonored
1Companion Pets Savage CubThe SaberstalkersRevered
1Tabard Saberstalkers TabardThe SaberstalkersExalted
1Consumable Saberon Teachings: TrailblazerThe SaberstalkersRevered
1Consumable Contract: PallasThe SaberstalkersRevered
100Consumable Saberstalkers Battle StandardThe SaberstalkersFriendly
100Other Frostwolf Grunt's BattlegearVol'jin's HeadhuntersRevered
100Other Battlegear of the FrostwolvesVol'jin's HeadhuntersRevered
40Mount Diretusk HellboarVol'jin's HeadhuntersExalted
1Tabard Vol'jin's Headhunters TabardVol'jin's HeadhuntersExalted
1Consumable Contract: Dowser GoodwellVol'jin's HeadhuntersHonored
100Consumable Treasure Map: Tanaan JungleVol'jin's HeadhuntersHonored
100Consumable Vol'jin's Headhunters Battle StandardVol'jin's HeadhuntersFriendly
1Consumable Equipment Blueprint: UnsinkableVol'jin's HeadhuntersRevered


Achievement Changes
Originally Posted by MMO-Champion
Draenor
Exploration
  • Jungle Hunter Defeat 25 rare bosses creatures in Tanaan Jungle. 10 points.
  • Jungle Stalker Defeat all of the rare bosses creatures in Tanaan Jungle. 10 points.

Draenor Raid
Dungeons & Raids
  • Mythic: Archimonde Defeat Archimonde in Hellfire Citadel on Mythic difficulty. 10 points. Title Reward: Defiler's End. 10 points.

Feats of Strength
  • Predator (New) Defeat Xemirkol in Tanaan Jungle. Title Reward: Predator.

Mounts
Collections
  • Awake the Drakes Collect the following drake mounts. Reward: Emerald Drake. 5 points.Account Wide.

Shipyard
Garrisons



Spell Changes
Originally Posted by MMO-Champion
Mounts

Companions

Item Set Bonuses
  • Item - Mage T18 Arcane 2P Bonus Name Changed from Item - Mage T18 Arcane 4P Bonus to Item - Mage T18 Arcane 2P Bonus. Presence of Mind has a 10% Arcane Missiles has a 5% chance to create a Time Anomaly, summoning a random hero through time to assist you in battle for 10 sec.
  • Item - Mage T18 Arcane 4P Bonus Name Changed from Item - Mage T18 Arcane 2P Bonus to Item - Mage T18 Arcane 4P Bonus. Your Arcane Blast has a 40% chance to trigger Presence of Mind without triggering its cooldown. Each of the heroes summoned by Time Anomaly increases the damage you deal by 10% until it departs.
  • Item - Rogue T17 Assassination 2P Bonus Mutilate and Dispatch critical strikes restore 7 energy. 4 energy.
  • Item - Warlock WoD PvP Destruction 4P Bonus Increases damage done by Incinerate on targets afflicted by your Immolate by 25%. 50%.

Druid (Forums, Talent Calculator)
Talents
  • Force of Nature Summons a Treant which will immediately cast Swiftmend on your current target. The Treant will cast Healing Touch on that target or a nearby ally periodically, healing for [ 1 + 36.8% 73.6% of Spell Power ]. Lasts 15 sec. Maximum 3 charges. 3 Max Charges. Can't be cast in Flight Form. Druid - LvL 60 Talent. 40 yd range. Instant. 20 sec recharge. 3 Max Charges.

Paladin (Forums, Talent Calculator)
Holy
  • Infusion of Light Your Holy Shock criticals reduce the cast time of your next Holy Light or Holy Radiance by 1.50 sec or increase the healing of your next Flash of Light by 60% 50%. Also increases your haste by 10%. Paladin - Holy Spec.

Priest (Forums, Talent Calculator)
  • Cascade Launch a Shadowy bolt that grows in power with distance, damaging an enemy for up to 0 [ 183.6% of Spell Power , and then bouncing to additional enemies 4 times. Each time it bounces, it splits into 2 bolts. 40 yd range. Instant.

Talents
  • Cascade Launch a Shadowy bolt that grows in power with distance, damaging an enemy for up to 0 [ 183.6% of Spell Power , and then bouncing to additional enemies 4 times. Each time it bounces, it splits into 2 bolts. Priest - LvL 90 Talent. 0.75% of Base Mana. 40 yd range. Instant. 25 sec cooldown.

