World of Warcraft News and Raiding Strategies RSS Feed


by Published on 2017-02-18 12:13 AM

MMO-Champion is looking for writers and capture artists to join our team.

XP Buff on the PTR, Windows XP and Vista Support Ending, Rakanishu Fan Art

Developer Insights: Live Stream Q&A – Year of the Mammoth – February 21st

World of Warcraft: Chronicle Volume 2
IGN showed off a preview of the upcoming World of Warcraft: Chronicle Volume 2 book.






Legendary Drop Rates
Originally Posted by Blizzard (Blue Tracker)
The rate at which players acquire Legendary items is a subject that we’ve kept a very close eye on since the launch of Legion. We’ve generally tried to avoid getting into too much technical detail on the system behind your chance to get a Legendary, but we would like to say a bit more on what we’ve done behind-the-scenes up to this point.

As many players have figured out, changes were made to legendary drop rates with patch 7.1 and patch 7.1.5 – when those patches went live, your chance to receive a Legendary increased in pretty much all cases. What you might not have noticed is that we’ve been steadily increasing your chances since then. One of our long-term goals is to allow you to switch specific Legendary items in and out as the situation warrants, and regularly increasing drop chances is one way of ensuring that that happens.

We’ve also made adjustments that leveled off what used to be steady decrease to your chance to get subsequent Legendaries after your first. When Legion launched, every time you earned a Legendary, your starting chance to earn your next one would be lower (and thus, the average time it took you to loot it would be longer). At this stage, however, most players in the Broken Isles are no longer hunting for their first Legendary, and many already have their second. We didn’t want you to feel as though your good fortune in the past equates to harder times in the future, so we normalized drop chances for subsequent Legendaries after your second. Right now, in Patch 7.1.5, your first Legendary has the highest drop chance, the second still has a significant bonus, and then you’ll have the same chances to earn your third Legendary as you will your fourth, fifth, sixth, and so on.

We think it’s important to get this across clearly: it currently takes the same amount of luck/effort to get your third Legendary as it takes to get your eighth. We’ve seen a few players and tools attempting to use historical data to predict their drop chances, but because of how regularly we’ve been increasing Legendary drop rates, that data is extremely outdated – and their conclusions extremely inaccurate. In short, your chance of receiving that next Legendary is probably a lot better than you think.

Patch 7.2 - Unlocking the Obliterum Forge
Patch 7.2 unlocks the Obliterum Forge for everyone at no cost! There is a single intro quest that gives you one free Obliterum as well.



Live Developer Q&A – Submit Your Questions
Originally Posted by Blizzard (Blue Tracker)
Join us live on Twitch.tv/Warcraft Thursday, February 23, at 11:00 a.m. PST (7:00 PM GMT), as we sit down with Game Director Ion Hazzikostas for our next live developer Q&A where he’ll be answering your World of Warcraft: Legion questions.

You can submit your questions here in this thread or on Twitter by using the hashtag #LegionQA.

As a reminder, please keep your questions short (40 words or less) so that we can get to as many questions as possible. We look forward to you joining us live on Thursday!

Ending Support for Windows XP and Vista
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Starting later this year, we will begin the process of ending support for Windows XP and Windows Vista in World of Warcraft, StarCraft II, Diablo III, Hearthstone, and Heroes of the Storm. Microsoft ceased mainstream support for these versions of Windows in 2009 and 2012, respectively, but since a decent portion of our audience was still using them at the time, we continued supporting them. However, there have been three major Windows releases since Vista, and at this point, the vast majority of our audience has upgraded to one of the newer versions.

After these older operating systems are no longer supported, the games will not run on them, so we encourage any players who are still using one of the older OSes to upgrade to a newer version. We’ll be rolling out this change on a staggered schedule, and will post further notices as we get closer to making the change for each game.

Blue Posts
Originally Posted by Blizzard Entertainment
Patch 7.2 - New Artifact Traits
The new traits that are replacing the 20-point trait on PTR (e.g. Instability of the Tirisgarde ) will affect all damage, including for specs that didn't get that benefit from the previous version. That still leaves the initial 5% 35-point trait that still exists, but that's no more than a 5% swing in the value of trinkets. (Blue Tracker / Official Forums)

Mage (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Arcane T20 set bonus
We're considering making the set bonus work with some spell other than Greater Invisibility, to avoid overloading a utility button with a rotational DPS benefit. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
PvP
Battleground matchmaking has been region wide for awhile, not battlegroups. (holinka)
In each region, one faction does tend to have more people queuing than the other. (holinka)
e,g, NA tends to have more Horde, EU tends to have more Alliance. (holinka)
Alliance vs Horde in BGs super important. Striving to keep it and get better balance. (holinka)
how?
We now reward end of season titles (Gladiator, etc) to top % of each faction. (holinka)
Over time (many seasons) hope to see top players spread between both factions. (holinka)
Incentivize players on less represented faction to play more. https://t.co/K73XuI2Gv2 (holinka)
surely that just fills the ranks with more casual players?
Not necessarily. Works for Mercenaries too. (holinka)

Heroes of the Storm - Lucio's "We Move Together as One"
Blizzard shared a Nexus Remix of Lucio's "We Move Together as One" today.

by Published on 2017-02-16 11:42 PM

Some Classic Cards Moving to Wild, Three Expansions this Year, New Rogue Hero - Year of the Mammoth

Artifact Power and Patch 7.2

Patch 7.2 - Shaman Class Mount
Today we are taking a look at the Shaman class mount!



Shaman Class Mount Wind Shaman Class Mount Fire Shaman Class Mount Earth


Patch 7.1.5 Hotfixes - February 16
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes

Dungeons and Raids
  • The Nighthold
    • Grand Magistrix Elisande
      • Elisande’s health has been reduced by 10% on all difficulties.
      • Cascadent Star is now cast approximately 40% more often than before on all difficulties.
      • Cascadent Star’s damage has been increased by 20% on all difficulties.

Player versus Player

Professions
  • Alchemy
    • (Hotfix in testing) Crafting an additional Infernal Alchemist Stone at rank 3 will no longer consume double reagents.

Quests
  • Players who have begun the Nightborne Insurrection storyline without having previously completed "Building an Army" will now have the quest available to them from Thalyssra.
  • (Hotfix in testing) Players should no longer get into a bugged state if they logout or accept a queue during the final event of the Archaeology quest "Laying to Rest".

Patch 7.2 PTR Notes Update
Originally Posted by Blizzard Entertainment
The Broken Shore
Return to the front lines of the Burning Legion’s invasion in this new Scenario. Complete it to unlock a new questing hub with World Quests that make up a new Emissary and faction: Legionfall.

Join in a new region-wide, cross-faction effort to construct buildings to fight against the Legion’s stronghold.

New Dungeon: The Cathedral of Eternal Night
The upper chambers of the Tomb of Sargeras were once a place of worship to Elune. Since the Legion's invasion, fel minions have desecrated this holy place, twisting it into their own image. Now, this site will host a battle that could turn the tide of the invasion. While the Armies of Legionfall engage the fel army directly, a small group of heroes infiltrates the upper reaches of the cathedral in a desperate hope to return the Aegis of Aggramar to its resting place. Inside this new dungeon, you’ll face:

  • Agronox - This ancient served the night elves priestesses of the Temple of Elune, tending the beautiful Hanging Gardens. But after the malevolence of the Legion infected the Cathedral, the guardian absorbed fel energy through his roots. Now the twisted Agronox spreads corruption throughout the sanctuary he once protected, believing he has finally achieved his ideal state.
  • Thrashbite the Scornful - Smashspite's detestable brother, Thrashbite has been dispatched to wipe out the mortals entering the cathedral's grand library. The dimwitted mo'arg lacks any respect for knowledge or learning, feeling petty satisfaction as he crashes through ancient artifacts and tramples priceless tomes.
  • Domatrax - With the Aegis of Aggramar socketed back into its cradle, Domatrax leads an onslaught of demons to destroy the relic.
  • Mephistroth - With the forces of Azeroth pushing against his front line, Mephistroth has fallen back to the Cathedral of Eternal Night, where he will employ all his cunning to ensure the heroes fail in securing the Aegis of Agrammar.

Class Campaigns
Every class continues its campaign to unify in the war effort. Your Class Hall is the base from which you will embark on a new quest chain, find a new potential Follower, and discover new class-specific World Quests. All new epic class mounts are now available. Complete the new class mount quests to obtain yours.

PvP Brawls
A series of new twists on popular player-versus-player activities are on the way. Starting with “Southshore vs. Tarren Mill”, “Gravity Lapse”, and “Warsong Scramble”, PvP Brawls offer a variety of mode, rules, and scenic changes to the usual Battleground gameplay. Look for the Brawl option in the Group Finder (default hotkey: i) Player vs. Player tab, under the Casual selection.

