MMO-Champion - World of Warcraft News and Raiding Strategies

World of Warcraft News and Raiding Strategies RSS Feed

by Published on 2015-08-04 08:11 PM

WoW Down to 5.6 Million Subscribers
Blizzard has their Q2 2015 earnings call today, announcing that WoW is down to 5.6 million subscribers at the end of Q2 2015. This is down 1.5 million from the Q1 2015 call that listed WoW at 7.1 million subscribers.



  • Tokens are included in this timeframe, as they launched in Q2.
  • Hearthstone, Heroes of the Storm, and Destiny combined now have more than 70 million registered players.
  • Blizzard Entertainment had the largest online player community in its history, with Q2 MAUsB up 50% year-over
  • Hearthstone engagement metrics nearly doubled year over year, largely on account of the new content and new platforms
  • Diablo III has now sold-through over 30 million units life-to-date globally.

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by Published on 2015-08-04 01:22 AM

The Exploit that Almost Ruined Season 4, Kanai's Cube Wallpaper

New Card Reveal: Master of Ceremonies, Next Card Vote - Class Legendaries

Monk Images Leaked

Patch 6.2 Hotfixes - August 3
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Garrisons
Naval Missions
  • An Expert Captain threat can now be fully countered by 2 Pandaren Crews or 2 assist ship equipment (Ammo Reserves, Automated Sky Scanner, Extra Quarters, Noisemaker Mines, and Sonic Amplification Field).

Quests
Legendary Ring Quest Line
  • [Hotfix in testing] Master vs. Commander: Fixed an issue that could cause legendary naval missions needed to obtain a Draenic Sea Chart to not show up correctly.

Raids and Dungeons
Hellfire Citadel
General
  • Corrected an issue where bonus roll loot tables for Tyrant Velhari and Fel Lord Zakuun's got swapped on Raid Finder difficulty.
Kilrogg Deadeye
  • Health of adds for the encounter have been reduced by roughly 20% for raid groups with 10 players on Normal and Heroic difficulty. This should help with the difficulty experienced by smaller raid groups losing their DPS when sending players down into the death phase. The health of adds scales back up and should be remain roughly unchanged from before as raid group size increases.
Gorefiend
  • Players who die to Digest or from fatal damage while in the stomach phase in the Gorefiend encounter should now be able to be resurrected once their bodies are teleported back outside.

PvP
Ashran
  • Fixed an issue that could incorrectly cause player pet health to increase while in the center lane in Ashran.

Items
  • Reduced the chance to obtain bonus Felblight.

Achievements
  • Naval Siege Specialist: Fixed an issue where certain naval siege missions wasn't granting credit towards the achievement.

Classes
Monk (Forums / Skills / Talent Calculator)
Armor Sets
  • Tier-18 4-piece set bonus for Mistweaver Monks now also works on friendly non-player targets as well.

Everbloom Exploit Fixed
Blizzard has fixed the Everbloom exploit that allowed you to skip to the last boss just in time for the end of this weekend's bonus event.



Blue Tweets
Originally Posted by Blizzard Entertainment
Character / Items
is there any plan to fix player inventory? Bank & VS = full. Can't quest anymore cause no where to put rewards.It's game breaking
Parden my ignorance, but what all are you keeping? I usually do a purge once per expac of old stuff. (Muffinus)
10 years of tier sets & holiday rewards pvp gear. X mog weapons. Why would I purge stuff Ive invested countless hours acquiring?
Sounds like a lot of wearable items! Hopefully we can address this soon. (Muffinus)

Ghostcrawler Tweets
While the developers have been pretty quiet since @WarcraftDevs appeared, Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.

Originally Posted by MMO-Champion
Riot wouldn't exist if it wasn't for Blizzard. The only reason is a game is because of Warcraft III customs.
True story. And the War3 editor was based on the Starcraft editor. (OccupyGStreet)



Bashiok Joins NCSOFT
Bashiok started at NCSOFT today as a Senior Content Manager. NCSOFT is the publisher for Wildstar, Aion, Blade & Soul, and other games.



FinalBoss #91 - Warlords and Beyond
Final Boss sat down with a number of players to talk about Warlords of Draenor and the future.

by Published on 2015-08-02 08:21 PM

PTR Maintenance and Community Buff, Immortal King's Future Changes

New Card Reveal: Darnassus Aspirant & Wrathguard, Top Constructed Decks of July

Leoric Backdoor Strategy, C9 Fan Match Analysis

Nerdtacular - Blizzard Panel
Chris Metzen, Russell Brower, Randy Jordan, and Patrick Beja (formerly Blizzard EU PR) joined The Instance to talk about Blizzard and WoW. There isn't really any new information or news, but it is still a good listen for Blizzard fans.



