Method - Mythic Blast Furnace Video
Method posted their world first Blast Furnace kill video this week.
Originally Posted by Blizzard Entertainment
Garrison Visitor - Profession Traders
We've gone over the feedback regarding visiting profession traders. There's now a hotfix being worked on to remove the random element and have profession traders rotate out daily. The hotfix isn't ready yet, but it will be implemented as soon as possible. In short, no more fur traders visiting for multiple days in a row.
The hotfix has been implemented on the live realms. Visiting profession traders should now be on a daily rotation. *Crosses talons the fur trader isn't first in the rotation.* (Blue Tracker / Official Forums)
Flight Path Logic One specific flight path that I notice from doing the jukebox quest is trying to fly from the piece you get at Pinchwhistle to Everbloom to get the piece there. The flight path connects through a series of points that goes in a western arc through the middle of Talador then up through Gorgrond when it could easily have gone through a straighter path north.
This one surprised me, and you don't have to point all the way to Everbloom. In recreating what you did, I went to Pinchwhistle and hovered over Beastwatch, and saw the issue.
Character / Items Will heirlooms change primary stats similar to how gear in Draenor changes stats with the new system in 6.1
To add: it is something we’re keeping an eye on for the future as we see how players interact with the Heirloom system. (WarcraftDevs)
are Don Carlos's Famous Hat and the River Boat good candidates for the toy box?
Not at this time, but thank you for the suggestions. What other things would you like to see as toys? (WarcraftDevs)
- might've missed my last one - any chance of Illusion: Soulfrost and Illusion: Sunfire making it to the game ? Maybe in 6.1 ?
Not in 6.1. We’re excited by the potential of the Illusion system & always happy to hear which ones players might enjoy, though! (WarcraftDevs)
Reputation / Questing Frostwolf Orcs and Council of Exarchs rep achievs are per-character, but show up on opposite faction, is this fixed in 6.1?
Not in 6.1, but we're aiming to have this fixed in 6.2. (WarcraftDevs)
World Can you fix the female troll with a female orc voice in the dmf plz...She is the first troll juggler when you enter.
This is fixed in 6.1. (WarcraftDevs)
Garrisons are the followers recruited via the Inn finite? eg will always picking Magic Debuff eventually exhaust that pool of followers?
Finite, but there are a whole lot of them. It would take you over a year of recruiting to get all of the Magic Debuff followers. (WarcraftDevs)
Why is my level 94 DK not getting Highmaul follower missions even though it has enough 645 ilevel followers?
Cache missions will join the rotation once you hit level 100. (WarcraftDevs) Why cache missions but not all the other gear ones, though?
Cache missions are based upon your progress in the various raid instances. (WarcraftDevs)
Shifting in-and-out of Cat Form should now correctly reapply Cat Form's speed bonus while Dash or Stampeding Roar is active.
Fixed an issue where various item effects that provides a buff based on the player's highest stat sometimes picked the wrong stat for Balance and Restoration Druids that were shapeshifted into Bear Form or Cat Form.
Fixed an issue where Ferocious Bite may consume more Energy than intended when the ability Multistrikes.
Bloodtalons (Feral) should no longer incorrectly consume a charge if the attack misses, is dodged, or parried.
Tiger Strikes should no longer incorrectly activate on unsuccessful autoattacks, but will be able to activate from successful Multistrikes. Fixing this will result in an overall damage gain for all Monks, so there are a couple of additional adjustments (see below). Additionally, Tiger Strikes should now correctly provide the full 10% chance to trigger for Mistweavers in Crane Stance while equipping one-handed items in conjunction with off-hand items. For more details of this change, please visit the forum thread: Upcoming Tiger Strikes Hotfix.
Keg Smash (Brewmaster) now deals 20% less damage.
Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 20% increased damage from the Monk's abilities (up from 10%).
The tooltip for Tiger Strikes is incorrectly stating that the chance for it to activate is 6.25% while dual-wielding. The actual chance is 5% (and has been since Warlords of Draenor released). The tooltip will be corrected in a future patch.
Fixed an issue with Chi Torpedo that caused it to deal no damage unless the Glyph of Water Roll was applied.
PvP 4-piece set bonus for Combat Rogues should now provide the correct set bonus for Cold Blood. Note that the tooltip will incorrectly display text for the old set bonus and will be fixed in a future client-side patch.
Fixed an issue that could allow the effects of Master of Subtlety to persist longer than intended.
Attacking targets immediately after Vanish transitions to Stealth should now correctly remove Stealth and trigger Subterfuge.
Fire Nova should now work correctly with Flurry. Additionally, Fire Nova should have its global cooldown reduced by haste.
PvP 2-piece set bonus for Elemental Shaman should now correctly provide immunity to silence and interrupt effects while Ascendance is active.
Garrisons, Followers, and Outposts
Garrison Campaign Quests
Bringing the Bass: Lumbering Ancient can now be tapped by multiple players. Loot from the creature has been temporarily removed.
New Goods (Alliance version): Fixed an issue where Lieutenant Thorn was not offering this quest to eligible players.
Mine, Level 2 (Horde): Fixed an issue where some of the ore nodes were spawning in the air.
The Battle of Thunder Pass: Fixed an issue where players dying during the battle may sometimes be unable to complete the quest.
Shields Down!: Players should now receive credit for interacting with the Arkonite Crystal and be able to complete the quest.
Raids and Dungeons
Ogron Hauler no longer hits targets while casting Overhead Smash and Overhead Smash now increase Physical damage taken by 100% (down from a 200% increase) on Raid Finder difficulty.
Slagshop Brute now pauses for 2-seconds after using Lumbering Strength.
The Blast Furnace
Adds in the encounter should now be more immediately responsive to threat generation upon jumping into the encounter space.
Furnace Engineer's Repair ability now heals Heat Regulators' health every 1.5 seconds (up from every 1 second). Additionally, Furnace Engineers should no longer instantly cast Repair if they're in the middle of casting Electrocution or Bomb.
Firecaller's Volatile Fire now hits up to a maximum of 2 targets on Raid Finder difficulty, and 3 targets on Normal and Heroic difficulty.
Slag Elemental's nameplates now go away when they are Dormant.
Multiple Slag Elementals should no longer Fixate on the same player.
The fight should now reset when a Cinder Wolf is moved outside the encounter area.
Flamebender Ka'graz's Charring Breath and Lava Slash should now be correctly removed after an encounter reset.
Players under the effects of Rune of the Grasping Hand should no longer take damage or stunned by Rune of Crushing Earth.
Beastlord Darmac's Pin Down ability should now deal damage in a radius of 25 yards around the spear impacts rather than around Darmac. Additionally, visuals for the attack should no longer be sometimes hidden by the floor.
Visuals for Spirit of the Rylak's Superheated Shrapnel and Dreadwing's Inferno Breath should now more accurately display the abilities' area of effect.
