World of Warcraft News and Raiding Strategies RSS Feed

by Published on 2016-02-10 04:31 PM

Patch 2.5 Wishlist, LoN Bombardment Pony Crusader

Hearthstone Emotes in Overwatch!, Deck Spotlight: Chaos Control Hunter v2, Worlds Beyond Warcraft Phase IV Voting

North American Spring Regional, Carbot Heroes of the Dorm 2016, Dev Insight on Chen

Overwatch Beta is LIVE!, Progression System, All New Skins, Offical Patch Notes, Loot Box Opening

Legion Beta - Marksmanship Hunter Artifact Intro
You can see the Marksmanship Hunter artifact weapons on our Artifact Weapons page.



Draenor Dungeons Bonus Event
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Through the end of the day on Monday, join your comrades and take on Draenor dungeons. This week’s Bonus Event rewards you when you defeat dungeon enemies on Heroic and Mythic difficulties.

Make sure to pick up the event-only quest Emissary of War in your Garrison before you head out. It rewards you with Valor and an Iron Fleet Treasure Chest (containing one Hellfire Citadel Heroic quality item) that you won’t want to pass up.

Which of the Draenor dungeons takes you the longest to complete?

Legion Pet Battle Tuning
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’re getting close to deploying some changes to pet battles that we’ll test in the Legion Alpha. We wanted to outline some of them here for you, so that you have a thread in which you can talk about this with us. As always, these are changes we’re testing, subject to further change, not final, etc.

Undead racial
  • During its invulnerability round, the active Undead pet will now do -25% damage. Developer note: The Undead racial ability has been one of the most powerful, and this change should help bring it in line with the others.

Frog Kiss + Sleeping Gas
  • Now has a 1-round cooldown. Dev note: The ability to chain stun opponents (until resilience kicks in) simply feels bad. Rather than a blanket change to resilience, we’re trying a surgical change to one of the more aggravating aspects.

Thunderbolt, Avalanche, Grave Destruction, Carpnado, Arcane Storm, and Psionic Strom
  • Base Damage reduced by approximately 15%Thunderbolt
  • Will now have a 5-Round cooldown, to match the other abilities with similar damage and effect.Cleave
  • Added 1-round cooldown Dev note: AoE abilities are very powerful in the current battle pet metagame, especially “meteor”-type abilities, which are quite effective against both groups of enemies and single targets. This should bring them closer to their intended power level.

Graves
  • Clobber and Bonestorm slots swapped Dev note: Graves has a bit too easy of a time damaging the entire enemy team. Though we see other setups with Graves, it’s been too easy to AoE, and a bit too powerful among AoE pets. We are wary of opening up additional new Graves combos with this change, and we’ll be testing this closely and reading all of your feedback.
  • Graves’ base stats changed: At level 25, Graves’ Speed will now be 244 (was 211), Power will now be 297 (was 314), and Health will now be 1587 (was 1668). Dev note: Graves’ base stats, along with the Undead racial (which favors slow pets), made him an unfortunate opponent to play against. Combined with high AoE and Consume Corpse, he had very few downsides. This change should help bring his output in-line with other, similar pets.

Overall, this constitutes a triple nerf to Graves. However, depending on your ability choices, you may consider the Clobber/Bonestorm slot swap an improvement. Please feel free to leave your feedback in this thread, and we’ll be here reading (and responding where necessary).

Thank you very much!

Is there a way, even if we can't transfer characters, to copy our pets from live to alpha? Pretty hard to test some of the changes without actually having full options. Or at least "premade" pet battle teams?
I'm looking into all of this. I'll get back to you here.

