Druid



New Skills
Spell Level Description
Wild Mushroom
85 Grow a magical Mushroom with 5 Health at the target location. After 6 sec, the Mushroom will become invisible. When detonated by the Druid, all Mushrooms will explode dealing 1300.06 to 1573 damage to all nearby enemies within 3 yards. Only 3 Mushrooms can be placed at one time.
Use Wild Mushroom: Detonate to detonate all Mushrooms.

11% of base mana, 40 yd range, 0.5 sec cast
Wild Mushroom: Detonate
85 Detonates all of your Wild Mushrooms, dealing 1300.06 to 1573 damage to all nearby targets within yards.
40 yd range, Instant, 10 sec cooldown
Stampeding Roar
Cat Form
83 The druid roars, increasing all nearby friendly players movement speed within 10 yards by 40% for 6 sec.
30 Energy, Instant, 2 min cooldown
Stampeding Roar
Bear Form
83 The druid roars, increasing all nearby friendly players movement speed within 10 yards by 40% for 6 sec.
15 Rage, Instant, 2 min cooldown
Thrash
Bear Form
81 Deals [ 19% of AP + 304 ] damage, and causes all targets within 8 yards to bleed for [ 3% of AP + 189 ] damage over 6 sec.
25 Rage, 8 yd range, Instant, 6 sec cooldown
Skull Bash
Cat Form
22 You charge and skull bash the target, interrupting spellcasting and preventing any spell in that school from being cast for 5 sec.
25 Energy, 13 yd range, Instant, 1 min cooldown
Skull Bash
Bear Form
22 You charge and skull bash the target, interrupting spellcasting and preventing any spell in that school from being cast for 5 sec.
15 Rage, 13 yd range, Instant, 1 min cooldown


Complete Skill List


Spell Level Description
Wild Mushroom
85 Grow a magical Mushroom with 5 Health at the target location. After 6 sec, the Mushroom will become invisible. When detonated by the Druid, all Mushrooms will explode dealing 1300.06 to 1573 damage to all nearby enemies within 3 yards. Only 3 Mushrooms can be placed at one time.
Use Wild Mushroom: Detonate to detonate all Mushrooms.

11% of base mana, 40 yd range, 0.5 sec cast
Wild Mushroom: Detonate
85 Detonates all of your Wild Mushrooms, dealing 1300.06 to 1573 damage to all nearby targets within >unknown< yards.
40 yd range, Instant, 10 sec cooldown
Cyclone
74 Tosses the enemy target into the air, preventing all action but making them invulnerable for up to 6 sec. Only one target can be affected by your Cyclone at a time.
8% of base mana, 20 yd range, 2 sec cast
Barkskin
58 The druid's skin becomes as tough as bark. All damage taken is reduced by 20%. While protected, damaging attacks will not cause spellcasting delays. This spell is usable while stunned, frozen, incapacitated, feared or asleep. Usable in all forms. Lasts 12 sec.
Instant, 1 min cooldown
Nature's Grasp
52 While active, any time an enemy strikes the caster they have a 100% chance to become afflicted by Entangling Roots. 3 charges. Lasts 45 sec.
Instant, 1 min cooldown
Hibernate
48 Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
7% of base mana, 30 yd range, 1.5 sec cast
Hurricane
44 Creates a violent storm in the target area causing 322.63 Nature damage to enemies every 1 sec, ( Glyph of Hurricane : reducing movement speed by 50%, ) and increasing the time between attacks of enemies by 20%. Lasts 10 sec. Druid must channel to maintain the spell.
81% of base mana, 30 yd range, Channeled
Innervate
28 Causes the target to regenerate mana equal to ( Dreamstate : 20/35/50 )% of the casting Druid's maximum mana pool over 10 sec.
30 yd range, Instant, 3 min cooldown
Soothe
28 Soothes the target, dispelling all enrage effects.
6% of base mana, 40 yd range, Instant cast
Faerie Fire
24 Decreases the armor of the target by 4% for 5 min. While affected, the target cannot stealth or turn invisible. Stacks up to 3 times.
8% of base mana, 35 yd range, Instant cast
Insect Swarm
20 The enemy target is swarmed by insects, causing 1633.85 Nature damage over 12 sec.
8% of base mana, 40 yd range, Instant cast
Teleport: Moonglade
15 Teleports the caster to the Moonglade.
120 Mana, 10 sec cast
Starfire
8 Causes 986.98 to 1230.95 Arcane damage to the target. ( Starsurge : Generates 20 Solar Energy. )
16% of base mana, 40 yd range, 3.5 sec cast
Entangling Roots
7 Roots the target in place and causes 374.92 Nature damage over 30 sec. Damage caused may interrupt the effect.
( Tree of Life : Instant cast, damage increased by 200%. )