Patch 6.2 - Darkmoon Faire
Be sure to pick up WHEE! from the Darkmoon Carousel or the buff from Darkmoon Top Hat before doing dungeons during this bonus weekend or your Tanaan Daily quests for extra reputation! Icy Veins has updated their guide for Patch 6.2.


Level Type Name Cost Source
1Other Day-Old Darkmoon Doughnut1 × Vendor
1Potion Darkmoon Firewater25 × Vendor
1Junk Seafarer's Slidewhistle25 × Vendor
1Companion Pets Blorp's Bubble50 × Vendor
1Companion Pets Translucent Shell100 × Vendor
1Quest Faded Treasure Map100 × Vendor
1Cooking Recipe Recipe: Sugar-Crusted Fish Feast25 × Vendor
1Cooking Recipe Recipe: Lemon Herb Filet10 × Vendor
1Cooking Recipe Recipe: Fancy Darkmoon Feast50 × Vendor


Blue Posts
Originally Posted by Blizzard Entertainment
There's something to be said for healthy skepticism. It helps you maintain a firm grounding in what your expectations are for something. It also leaves room for you to be pleasantly (hopefully) surprised. We'll do what we can to continue to share information, insights, relay feedback, and be here for you to share your thoughts with. That isn't changing.

As to Bashiok leaving, I know many will try to interject meaning into it, but sometimes, change is just change and nothing more.

You probably won't respond but are blues even privy to the info of the next expansion?
We are indeed. We just can't talk about it yet. All things in their time, my friend. All things in their time. I liken it to knowing what a friend has gotten another friend as a gift. Until the friend with the gift is ready to share the gift with the other friend, it's not my place to spill the beans. Otherwise, you ruin the joy of the gift giver. It's a simple analogy, but it holds up just the same. The developers work very hard to put together the content and systems that go into the game. It's my job to make sure that I share what they want me to share when they are ready for me to share it. No sooner than then.

Personally I can't believe anything any developer says about the next expansion. I can only wait to see what it will actually end up becoming after it's released.
That's OK to feel that way – perfectly valid and we'll be watching to see what you think.

Just one request, Neth, with regard to "relay feedback." Can you guys get a checklist or something to ensure that what gets relayed as feedback is accurate?
Feedback comes from multiple directions: what people say on the forums, what they say on fansites or in the media, what they say in game, and importantly what they DO in game. It all gets watched and reported on via multiple channels, we watch, customer service watches, the developers watch, etc. There are multiple reports that go out as well. One of which we ourselves do every week from every region (from the community management end). Plus, there are constant discussions via email and in person. So, no one "checklist" would ever convey the plethora of information and feedback that flows like a giant tidal pool –there are undercurrents of undercurrents that occur. We do what we can though to keep on top of it all. Keep in mind too, sometimes the answer is, "we agree" and sometimes it's "we disagree" due to design goals and whether agreeing fits or doesn't fit into that. In the end, we are also passionate and human about what it is we do.

Please inform Zahrym that I like the way the patch notes are presented in a somewhat verbose manner.
This is actually Rygarius that puts these together and has for awhile now. I'll let him and the developers (who have a hand in them) know you like them. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Character / Items
why did you guys make the black market representative at the Garrison not able to bid on items????
Madame Goya only accepts bids in person, as she (rightfully) distrusts everyone else. (WarcraftDevs)

PvP
any update on Shaman Ashran book? Still bugged: speed drops to 130% and invisibility mostly doesn't work
Bug tracking for this is in our system. We don't have an ETA as of yet for when it'll be fixed. (WarcraftDevs)

again, agree. This particular racial seems to me to be superfluous outside of PvP and causes more problems IMO
Agree with both. Average player tends to play a race they like visually (see blood elves) but (1/2) (holinka)
casual players often look for answers from the high end on what's "right." They have some effect. (2/2) (holinka)
After listening, I could probably talk about it for an hour. Twitter is a bad place to discuss but... (holinka)
Disagree that racial is sole reason faction imbalance occurs. It's significant, but other factors at play too. (holinka)

World
Xhul'horac's Black Hole seems to violently toss players away if they are at or very near the spawn point once it spawns. Bug?
This is intended. Physics is scary! (WarcraftDevs)

Ghostcrawler Tweets
While the developers have been pretty quiet since @WarcraftDevs appeared, Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
PvP
you can tell riot employees play and care but blizzard doesn't pvp. Do you think that's why WoW pvp is so bad?
When I was there, a lot of people did PvP. I assume they still do. (OccupyGStreet)