Flying in the Broken Isles
Take your final steps to complete the Broken Isles Pathfinder, Part 2 achievement to unlock flying in the Broken Isles.

New World Quests
In addition to the new Legionfall and class-specific World Quests, a number of new and interesting World Quests are now offered by NPCs across the Broken Isles.

Classes

Dungeons
  • Mythic Keystone Dungeons
  • Added 60 seconds to the Black Rook Hold timer.
  • Killing Cove Seagulls should now add Enemy Forces credit.
  • New Affix: Bursting (level 4)
    • When slain, non-boss enemies explode, causing all players to suffer 10% of their maximum health in damage over 4 seconds. This effect stacks.
  • New Affix: Fel Explosives (level 7)
    • Creatures have a chance to summon an Explosive Orb at a nearby location that will explode, inflicting damage of 50% of the player’s maximum health.
  • New Affix: Quaking (level 7)
    • Periodically, players will Quake, inflicting damage of 20% of the player’s maximum health and interrupting spell casts of themselves and nearby allies.
  • New Affix: Grievous (level 7)
    • While below 90% health, players are afflicted with Grievous Wound.
  • The Overflowing affix has been removed.
  • The Bolstering affix range has been reduced to 30 yards (was 45 yards).
    • Developers’ notes: The intent of this change is to allow players more opportunities for crowd control.
  • Necrotic Rot will now expire after leaving combat. Duration reduced to 8 seconds (was 10 seconds).
    • Developers’ notes: This should eliminate the situation where players were waiting for Necrotic to fall off after killing enemies, and it should give tanks more opportunities for resets while in combat.
  • Skittish threat reduction has been lowered to 75% (was 80%).
  • Fortified damage bonus lowered to 30% (was 40%).
  • Tyrannical damage bonus lowered to 15% (was 20%).
  • Sanguine radius increased to 8 yards.
  • Mythic Keystones can now direct you to Lower Karazhan, Upper Karazhan, and the Cathedral of Eternal Night.
  • Artifact Power rewards for Mythic Keystone dungeons have been adjusted:
    • Longer dungeons, such as Halls of Valor, now award a proportionately higher amount of Artifact Power.
    • Shorter dungeons, such as Maw of Souls, now award a proportionately lower amount of Artifact Power.
    • Artifact Power bonuses have been added to your weekly chest rewards. These increase based on the highest level Mythic Keystone you completed.

Items

Player versus Player
  • Players now deal 40% less damage to other players.
  • Players now have 25% less Stamina in PvP instances.
  • Players now have 20% more Agility, Intellect, and Strength in PvP instances.
  • The honor requirements for leveling through the honor system have been reduced.
    • The amount of honor required to advance from 1 to 50 at Prestige 0 has been reduced by 50%.
  • In instanced PvP (arenas, battlegrounds, and Ashran), Artifacts now grant a minimum Stamina increase to all players. This minimum is equivalent to the purchase of 36 points, one of which is the trait which grants 10% Stamina.

Blue Posts
Originally Posted by Blizzard Entertainment
World Defense Channel
World Defense was disabled due to issues with the way chat channels functioned in conjunction with CRZ, phasing and sharding. Basically what happened is the chat channel would display an alert that say "Aszuna is under attack" but when ran there you might find it to be completely calm. This is because the alert triggered in Aszuna came from a separate phase or shard of that zone.

We're still forwarding on the feedback we're receiving about this matter. (Official Forums)

Raid Testing Schedule - February 17
Originally Posted by Blizzard (Blue Tracker / Official Forums)
On Friday, February 17, we will be conducting a raid test of two more Tomb of Sargeras Heroic bosses.

Remember that Heroic difficulty scales for any group size between 10 and 30 players, so feel free to assemble and bring a group of any size within that range.

Friday, February 17

Demonic Inquisition - Heroic Tomb of Sargeras
13:00 PST (16:00 EST, 22:00 CET)

Mistress Sassz'ine - Heroic Tomb of Sargeras
14:00 PST (17:00 EST, 23:00 CET)

After testing concludes on Friday, we plan to open Normal Tomb of Sargeras over the weekend, with Goroth, Demonic Inquisition, Harjatan, and Mistress Sassz'ine available.

As always, this testing schedule is very fluid and subject to the realities of a PTR environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.

Feedback - Cathedral of Eternal Night
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hi all,

7.2's new dungeon - the Cathedral of Eternal Night - is now available for testing on the PTR. In this thread, we'd like to gather as much of your feedback as possible regarding the new dungeon, once you've had a chance to run it.

Any feedback you have would be greatly appreciated, including topics like:

  • The overall flow of the dungeon
  • Visuals, including creatures and environment
  • Boss encounters and their mechanics
  • Overall difficulty
  • Any bugs or unexpected behavior you may have encountered
  • Any other general thoughts about the dungeon

Thanks!

FinalBossTV #128 - Protection Warriors
FinalBossTV covered Protection Warriors this week.

by Published on 2017-02-16 07:29 PM

Artifact Power and Patch 7.2
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Artifact Power has been a hot topic lately, both around the community and within the development team. With Patch 7.2 on the horizon, introducing both new artifact traits and additional Knowledge levels, we have been reflecting on the way the system has unfolded during the first months of Legion, and evaluating changes based on the lessons we have learned thus far.

First off, a look back at where we started.

From the outset, Artifact Power was intended to serve two intertwined purposes: First, it offered max-level progression that was not entirely item-driven, along with choices and elements of character customization as players traversed their trait trees; second, it was meant to serve as a universally desired, consistent reward from all types of content.

In crafting the systems that delivered Artifact Power, we weighed the merits of hard caps versus a smoother system of diminishing returns. We had extensive experience with hard caps, through multiple past iterations of currencies like Valor Points and Conquest Points, and wanted to avoid several of the downsides of that approach. For example, a cap inherently feels like more of an expected quota, where missing a week or falling short of the cap puts you clearly, and potentially permanently, behind the curve.

Instead, as everyone knows, we settled on an open-ended system of diminishing returns. Without any hard caps on how quickly players could earn AP, it was essential to have some sort of limiting mechanism on the gap in power between players of different playstyles, and different levels of time investment. We accepted the admittedly complex design of Artifact Knowledge because it solved this problem, effectively reining in the size of this power gap. Players trying to progress past the expected artifact level for their Knowledge would run into those rapidly diminishing returns, while those who played less than that would have Knowledge as an accelerator to help them catch up to the cutting edge. When Emerald Nightmare was new content, while the average raider was at 20 or 21 points, the most dedicated might have been at 24 or 25 – a relatively modest gap.

Now, where things went wrong…

We feel that we made two major missteps with the Artifact Power system that increasingly manifested themselves as we got deeper into Patch 7.1 and 7.1.5. And both of them served to undermine that core goal of ensuring that the gap between players with different levels of time invested into the system could not grow too large.

First, the cost of ranks in the 20-point final trait remained relatively flat, as opposed to the rapid exponential scaling up to that point. This meant that someone who spent twice as much time gathering AP as I did would have roughly twice as many ranks as me. Instead of the 24 vs. 21 gaps we saw in Nightmare, a number of hardcore raiders entered Nighthold with 54 points, while others were just beginning that final progression and found themselves with nearly 10% less health and damage, equivalent to being almost a full tier of gear behind. Players who switched specs or characters along the way found themselves in a similar position. The power gap was larger than ever before, which created a sense of obligation and a number of negative social pressures that the system had previously tried to minimize. In short: We’re not at all happy with how this worked out.

A common suggestion is to simply reduce the amount of Artifact Power required to fully unlock the artifact in 7.2. This would not solve the underlying problem, but would rather reduce its duration while heightening its intensity, as competitive players sprinted to finish their Artifacts in order to be “ready.” But then we would inevitably tune around that completed power level, and other players would simply be playing catch-up the entire time. And in the long run, Artifact Power would not be serving its intended purpose of ongoing parallel progression. A capped-artifact player who goes a week without getting any item upgrades ends the week literally no stronger than before. Part of the value of the artifact, both for personal progression and guild progression, lies in ensuring that everyone is at least a bit stronger next week than they are right now, and a bit closer to overcoming whatever obstacle stands in their path. Our goal is for Artifact Power to always be of some interest as a reward, whether from a World Quest, or as a consolation prize when failing a bonus roll.

Instead, we are focusing on fixing the mistake of flat cost scaling at the end of the progression, and instead keeping the increases exponential throughout, while also strengthening Artifact Knowledge as a core pacing and catch-up mechanism. These changes should be visible in an upcoming PTR build.