7% of base mana, 35 yd range, 2 sec cast
Thorns
5 Thorns sprout from the friendly target causing ( Mangle : 42.1% of Spell Power + 446.94 / 42.1% of AP + 446.94 ) Nature damage to attackers when hit. Lasts 20 sec.
36% of base mana, 30 yd range, Instant cast, 45 sec cooldown
Moonfire
4 Burns the enemy for 196.24 to 239.85 Arcane damage and then an additional [ 374.92 * ( Genesis : 100%/102%/104%/106% ) ] Arcane damage over 12 sec.
18% of base mana, 40 yd range, Instant cast
Wrath
1 Causes 675.17 to 761.36 Nature damage to the target. ( Starsurge : Generates 13 Lunar Energy. ) ( Tree of Life : Cast time reduced by 50%, damage increased by 30%. )
14% of base mana, 40 yd range, 2.5 sec cast
Spell Level Description
Stampeding Roar
Cat Form
83 The druid roars, increasing all nearby friendly players movement speed within 10 yards by 40% for 6 sec.
30 Energy, Instant, 2 min cooldown
Stampeding Roar
Bear Form
83 The druid roars, increasing all nearby friendly players movement speed within 10 yards by 40% for 6 sec.
15 Rage, Instant, 2 min cooldown
Thrash
Bear Form
81 Deals [ 19% of AP + 304 ] damage, and causes all targets within 8 yards to bleed for [ 3% of AP + 189 ] damage over 6 sec.
25 Rage, 8 yd range, Instant, 6 sec cooldown
Savage Roar
Cat Form
76 Finishing move that consumes combo points on any nearby target to increase autoattack damage done by 0%. Only useable while in Cat Form. Lasts longer per combo point:
1 point : 14 seconds
2 points: 19 seconds
3 points: 24 seconds
4 points: 29 seconds
5 points: 34 seconds

25 Energy, 100 yd range, Instant
Swift Flight Form
Shapeshift
70 Shapeshift into swift flight form, increasing movement speed by 280% and allowing you to fly. Cannot use in combat.
The act of shapeshifting frees the caster of Movement Impairing effects.

8% of base mana, Instant cast
Lacerate
Bear Form
66 Lacerates the enemy target, dealing [ 11.5% of AP + 295.99 ] damage and making them bleed for [ 0.038% of AP + 118.4 ] damage over 15 sec, and causing a high amount of threat. Damage increased by attack power. This effect stacks up to 3 times on the same target.
15 Rage, 5 yd range, Instant
Maim
Cat Form
62 Finishing move that causes damage and stuns the target. Causes more damage and lasts longer per combo point:
1 point : [ mw + 158 ] - [ MW + 158 ] damage, 1 sec
2 points: [ mw + 242 ] - [ MW + 242 ] damage, 2 sec
3 points: [ mw + 326 ] - [ MW + 326 ] damage, 3 sec
4 points: [ mw + 410 ] - [ MW + 410 ] damage, 4 sec
5 points: [ mw + 494 ] - [ MW + 494 ] damage, 5 sec

35 Energy, 5 yd range, Instant, 10 sec cooldown
Flight Form
Shapeshift
60 Shapeshift into flight form, increasing movement speed by 150% and allowing you to fly. Cannot use in combat.
The act of shapeshifting frees the caster of Movement Impairing effects.