Blue Tweets
Originally Posted by Blizzard Entertainment
Demon Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Hello Assistant Game Director. Can you shed light on why Havoc DH only have 14 abilities while other classes have 25+ in Alpha?
Most classes went through multiple expansions of "ok, need to add 4 buttons for levels" vs. a new, lean class. Hard to compare (WatcherDev)
That said, talents add more. What do you feel the DH currently lacks? (WatcherDev)

Question for the room: What Blizzard cinematic did you have the most visceral "HELL YEAH" moment while watching?
the inevitable future one boldly featuring gnomes (Muffinus)

Ghostcrawler Tweets
Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
the class is fun. Homogenization RUINED favorite classes, why bring (x) when (y) is easier and does it better
That was always the case. Why bring a Mage when the lock had more utility? You can't bring every spec. (OccupyGStreet)

to homogenize but a reason to take an in depth look at the shaman, if you removed blood lust and people stop...
If there are no group buffs, you bring the highest dps (often rogue). If there are, you being the best buffs (lust). (OccupyGStreet)
I don't think 30+ unique but completely equal group utility roles is realistic or manageable for groups. (OccupyGStreet)

I think the bring the class problem is just a problem by having far too many classes and also sub classes.
Yeah we often wondered if the game had 10 classes or 30. (I know that number has grown since.) (OccupyGStreet)



Final Boss - Subtlety Rogue Spec Preview
Final Boss is back with another spec preview! Keep in mind that Subtlety is going to undergo significant changes in the future.

by Published on 2016-02-09 05:55 AM

Update: Overwatch is back, and Overpwn is updating with all of the new features!

Keywarden Quick Reference, Fast Gem Leveling Guide

Ben Brode on Druid Basic Cards, Balancing, New Heroes, Dailies; Top 10 Regret Cards from Naxx & GvG

Balance Patch This Week, Dustin Tweets Round-Up, Rotation for Feb. 9, 2016, Weekly Sales

Overwatch Beta Returns - Full Rundown of Everything you Need to Know About Overwatch

Blizzard's 25th Anniversary
It is Blizzard's 25th anniversary! Vaeflare shared some pictures of the celebration and decorations on Twitter.




Originally Posted by Blizzard (Blue Tracker / Official Forums)
It’s with a great deal of joy that we celebrate Blizzard’s 25th Anniversary. In February of 1991, our founders came together to make video games, and it wouldn’t be long before they began work on the first new world built entirely by Blizzard Entertainment: Azeroth.

The many stories and varied types of gameplay that have taken place on Azeroth (and later, Draenor) have never stopped coming. The history of Warcraft and the history of Blizzard Entertainment are fully intertwined, with each passing year falling into a unique Warcraft era for players. Those who started in with Warcraft eight years ago, for instance, started during the Burning Crusade. Those who started twelve years ago started during the Reign of Chaos era.

However long you’ve been with us, we hope you accept our heartiest thanks and gratitude for all you’ve done to help us expand the excitement and wonder of these magical worlds. We’re going to continue to explore them with you for a very long time to come.

Blue Posts
Originally Posted by Blizzard Entertainment
Blizzard's 25th Anniversary
When I was a kid, I used to beg my parents to let me go over to my friend Ben's place so we could play Justice League Task Force on his SNES. I didn't know it until very recently, but that was my first experience with a Blizzard game.

A couple years later, my friend Aaron introduced me to Starcraft. I'd played Warcraft I and II, but Starcraft really hooked me. Many of my formative years were spent hauling my PC across town to have LAN parties and just play Starcraft for hours on end.

When Warcraft III came out, it blew my mind - both the storytelling and gameplay were top-notch. Plus, since the internet had advanced to the point that I no longer needed to tie up a phone line to play online, I was able to stay connected with my friends (some of whom had moved to other states) by playing Warcraft with them.

Then I learned that Blizzard was working on an MMORPG. I'd cut my teeth on MMOs like Anarchy Online and Star Wars: Galaxies, but I knew that Blizzard was going to make something awesome. After all, Blizzard made the best games. Of course they were going to do the same in the MMORPG genre.

I had no idea how much World of Warcraft was going to impact my life.

It started out simple enough: I was just a moderator on a set of forums focusing on Prot Paladins. Then I was a co-host on a tanking-focused podcast. Then I was making the occasional boss guides for YouTube. Then a weekly vlog series. Then two. Then I was producing a weekly live show. Then two. Then three.