Fixed an issue where the door leading to Operator Thogar may fail to open if the raid wipes shortly after starting the encounter.
Blackhand should now correctly create a Slag Crater beneath the target of his Massive Shattering Smash.
Visuals for Blackhand's Shattering Smash and Massive Shattering Smash should now be visible with Projected Textures disabled.
Throne of the Four Winds, Conclave of Wind: Fixed an issue where players may be unable to receive loot if their pet lands the killing blow on Conclave of Wind.
Gleaming Ashmaul Strongbox no longer contains Primal Aspirant's gear (item level 600). Gleaming Ashmaul Strongbox now contains only Primal Combatant's gear (item level 620) with a small chance for Primal Gladiator's gear (item level 660) and Flask of Conquest.
Battlegrounds and Arenas
Warsong Gulch: Fixed an issue where players entering a match that's in-progress will cause the character to have 1 health and be displayed as dead.
Fixed an issue where players were incorrectly awarded two Steel Lockboxes for completing a 3v3 and 5v5 skirmish.
Blackrock Ham's well fed bonus should now correctly provide a buff to Critical Strike.
Dread Pirate Ring should correctly provide a bonus to Stamina, Critical Strike, and Haste once more (was incorrectly set to Intelligence, Stamina, and Critical Strike).
S.E.L.F.I.E. Cameras should now use the correct animation for Human Male and Female models.
Savage Feast's well fed bonus should now work correctly with the Pandaren Epicurean racial ability.
Resolved an issue where players that attempt to teleport back from a dungeon after having recently upgraded their Garrisons may receive an "Instance not found" error.
Fixed a server crash during the daily quest reset.
Fixed an issue where Alliance players were unable to purchase the Battle Pet, Clock'em.
Raid and Dungeon Live Q&A February 27!
Originally Posted by Blizzard
(Blue Tracker / Official Forums)
This Friday, I’ll join Lead Game Designer Ion “Watcher” Hazzikostas to answer your questions live on Twitch. We’ll be focusing on the topic of Raids and Dungeons in Warlords of Draenor -- from Bloodmaul Slag Mines to Blackrock Foundry, and beyond!
When: Friday, February 27, 11:00 AM to 12:00 PM Pacific Standard Time (check here to convert that into your local time!) Where: The World of Warcraft channel on Twitch.tv/WoW
You can submit your questions via Twitter by using the hashtag #WarlordsQA, or simply by replying to this forum thread. As we’d like to get to as many questions as possible, we’ll only consider forum questions that use 40 words or less, and all questions must be submitted before 12:01 AM PST on Friday, February 27. Keep in mind that we’re focusing on Raids and Dungeons for this Q&A session -- questions on other topics will not be answered.
See you there!
Patch 6.1 - Ashran Changes
Originally Posted by Blizzard
(Blue Tracker / Official Forums)
We understand there is a lot of confusion about the removal of conquest points from Grand Marshal Tremblade and High Warlord Volrath, so we’d like to explain the reasoning behind it.
Our primary goal with Ashran was to create a zone where two factions were competing against each other throughout the zone. The average visitor in Ashran has two motivations: earn 200 conquest to fulfill the Ashran bonus portion of their conquest cap, and kill the faction boss for their daily chance at loot from the Gleaming Ashmaul Strongbox. Prior to 6.1, players could earn that conquest by either killing the faction boss or by doing events. We were allowing the same reward to be earned at two different places at the same time.
This setup does not encourage competition. It encourages collusion. As a result, an implicit truce had emerged between the factions, where the Alliance claimed victory in the Road of Glory while Horde wandered the event areas unopposed for conquest. Both sides earned their reward in an efficient manner without any fighting. But Ashran is not a place for truces. Ashran is a place for killing. We removed conquest from the bosses knowing full well this meant the Alliance would be forced to compete against the Horde in events for conquest. Furthermore, we knew that facing new opposition at events, the Horde would once again engage in the central road.
Of course, we acknowledge that killing a faction boss only to receive Aspirant gear isn’t very motivating. As a result, we’ll be removing Aspirant gear from the Gleaming Ashmaul Strongbox. That means it will always award either Combatant (ilevel 620/675) or Gladiator (ilevel 660/690) gear.
We are already seeing increased competition between the two factions in both events and the main road. In every Ashran instance, the population of both factions is tightly controlled to maintain equal numbers. Your faction has the opportunity to compete, but it is up to you to earn victory. Good luck and have fun!
Originally Posted by Blizzard Entertainment
Ashran So there's no reason to attack the enemy general anymore.
A lot of people would still like to collect Combatant and Gladiator gear. It's decent.
Why? For what reason is that important now?
It might not be important for you at this stage. And that's okay. You might be one of the people who should be focusing more on winning the events over the Horde for the Conquest Points.
I guess that's why the que times are down, nobody wants to go in there anymore!
There were fairly notable changes in 6.1 to how Ashran instances are populated, the goal being to reduce the unacceptable wait times.
But what about the people who have no need for Honor or Conquest points? Are we expected to avoid Ashran now to simply do arenas or rated bgs? Why should I, who have full conq gear, take another step into Ashran?
Perhaps it depends on whether you enjoy the experience you're having there. Ultimately that's important.
Hey Zarhym.... Heres a novel idea for your fail ashran pvp.
Stopped reading right at the end of your first sentence.
A lot of people in this community have opinions to share. You might consider whether your approach to sharing yours is in the least bit palatable.
Are you ignoring feedback because it's negative? At the end of the day, there is a reason the feedback is so negative towards Ashran. Maybe you should be more open to all types of feedback, as it stands Ashran hasn't improved since launch.
We read plenty of negative feedback all the time. When it gets to an insulting level there's no point in wasting time on it. Many others can phrase their objections in reasonable and constructive ways. The less time we spend negotiating with the most hyperbolic and cynical people in the community, the more attention we can pay to the people making honest attempts to share their perspectives in civil fashion.
It's not a complicated, diabolical, or arrogant concept. There has to be a practicality to sifting through opinions in such a large community.
Given my previous post, I feel this is an opportune time to provide a simple example.
With the event timers as LONG as they are now, and often times watching groups or being in groups doing nothing but sit at a spot with nothing at all happening because they have no interest in doing a road push, the LONG wait for anything to happen at all with any kind of reward is very dull.
I did Ashran because I liked how it used to feel like old AV, and I don't like Arenas at all. For my PvP fix now I'm more likely to go to regular BGs for points, and Heroes of the Storm for FUN. (Yeah, I know it's still a Blizzard game, I play it anyway, but it goes with the fact there's nothing rewardingly fun about Ashran now if you're even half CP geared, the box drop rate is abysmal.)
What's worse is with the current state, the Gladiator's sanctum quests may never get done. I know my brother's been on the Pandaren one for months and has went into Ashran daily often to never find one at all on the Horde side.