Lore
You weren't a lore dev, but you followed the story enough. What's been your favorite storyline?
Wrathgate maybe? I liked that Arthas didn't just come kick ass. Played against expectations. (OccupyGStreet)

You've said that you liked night elves when they were fierce. Could you explain what changed your mind? Was it the Alliance?
Feel like we shifted them to more traditional fantasy elves than the fresh take on them in War 3. Not sure it was conscious. (OccupyGStreet)
define traditional. At least compared with high/blood elves. Darnassus a factor or focusing more on priests vs. sentinels?
I just felt like we allowed WoW NEs to be too much like LOTR or D&D elves. The War3 NEs felt pretty different and new IMO. (OccupyGStreet)

what about the lore behind battlegrounds and capturing objectives in world pvp? Vanilla and BC for examples.
I think BGs get the closest, especially AV, but of course your victories really don't change the world so they can feel hollow. (OccupyGStreet)

you've said that you're a fan of wow's faction conflict. What do you think about those who believe it only exists for pvp?
I found PvP frequently expresses it the least. One shotting a gnome in Arena doesn't feel like the Second War yanno? (OccupyGStreet)
do you feel that there can be a balance between 2nd war style conflict and WC3 fighting a larger evil? Should one be focused?
It's really hard in an MMO to have one faction "win" even for a short time. Would be cool though. MMOs often go to a 3rd threat. (OccupyGStreet)
I'd love to develop an MMO where the world actually changes, dramatically and regularly. (OccupyGStreet)

UI / Addons
Am I the only one thinking WoW's UI is a disgrace, with addons a cumbersome, player-unfriendly crutch ? What Would Apple Do ?
Just different schools of thought. People like to customize their UI. Even Apple lets you change a little, like the wallpaper. (OccupyGStreet)

Game Design
I read something pretty insightful on the wow forums. It is possible: http://t.co/d9p26uZq3k
There are also a lot of devs on WoW who have been there forever. That claim of no institutional memory rings hollow to me. (OccupyGStreet)
institutional memory? Can you elaborate on what you mean by that? You didn't start on wow from the start but for a length
You learn early in this business to be able to kill your babies. It's game design 101. (OccupyGStreet)
The claim was that new devs hadn't learned anything from experienced devs. No" institutional memory" or "tribal knowledge." (OccupyGStreet)
If you take a franchise to a brand new team, they may not know what mistakes to avoid or even what feels satisfying. (OccupyGStreet)
As one example, an artist might have to practice making models for months before they really get the style. (OccupyGStreet)

Misc
Hey GC, did you get a freebie pass to Riot or did you put in an application like us regular chums? Just curious. Thanks!
I didn't have to submit an application through the website but I had many interviews. It was so not a free pass. (OccupyGStreet)

Assuming you don't spend the remainder of your career at Riot, are there any genres of games you haven't but want to work on?
I want to do a tactical RPG with excellent combat. (OccupyGStreet)



Final Boss - Method Interview
Final Boss recently interviewed Method about their World First kill. Manaflask talked to Method recently as well!

by Published on 2015-07-31 04:28 PM

Blizzard at Gamescom 2015, July 29 Hotfixes, Blue Posts, Patch 6.2 Wallpaper Released

Bashiok Leaves Blizzard
We're sorry to see Bashiok leave and wish him the best in the future!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
I could pretty easily write a few thousand words right now, but I did my best to keep this brief.

I began working at Blizzard way back in October of 2003, and every day of my experience here has been shared with you, the players, and content creators, artists, bloggers, AddOn authors, podcasters, streamers, forum trolls, and— man, anyone remember the old Off-Topic forum back in the day? That place was just absolutely cuckoo bananas.

Anyway, Blizzard—and the community that surrounds it—has defined almost my entire adult life, and I am just so absolutely grateful to all of my friends here for having such an incredible and positive impact on who I am, and who I am yet to become. I don’t think I’ve had to make any decisions as difficult as the one to leave Blizzard, but a new opportunity has come my way, and I’ve decided to take it.

While I think it’s all still sinking in, the other day I realized I actually get to be surprised by Blizzard announcements and releases again. Which, as a lifelong fan and rabid gamer it makes me giddy thinking about being able to sit in the audience at BlizzCon, watching a stream, or reading the newest blog posts, and seeing whatever’s in store next—for the first time.

I’m looking forward to what’s next, and wishing you a life of joy, insatiable curiosity, and happy gaming.

Definitely thankful,
Bashiok

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