Warlock (Forums, Talent Calculator)
Talents

Professions
Alchemy
  • Alchemical Catalyst Produces 4 Produces 8, plus additional based on Alchemy skill. May also yield Sorcerous Fire and/or Sorcerous Water. Cooldown resets daily. Alchemy. 2 sec cast. 1 sec cooldown. Reagents: Frostweed x 20, Blackrock Ore x 10.

Blacksmithing
  • Truesteel Ingot Produces 4 Produces 8, plus additional based on Blacksmithing skill. May also yield Sorcerous Fire and/or Sorcerous Earth. Cooldown resets daily. Blacksmithing. 2 sec cast. 1 sec cooldown. Reagents: True Iron Ore x 20, Blackrock Ore x 10. Tools: Blacksmith Hammer.

Cooking

Jewelcrafting
  • Taladite Crystal Produces 4 Produces 8, plus additional based on Jewelcrafting skill. May also yield Sorcerous Earth and/or Sorcerous Air. Cooldown resets daily. Jewelcrafting. 1.5 sec cast. 1 sec cooldown. Reagents: Blackrock Ore x 20, True Iron Ore x 10. Tools: Jeweler's Kit.

Leatherworking
  • Burnished Leather Produces 4 Produces 8, plus additional based on Leatherworking skill. May also yield Sorcerous Earth and/or Sorcerous Water. Cooldown resets daily. Leatherworking. 1.5 sec cast. 1 sec cooldown. Reagents: Raw Beast Hide x 20, Gorgrond Flytrap x 10.

Tailoring
  • Hexweave Cloth Produces 4 Produces 8, plus additional based on Tailoring skill. May also yield Sorcerous Water and/or Sorcerous Air. Cooldown resets daily. Tailoring. 2 sec cast. 1 sec cooldown. Reagents: Sumptuous Fur x 20, Gorgrond Flytrap x 10.



Strings Changes
Originally Posted by MMO-Champion
  • BLIZZARD_STORE_VAS_PRODUCT_READY - Your %s is ready!
  • CONFIRM_GARRISON_FOLLOWER_REROLL_ABILITIES - Are you sure you want to reroll all the abilities on %s?
  • CONFIRM_GARRISON_FOLLOWER_REROLL_ALL - Are you sure you want to reroll all the abilities and traits on %s?
  • CONFIRM_GARRISON_FOLLOWER_REROLL_TRAITS - Are you sure you want to reroll all the traits on %s?
  • GARRISON_SHIP_CAN_COUNTER - This ship can counter:
  • GARRISON_SHIPYARD_MISSION_CHANCE_TOOLTIP_TEXT - Countering threats and using applicable ship traits increase your chance at getting the mission rewards chest.
  • GARRISON_SHIPYARD_PARTY_NOT_FULL_TOOLTIP - You do not have enough ships on this mission.
  • GARRISON_SHIPYARD_REWARD_XP - Bonus Ship XP
  • LFG_LIST_ITEM_LEVEL_CURRENT_PVP - PvP Item Level: %d
  • LFG_LIST_ITEM_LEVEL_INSTR_PVP_SHORT - PvP Item Level
  • LFG_LIST_ITEM_LEVEL_PVP_REQ - Minimum PvP Item Level
  • SPELL_FAILED_CUSTOM_ERROR_266 - You do not like Fel Eggs and Ham.
  • STAT_AVERAGE_PVP_ITEM_LEVEL - PvP Item Level: %d
  • VAS_APPEARANCE_CHANGE_VALIDATION_DESCRIPTION - You will customize your character on the character select screen.
  • WORLD_PVP_NOT_WHILE_IN_RAID - You cannot enter %s while in a raid group.