This is done with the primary goal of reducing the power gap based on time investment, while preserving Artifact Power as an endgame reward that everyone values. If the leaders in Artifact Power were only a few points ahead of a more typical player, rather than crossing the finish line when most were just leaving the starting blocks, players with less time to commit would not be as disadvantaged in competitive activities. If a Warlock were choosing between having 48 points in a single spec or 44 points in all three specs if they’d split their efforts evenly, the barrier to playing multiple specs would be significantly reduced. We are still tuning the curve for 7.2 trait costs, but we’re currently targeting scaling such that someone who earns twice as much AP as me will have an artifact that’s only ~1.5% stronger; someone who earns four times as much AP as me should only be 3% stronger. On the whole, this should be a massive reduction in the power gaps we see in the live game today.

The second problem with our initial implementation was that repeatable sources of Artifact Power (Mythic Keystone dungeons in particular) dominated time-limited sources such as Emissary caches and raid bosses. The fact that a large portion of the community evaluates their Artifact Power needs using “Maw runs” as the unit of measurement is ample evidence of this failure. We very recently deployed a hotfix to increase AP earned from Nighthold in order to make raiding, with a weekly-lockout, better compare in efficiency to repeated Mythic Keystone runs. And in 7.2, we’re more thoroughly addressing this issue by adding a significant amount of AP to the weekly Mythic Keystone cache, while somewhat reducing (and normalizing based on instance length) the AP awarded by repeated runs. These changes are being made to narrow the gap in AP earning, and thus power, based on time investment.

All of the above changes are aimed at allowing players the freedom and flexibility to decide how they want to spend their time, and which goals they wish to pursue, while limiting the difference in power between players who arrive at different answers to those questions.
by Published on 2017-02-15 09:48 PM

Patch 7.2 PTR - Build 23578

Mythic Gul'dan Kill Video
Limit finally got the 5th (US 1st) Mythic Gul'dan kill, so Exorsus released their Mythic Gul'dan kill video today.



Tier 20 Set Bonuses
The latest PTR build added Tier 20 set bonuses. Keep in mind that these haven't been tuned, some are missing, and some have already been changed.



Mage Class Mount Quest and Preview


The class mount quest lines were added in the latest build, allowing players to earn their class mounts. You can see all of the class mount models here.



by Published on 2017-02-15 06:21 PM

Patch 7.2 PTR - Build 23578
Another build is on the way to the PTR.

  • Class mounts and associated quest lines are in!
  • A Tiny Set of Warglaives (Demon Hunter Pepe) has been added.
  • A new appearance for the Fishing Artifact has been added: The Broken Hook
  • The crafted legendary items now have procs:
    • Celumbra, the Night's Dichotomy - You are able to see invisible and stealthed enemies during the day and and reduces the distance at which enemies will attack you by 15 yards during the night.
    • The Sentinel's Eternal Refuge - Each time you kill an enemy, you gain 5% movement speed for 5 min, stacking up to 5 times. At 5 stacks, while you are out of combat you turn into a Wisp, increasing your movement speed further and granting you the ability to fly.
    • Vigilance Perch - Each time you kill an enemy, you gain 5% movement speed for 5 min, stacking up to 5 times. At 5 stacks, while you are out of combat you turn into a Spirit Owl, increasing your movement speed further and granting you the ability to fly.


Calculators Updated




New Icons





New Maps





New Items
There are lots of new items in this build, check out the WoWDB PTR site for the full list!

Level Type Name
1Junk Giant Pile of Wooden Coins
1Companion Pets Bloodbrood Whelpling
1Companion Pets Frostbrood Whelpling
1Companion Pets Vilebrood Whelpling
1Companion Pets Ban-Fu, Cub of Ban-Lu
1Companion Pets Son of Skum
1Other A Tiny Set of Warglaives
110Other Cache of Fel Treasures
110Other Cache of Fel Treasures
110Other Cache of Fel Treasures
110Other Cache of Fel Treasures
110Other Sentinax Power Crystal
110Other Depleted Sentinax Power Crystal
1Quest Encrusted Naga Scale
1Quest Worshippers Scrawlings
1Quest Wailing Soul
1Quest Seal of the Deceiver
1Quest Armorcrafter's Commendation
1Quest Mark of the Sentinax
110Book Tome of the Hybrid Beast
110Other The Broken Hook
1Other Embers of the Firelands
1Other Shard of Twisting Nether
1Other Harpy Feather
1Other Vial of Sight
1Other Cloak of Concealment
1Other Fel Imp Tooth
1Other Pouch of Wonder
1Other Ward of Infinite Fury
1Other Horn of Rage
1Other Relic of Demonic Influence
1Other Stone Totem
1Other Diamond Stone
1Other Book of Lost Sermons
1Other Horn of Valor
1Other Foci
1Other Essence of Nether
1Other Arcane Trap
1Other Dreamgrove Leaf
1Other Demonic Standard
1Other Sigil of Ebon Frost


Tier 20 Item Set Bonuses
Some of the set bonuses are missing or already out of date. Also tuning is very rough at this point. (Source)
Originally Posted by MMO-Champion
Death Knight (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Demon Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Druid (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Mage (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Monk (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Paladin (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Priest (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Rogue (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Shaman (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Warlock (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Warrior (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)