8% of base mana, Instant cast
Rip
Cat Form
54 Finishing move that causes bleed damage over time. Damage increases per combo point and by your attack power:
1 point: [ 8% of AP + 356 ] damage over 16 sec.
2 points: [ 16% of AP + 388 ] damage over 16 sec.
3 points: [ 24% of AP + 420 ] damage over 16 sec.
4 points: [ 32% of AP + 452 ] damage over 16 sec.
5 points: [ 40% of AP + 484 ] damage over 16 sec.

30 Energy, 5 yd range, Instant
Frenzied Regeneration
Bear Form
52 Increases maximum health by 30%, increases health to 30% (if below that value), and converts up to 10 rage per second into health for 20 sec. Each point of rage is converted into 0.3% of max health.
Instant, 3 min cooldown
Shred
Cat Form
46 Shred the target, causing 225% damage plus 743.67 to the target. Must be behind the target. Awards 1 combo point. Effects which increase Bleed damage also increase Shred damage.
40 Energy, 5 yd range, Instant
Savage Defense
Passive
40 Each time you deal a critical strike while in Bear Form, you have a 50% chance to gain Savage Defense, reducing the damage taken from the next physical attack that strikes you by 65% of your attack power.
Swipe
Bear Form
36 Swipe nearby enemies, inflicting 427.21 damage. Damage increased by attack power.
30 Rage, 8 yd range, Instant, 6 sec cooldown
Swipe
Cat Form
36 Swipe nearby enemies, inflicting 215% weapon damage.
45 Energy, 5 yd range, Instant
Bash
Bear Form
32 Stuns the target for 4 sec.
10 Rage, 5 yd range, Instant, 1 min cooldown
Pounce
Cat Form
32 Pounce, stunning the target for 3 sec and causing 2344.22 bleed damage over 18 sec. Must be prowling. Awards 1 combo point.
50 Energy, 5 yd range, Instant
Track Humanoids
Cat Form
32 Shows the location of all nearby humanoids on the minimap. Only one type of thing can be tracked at a time.
Instant, 1.5 sec cooldown
Challenging Roar
Bear Form
28 Forces all nearby enemies within 10 yards to focus attacks on you for 6 sec.
15 Rage, Instant, 3 min cooldown
Cower
Cat Form
26 Cower, causing no damage but lowering your threat by 10%, making the enemy less likely to attack you.
20 Energy, 5 yd range, Instant, 10 sec cooldown
Dash
Cat Form
26 Increases movement speed by 70% while in Cat Form for 15 sec. Does not break prowling.
Instant, 3 min cooldown
Feline Grace
Passive
26 Reduces damage from falling.
Faerie Fire (Feral)
Feral
24 Decreases the armor of the target by 4% for 5 min. While affected, the target cannot stealth or turn invisible. Stacks up to 3 times. Deals [ 15% of AP + 1 ] damage and additional threat when used in Bear Form.
30 yd range, Instant, 6 sec cooldown
Tiger's Fury
Cat Form
24 Increases physical damage done by 15% for 6 sec.
Instant, 30 sec cooldown
Enrage
Bear Form
22 Generates 20 rage, and then generates an additional 10 rage over 10 sec, but increases physical damage taken by 10%.
Instant, 1 min cooldown
Ravage
Cat Form
22 Ravage the target, causing 550% damage plus 1817.86 to the target. Must be prowling and behind the target. Awards 1 combo point.
60 Energy, 5 yd range, Instant
Skull Bash
Cat Form
22 You charge and skull bash the target, interrupting spellcasting and preventing any spell in that school from being cast for 5 sec.
25 Energy, 13 yd range, Instant, 1 min cooldown
Skull Bash
Bear Form
22 You charge and skull bash the target, interrupting spellcasting and preventing any spell in that school from being cast for 5 sec.
15 Rage, 13 yd range, Instant, 1 min cooldown
Aquatic Form
Shapeshift
16 Shapeshift into aquatic form, increasing swim speed by 50% and allowing the druid to breathe underwater. Also protects the caster from Polymorph effects.
The act of shapeshifting frees the caster of Movement Impairing effects.