This is negative feedback. It's also constructive feedback. I don't have anything particular to respond with right now and otherwise wouldn't be -- as is the case with many posts in this thread -- but this is the type of stuff we register, document, and discuss internally.
No response =\= ignored.
Frankly, we can't take the time to acknowledge all decent feedback or respond to it directly, but that makes it no less useful to us. In many cases honest, constructive feedback will spur a discussion of ideas within the community, until finer points are scrutinized, debated, and sometimes augmented to reflect popular feedback. We love to see it and will participate in the discussion if we feel it'll somehow enhance the conversation or clarify common misconceptions.
well that got stuffed up Zarhym. Oce servers have a 30 min + que atm because someone decided to join all of the OCE servers. It used to be insta entry on barth now I cant even get in, besides the fact I really don't want to. You broke your game even more
It was necessary to open the matchmaking pools more similar to how BG queues are handled. While we really prefer to have opponents fighting from the same realm, or at least from a small enough pool that opponents' names maybe familiar, many imbalanced and highly populated realms had extreme wait times, while low population realms had unfilled Ashran instances. Our 6.1 changes have leveled that out much more, though we'll continue to monitor the effects this has in each region.
Not like a constant update but more of "Hey, srry if patch *name* is taking a bit longer. We ran into a bad error" Something like that would kind of make me feel a bit happy.
We always try to provide as much insight and input as possible. The responsibility of crafting and relaying that info generally falls into the hands of us community managers though, as the developers are very busy taking in feedback, tackling bugs, designing new content, etc.
What aspects of Ashran gameplay do you enjoy most or think work well and why?
What aspects of Ashran gameplay do you dislike and why?
Twitter Integration Real ID has to be enabled.
That's probably the cause if the Twitter options are just not there in-game for you, and our apologies as it was a fairly late change so not many people internally were aware of how it was implemented. Right now Twitter functionality is tied to Real ID being enabled, as it allows us to ensure parental controls can disable access to Twitter. We really wanted parental controls to be able to block Twitter access if a parent wants to do that, and to get that done and get it into the patch the best option was to attach it to the Real ID setting. We're looking into separating them into their own options in the future.
How can Real ID be enabled? I am not able to see the Twitter integration options either. I went to MENU --> INTERFACE --> BATTLE.NET , but none of the options enable it. So I'm missing something others might be unaware of as well. Help would be appreciated. Thanks.
It's under Social. (Blue Tracker / Official Forums)
Flight Path Routes
Can we talk specifics?
I've just been checking out flight paths all over Draenor, looking at destinations that are three and four connections away, and they're noticeably direct. For example, from Horde Garrison to Pinchwhistle Gearworks (quite a long way), the flight path is almost perfectly straight.
Of course, while on the taxi, I noted that there was *some* deviating from the straight line, but that was always in accordance with the terrain. (Blue Tracker / Official Forums)
Dark Legacy Comics #478 - Leaving the Nest DLC #478 looks at how the wildlife of Draenor fares with no flying.
Blackrock Foundry Raid Finder Wing 2 Opens this Week
Blackrock Foundry's second wing of Raid Finder difficulty opens this week and last wing opens in four weeks.
Originally Posted by Blizzard
(Blue Tracker / Official Forums)
It won’t be long before you’ll be able to take the assault against the Iron Horde to the next level in new Raid content. To help you plan your attack, we’ve broken down the unlock schedule for Blackrock Foundry and the third Draenor world boss – Rukhmar. Will you be ready?
Those who plan to jump into the action in the Raid Finder will need a minimum item level of 635. Here's the rundown:
February 24, 2015:
Raid Finder Wing 2: The Black Forge (Hans’gar and Franzok, Flamebender Ka’graz, and Kromog ) unlocks.
March 10, 2015:
Raid Finder Wing 3: Iron Assembly (Beastlord Darmac, Operator Thogar, and The Iron Maidens) unlocks.
March 24, 2015:
Raid Finder Wing 4: Blackhand’s Crucible (Blackhand) unlocks.
Icy Veins - Blackrock Foundry Guides
Our friends over at Icy Veins have their Blackrock Foundry guides up to date, with Mythic versions of guides in progress. Thanks to AskMrRobot, the easiest progression order is listed as well.
AskMrRobot - Combat Infographics
AskMrRobot launched a new feature for the release of Blackrock Foundry, Combat Infographics. These give you an at a glance idea of how well you and your raid are doing at things like avoiding damage, dealing damage, healing, killing adds, and more.
Patch 6.1 Official Notes
The official notes went live today with a few changes from the PTR notes. The patch also was added to the official site's patch notes listing, with the title of "Patch 6.1 - Garrisons Update". Patches from the end of Vanilla to today are listed (excluding Patch 2.2), including minor patches.
Originally Posted by Blizzard
(Blue Tracker / Official Forums)
New Heirloom Collections Tab
The Collections system now supports Heirloom items.
Heirlooms can be upgraded to increase the maximum level that the item scales up to.
Heirlooms with no upgrades can scale up to level 60.
Heirlooms with 1 upgrade level can scale up to level 90.
Heirlooms with 2 upgrade levels can scale up to level 100.
Old heirlooms that have been upgraded to scale to level 85 are grandfathered in with 1 upgrade level.
New Heirlooms for the neck slot are now available and allows the character to cast a heal once a minute. This heal shares a cooldown with potions and Healthstones.
Alternate methods for obtaining Heirlooms and Heirloom upgrade tokens are also available.
Argent Tournament sells Heirloom upgrade tokens for Champion's Seals.
Some world events now sell Heirloom upgrade tokens for currency obtained through the event.
Collecting 35 heirloom items awards a special mount that's usable by level 1 characters.
Garrisons, Followers, and Outposts
New Garrison Visitors
One of five new visitors may visit each day offering a quest to anyone that visits players with a Tier 3 Garrison.
Defeat a dungeon boss: Awards a bag with a chance to contain a level 630, 645, or 655 item token.
Defeat a raid boss (weekly quest): Awards a bag with a chance to contain a level 645, or 655 item token.
Bounty (intended for 3 or more players): Defeat a named elite NPC for gold with a chance (once a day) to obtain Bloody Stack of Invitations.
Relic: Complete a series of quests for gold or Garrison Resources. Completing a relic quest unlocks it as a potential mission for your followers. Complete all 6 relic missions to unlock Harrison Jones as a follower!
Profession: Turn-in tradeskill reagents for Primal Spirits and work order tradeskill reagents.
Summon a Raid or World Boss
Players may find an item while completing a Garrison Invasion, Dungeon, or Raid daily quest from the Garrison visitor that that allows them to summon one of six new raid or world boss in the Garrison.
New Garrison Vendor
There’s a new vendor coming to your Garrison who allows you to spend Garrison Resources on Follower Trait Retraining Guides or Follower Ability Retraining Manuals.