Achievement Changes
Originally Posted by MMO-Champion
Appearances
Collections
  • (Ruth)less is More Name changed from "Dressed for Battle - Ruthless Gladiators" to "(Ruth)less is More". Collect a Season 10 Gladiator Set. Account Wide. Collect any class armor set from PvP season Season 10. 10 points. Account Wide.
  • Accessor-Eyes (New) Collect any class armor set from the Temple of Ahn'Qiraj. 10 points. Account Wide.
  • Azeroth's Next Top Model (New) Unlock a class armor set from 10 different raid tiers or PvP seasons. Title Reward: Stylist. 20 points. Account Wide.
  • Black is the New Black (New) Collect any class armor set from Black Temple. 10 points. Account Wide.
  • Can I Get A Helya (New) Collect any class armor set from the Trial of Valor. 10 points. Account Wide.
  • Cataclysmic Catwalk Name changed from "Dressed for Battle - Cataclysmic Gladiators" to "Cataclysmic Catwalk". Collect a Season 11 Gladiator Set. Account Wide. Collect any class armor set from PvP season Season 11. 10 points. Account Wide.
  • Cruel Intentions Name changed from "Dressed for Battle - Cruel and Ferocious Gladiators" to "Cruel Intentions". Collect a Legion Season 3 or 4 set. Account Wide. Collect any class armor set from PvP season Season 21 or 22. 10 points. Account Wide.
  • Dress in Lairs (New) Collect any class armor set from Blackwing Lair. 10 points. Account Wide.
  • Dressed to Oppress Name changed from "Dressed for Battle - Tyrannical Gladiators" to "Dressed to Oppress". Collect a Season 13 Gladiator Set. Account Wide. Collect any class armor set from PvP season Season 13. 10 points. Account Wide.
  • Extreme Makeover: Fel Edition Name changed from "Dressed to Impress the Fel Horde" to "Extreme Makeover: Fel Edition". Collect a Tier 18 Collect any class Armor Set from Hellfire Citadel. Account Wide. 10 points. Account Wide.
  • Glamour of Twilight (New) Collect any class armor set from the Bastion of Twilight and Blackwing Descent. 10 points. Account Wide.
  • Hot Couture (New) Collect any class armor set from the Firelands. 10 points. Account Wide.
  • If Looks Could Kill Name changed from "Dressed for Battle - Deadly Gladiators" to "If Looks Could Kill". Collect a Season 5 Gladiator Set. Account Wide. Collect any class armor set from PvP season Season 5. 10 points. Account Wide.
  • It's Not Fashion Unless It Hurts Name changed from "Dressed for Battle - Grievous Gladiators" to "It's Not Fashion Unless It Hurts". Collect a Season 14 Gladiator Set. Account Wide. Collect any class armor set from PvP season Season 14. 10 points. Account Wide.
  • Make it W-orc W-orc (New) Collect any class armor set from Blackrock Foundry. 10 points. Account Wide.
  • Merely a Set (New) Collect any class armor set from Serpentshrine Caverns and The Eye. 10 points. Account Wide.
  • Mogg-Saron (New) Collect any class armor set from Ulduar. 10 points. Account Wide.
  • More Like Win-dictive Name changed from "Dressed for Battle - Vindictive and Fearless Gladiators" to "More Like Win-dictive". Collect a Legion Season 1 or 2 set. Account Wide. Collect any class armor set from PvP season Season 19 or 20. 10 points. Account Wide.
  • No Mercy Name changed from "Dressed for Battle - Merciless Gladiators" to "No Mercy". Collect a Season 2 Gladiator Set. Account Wide. Collect any class armor set from PvP season Season 2. 10 points. Account Wide.
  • Outlandish Style (New) Collect any class armor set from Gruul's Lair, Karazahn, and Magtheridon's Lair. 10 points. Account Wide.
  • Relentlessly Good Looking Name changed from "Dressed for Battle - Relentless Gladiators" to "Relentlessly Good Looking". Collect a Season 7 Gladiator Set. Account Wide. Collect any class armor set from PvP season Season 7. 10 points. Account Wide.
  • Retro Trend (New) Collect any class armor set from the Tomb of Sargeras. 10 points. Account Wide.
  • Sha of Fabulous (New) Collect any class armor set from the Heart of Fear and Terrace of the Endless Spring. 10 points. Account Wide.
  • So Hot Right Now (New) Collect any class armor set from Molten Core. 10 points. Account Wide.
  • Style of the Crusader (New) Collect any class armor set from Trial of the Crusader. 10 points. Account Wide.
  • Suns Out, Thori'dals Out (New) Collect any class armor set from the Sunwell. 10 points. Account Wide.
  • That's So Last Millenium Name changed from "Dressed to Impress the Nightborne" to "That's So Last Millenium". Collect a Tier 19 Collect any class Armor Set from the Nighthold. Account Wide. 10 points. Account Wide.
  • The Fierce and the Furious Name changed from "Dressed for Battle - Furious Gladiators" to "The Fierce and the Furious". Collect a Season 6 Gladiator Set. Account Wide. Collect any class armor set from PvP season Season 6. 10 points. Account Wide.
  • The Original Name changed from "Dressed for Battle - Gladiators" to "The Original". Collect a Season 1 Gladiator Set. Account Wide. Collect any class armor set from PvP season Season 1. 10 points. Account Wide.
  • Thunderwear (New) Collect any class armor set from Throne of Thunder. 10 points. Account Wide.
  • Tough Threads Name changed from "Dressed for Battle - Brutal Gladiators" to "Tough Threads". Collect a Season 4 Gladiator Set. Account Wide. Collect any class armor set from PvP season Season 4. 10 points. Account Wide.
  • Undying Aesthetic (New) Collect any class armor set from Naxxramas. 10 points. Account Wide.
  • Untamed Beauty Name changed from "Dressed for Battle - Primal Gladiators" to "Untamed Beauty". Collect a Season 16 Gladiator Set. Account Wide. Collect any class armor set from PvP season Season 16. 10 points. Account Wide.
  • Viciously Vintage Name changed from "Dressed for Battle - Vicious Gladiators" to "Viciously Vintage". Collect a Season 9 Gladiator Set. Account Wide. Collect any class armor set from PvP season Season 9. 10 points. Account Wide.
  • Wardrobe of the Old Gods (New) Collect any class armor set from Dragon Soul. 10 points. Account Wide.
  • War-Mog-ering Name changed from "Dressed for Battle - Warmongering Gladiators" to "War-Mog-ering". Collect a Season 18 Gladiator Set. Account Wide. Collect any class armor set from PvP season Season 18. 10 points. Account Wide.
  • Wear It With Pride Name changed from "Dressed for Battle - Prideful Gladiators" to "Wear It With Pride". Collect a Season 15 Gladiator Set. Account Wide. Collect any class armor set from PvP season Season 15. 10 points. Account Wide.
  • Why Male(volent) Models? Name changed from "Dressed for Battle - Malevolent Gladiators" to "Why Male(volent) Models?". Collect a Season 12 Gladiator Set. Account Wide. Collect any class armor set from PvP season Season 12. 10 points. Account Wide.
  • Wild Style Name changed from "Dressed for Battle - Wild Gladiators" to "Wild Style". Collect a Season 17 Gladiator Set. Account Wide. Collect any class armor set from PvP season Season 17. Account Wide.
  • Winter Catalog (New) Collect any class armor set from Icecrown Citadel. 10 points. Account Wide.
  • With a Vengeance Name changed from "Dressed for Battle - Vengeful Gladiators" to "With a Vengeance". Collect a Season 3 Gladiator Set. Account Wide. Collect any class armor set from PvP season Season 3. 10 points. Account Wide.
  • Wrath of the Stitch King Name changed from "Dressed for Battle - Wrathful Gladiators" to "Wrath of the Stitch King". Collect a Season 8 Gladiator Set. Account Wide. Collect any class armor set from PvP season Season 8. 10 points. Account Wide.
  • Yaass'shaarj (New) Collect any class armor set from the Siege of Orgrimmar. 10 points. Account Wide.

Artifacts
Class Hall
  • Power Ascended (New) Unlock every Artifact Trait for a single artifact weapon after empowering it. 10 points.

Dungeons & Raids

Fishing
Professions

Legion
Quests

Legion Dungeon
Dungeons & Raids
  • A Steamy Romance Saga (New) Defeat Thrashbite the Scornful after all party members have read the entire Steamy Romance saga within Cathedral of Eternal Night on Mythic difficulty. 10 points.
  • Boom Bloom (New) Defeat Agronox after fulminating 4 budding flowers in the Cathedral of Eternal Night on Mythic difficulty. 10 points.

Legion Raid
Dungeons & Raids
  • Dark Souls (New) Defeat Kil'Jaeden in the Tomb of Sargeras without any Shadowsouls finishing a cast of Destabilized Shadowsoul on Normal difficulty or higher. 10 points.
  • Grand Fin-ale Summon Elder Murk-Eye using a Mrgrglhjorn, then defeat him and Harjatan the Bludger on Normal difficulty or higher.
  • Grin and Bear It Name changed from "Grin and Bare It" to "Grin and Bear It".
  • Mythic: Goroth (New) Defeat Goroth in Tomb of Sargeras on Mythic difficulty. 10 points.

Pet Battles

Raids
Feats of Strength



Spell Changes
Originally Posted by MMO-Champion
Mounts
  • Archmage's Prismatic Disc Summons and dismisses your Archmage's Prismatic Disc. This is a flying mount. 1.5 sec cast. Account wide. 1.5 sec cast.
  • Ban-Lu, Grandmaster's Companion Summons and dismisses your companion Ban-Lu. This is a flying mount. 1.5 sec cast. Account wide. 1.5 sec cast.
  • Battlelord's Bloodthirsty War Wyrm Summons and dismisses your Battlelord's Bloodthirsty War Wyrm. This is a flying mount. 1.5 sec cast. Account wide. 1.5 sec cast.
  • Farseer's Raging Tempest Summons and dismisses your Farseer's Raging Tempest. This is a flying mount. 1.5 sec cast. Account wide. 1.5 sec cast.
  • High Priest's Lightsworn Seeker Summons and dismisses your High Priest's Lightsworn Seeker. This is a flying mount. 1.5 sec cast. Account wide. 1.5 sec cast.
  • Highlord's Golden Charger Summons and dismisses your Highlord's Golden Charger. This is a flying mount. 1.5 sec cast. Account wide. 1.5 sec cast.
  • Highlord's Valorous Charger Summons and dismisses your Highlord's Valorous Charger. This is a flying mount. 1.5 sec cast. Account wide. 1.5 sec cast.
  • Highlord's Vengeful Charger Summons and dismisses your Highlord's Vengeful Charger. This is a flying mount. 1.5 sec cast. Account wide. 1.5 sec cast.
  • Highlord's Vigilant Charger Summons and dismisses your Highlord's Vigilant Charger. This is a flying mount. 1.5 sec cast. Account wide. 1.5 sec cast.
  • Huntmaster's Dire Wolfhawk Summons and dismisses your Huntmaster's Dire Wolfhawk. This is a flying mount. 1.5 sec cast. Account wide. 1.5 sec cast.
  • Huntmaster's Fierce Wolfhawk Summons and dismisses your Huntmaster's Fierce Wolfhawk. This is a flying mount. 1.5 sec cast. Account wide. 1.5 sec cast.
  • Huntmaster's Loyal Wolfhawk Summons and dismisses your Huntmaster's Loyal Wolfhawk . This is a flying mount. 1.5 sec cast. Account wide. 1.5 sec cast.
  • Netherlord's Accursed Dreadsteed Summons and dismisses your Netherlord's Accursed Dreadsteed. This is a flying mount. 1.5 sec cast. Account wide. 1.5 sec cast.
  • Netherlord's Brimstone Dreadsteed Summons and dismisses your Netherlord's Brimstone Dreadsteed. This is a flying mount. 1.5 sec cast. Account wide. 1.5 sec cast.
  • Netherlord's Chaotic Dreadsteed Summons and dismisses your Netherlord's Chaotic Dreadsteed. This is a flying mount. 1.5 sec cast. Account wide. 1.5 sec cast.
  • Prestigious Mounts are now Account Wide
  • Shadowblade's Baneful Omen Summons and dismisses your Shadowblade's Murderous Omen. This is a flying mount. 1.5 sec cast. Account wide. 1.5 sec cast.
  • Shadowblade's Crimson Omen Summons and dismisses your Shadowblade's Sanguine Omen. This is a flying mount. 1.5 sec cast. Account wide. 1.5 sec cast.
  • Shadowblade's Lethal Omen Summons and dismisses your Shadowblade's Lethal Omen. This is a flying mount. 1.5 sec cast. Account wide. 1.5 sec cast.
  • Shadowblade's Murderous Omen Summons and dismisses your Shadowblade's Murderous Omen. This is a flying mount. 1.5 sec cast. Account wide. 1.5 sec cast.
  • Slayer's Felbroken Shrieker Summons and dismisses your Slayer's Felbroken Shrieker. This is a flying mount. 1.5 sec cast. Account wide. 1.5 sec cast.
  • Vicious mounts are now Account Wide.