Garrison Mission Changes
Originally Posted by MMO-Champion
Ship-Legendary
  • Magical Mystery Cruise Level 100. Item Level 0. 1 Followers. Cost: 100 0 Resources. Duration: 24 hrs. An enemy carrier has veered off course, and it's emanating powerful magic. Something odd is afoot. Find out what. More importantly, claim that magic.. Rewards: 4750 XP. 15x Abrogator Stone
  • Ogres of the Deep Level 100. Item Level 0. 3 2 Followers. Cost: 125 Resources. Duration: 2 days. Archmage Khadgar seeks an ancient ogre artifact rumored to rest among wreckage at the bottom of the sea.. Rewards: 6000 XP. 1x Soaked Ogre Decoder

Ship-Oil (Unused)
  • Oil Rig: Pickup Location (New) Level 100. Item Level 0. 1 Followers. Cost: 100 Resources. Duration: 24 hrs. Pick up a shipment of oil from your off-shore oil rig.. Rewards: 0 XP. 200x Oil

Ship-Treasure
  • It's a Boat, It's a Plane, It's... Just a Riverbeast. Level 100. Item Level 0. Rare. 3 2 Followers. Cost: 100 Resources. Duration: 24 hrs. The Iron Horde swooped in when they identified a rogue submarine closing in on their stronghold. Unfortunately for them, it was just a riverbeast.. Rewards: 5000 XP. 1x Mudback Riverbeast



Garrison Follower Changes
Originally Posted by MMO-Champion
Rare
  • Dowser Goodwell (New) - Level 100 Rare Follower. Item Level 645. Alliance Source: Vendor: Vindicator Krethos Zone: Tanaan Jungle Faction: Hand of the Prophet - Honored. Horde Source: Vendor: Shadow Hunter Denjai Zone: Tanaan Jungle Faction: Vol'jin's Headhunters - Honored.
  • Pallas (New) - Level 100 Rare Follower. Item Level 645. Alliance Source: Vendor: Z'tenga the Walker Zone: Tanaan Jungle Faction: Saberstalkers - Honored.
  • Solar Priest Vayx (New) - Level 100 Rare Follower. Item Level 645. Alliance Source: Vendor: Dawn-Seeker Krisek Zone: Tanaan Jungle Faction: Order of the Awakened - Honored.

Uncommon



Garrison Ability Changes
Originally Posted by MMO-Champion
Trait
  • Apex Predator (New) Trait - Slayer Greatly increases success chance when fighting many creature types..
  • Apexis Attenuation (New) Trait - Increased Rewards Increases the Apexis Crystals gained from a mission by 100%..
  • Arakkoa Crew (New) Trait Capable of launching attacks from the air..
  • Exorcist (New) Trait - Slayer Grants a bonus to mission success chance, and provides a greater success chance when fighting demons..



Raid Testing Schedule - May 28
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Apologies for the short notice here - we were waiting on confirmation of PTR build status before proceeding. We will be continuing our Hellfire Citadel raid testing in the new PTR build. As is always the case with PTR raid testing, it is quite possible that there will be technical or gameplay issues that disrupt our plans. Thank you in advance for your patience and understanding.

Each encounter should be available at approximately the listed times below on all PTR servers.

Thursday, May 28

Socrethar the Eternal - Mythic Hellfire Citadel
11:30 PDT (14:30 EDT, 20:30 CEST)

Hellfire Assault - Mythic Hellfire Citadel
13:30 PDT (16:30 EDT, 22:30 CEST)

Xhul'horac - Mythic Hellfire Citadel
15:00 PDT (18:00 EDT, 24:00 CEST)

We will also be opening the Halls of Blood Raid Finder wing over the weekend (Hellfire High Council, Kilrogg, and Gorefiend).

As always, this testing schedule is very fluid and subject to the realities of a PTR environment. We might have to change the time of a testing session, change the boss being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.

BlizzCon 2015 Online Contests and Talent Contest Now Open!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The time is now for those eager to exhibit their masterful movies, astounding art, and terrific talents for a chance at BlizzCon 2015 fame in this year’s contests. Head over to our Contest pages to submit your entry and learn more about the fabulous prizes you could win.

Don’t delay! The deadline to submit your entry for each contest is July 22, 2015.

BlizzCon 2015 Original Art Contest to enter and discuss on the forums here.

BlizzCon 2015 Movie Contest to enter and discuss on the forums here.

BlizzCon 2015 Talent Contest to enter. Discuss this contest on the forums here and see the available music composition options here.

Any questions should be directed to [email protected].

Good luck!

Overwatch - Hanzo Gameplay
We got another look at Overwatch gameplay last week with the release of some Hanzo footage.


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