Removed the requirement to have a character that's level 55 or higher to unlock the Death Knight as a playable class.
Level 100 characters with a Tier-3 Garrison will now receive an item in the mail that increases a single Battle Pet's level to 25.
Grand Marshal Tremblade and High Warlord Volrath no longer award Conquest Points when defeated.
Battlegrounds and Arenas
A new queuing system is in place to help improve matchmaking for Oceanic arena teams hosted on Australian game servers. This new system will wait for a predetermined amount of time to match an Oceanic arena team against another Oceanic team before looking for opponents from the broader North American player pool. There's an expectation that queue times may be a slightly longer as a result but the increase should not be significant.
Bonus Honor received from winning a Battleground should now correctly convert into XP for characters that are below level 100.
Eye of the Storm: Icon for the flag should no longer be incorrectly displaying in the center of the map even though it's been picked up by another player.
New self-only cooking recipes have been added for food that gives 125 bonus to a stat.
Players now receive a banner notification after defeating a dungeon, raid, or world boss in Warlords of Draenor or Mists of Pandria.
Patch 6.1 Hotfixes
Originally Posted by Blizzard Entertainment
Lumbering Ancients Spawn Rate
Lumbering Ancients have always been rare and there was no change to the spawn rate. Having said that, there's a hotfix underway to make Lumbering Ancients multi-tap to help with this potential bottleneck.
Heirloom Vendor Crowding
The hotfix to add collision around the Heirloom NPCs should now be live. Additionally, a dismount aura has been applied to Estelle Gendry (Horde Heirloom Vendor) via hotfix. (Blue Tracker / Official Forums)
Monk (Forums / Skills / Talent Calculator) Tiger Strikes Hotfix
We recently found a significant bug with Tiger Strikes for all Monks, and wanted to explain the incoming fixes that will resolve it.
The bug itself was twofold. First off, Tiger Strikes was incorrectly able to trigger from unsuccessful autoattacks (such as those that miss, or have been dodged or parried). However, it was NOT able to trigger from Multistrikes. We’ll be fixing Tiger Strikes to its intended behavior: it will no longer activate on unsuccessful autoattacks, but will be able to activate from successful Multistrikes.
Fixing those bugs will result in an overall damage gain for all Monks, so we’ll be making a couple other adjustments:
For Brewmasters, we’re going to reduce the damage done by Keg Smash by 20%. We felt that Brewmaster DPS was too strong already, and the Tiger Strikes fix only pushes them further.
Windwalkers and Mistweavers were a little weak, which is why we’re increasing Rising Sun Kick’s damage amplification debuff from 10% to 20% in 6.1. The Tiger Strikes fix will be a small damage increase on top of that, but we’re going to keep an eye on where Windwalkers and Mistweavers end up as a result of it before making any further adjustments if necessary.
These changes were not able to make it into the final 6.1 build, but will be hotfixed in shortly after 6.1 goes live.
Can we get an eta on the zen sphere detonate fix?
That's fixed in patch 6.1.
We did also find that Tiger Strikes was incorrectly using the lower dual-wield proc chance when Mistweavers were equipping one-handed items in conjunction with off-hand items. We’ll be fixing that to give the full 10% chance while in Crane Stance when these hotfixes go live.
We’ve also discovered that the tooltip for Tiger Strikes is incorrectly stating that the chance for it to activate is 6.25% while dual-wielding. The actual chance is 5% (and has been since Warlords of Draenor released). The tooltip will be updated in a future patch.
If you don't mind me asking, is there anything you're going to do to address the Roll Perk bug? It increases the speed you roll by 25%, but also unintentionally reduces the distance traveled by 25% as well.
That should also be fixed in this round of hotfixes. (Blue Tracker / Official Forums)
Rogue (Forums / Skills / Talent Calculator) Combat Rogue's PvP 4-piece Set Bonus
The hotfix for Combat Rogue's PvP 4-piece set bonus was implemented and will now provide the Cold Blood effect after using Vanish. Note that the tooltip will incorrectly display text for the old set bonus. This will be fixed in a future client-side patch.
Cold Blood - Combat Rogue PvP 4-piece set bonus
When you use Vanish, you gain 5 Combo Points and the critical strike chance of your next Sinister Strike, Eviscerate, Revealing Strike, or Ambush is increased by 100%.
Follower Work Order Bonus
Is your Follower assigned to the building for each work order as it's completed? We closed a loophole that would allow you to assign a Follower to a building right before collecting the work orders, and gain all the bonus even though they weren't assigned to the building the whole time. The intended functionality (and the one active in 6.1) is that the Follower needs to be assigned to the building as each work order completion ticks for their bonus to be applied. (Blue Tracker / Official Forums)
Blackrock Foundry Missions This is stupid, if you really need normal kills to get your mythic box.
You do not need to go back to a lower difficulty to be eligible for higher difficulty Raid Missions for followers.
Example: You don't need any Normal difficulty raid kills for your followers to qualify for Mythic Raid Missions.
Don't be stupid. We're told the way the system is supposed to work, and it's not working as advertised.
Source? The system is working correctly.
All information I've read up until today has been that you clear LFR enough you get normal. You clear normal enough you get heroic. You clear heroic enough you get mythic. You clear mythic enough you get mythic and some coin.
Without the source of what led the quoted poster to believe the system was working incorrectly I'm unable to investigate if the info they got was correct or not.
For the sake of further clarification, Highmaul progression is not required to unlock Blackrock Foundry Raid Missions. Progressing in Highmaul provides an alternate way to unlock Blackrock Foundry Raid Missions, but it's not required.
people with 30 BRF heroic kills, including blackhand, ARE NOT GETTING THE MYTHIC CACHE. how many heroic kills do we need. can some of these kills be in the same lockout.
I've not seen a SINGLE report of ANYONE getting the mythic cache who also didn't have 8 highmaul mythic kills.
Were the kills loot eligible? Killing the same boss multiple times in the same week does not count as a loot eligible kill. (Blue Tracker / Official Forums)
Fur Trader: No other Traders Available Today? Intended?
Yes, and it's region-wide.
Of the new Garrison visitors who is at your Garrison is random, and what they offer is randomly selected each day, but that same selection applies to that NPC regardless of whose Garrison they're at for the day. So for example, you have the raid quest NPC, and it's for Brackenspore, and anyone else who has the raid NPC for the day also has that same quest. Tomorrow the raid NPC will have a new random quest, and anyone who has the raid NPC will all have the same quest.
The idea is that you're visiting your friends and guildies Garrisons to get access to each of the 5 types of NPC's each day, but that you're not needing to visit a hundred Garrisons to complete all of their potential quests. (Blue Tracker / Official Forums)
Patch Note Changes "A new vendor has been added allowing players to use Garrison Resource to purchase items to upgrade Followers"
They don't mean the guy that starts invasions, right?