Companions

Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Talents
  • Black Arrow Fires a Black Arrow at the target, dealing [ 4 + 130% of AP ] Shadow damage over 8 sec and summoning a Dark Minion to taunt it for the duration. When you kill an enemy, the remaining cooldown on Black Arrow will reset. Marksmanship Hunter - Level 30 Talent. 40 10 Focus. 40 yd range. Instant. 15 sec cooldown.

Mage (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Living Bomb The target becomes a Living Bomb, taking [ 4 + 25% 29.5% of Spell Power ] Fire damage over 4 sec, and then exploding to deal an additional [ 1 + 80% 94.4% of Spell Power ] Fire damage to the target and all other enemies within 10 yards. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. Unlimited range. Instant.
  • Phoenix's Flames Hurls a Phoenix that causes [ 1 + 330% 389.4% of Spell Power ] Fire damage to the target and splashes [ 110% [ 129.8% of Spell Power ] Fire damage to other nearby enemies. This damage is always a critical strike. Artifact. 40 yd range. Instant.

Talents
  • Cinderstorm Throws a spread of 6 cinders that travel in an arc, each dealing [ 65% [ 76.7% of Spell Power ] Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite. Fire Mage - Level 100 Talent. 1% of Base Mana. 40 yd range. 1.5 sec cast. 9 sec cooldown.
  • Flame Patch Flamestrike leaves behind a patch of flames which burns enemies within it for [ 8 + 200% 236% of Spell Power ] Fire damage over 8 sec. Fire Mage - Level 90 Talent.
  • Living Bomb The target becomes a Living Bomb, taking [ 4 + 25% 29.5% of Spell Power ] Fire damage over 4 sec, and then exploding to deal an additional [ 1 + 80% 94.4% of Spell Power ] Fire damage to the target and all other enemies within 10 yards. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. Fire Mage - Level 90 Talent. 1.5% of Base Mana. 40 yd range. Instant. 12 sec cooldown.
  • Meteor Calls down a meteor which lands at the target location after 3 sec, dealing [ 1 + 1,100% 1,298% of Spell Power ] Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing [ 280% [ 330.4% of Spell Power ] Fire damage over 8 sec to all enemies in the area. Fire Mage - Level 100 Talent. 1% of Base Mana. 40 yd range. Instant. 45 sec cooldown.

Fire
  • Dragon's Breath Enemies in a cone in front of you take [ 1 + 250% 295% of Spell Power ] Fire damage and are disoriented for 4 sec. Damage will cancel the effect. Mage - Fire Spec. 4% of Base Mana. Instant. 20 sec cooldown.
  • Fireball Throws a fiery ball that causes [ 1 + 200% 236% of Spell Power ] Fire damage. Mage - Fire Spec. 2% of Base Mana. 40 yd range. 2.2 sec cast.
  • Flamestrike Calls down a pillar of fire, burning all enemies within the area for [ 1 + 230% 271.4% of Spell Power ] Fire damage and reducing their movement speed by 50% for 8 sec. Mage - Fire Spec. 2.5% of Base Mana. 40 yd range. 4 sec cast.
  • Pyroblast Hurls an immense fiery boulder that causes [ 1 + 420% 495.6% of Spell Power ] Fire damage. Mage - Fire Spec. 2% of Base Mana. 40 yd range. 4.5 sec cast.
  • Scorch Scorches an enemy for [ 1 + 60% 70.8% of Spell Power ] Fire damage. Castable while moving. Mage - Fire Spec. 1% of Base Mana. 40 yd range. 1.5 sec cast.

Fire & Frost

Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Chi Burst Brewmaster: Hurls a torrent of Chi energy up to 40 yds forward, dealing [ 1 + 275% [ 412.5% of AP ] Nature damage to all enemies, and [ 1 + 412.5% of AP 0;] healing to the Monk and all allies in its path. Casting Chi Burst does not prevent avoiding attacks. Windwalker: Hurls a torrent of Chi energy up to 40 yds forward, dealing [ 1 + 302.5% of AP ] Nature damage to all enemies, and [ 1 + 412.5% of AP ] healing to the Monk and all allies in its path. Mistweaver: Hurls a torrent of Chi energy up to 40 yds forward, dealing [ 1 + 275% [ 412.5% of AP ] Nature damage to all enemies, and [ 1 + 412.5% of AP 0;] healing to the Monk and all allies in its path. 100 yd range. Instant.

Talents
  • Chi Burst Brewmaster: Hurls a torrent of Chi energy up to 40 yds forward, dealing [ 1 + 275% [ 412.5% of AP ] Nature damage to all enemies, and [ 1 + 412.5% of AP 0;] healing to the Monk and all allies in its path. Casting Chi Burst does not prevent avoiding attacks. Windwalker: Hurls a torrent of Chi energy up to 40 yds forward, dealing [ 1 + 302.5% of AP ] Nature damage to all enemies, and [ 1 + 412.5% of AP ] healing to the Monk and all allies in its path. Mistweaver: Hurls a torrent of Chi energy up to 40 yds forward, dealing [ 1 + 275% [ 412.5% of AP ] Nature damage to all enemies, and [ 1 + 412.5% of AP 0;] healing to the Monk and all allies in its path. Monk - Level 15 Talent. 40 yd range. Instant. 30 sec cooldown.

Priest (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Smite (Holy) Smites an enemy for [ 225% of Spell Power ] Holy damage and has a 1% 20% chance to reset the cooldown of Holy Fire.

Warlock (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Reap Souls Consume all Tormented Souls collected by Ulthalesh, increasing your damage by 10% and doubling the effect of all of Ulthalesh's other traits for 5 sec per soul consumed. Ulthalesh collects Tormented Souls from each target you kill and occasionally escaped souls it previously collected. Artifact. Instant.5 sec cooldown.

Professions
Blacksmithing
  • Rethu's Incessant Courage Craft Rethu's Incessant Courage. Blacksmithing. 4 sec cast. Reagents: Hammer of Forgotten Heroes, Nethershard Essence, Blood of Sargeras x 65, Demonsteel Bar x 125.

Leatherworking
  • The Sentinel's Eternal Refuge Craft The Sentinel's Eternal Refuge. Leatherworking. 4 sec cast. Reagents: Wisp-Touched Elderhide, Nethershard Essence, Blood of Sargeras x 65, Stonehide Leather x 250.
  • Vigilance Perch Craft The Sentinel's Eternal Refuge. Leatherworking. 4 sec cast. Reagents: Prime Wardenscale, Nethershard Essence, Blood of Sargeras x 65, Stormscale x 250.

Tailoring
  • Celumbra, the Night's Dichotomy Craft Celumbra, the Night's Dichotomy. Tailoring. 4 sec cast. Reagents: Bolt of Shadowcloth, Bolt of Starweave, Nethershard Essence, Blood of Sargeras x 65, Imbued Silkweave x 125, Sharp Spritethorn, Runic Catgut.

Item Effects



Artifact Powers
Originally Posted by MMO-Champion
Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Blood

Frost

Unholy

Demon Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Havoc

Vengeance

Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Balance

Feral

Guardian

Restoration

Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Beast Mastery

Marksmanship

Survival

Mage (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Arcane

Fire
  • Instability of the Tirisgarde (Rank 1) Increases damage by 10% and Stamina by 25%. 10%.
  • Phoenix's Flames (Rank 1) Hurls a Phoenix that causes [ 1 + 330% 389.4% of Spell Power ] Fire damage to the target and splashes [ 110% [ 129.8% of Spell Power ] Fire damage to other nearby enemies. This damage is always a critical strike.