8% of base mana, Instant cast
Travel Form
Shapeshift
16 Shapeshift into travel form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors.
The act of shapeshifting frees the caster of Movement Impairing effects.

8% of base mana, Instant cast
Bear Form
Shapeshift
15 Shapeshift into bear form, increasing melee attack power by 30, armor contribution from cloth and leather items by ( Level 40 : 65/120 )%, and Stamina by 25%. Causes agility to increase attack power. Also protects the caster from Polymorph effects and allows the use of various bear abilities.
The act of shapeshifting frees the caster of Movement Impairing effects.

5% of base mana, Instant cast
Demoralizing Roar
Bear Form
15 The druid roars, reducing the physical damage caused by all enemies within 10 yards by 10% for 30 sec.
10 Rage, Instant
Growl
Bear Form
15 Taunts the target to attack you, but has no effect if the target is already attacking you.
30 yd range, Instant, 8 sec cooldown
Maul
Bear Form
15 An attack that instantly deals [ 36% of AP + 7 ] physical damage. Effects which increase Bleed damage also increase Maul damage.
30 Rage, 5 yd range, Instant, 3 sec cooldown
Prowl
Cat Form
10 Allows the Druid to prowl around, but reduces your movement speed by 30%. Lasts until cancelled.
Instant, 10 sec cooldown
Cat Form
Shapeshift
8 Shapeshift into cat form, increasing melee attack power by 0 and causing agility to increase attack power. Also protects the caster from Polymorph effects and allows the use of various cat abilities.
The act of shapeshifting frees the caster of Movement Impairing effects.

5% of base mana, Instant cast
Claw
Cat Form
8 Claw the enemy, causing 710.37 additional damage. Awards 1 combo point.
40 Energy, 5 yd range, Instant
Ferocious Bite
Cat Form
8 Finishing move that causes damage per combo point and consumes up to 35 additional energy to increase damage by up to 100%. Damage is increased by your attack power.
1 point : [ ( 7% of AP + 36 ) * ( Feral Aggression : 100%/105%/110% ) + 133.64 ] - [ ( 7% of AP + 36 ) * ( Feral Aggression : 100%/105%/110% ) + 290.61 ] damage
2 points: [ ( 14% of AP + 72 ) * ( Feral Aggression : 100%/105%/110% ) + 133.64 ] - [ ( 14% of AP + 72 ) * ( Feral Aggression : 100%/105%/110% ) + 290.61 ] damage
3 points: [ ( 21% of AP + 108 ) * ( Feral Aggression : 100%/105%/110% ) + 133.64 ] - [ ( 21% of AP + 108 ) * ( Feral Aggression : 100%/105%/110% ) + 290.61 ] damage
4 points: [ ( 28% of AP + 144 ) * ( Feral Aggression : 100%/105%/110% ) + 133.64 ] - [ ( 28% of AP + 144 ) * ( Feral Aggression : 100%/105%/110% ) + 290.61 ] damage
5 points: [ ( 35% of AP + 180 ) * ( Feral Aggression : 100%/105%/110% ) + 133.64 ] - [ ( 35% of AP + 180 ) * ( Feral Aggression : 100%/105%/110% ) + 290.61 ] damage