And then, I saw an opening for a Community Manager position at Blizzard Entertainment. I applied. I interviewed. I got an offer, which I accepted. Then I moved to California.

It's still crazy to me how much came out of just being really into a video game. I still have days sometimes where I show up to work, look up at the building, and think to myself holy **** I work at Blizzard Entertainment. I have a career because of World of Warcraft. I met my wife because of World of Warcraft. Pretty much everything about my life is, in some way or another, caused or affected by World of Warcraft. That's crazy.

Sure, Blizzard has its missteps. Sure, we're not perfect. I don't think any collection of human beings ever can be.

But damn if we don't make some pretty good video games. (Blue Tracker / Official Forums)

Patch 6.2.4 PTR Notes
Another PTR build went out today, removing the logo from the login screen. It is possible this was unintended.


Originally Posted by Blizzard (Blue Tracker / Official Forums)
Patch 6.2.4 is being prepared for testing on the Public Test Realms (PTR). Participating on the Public Test Realms lets you test a patch before it has been released on live realms. If you'd like to help test and provide feedback, you can start by copying your character and downloading the PTR client. Once you've had a chance to try things out, visit the PTR Discussion forum to discuss the patch. To report issues or errors, use the in-game Submit Bug feature (found under Game Menu -> Help -> Submit Bug) or by visiting the PTR Bug Report forum.

Battle.net Infrastructure
  • Client support for Battle.net infrastructure changes, including some memory optimizations.

Ghostcrawler Tweets
Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
Does that argument hold ground when private servers have maintained high populations for years though?
Their sub cost might have something to do with that? (OccupyGStreet)

A sad casualty of all that was the Shadow Priest support role in BC, which hasn't been reproduced since.
True,though we heard from many who didn't want to just be a mana battery. They wanted to do dps. (OccupyGStreet)
That may be the biggest challenge of game design: players want different things. (OccupyGStreet)
Yet if you try to please everyone, you end up with a mushy, compromised design. (OccupyGStreet)



Overwatch Returns February 9
Overwatch is almost here! Overpwn has a nice recap of what we know so far.



GamesBeat - 25 Years of Blizzard
Gamesbeat has a nice article about Blizzard's history.



Dark Legacy Comics #525 - Whine. Quit. Repeat.
DLC #525 has been released!

by Published on 2016-02-08 01:20 AM

Lightning Talk: 10 Items in 10 Minutes feat. John Yang, Developer Insights - Set Dungeons

Popular Constructed Decks of the Week, Amazon Coin Promotion is Back, Love is in the Air

Town Hall Heroes Ep. 95, Squadron's Mini WTF Moments #15

Legion - Restoration Druid Artifact Intro
The general Druid intro has been changed up a little bit from the last Druid intro we posted. You can see the Resto Druid artifact weapons on our Artifact Weapons page.



Legion - Achievement Search
The default UI is getting a nice search box on the achievements pane in Legion!



Blue Tweets
Originally Posted by Blizzard Entertainment
So... how can there be three major land based civs and multiple land based races on a few isles that was raised only 20/30y ago?
The Tomb of Sargeras was raised. Other parts of the Broken Isles in Legion expansion have been around since the Sundering. (DaveKosak)

Ghostcrawler Tweets
Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
I feel that the class homogenization, "bring the player, not class" policy, LFR and Norm/Hero/Mythic difficulties Blizzard had all the good intentions, but they backfired, hard, causing more harm than good, changing the community's mindset in a way difficult to undo. Do you have a similar sentiment?
I agree that offering multiple difficulty levels for end-game PVE content has been challenging. It's not okay for some players to just not have an endgame. On the other hand, it's possible to make something epic feel not epic if you can reduce it to punching bag status with a slider. I don't have a good solution here, and to be fair, I haven't thought about it a lot in some time.