He sells nothing that is a guaranteed upgrade for your follower whatsoever.
Maybe I'm missing something.
The note was updated to the following:
"There’s a new vendor coming to your Garrison who allows you to spend Garrison Resources on Follower Trait Retraining Guides or Follower Ability Retraining Manuals."
So, no. It wasn't a lie. Patch notes are an ongoing effort and we update them as quickly as possible when changes come in. This one was updated this morning to reflect the correct functionality.
Sorry for any confusion the note may have caused.
See, Blizzard never lies. They just tell you something then change the information when needed.
A lie would be with intent to deceive. There was no intent to deceive. I understand the frustration. As with any development cycle, things can change relatively fast and miscommunications can happen. We do our best to minimize those and when they do occur, we try to correct them right away. I also didn't try to deny that it had been different before. Yes, it was worded differently. Yes, the note had been incorrect. Yes, it's been since corrected. We'll keep working to make sure these errors don't happen in the future, but there's no guarantee they'll never happen again.
Proper etiquette when editing documents is to explain any revisions. Simply putting correction: or update: would have made all this a non-issue. Simply changing it smacks of deception and trying to fly under the radar. That's the problem I have, not that there was a mistake. Mistakes happen. Trying to hide them is another whole issue.
We document changes in the PTR notes this way as changes occur. These changes were made to the live notes which serve as a "new" document. It's a strange sort of beast in that, if we change things to show edits, it implies those edits came after publication vs. during which could confuse people who haven't been following along with the PTR notes. They just want to know how things work, not how they were documented before it went live. (If that makes sense.) There's no "hiding" anything, it's just a side effect of this sort of documentation and the anomalies that go with them. (Blue Tracker / Official Forums)
Originally Posted by Blizzard Entertainment
Classes In 6.0 you changed the cast animation of 'denounce' (pala) from directed to omni (heal).Intended?Looks strange as a dmg spell
In 6.0 we performed an audit of which animations each spell used. Some changed which can be jarring, but they were intended. (WarcraftDevs) So the "buff" animation on Deep Freeze & Counterspell is intended? Looks awful..
What you're referring to as the "buff" animation is not for buffs, but for indirect spells, which includes buffs. (Celestalon) Deep and CS seem pretty direct to me. /confused
Direct typically means something is coming out of your hands, like a Frostbolt. Comet Storm is very indirect. (Celestalon)
Druid (Forums / Skills / Talent Calculator) Will Glyph of Guided Stars make Starfall now hit players capturing a flag if they're affected by moonfire/sunfire?
No. If a player is currently capturing a point, Starfall will not be cast on them. (WarcraftDevs)
Chance of having Glyph of Treant hide weapons? I feel less awesome tree with a staff attached to me.
You make a solid case and we appreciate the feedback! We'll consider this. (WarcraftDevs)
Mage (Forums / Skills / Talent Calculator) Arcane PvP 4set buff can be purged. Intended? Why isn't Arcane Power immune to purge? Can't purge Dark Soul?
This is intended. Many PvP set bonuses that provide magical buffs can be purged. (WarcraftDevs)
Ice Floes(6.1) isn't working with Blizzard, Evo, Missles, & Frostfire Bolt(Probably more) Intentional?
No, these are just bugs, and will be resolved. Mounting with it was interesting, but it caused too many issues. (WarcraftDevs)
Rogue (Forums / Skills / Talent Calculator) Rogues ability Death from Above kicks players out of the pvp coliseum when used and treats it like we lost. Any word on a fix?
This will be addressed in 6.1. (WarcraftDevs)
Shaman (Forums / Skills / Talent Calculator) Are we ever going to get a fix for Liquid Magma attacking CC'd targets?
Liquid Magma is a spell that should be used at opportune moments, but it can intentionally hit CC’d targets. (WarcraftDevs)
Will instant EQ only trigger when Chain Lightning hits 3+ targets? In other words, will I benefit from this change in PvP?
Correct, as described in the Patch Notes, and we certainly hope you benefit from using it in PvP! (WarcraftDevs) How can we benefit in PvP (arenas)? Useless in 2s, and good luck stacking a team in 3s. Sad face! Good for RBGs only...
Pets and such count. Many 3-target abilities get significant use, even in 2s. (Celestalon)
Warlock (Forums / Skills / Talent Calculator) learned greenfire, Dreadsteed with Glyph of Nightmares still leave red flames when cross water. it's a BUG?
This is a known bug that we hope to have addressed in the near future. (WarcraftDevs)
Art any plans for fixing helm clipping issues with hoods for female humans in 6.1?
We constantly look to address clipping bugs, and we're always happy to get names of items that are acting up. (WarcraftDevs)
Will the guild cloak transmog to some cloaks now fully show instead of being transparent on the bottom 2/3?
We’ll look into it, thanks for the report! (WarcraftDevs)
Character / Items Will [Automated Critter Defense Cannon] become a Toy in 6.1?
Consumables don’t go in the toybox, but we can consider creating a non-consumable version in the future. (WarcraftDevs)
Could we get the ability to downgrade token drops from older raids? Would be nice to have access to MoP LFR gear for transmog.
No, but you can queue into old LFR instances from Auridormi/Lorewalkers to get that gear. (WarcraftDevs)
Is the heirloom mount speed disabled in Battlegrounds without training? It would surely hurt the 19-10 twinks.
Yes, it is disabled in that bracket. (WarcraftDevs)
Stats Are you planning to change the way versatility works atm? peeps say you dislike it and want to make it more viable.
(1) Versatility is working out well. It's a consistently good (albeit not the best) stat for everyone, which we're happy with. (WarcraftDevs)
(2) Based on what we've seen in the progression race, many guilds are sacrificing a tiny bit of DPS for damage reduction. (WarcraftDevs)
Would love to hear how people are making use of skirmishes. Mostly solo queue? 2s only? 3s only? Both? Low level? Max level? (holinka)
I pick up things in ashran I don't want because not picking them up puts them in my mailbox without being able to delete mail.
Thanks! We know this has been an issue for many and we’ve taken some steps to improve it in 6.1. (WarcraftDevs)
Specifically Cyclone being dispellable, because its basically uncounterable, or Cyclone sharing a DR with mage CC.
That DR change would just mean the complaints would shift from Mage Druid synergy to Lock Druid synergy. (holinka) fear already drs with clone.
We're not going to put it on two DR categories. (holinka)
Diablo III - Patch 2.2 PTR
The Patch 2.2 PTR went on the launcher today, bringing updated set bonuses, new passives, class changes, and more!
GCDTV - 3v3 Arena Tournament GCDTV is holding weekly 3v3 arena tournaments and tried changing up their rules to have Pick and Ban this week, but were unable to do so due to lack of signups. If you are 2200 or above and interested in participating, take a look at the rules and then sign up! If you are interested in watching, check back on Friday and Saturday at 9 PM EST.