Frost

Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Brewmaster

Mistweaver

Windwalker

Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Holy

Protection

Retribution

Priest (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Discipline

Holy

Shadow

Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Assassination
  • Bag of Tricks (Rank 1) Envenom has a chance Envenom and Rupture have a 3.0% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals [ 6 + 720% of AP ] Nature damage over 3 sec to all enemies within it.
  • Silence of the Uncrowned (Rank 1) Increases damage by 10% and Stamina by 25%. 10%.
  • Urge to Kill (Rank 1) Activating Vendetta refills all of your Energy. grants 60 energy plus an addtional 0 energy over 2 sec.

Outlaw

Subtlety

Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Elemental

Enhancement

Restoration

Warlock (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Affliction

Demonology

Destruction

Warrior (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Arms

Fury

Protection



Strings Changes
Originally Posted by MMO-Champion
  • 72_BROKENSHORE_BUILDING_COMMANDCENTER (New) - Command Center
  • 72_BROKENSHORE_BUILDING_MAGETOWER (New) - Mage Tower
  • 72_BROKENSHORE_BUILDING_NETHERDISRUPTOR (New) - Nether Disruptor
  • 72_MAXIMILLIAN_ARTIFACTACQUISITION (New) - Excaliberto!
  • BLIZZARD_STORE_DISCLAIMER_BOOST_TOKEN_100 (New) - |HurlIndex:37|h|cff006995Frequently Asked Questions about Character Boost|r|h
  • BLIZZARD_STORE_DISCLAIMER_BOOST_TOKEN_100_CN (New) - |HurlIndex:38|h|cff006995Frequently Asked Questions about Character Boost|r|h
  • BLIZZARD_STORE_DISCLAIMER_CHARACTER_TRANSFER - This process may take several minutes to complete. |HurlIndex:31|h|cff006995Frequently Asked Questions|r|h %s to complete. |HurlIndex:31|h|cff006995Frequently Asked Questions|r|h
  • BLIZZARD_STORE_DISCLAIMER_CHARACTER_TRANSFER_CN - This process may take several minutes to complete. |HurlIndex:32|h|cff006995Frequently Asked Questions|r|h %s to complete. |HurlIndex:32|h|cff006995Frequently Asked Questions|r|h
  • BLIZZARD_STORE_DISCLAIMER_FACTION_CHANGE - This process may take several minutes to complete. |HurlIndex:23|h|cff006995Frequently Asked Questions|r|h %s to complete. |HurlIndex:23|h|cff006995Frequently Asked Questions|r|h
  • BLIZZARD_STORE_DISCLAIMER_FACTION_CHANGE_CN - This process may take several minutes to complete. |HurlIndex:27|h|cff006995Frequently Asked Questions|r|h %s to complete. |HurlIndex:27|h|cff006995Frequently Asked Questions|r|h
  • CALENDAR_FILTER_BATTLEGROUND - Battleground Call to Arms Brawls
  • CALENDAR_HOLIDAYFRAME_BEGINSENDS (New) - %1$s|n|nBegins: %2$s %3$s|nEnds: %4$s %5$s
  • CALENDAR_TOOLTIP_DATE_RANGE (New) - %s - %s
  • CALENDAR_TOOLTIP_ONGOING (New) - Ongoing
  • CONTRIBUTION_BUTTON_ONLY_WHEN_UNDER_CONSTRUCTION_TOOLTIP - You can only contribute when the building is under construction.
  • CONTRIBUTION_RESULT_ERROR_INCORRECT_STATE (New) - The building must be under construction
  • CONTRIBUTION_RESULT_ERROR_INVALID_ID (New) - Unknown building
  • CONTRIBUTION_RESULT_ERROR_UNABLE_TO_COMPLETE_QUEST (New) - Unable to contribute at this time
  • CONTRIBUTION_TOOLTIP_UNLOCKED_WHEN_ACTIVE - Unlocked when the building is active.
  • QUEUED_STATUS_BRAWL_RULES_SUBTITLE (New) - %s|n|n%s
  • SHORTDATENOYEAR (New) - %2$d/%1$02d
  • SHORTDATENOYEAR_EU (New) - %1$d/%2$d
  • SPELL_FAILED_BROKEN_ISLES_RIDING_REQUIREMENT (New) - Requires Broken Isles Pathfinder skill.
  • UNITNAME_SUMMON_TITLE31 (New) - %s's Reflection
  • VAS_PROCESSING_ESTIMATED_TIME (New) - Estimated Time: |cffffffff%s|r
  • VAS_QUEUE_FIVE_DAY (New) - more than 5 days
  • VAS_QUEUE_FOUR_DAY (New) - more than 4 days
  • VAS_QUEUE_ONE_DAY (New) - more than 1 day
  • VAS_QUEUE_ONE_THREE_HOURS (New) - 1-3 hours
  • VAS_QUEUE_SEVEN_DAY (New) - more than 7 days
  • VAS_QUEUE_SEVERAL_MINUTES (New) - several minutes
  • VAS_QUEUE_SIX_DAY (New) - more than 6 days
  • VAS_QUEUE_SIX_TWELVE_HOURS (New) - 6-12 hours
  • VAS_QUEUE_THREE_DAY (New) - more than 3 days
  • VAS_QUEUE_THREE_SIX_HOURS (New) - 3-6 hours
  • VAS_QUEUE_TWELVE_HOURS (New) - more than 12 hours
  • VAS_QUEUE_TWO_DAY (New) - more than 2 days
  • VAS_SERVICE_PROCESSING (New) - Your %s is being processed.
  • VISITABLE_URL37 (New) - https://battle.net/support/article/7623
  • VISITABLE_URL38 (New) - https://www.battlenet.com.cn/support/zh/article/2537
  • WARDROBE_ALTERNATE_ITEMS (New) - Other items that unlock this slot:



Garrison Ability Changes
Originally Posted by MMO-Champion
Trait
  • Arcane Trap (New) Trait Increases success chance of missions by ${$a1148}% when accompanied by Nightborne Hunters..
  • Book of Lost Sermons (New) Trait Increases success chance of missions by ${$a1140}% when accompanied by Hooded Priests..
  • Cloak of Concealment (New) Trait Increases mission success chance by ${$a1121}%.
    Increases success chance of missions with |C00b3ffffSpells|R by ${$a1122}%..
  • Demonic Standard (New) Trait Increases success chance of missions by ${$a1152}% when accompanied by Shivarra..
  • Diamond Stone (New) Trait Increases success chance of missions by ${$a1138}% when accompanied by Ravenholdt Assassins..
  • Dreamgrove Leaf (New) Trait Increases success chance of missions by ${$a1150}% when accompanied by Dreamgrove Wardens..
  • Essence of Nether (New) Trait Increases success chance of missions by ${$a1146}% when accompanied by Kirin Tor Guardians..
  • Fel Imp Tooth (New) Trait Increases mission success chance by ${$a1113}%.

    Reduces mission duration by ${100-$a1114*100}%..
  • Foci (New) Trait Increases success chance of missions by ${$a1144}% when accompanied by Masters of Serenity..
  • Harpy Feather (New) Trait Increases mission success chance by ${$a1125}%.
    Increases success chance of missions with |C00b3ffffHazards|R by ${$a1126}%..
  • Horn of Rage (New) Trait Increases success chance of missions by ${$a1132}% when accompanied by a Shock Force..
  • Horn of Valor (New) Trait Increases success chance of missions by ${$a1142}% when accompanied by Silver Hand Crusaders..
  • Pouch of Wonder (New) Trait Grants ${$a953} Gold when completing World Quests as a Combat Ally.

    Grants an Artifact Power token when completing World Quests as a Combat Ally..
  • Relic of Demonic Influence (New) Trait Increases success chance of missions by ${$a1134}% when accompanied by Felguard Demons..
  • Shard of Twisting Nether (New) Trait Grants ${$a956} Order Hall Resources when completing World Quests as a Combat Ally.

    Grants an Artifact Power token when completing World Quests as a Combat Ally..
  • Sigil of Ebon Frost (New) Trait Increases success chance of missions by ${$a1155}% when accompanied by Ebon Knight Frostreavers..
  • Stone Totem (New) Trait Increases success chance of missions by ${$a1136}% when accompanied by Earthen Ring Protectors..
  • Vial of Sight (New) Trait Increases mission success chance by ${$a1106}%.
    Increases success chance of missions with |C00b3ffffMinions|R by ${$a1118}%..
  • Ward of Infinite Fury (New) Trait Grants ${$a953} Gold when completing World Quests as a Combat Ally.