I still think "bring the player" was the right call. We were in a world where many specs and some classes just couldn't argue for a raid spot and others were brought just for their fabulous buffs or utility. I don't think some kind of group buff arms race is the right call either. (Would you rather have Blessing of Kings or Might? Probably Kings. Sorry paladin number 2, but we need to sit you and bring a hunter.)

In terms of role, maybe there was a way to keep Paladins as the AE tanks and single target healers. Maybe if there had been multiple endgames then there could be more variety. It sounds like the current devs are trying to differentiate the classes more without making any unviable which is a great goal. But I do think letting more classes do dungeons and raids was the right call at the time. Thoughts?
For me it meant that having a good, reliable person at your side should be more important than the class that they play.
That was the goal. My first guild had 5 highly skilled rogues. It was lame to exclude them just because of their class choice. (OccupyGStreet)



Computers - Setup of the Month
Each month or so we will post a couple of hardware setups for those of you who are thinking of upgrading their computer!

This month
The current SSD prices are fairly flat right now, with most SSDs under $0.50 per gigabyte when on sale. New GPUs may be coming towards the middle of this year

Depending on how much you want to overclock, you may need to spend a bit more for a better CPU cooler like the NH-D15.

Unless you are doing a lot of video rendering or streaming, you do not need the 6700K and should spend that money elsewhere.

Make sure to keep your AMD and Nvidia drivers up to date.

Don't forget to visit the Computer Forum for any extra questions!


Peripherals/Monitors
ComponentPuppy Dolphin
MonitorASUS VS228H-P 22-Inch Monitor - $100ASUS VS248H-P 24-Inch Monitor - $130
KeyboardKensington Pro Fit Media Keyboard - $20Cyborg V.5 - $59
MouseLogitech G402 - $45Razer DeathAdder Chroma - $60
SpeakersCreative A250 2.1 Speaker System - $28Logitech Z313 Speaker System - $39
ComponentNarwhal Unicorn
MonitorDell U2414H Monitor - $240ASUS PB278Q Monitor - $408
KeyboardLogitech G710+ - $92Corsair K70 - $120
MouseLogitech G502 - $68Razer Naga 2014 - $56
SpeakersLogitech Z323 2.1 Speaker System - $53Logitech Speaker System Z523 - $80


Puppy and Dolphin
All of these parts can be mixed and matched to create a build between Puppy and Dolphin.
ComponentPuppy Dolphin
CaseNZXT Source 210 - $43NZXT Source 210 - $43
Power SupplyEVGA 600B - $45EVGA 600B - $45
CPUAMD FX-6300 - $102AMD FX-8320 - $143
HeatsinkCooler Master Hyper 212 EVO - $29Cooler Master Hyper 212 EVO - $29
MotherboardASUS M5A97 R2.0 - $92ASUS M5A99FX PRO - $115
MemoryKingston HyperX FURY 8GB 1866 - $398GB G.Skill DDR3 1600 - $46
Graphics CardASUS R7 370 - $125R9 380 / GTX 960 - $180
Hard DriveWestern Digital Caviar Black 1TB - $74Western Digital Caviar Black 1TB - $74
DVDAsus 24X SATA DVD+/-RW - $21Asus 24X SATA DVD+/-RW - $21
Total$570$696


Narwhal and Unicorn
All of these parts can be mixed and matched to create a build between Narwhal and Unicorn.
ComponentNarwhal Unicorn
CaseCooler Master HAF 912 - $68Corsair Air 540 - $125
Power SupplyEVGA G2 650W - $90EVGA G2 650W - $90
CPUIntel 6600K - $254Intel 6600K - $254
HeatsinkScythe Mugen 4 - $56Noctua 6 NH-D15 - $90
MotherboardASUS Z170-A - $155ASUS Z170-A - $155
Memory16GB Corsair Vengeance LPX - $9016GB Corsair Vengeance LPX - $90
Graphics CardXFX R9 380 - $180Gigabyte R9 390 OR GTX 970 - $325 / $310
Hard DriveWestern Digital 2TB Caviar Black - $127Western Digital 2TB Caviar Black - $127
SSDCrucial BX100 250GB (Review) - $90
OR
SAMSUNG 850 EVO 250GB (Review) - $88
SanDisk Extreme PRO 240GB (Review) - $115
OR
SAMSUNG 850 Pro 256GB (Review) - $121
DVDAsus 24X SATA DVD+/-RW - $21Asus 24X SATA DVD+/-RW - $21
Total$1129 - 1162$1350 - 1398
by Published on 2016-02-07 02:13 AM