Colorblind Support - Differentiating colors should be a little easier for those with colorblindness now.
Addons - As always, we need your help collecting data from in game by installing the WoWDB addon.
Official PTR Patch Notes
The final notes aren't live just yet, but you can look at the PTR notes and all of the class changes right now.
Patch 6.1 Notes - TL;DR
If you can't manage to read all of the notes below, we also have a very short recap of the major patch features.
New Blood Elf Models
New Blood Elf models are finally here!
Character Model Tweaks
Patch 6.1 applies many small tweaks to character models, as well as a change to the Night Elf male running animation. Some of the changes are pictured below.
Patch 6.1 adds the long awaited Heirlooms Tab!
The heirloom collection is sorted by slot and can be filtered by class and spec.
Existing heirlooms are added to the collection as soon as you log in to the character with them.
Most of your existing heirlooms will be added with a 1/2 upgrade level that scales them to Level 90. You will keep the existing heirloom item, so don't worry about losing existing enchants.
Garrosh heirlooms don't show in the collection unless you already own them. If you own one, the most powerful version of it will show up in your collection, scaling to Level 100.
Clicking on a heirloom in your collection will create a new copy of the heirloom. This copy can be enchanted like any other item, but it will only affect that item. If you want to use the enchanted item on another character, you will need to mail it to the other character.
Bind on Account items from Archaeology are not added to this collection.
Heirlooms with PvP Power or Resilience have had those stats converted into other, non-PvP secondary stats.
Stats have been removed, added, or adjusted on many heirloom items.
Heirloom Item Changes and Upgrades
Patch 6.1 makes a few changes to how heirlooms work and how they are obtained.
* While we can datamine prices ahead of the actual holiday occurring, we can't determine if the prices are for the weapon scabbard or for the armor casing if the event has not occurred since/during Patch 6.1.
New Neck Heirlooms
These neck items are sold by the heirloom vendors and give you a heal with a 2 minute cooldown that is shared with the potions and healthstone cooldowns.
Heirloom Achievements and Mount
The addition of the Heirloom Tab means some new achievements to go along with it! Collecting 35 Heirlooms will reward you with the Chauffeured Chopper, which is a 60% speed mount driven by an NPC, allowing you to use it from Level 1 onwards.
The game and addons cannot send tweets for you automatically and if you don't link a Twitter account, nothing will change for you. There are no achievements or rewards linked to this feature. You can't see your Twitter timeline in game, as this feature just allows for sending tweets.
Scavenger was reduced to a 100% bonus, down from 200%. Some mission rewards were increased to compensate, but some missions require less followers now, allowing you to stack less Scavenger followers.
Patch 6.1 adds new new missions, new mission types, and new rewards.
Two new Profession missions for each profession have been added. They reward 2 or 3 Rush Orders each, depending on duration. These missions require having a Level 3 version of the profession's building.
New exploration missions are available to players with a skill of at least 1 in Archaeology. Successfully completing these missions can award Archaeology fragments (Arakkoa, Draenor Clans, Ogre), keystones, or treasure maps for a Draenor zone. Treasure maps obtained in this manner does not require quest achievement completion for the Draenor zone.
Archaeology Vendors in Stormshield and Warspear now sell an item that'll spawn a follower exploration mission for 5 Restored Artifacts.
Tier-3 salvage recovered from Follower missions no longer has an independent chance to drop an uncommon (green), rare (blue), or epic (purple) item and will instead always drop one of them. This change is intended to reduce overall item spam without affecting their value. Existing chance for Tier-3 salvage to potentially also contain an uncommon Tier-2 salvage item remains unchanged.
Follower Weaponry and Armor Set tokens (War Ravaged, Blackrock, Goredrenched) no longer drops from salvage. Weapon and Armor enhancement tokens that can upgrade a Follower's weapon or armor item levels will continue to have a chance to drop from Salvage Crates.
Garrison UI Changes
Some functionality from popular addons was added to the default UI, along with some quality of life changes.
NPCs that accept Work Orders are now titled as such along with a new interaction cursor to make them easier to locate.
Players now have an option to queue up all remaining work order slots through the building's work order UI.
List of missions available now displays the amount of bonus XP, gold, and resources awarded without having to mouse-over the mission tooltip.
Improved tooltips displaying which followers that can counter threats on a mission.
Followers that can counter a threat and available show up with a green checkmark.
Followers that can counter a threat but are out on a mission displays the time remaining until the follower is available.
Followers that can counter a threat but assigned to a building will display a working icon.
A new icon will notify the player when assigning a follower that'll receive less XP reward because they're below level or item level requirements.
Garrisons with 10 or more followers now have access to a sortable list with a quick overview of how many followers can counter a particular threat or how long a follower will be out on a mission.
Patch 6.1 will allow you to change the music in your garrison, but it won't easy to collect all of the music! The fine folks at Wowpedia have been hunting down the music scrolls on the PTR.
Profession: Turn-in tradeskill reagents for Primal Spirits and work order tradeskill reagents. It isn't clear if all of the existing quests will make it live. These traders also sell some of the new profession recipes added in Patch 6.1.
You can now earn a Platinum score from an invasion.
A Platinum score also can reward an item used to summon a garrison Raid Boss.
You can now summon six new raid bosses in your garrison. Defeating them all will reward Master and Commander.
If you haven't started doing pet battles, the Ultimate Battle-Training Stone should be helpful in getting started. These are rewarded from the one time quest Unearthed Magic and according to the patch notes, Level 100 characters with a Tier 3 garrison will also get one in the mail. This will let you purchase other Level 25 pets from the auction house, allowing you to avoid having to level pets!
Per-pixel deferred point lights means more realistic lighting from things that emit light, like campfires and lamps.
Render scale control, allowing you to choose what scale the world is rendered at. The image is then resized to fit your screen, with higher render scales showing more detail at the cost of performance.
Lighting Quality - Low / Medium / High
Render Scale - 50% / 100% / 200%
New Loading Screens
The garrisons will finally have their own loading screens in Patch 6.1.
Originally Posted by Blizzard
(Blue Tracker / Official Forums)
We’ve always had this kind of weird limitation where if you’ve never played WoW we let you play as much as you want, albeit in a very restricted Starter Edition account. However, if you have ever had a subscription--but don’t currently have one--we don’t even let you log in. In 6.1 we’ll effectively revert lapsed accounts into a Starter Edition “mode”, with all of the same restrictions. The one difference being that your sub-level 20 characters will be able to join a guild if any of your other characters are still in that guild.
The label for this mode internally is “Veteran”, and those are the strings that were datamined, but it’s unlikely to be a term we use to any great degree externally. It will simply be the default state for accounts that don’t currently have an active subscription.
Would I be able to log into my characters that are level 21 and above?