    Grants ${$a956} Order Hall Resources when completing World Quests as a Combat Ally..



Misc Changes
Originally Posted by MMO-Champion
Animations
  • FlyFuturePatch72 (New)
  • FlyFuturePatch73 (New)
  • FuturePatch72 (New)
  • FuturePatch73 (New)

Artifact Appearances
Death Knight (Blood) - Maw of the Damned
  • Bonejaw #18: Maw of the Damned (New)
  • Touch of Undeath #29: Maw of the Damned (New)

Death Knight (Frost) - Blades of the Fallen Prince
  • Dark Runeblade #30: Blades of the Fallen Prince (New) - Requires Rogue
  • Soul Collector #22: Blades of the Fallen Prince (New) - Requires Rogue

Death Knight (Unholy) - Apocalypse
  • Bone Reaper #26: Apocalypse (New) - Requires Rogue
  • Death's Deliverance #31: Apocalypse (New) - Requires Rogue

Demon Hunter (Havoc) - Twinblades of the Deceiver
  • Deathwalker #29: Twinblades of the Deceiver (New)
  • Deathwalker #30: Twinblades of the Deceiver (New)
  • Deathwalker #31: Twinblades of the Deceiver (New)
  • Deathwalker #32: Twinblades of the Deceiver (New)
  • Flamereaper #23: Twinblades of the Deceiver (New)

Demon Hunter (Vengeance) - The Aldrachi Warblades
  • Iron Warden #26: Aldrachi Warblades (New)
  • Umberwing #29: Aldrachi Warblades (New)

Druid (Balance) - Scythe of Elune
  • Manascythe #29: Scythe of Elune (New)
  • Sunkeeper's Reach #28: Scythe of Elune (New)

Druid (Feral) - Fangs of Ashamane
  • Fangs of Ashamane #9: Fangs of Ashamane (New)
  • Fangs of Ashamane #9: Fangs of Ashamane (New)
  • Fangs of Ashamane #9: Fangs of Ashamane (New)
  • Fangs of Ashamane #9: Fangs of Ashamane (New)
  • Ghost of the Pridemother #11: Fangs of Ashamane (New)
  • Moonspirit #10: Fangs of Ashamane (New)

Druid (Guardian) - Claws of Ursoc
  • Claws of Ursoc #9: Claws of Ursoc (New)
  • Claws of Ursoc #9: Claws of Ursoc (New)
  • Claws of Ursoc #9: Claws of Ursoc (New)
  • Claws of Ursoc #9: Claws of Ursoc (New)
  • Guardian of the Glade #12: Claws of Ursoc (New)
  • Might of the Grizzlemaw #9: Claws of Ursoc (New)
  • Might of the Grizzlemaw #9: Claws of Ursoc (New)
  • Might of the Grizzlemaw #9: Claws of Ursoc (New)
  • Might of the Grizzlemaw #9: Claws of Ursoc (New)

Druid (Restoration) - G'Hanir, the Mother Tree
  • Night's Vigilance #29: G'Hanir, the Mother Tree (New)
  • Night's Vigilance #30: G'Hanir, the Mother Tree (New)
  • Night's Vigilance #31: G'Hanir, the Mother Tree (New)
  • Night's Vigilance #32: G'Hanir, the Mother Tree (New)
  • Warden's Crown #26: G'Hanir, the Mother Tree (New)

Hunter (Beast Mastery) - Titanstrike
  • Serpentbite #28: Titanstrike (New)
  • Titan's Reach #30: Titanstrike (New)

Hunter (Marksmanship) - Thas'dorah, Legacy of the Windrunners
  • Ravenguard #25: Thas'dorah, Legacy of the Windrunners (New)
  • Wildrunner #29: Thas'dorah, Legacy of the Windrunners (New)
  • Wildrunner #30: Thas'dorah, Legacy of the Windrunners (New)
  • Wildrunner #31: Thas'dorah, Legacy of the Windrunners (New)
  • Wildrunner #32: Thas'dorah, Legacy of the Windrunners (New)

Hunter (Survival) - Talonclaw, Spear of the Wild Gods
  • Bear's Fortitude #25: The Eagle Spear (New)
  • Forests' Guardian #29: The Eagle Spear (New)

Mage (Arcane) - Aluneth, Greatstaff of the Magna
  • Eternal Magus #27: Aluneth, Greatstaff of the Magna (New)
  • Woolomancer's Charge #29: Aluneth, Greatstaff of the Magna (New)

Mage (Fire) - Felo'melorn
  • The Stars' Design #29: Felo'melorn (New)
  • Timebender's Blade #25: Felo'melorn (New)

Mage (Frost) - Ebonchill, Greatstaff of Alodi
  • Elite Magus #29: Ebonchill, Greatstaff of Alodi (New)
  • Frostfire Remembrance #21: Ebonchill, Greatstaff of Alodi (New)

Monk (Brewmaster) - Fu Zan, the Wanderer's Companion
  • Ancient Brewkeeper #31: Fu Zan, the Wanderer's Companion (New)
  • Bearer of the Mist #26: Fu Zan, the Wanderer's Companion (New)

Monk (Mistweaver) - Sheilun, Staff of the Mists
  • Breath of the Undying Serpent #23: Sheilun, Staff of the Mists (New)
  • Essence of Calm #29: Sheilun, Staff of the Mists (New)

Monk (Windwalker) - Fists of the Heavens
  • Stormfist #25: Fists of the Heavns (New)
  • Xuen's Enforcer #29: Fists of the Heavns (New)

Paladin (Holy) - The Silver Hand
  • Justice's Flame #19: The Silver Hand (New)
  • Watcher's Armament #29: The Silver Hand (New)

Paladin (Protection) - Truthguard
  • Crest of Holy Fire #24: Truthguard (New)
  • Divine Protector #29: Truthguard (New)
  • Divine Protector #30: Truthguard (New)
  • Divine Protector #31: Truthguard (New)
  • Divine Protector #32: Truthguard (New)
  • Vindicator's Bulwark #26: Truthguard (New)

Paladin (Retribution) - Ashbringer
  • Corrupted Remembrance #29: Ashbringer (New)
  • Shattered Reckoning #24: Ashbringer (New)

Priest (Discipline) - Light's Wrath
  • Ascended Watch #32: Light's Wrath (New)
  • Tomekeeper's Spire #22: Light's Wrath (New)

Priest (Holy) - T'uure, Beacon of the Naaru
  • Crest of the Lightborn #30: T'uure, Beacon of the Naaru (New)
  • Memory of Argus #23: T'uure, Beacon of the Naaru (New)

Priest (Shadow) - Xal'atath, Blade of the Black Empire
  • Claw of N'Zoth #30: Xal'atath, Blade of the Black Empire (New)
  • Twisted Reflection #26: Xal'atath, Blade of the Black Empire (New)

Rogue (Assassination) - The Kingslayers
  • Bonebreaker #27: The Kingslayers (New)
  • Ghostblade #29: The Kingslayers (New)

Rogue (Outlaw) - The Dreadblades
  • Fencer's Reach #19: Dreadblades (New) - Requires Rogue
  • Thunderfury, Hallowed Blade of the Windlord #29: Dreadblades (New) - Requires Rogue

Rogue (Subtlety) - Fangs of the Devourer
  • Iceshear #26: Fangs of the Devourer (New)
  • Venombite #31: Fangs of the Devourer (New)

Shaman (Elemental) - The Fist of Ra-den
  • Prestige of the Amani #32: Fists of the Storm (New)
  • Rehgar's Legacy #21: Fists of the Storm (New)

Shaman (Enhancement) - Doomhammer
  • Typhoon #25: Doomhammer (New)
  • Zandalar Champion #32: Doomhammer (New)

Shaman (Restoration) - Sharas'dal, Scepter of Tides
  • Frozen Fate #25: Sharas'dal, Scepter of Tides (New)
  • Serpent's Coil #30: Sharas'dal, Scepter of Tides (New)

Unknown - Dandor's Fury
  • Spiky Form #18: Yellow Spikes (New)

Unknown - Underlight Angler
  • Underlight Angler #11: Undersea Angler (New)

Warlock (Affliction) - Ulthalesh, the Deadwind Harvester
  • Fate's End #24: Ulthalesh, The Deadwind Harvester (New)
  • Spine of the Condemned #29: Ulthalesh, The Deadwind Harvester (New)
  • Spine of the Condemned #30: Ulthalesh, The Deadwind Harvester (New)
  • Spine of the Condemned #31: Ulthalesh, The Deadwind Harvester (New)
  • Spine of the Condemned #32: Ulthalesh, The Deadwind Harvester (New)