Lightning Talk: 10 Items in 10 Minutes feat. John Yang, Developer Insights - Set Dungeons

Collections Update: View Your Cycled Set Dust Value, Old Adventures Will Return, Deck Spotlight: Tempo Mage, Value Town #60

Town Hall Heroes Ep. 95, Squadron's Mini WTF Moments #15

Legion - Rocfeather Skyhorn Kite
The Rocfeather Skyhorn Kite is a toy that allows you to slow fall for 60 seconds, with a 2 minute cooldown. The Derelict Skyhorn Kite, Delicate Roc Feather, Gleaming Roc Feather, and Shimmering Roc Feather can be found around Skyhorn in Highmountain and combined to build the kite.



Legion Dungeon Race Rescheduled
Originally Posted by Blizzard (Blue Tracker / Official Forums)
UPDATE: The Overwatch closed beta is returning on February 9. In order to allow our players and Twitch viewers to experience both events, we’ve rescheduled the Legion Alpha Dungeon Race to Thursday, February 11 at 3 p.m. Pacific time. We’ll see you then!

Patch 6.2.4 Notes
Patch 6.2.4 went on the PTR on Friday, with no significant changes to the game.
Originally Posted by Blizzard Entertainment
Battle.net Infrastructure
  • Client support for Battle.net infrastructure changes, including some memory optimizations.

Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
Any insight coming on how mana pools will scale with gear in Legion? Given 1.5x growth planned assume not =ilevel
Mana is generally based on level, not gear (Arcane mage Mastery notwithstanding). (WarcraftDevs)

Re minor glyphs becoming toys - I hope that this doesn't mean the permanent visual effects will not become "30 sec every hour"
Purely cosmetic minor glyphs can be applied directly to spells in Legion for a permanent effect, same as today. (WarcraftDevs)

PvE
Will "vote kick" and other things like Deserter be revisited in legion?
What are the issues with those systems that you would like to see revisited? (WatcherDev)

Hey dudes. No mention of Static Cling in the TW difficulty journal. Could we please get it added?
This will be cleaned up in a future patch. In the meantime, check Heroic difficulty for accurate ability info. (WarcraftDevs)

PvP
Are old PvP Ranks going to be Accountwide, so we can transmog the old PvP gear on characters that dont have the rank?
There are no current plans for this. (WarcraftDevs)

will the artifact talents be usable in PvP? I think I read that they won't and that would suck.
Yep! Artifact traits will be usable in PvP, however, some of these traits may be adjusted when entering PvP combat. (WarcraftDevs)

Ghostcrawler Tweets
Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
What was your favorite class in WoW? i'm curious, in world of warcraft is pretty normal to invest a lot of time in one character
Favorite can mean a lot of different things.

My first class was hunter.

My first raiding class was Prot warrior (originally 31/5/15 or whatever that was), and that's when I really fell in love with the game.

While I worked at Blizzard, I mostly played a priest -- my work schedule got to the point where it wasn't fair to the group to be main tank -- that's a position for someone who can show up dependably.

As a developer, I probably spent the most time on the death knight. That was one of my first real jobs at Blizzard, though I didn't work on them as much after LK.

I had a soft spot for paladins as a developer. I always felt there was a ton of potential for the class and I really wanted to see the class design support the rich lore of the world.

I felt the best designed class was rogue, mostly by virtue of how energy and combo points played together.



Final Boss - Arms Warrior Spec Preview
Final Boss is back with another spec preview!


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