Along with the new toys, several items were flagged as toys so that they can be added to the Toy Box in this patch.
Mystic Runesaber Mount
The Mystic Runesaber mount will be purchased from the in-game shop. Currently the mount is classified as a ground only mount, which would make it the only purchased mount to be ground only. However, the mount has flying animations and wings, so keep in mind that the content on the PTR can always change!
Death Recap UI
Patch 6.1 will give players a little bit more information about how they died in the default UI.
New Apexis Crystal gear, flight path improvements, shapeshift and cosmetic effect improvements, and more!
Characters can now accrue up to a maximum of 60,000 Apexis Crystals (up from 20,000).
Dawn-Seeker Rilak (Alliance) and Dawn-Seeker Kirrik (Horde) have set up shop in Stormshield and Warspear offering powerful new items (item level 670) in exchange for Apexis Crystals.
Players are now able to fly through flight points that they have not discovered yet if it'll result in a more direct flight path to a destination point.
A button has been added for characters in the middle of a flight to get off at the next known flight point.
Shapeshift and Cosmetic Effects
Many Druid and Shaman shapeshift forms now have attachment points on the head and back for cosmetic toy effects such as Blazing Wings or Pepe.
Cosmetic transformations that alter the character's appearance now have a higher priority than Druid combat forms. This means Druids can keep a transformation while shapeshifted.
Previously, using another transformation would overwrite or cancel an existing effect. Now, characters can retain multiple cosmetic transformations and the one with the highest priority will be visible. If a higher priority transformation is canceled or expires, the next highest priority transformation will then be visible.
Cosmetic transformation effects that do not have a mount riding animation are now temporarily suppressed when using a mount (previously, the effect is either canceled or prevented the use of mounts while active). Characters will regain the transformation once they dismount.
Increased the item level of gear awarded from completing daily Challenge Mode quests to 660 (up from 640).
Completing the first random Heroic Draenor Dungeon of the day no longer awards a reputation bonus with Pandarian factions.
Tertiary Stats for Avoidance, Speed, and Leech now provide about four times as much benefit per stat point.
Characters now receive a treasure maps in the mail for completing storyline achievements for a Draenor region.
Griftah now sells a variety of transmogrification items for Dingy Iron Coins.
Popup notifications such as those for completing an achievement or receiving a reward after a Battleground match can now be dismissed by right-clicking on it.
Patch 6.1 adds some official colorblind support to the game.
Originally Posted by Blizzard
(Blue Tracker / Official Forums)
In World of Warcraft patch 6.1, you’ll find a new user interface system that we’ve designed to assist players who have common visual issues related to colorblindness.
In the new ‘Accessibility’ interface configuration section, you’ll be able to enable both text and color enhancements that may improve your visual experience while playing WoW. ‘Enable UI Colorblind Mode’ (which was previously in the Help section) is now here. These text enhancements add certain words and phrases to the tooltips throughout the game—tooltips that, by default, use different colors to indicate useful information about objects, NPCs, and other players.
For example, when you move your mouse cursor over a piece of rare gear and then a piece of epic gear, the game colors the names of the items blue and then purple, respectively. With ‘UI Colorblind Mode’ enabled, the game will add the words “Rare” and “Epic” to the tooltips for those items. For players who find it difficult to discern between friendly, neutral, or hostile targets, additional indication text in the tooltip will now appear when you move your mouse cursor over other characters.
The game will now have three sets of colorblind filters to choose from: protanopia, deuteranopia, and tritanopia.
These are designed to assist players who have one of the three types of dichromacy, and should be useful to those who have one of the three kinds of anomalous trichromacy: protanomaly, deuteranomaly, and tritanomaly. Each set of color adjustments is available via a handy dropdown selector, and each comes with a ‘strength’ slider. The farther to the right you set the slider, the more the game removes potentially problematic wavelengths of color for each type.
To learn more about color vision deficiencies, check out the Wikipedia article on “Color blindness”. You can find a number of resources and free online color vision tests at colorvisiontesting.com.
New Apexsis Crystal Gear
Head to your faction's capital in Ashran to pick up these new items from the reorganized vendors.
WoWDB Addon Data Collection
Quickly populating the database with 6.1 additions is done with the help of many players. The more people that contribute data, the more accurate and quickly we can update the database.
To help out, just click here if you have Curse Client already installed.
When you are playing the addon will gather data and save it. When you are done playing, Curse Client will see the game close and upload the collected data from the addon. You can see the last time data was uploaded by looking in the Plugins tab of the options, as well as making sure the addon is enabled there. Be sure you have Curse Client open before you close WoW so that the data will upload!
The addon now supports Live, Beta, and the PTR, so be sure to add all of your WoW installs to the client.
Patch 6.1 on the Background Downloader
Patch 6.1 is on the background downloader, so be sure to check your settings to get it preloaded.
Mythic Blackrock Foundry Progression
Midwinter killed The Blast Furnace, joining Method and Paragon at 9/10. There are now 32 guilds at 8/10 bosses down. You can keep up with the latest progress on WoWProgress, our forum thread, and Manaflask.
Gearing Up for Apexis Changes in Patch 6.1
Originally Posted by Blizzard
In Warlords of Draenor, players can use Apexis Crystals to buy new gear, collectable items, and even Followers. With enough Crystals, even those who are having no luck with the RNG goblins can get new and powerful gear to help them take their adventures in Azeroth even further. Currently, the Apexis traders in the Horde town of Warspear and Alliance town of Stormshield offer gear up to item level 655, but in Patch 6.1, you’ll be able to trade up to ilvl 670 Ethereal Waist, Head, Wrist, Legs, Hands, Back, and Finger (ring) items.
There are already lots of ways to get Apexis Crystals, and with the patch we’re introducing even more in the form of new Missions and purchasable Scouting Missives, which will be available for 200 Garrison Resources each. These Missives can be purchased in your Garrison and will unlock an additional Apexis Crystal daily quest.
A change to questing is also coming with the patch that makes it so players will no longer be able to work on quests and complete them while in a Raid group (though Apexis Crystals will still drop from enemies). You’ll still be able to use the Group Finder tool to locate five-player groups you can join to complete your Apexis dailies.
Originally Posted by Blizzard Entertainment
Racials Draenai Paladins+Priests CANT use racial if they are locked in holy school while Rshamans mwmonks canfix plz #bug
This is consistent with how school lockouts work, so it's not a bug. Gift of the Naaru is a Holy school spell. (WarcraftDevs)
Classes Why can enrage be dispelled? enrage is a state of emotion not a magical effect.
It’s not a magical effect, but someone can certainly try to calm you down. (WarcraftDevs)
Anything on the promised race/class combination unlock look that was promised in interview for 6.1?
New race/class combos are something we consider for new expansions, generally not in content patches. (WarcraftDevs)
Hello sir! Can you confirm or deny all the flutter going on about Gnome Hunters coming for 6.1?