Warlock (Demonology) - Skull of the Man'ari
  • Burning Remnant #21: Skull of Man'ari (New)
  • Burning Remnant #22: Skull of Man'ari (New)
  • Burning Remnant #23: Skull of Man'ari (New)
  • Burning Remnant #24: Skull of Man'ari (New)
  • Gaze of the First Summoner #13: Skull of Man'ari (New)
  • Gaze of the First Summoner #14: Skull of Man'ari (New)
  • Gaze of the First Summoner #15: Skull of Man'ari (New)
  • Gaze of the First Summoner #16: Skull of Man'ari (New)
  • Skull of the Man'ari #11: Skull of Man'ari (New)
  • Skull of the Man'ari #12: Skull of Man'ari (New)
  • Skull of the Man'ari #9: Skull of Man'ari (New)
  • Soul of the Forgotten #27: Skull of Man'ari (New)
  • Thal'kiel's Visage #29: Skull of Man'ari (New)

Warlock (Destruction) - Scepter of Sargeras
  • Guise of the Darkener #31: Scepter of Sargeras (New)
  • Legionterror #28: Scepter of Sargeras (New)

Warrior (Arms) - Strom'kar, the Warbreaker
  • Arcanite Bladebreaker #32: Strom'kar, the Warbreaker (New)
  • Blade of the Sky Champion #25: Strom'kar, the Warbreaker (New)

Warrior (Fury) - Warswords of the Valarjar
  • Dragonslayer's Edge #32: Warswords of the Valarjar (New) - Requires Rogue

Warrior (Protection) - Scale of the Earth-Warder
  • Last Breath of the Worldbreaker #23: Scale of the Earthwarder (New)
  • Legionbreaker #29: Scale of the Earthwarder (New)

Character Titles
  • Fearless Gladiator %s (New)
  • Stylist %s (New)

Currency Types
Legion
  • Nethershard - A fragment of crystallized nether brought to Azeroth by the Legion. Demon hunters of the Illidari would be interested in these shards. Max Quantity: 2000.

Keystone Affixes
  • Explosive - Name changed from "Explosive Fel" to "Explosive".
  • Quaking - Periodically players will explode and damage nearby allies. Quake, inflicting damage and interrupting nearby allies.

LFG Dungeons
Unknown
  • Chamber of the Avatar - Deep within the the Tomb of Sargeras the Fallen Avatar has been awoken. Level 110. Suggested level: 110. Roles: 1-2 tank/4-5 healer/13-18 damage.

Map Areas
Broken Isles
  • Broken Shore > Blood Nest (New)

Legion Ship - Horizontal - Azsuna
  • Azsuna - Name changed from "Azsuna > Azsuna" to "Azsuna".

Legion Ship - Vertical - HighMountain
  • Highmountain - Name changed from "Highmountain > Highmountain" to "Highmountain".

Pit of Saron - Death Knight Campaign
  • Pit of Saron - Music: Zone-PitofSaron.

Unknown
  • Deadwind Pass > Alturus' Sanctum (New)

Map Difficulties
  • Pit of Saron - Death Knight Campaign (New)
  • Throne of the Four Winds - Shaman Class Mount - Normal Scenario - Name changed from "Throne of the Four Winds - Normal Scenario" to "Throne of the Four Winds - Shaman Class Mount - Normal Scenario".

Maps
The Burning Crusade
  • Throne of the Four Winds - Shaman Class Mount - Name changed from "Throne of the Four Winds" to "Throne of the Four Winds - Shaman Class Mount".

Scenarios
Cathedral of Eternal Night
  • Step 01: Cathedral of Eternal Night (New) - Defeat Mephistroth and place the Aegis of Aggramar within the top of the tomb before you are overrun by the Legion.
  • Step 02: Cathedral of Eternal Night (New) - Defeat Mephistroth and place the Aegis of Aggramar within the top of the tomb before you are overrun by the Legion.

Felwing Ledge
  • Step 02: Bat-Breaking - Name changed from "Step 02: Attempt to Subdue the Wild Felwing" to "Step 02: Bat-Breaking". Fight with the Wild Felwing Lixahl until it submits to you.
  • Step 03: The Scent of Blood - Name changed from "Step 03: Track the Wild Felwing" to "Step 03: The Scent of Blood". Using your demon sight, track where the Wild Felwing flew off to. Track Lixahl's blood until you find it. You can use your Spectral Sight to assist with the tracking.
  • Step 04: A Strong Will - Name changed from "Step 04: Attempt to Subdue the Wild Felwing Once More" to "Step 04: A Strong Will". Once again, attempt to fight with the Wild Felwing Lixahl until it submits to you.
  • Step 05: You Can Run... - Name changed from "Step 05: Continue Tracking the Wild Felwing" to "Step 05: You Can Run...". Using your demon sight, continue to track the Wild Felwing's location. Continue to track the trail of blood Lixahl left behind. Remember that your Spectral Sight can be utililzed to help with this endeavor.
  • Step 06: Leap of Faith (New) - Jump and glide to your prey.
  • Step 07: Fel Dominance - Name changed from "Step 06: Subdue the Wild Felwing Once and For All" to "Step 07: Fel Dominance". Finish subduing the Wild Felwing until it submits. Lixahl until it submits.
  • Step 08: The Slayer's Steed - Name changed from "Step 07: Ride the Wild Felwing" to "Step 08: The Slayer's Steed". Ride the wild felwing Ride Lixahl back to the demon hunter camp.

Night of the Wilds
  • Step 01: The Hunt Begins - Locate the first animal track. legendary animal spirits and put them to rest.
  • Step 02: Night of Claw and Talon - Name changed from "Step 09: Night of Claw and Talon" to "Step 02: Night of Claw and Talon". Put the spirits of the Great Wolf and Hawk to rest.
  • Step 03: Haukenulfnir - Name changed from "Step 10: A New Dawn" to "Step 03: Haukenulfnir". Greet Challenge the Wolfhawk.
  • Step 04: Revel The Night Away (New) - Return to Odyn and feast the night away.

Tomb of Sargeras
  • Step 01: Chamber of the Avatar (New) - Deep within the the Tomb of Sargeras the Fallen Avatar has been awoken.
  • Step 01: Deceiver's Fall (New) - The Deceiver awaits...
  • Step 01: The Tidestone's Rest (New) - At last we breach the Tomb of Sargeras, but the Legion will not be caught off guard.
  • Step 01: Wailing Halls (New) - A sealed portion Temple of Elune has been breached by the Legion and has created unthinkable horrors.

Wailing Critters
  • Step 03: Legacy of Fangs - Battle the companions of cavern's former druid inhabitants. the cavern's former druid inhabitants.

World Map Areas
Defense of the Fel Hammer Scenario
  • BrokenIsles > Mardum, the Shattered Abyss (New)

Halls of Valor
  • Fields of the Eternal Hunt (New)

Stormstout Brewery - Monk Scenario
  • Stormstout Brewery (New)

World Safe Locations
Felwing Ledge - Demon Hunter Class Mount
  • 7.2 Class Mounts - Demon Hunter - Scenario - Breeding Grounds 01 GY - SCS (New)
  • 7.2 Class Mounts - Demon Hunter - Scenario - Breeding Grounds 02 GY - SCS (New)
  • 7.2 Class Mounts - Demon Hunter - Scenario - Final Island GY - SCS - Name changed from "7.2 Class Mounts - Demon Hunter - Scenario - Final Island - SCS" to "7.2 Class Mounts - Demon Hunter - Scenario - Final Island GY - SCS".
  • 7.2 Class Mounts - Demon Hunter - Scenario - Starting Area GY - SCS (New)

The Lost Glacier
  • 7.2 Class Mounts - Death Knight - Lost Glacier (New)
  • 7.2 Class Mounts - Death Knight - Lost Glacier - Frozen Span (New)
  • 7.2 Class Mounts - Death Knight - Lost Glacier - Kyranastrasz' Rest (New)

Tomb of Sargeras
  • 7.2 Tomb Raid - Chamber of the Avatar (New)
  • 7.2 Tomb Raid - Chamber of the Moon (New)
  • 7.2 Tomb Raid - Kil'jaeden Ship (New)
  • 7.2 Tomb Raid - Lair of Harjatan (New)
  • 7.2 Tomb Raid - LFR Wing 2 Entrance (New)
  • 7.2 Tomb Raid - LFR Wing 3 Entrance (New)
  • 7.2 Tomb Raid - Terrace of the Moon (New)

Wailing Caverns
  • Wailing Critters (New)

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