Not something for 6.1, but it is something we're considering for the future. (WarcraftDevs)
I've noticed that a big majority of passives are completely hidden after 6.0 came out, makes no sense to hide them all
We hide a few passives when the changes they provide aren't relevant to making decisions. Theorycrafters can find them online. (WarcraftDevs)
Death Knight (Forums / Skills / Talent Calculator) Any chance you could make the Death Strike icon light up when a DK has a Dark Succor proc?
Not sure that we’ll be able to get this in for 6.1, but it sounds like a good idea. (WarcraftDevs)
litchbourne makes dks "undead" byproduct=fear immune,turn evil turns undead (not technically fear) does not work on dks? bug?
Not technically a bug; it doesn't really make you undead anymore, just provides those immunities and enables Death Coil. (WarcraftDevs)
Druid (Forums / Skills / Talent Calculator) Could you buff 4t17 for rdruids? 25% Mana of a WG is less than a (the subsequent) HT costs (and 2pc is better used on RG)
This is an interesting case where different healers favor different healing styles, & some fit the set bonus, while some don’t. (WarcraftDevs) It's a case of a set bonus being simply bad. 25% of a WG doesn't cover even a single HT, let alone two of them.
Why are you making that comparison? You're not losing the Healing Touches' healing. (Celestalon) Because you do not have GCD's for chaincasting HT's during high raiddamage, and during low raiddamage (1/2)
You're saying that it's not worth using on it's own. But that's not the point. It doesn't need to be. It can still be... (Celestalon)
...valuable for the free mana savings when you do 2x HT anyway, which some healing styles do use. (Celestalon) Isn't the whole problem "2x HT anyway". When would you ever do that? 2pc also allows for NS on 2 additional Regrowth
That seems like the crux of your complaint. You don't use 2x HT. Others do. That's OK. (Celestalon)
Hunter (Forums / Skills / Talent Calculator) Hey guys, any chance in 6.1 hunter guns can sound more "gun" rather than "pulling the trigger on empty ammo" clicking sound
We changed gun sounds in 6.0 based on player feedback during Mists. Feedback about them now, though, is noted and appreciated! (WarcraftDevs)
Mage (Forums / Skills / Talent Calculator) in 6.1 may we please have a golden border to frostbolt (in combat) when fast cast frostbolt is avail? Important for DF timing.
We’d consider that, but it may also be annoying having a constant glowing Frostbolt button while not actively fighting. (WarcraftDevs)
Are you worried about frost mage scaling? Arcane/Fire are on par/passing frost already. Frostbolt is still meh.
We're keeping an eye on it, but not currently seeing a problem. (WarcraftDevs)
Monk (Forums / Skills / Talent Calculator) Is it a bug that Windwalker clones stand still during FoF while using glyph "Floating Butterfly"?
No, this is intended. Floating Butterfly only benefits yourself. (WarcraftDevs)
Priest (Forums / Skills / Talent Calculator) So why doesn't Arcane Torrent give Shadow Priests a Shadow Orb? It works for all the non-cloth.
No change to announce currently, but we’ll discuss it. (WarcraftDevs)
Is there a chance to remove the automatic facing from Mind Flay and Sear and Penance? It is really annoying on situations (c)
There’s actually a hidden UI option to disable that for advanced users. /console cameraSmoothTrackingStyle 0 (WarcraftDevs)
Rogue (Forums / Skills / Talent Calculator) Healing debuff baked into Assassination deadly poison please. It's needed for competitive arena play as Mut spec.
No plans for this currently, but why do you feel that Wound Poison doesn't fulfill this need? (WarcraftDevs)
Warlock (Forums / Skills / Talent Calculator) For a while now the Warlock Glyph, Glyph of Felgaurd has been broken you cant morph Sulfuras, Hand of Ragnaros any word on fix
Glyph of Felguard is intentionally unable to equip Legendary weapons. (WarcraftDevs)
Please, could we have a minor glyph to reduce pet size from warlocks ?
We appreciate the suggestion! No plans for this at the moment, but we'll keep it in mind. (WarcraftDevs)
Warrior (Forums / Skills / Talent Calculator) Is it intended that Sweeping Strikes only transfers 20% of the damage dealt by Bladestorm(should be 50%)?
(1) Sweeping Strikes off of AoE spells like Bladestorm & Whirlwind actually do 50% Weapon Damage . . . (WarcraftDevs)
(2) . . instead of 50% of the damage done so that it doesn’t scale with target count. (WarcraftDevs)
Character / Items How will the Heirloom tab work with the Garrosh BoAs? I have e.g. the 2h axe on normal, heroic and mythic.
Only the most prestigious version of each Garrosh heirloom that you own will show up in your Heirlooms collection. (WarcraftDevs)
I hate what you've done to caster trinkets. Every dps (str, agi) has their own. Why casters share with heals? Too unfair.
What makes you say that? They don't, other than that they CAN use them. Healers have their own trinkets though. (Celestalon)
Understand Tickle Totem being behind a rep to get. May I suggest once you have it in Toy Box useable by all (or Horde) alts
We’ll look into it, thanks for the suggestion. (WarcraftDevs)
PvE Bosses in BRF should drop more than 9 Fragments? People (including myself) reporting getting 27 Runes tuesday but only 9 after
Usually 9, rarely 27. Just like how sometimes you’d get clusters in Highmaul. (WarcraftDevs)
PvP Hello there! Any changes planned to adress NPC difficulty in Alterac Valley? Most mobs appear weaker then usual (bowmen etc)
Some of the NPCs in Alterac Valley have had their health increased in 6.1. (WarcraftDevs)
what is the significance of the display "enemies slain" inside ashran? how does it work out? is it an objective?
Once you reach the number required, a faction captain will spawn at your base to assist you in your fight. (WarcraftDevs)
Any fix for these Ashran afkers preventing people who want to PVP from joining? It's infuriating that this is a thing
If there are people waiting to get into Ashran, AFK players are removed from the zone. (WarcraftDevs)
Are BG holiday weekends going to be returning anytime soon?
No plans to have them return any time soon. (WarcraftDevs)
Professions will the 125 stat food recipes make more than 1 per craft? Seems very expensive if not.
The 125 stat cooking recipes will have a chance to create 1 additional food based on your skill. (WarcraftDevs)
World Events Are you happy with how 'They Really Love Me' turned out? Any plans to change it before the holiday is over?
The griefing potential due to an aura channeling issue was a top message, we've gotten the feedback, improving on it for sure. (Muffinus)
Darkmoon Faire Race Oh so its kinda of a soft buff to your ability to finish it on time?
Yep! It will get easier as the months pass. (Muffinus)
Misc Hey has there been any word on a fix for Guild Dungeon runs randomly not counting for gold in the guild bank?
We believe we have a fix for this issue in 6.1. (WarcraftDevs)