35 Energy, 5 yd range, Instant
Rake
Cat Form
8 Rake the target for [ 1% of AP + 196 ] bleed damage and an additional [ 18% of AP + 1199 ] bleed damage over 9 sec. Awards 1 combo point.
35 Energy, 5 yd range, Instant
Spell Level Description
Nourish
78 Heals a friendly target for 2402.95 to 2792.62. Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target.
10% of base mana, 40 yd range, 3 sec cast
Tranquility
68 Heals 5 nearby lowest health party or raid targets within 40 yards with Tranquility every 2 sec for 8 sec.
Tranquility heals for 3882.37 plus an additional 343.35 every 2 sec over 8 sec. Stacks up to 3 times. The Druid must channel to maintain the spell.

32% of base mana, Channeled, 8 min cooldown
Lifebloom
64 Heals the target for [ 2283.1 * ( Genesis : 100%/102%/104%/106% ) ] over 10 sec. When Lifebloom expires or is dispelled, the target is instantly healed for 2306.14. This effect can stack up to 3 times on the same target. Lifebloom can be active only on one target at a time. ( Tree of Life : Can be cast on unlimited targets. )
7% of base mana, 40 yd range, Instant cast
Mark of the Wild
30 Increases the friendly target's Strength, Agility, Stamina, and Intellect by 5%, and all magical resistances by [ ( Level 1-70 : (Level/2) / Level 71-80 : (Level/2 + 0.714 * (Level - 70)) / Level 81 or above : (Level + 2.5 * (Level - 70) + 3.5 * (Level - 80)) ) - 3.5 ], for 1 hr. If target is in your party or raid, all party and raid members will be affected.
24% of base mana, 30 yd range, Instant cast
Remove Corruption
24 Nullifies corrupting effects on the friendly target, ( Nature's Cure : removing 1 Curse and 1 Poison effect / removing 0 Magic, 1 Curse, and 1 Poison effect ).
17% of base mana, 40 yd range, Instant cast
Omen of Clarity
Passive
20 Your damage and healing spells have a small chance to cause you to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next cast-time damaging or healing spell or offensive feral ability by 100%.
If specialized as a Feral Druid, Omen of Clarity will also have a chance to occur from your auto-attacks.

Rebirth
20 Returns the spirit to the body, restoring a dead target to life with 20% health and mana.
40 yd range, 2 sec cast, 30 min cooldown, Reagents: Maple Seed
Regrowth
12 Heals a friendly target for 3382.61 to 3776.35 and another [ 1083.33 * ( Genesis : 100%/102%/104%/106% ) ] over 6 sec.
( Tree of Life : Instant cast. )

35% of base mana, 40 yd range, 1.5 sec cast
Revive
12 Returns the spirit to the body, restoring a dead target to life with 35% of maximum health and mana. Cannot be cast when in combat.
72% of base mana, 40 yd range, 10 sec cast
Rejuvenation
8 Heals the target for 1307.28 every 3 sec for 12 sec.
20% of base mana, 40 yd range, Instant cast
Healing Touch
3 Heals a friendly target for 7210.75 to 8516.07.
38% of base mana, 40 yd range, 3 sec cast


Primary Skills


Spell Description
Mastery: Total Eclipse
Rank 1
Increases the bonus damage from Eclipse by 12%. Each point of Mastery increases the bonus by an additional 1.5%.
Instant
Moonfury
Passive
Arcane and Nature spell damage increased by 25%.
Increases the critical strike damage bonus of your Wrath, Moonfire, Starfire, Insect Swarm and Starfall spells by 100%.

Starsurge
Rank 1
You fuse the power of the moon and sun, launching a devastating blast of energy at the target. Causes 1272.16 to 1756.79 Spellstorm damage to the target and generates 15 Lunar or Solar energy, whichever is more beneficial to you.
11% of base mana, 40 yd range, 2 sec cast, 15 sec cooldown
Spell Description
Mastery: Savage Defender
Rank 1
Increases the damage absorbed by your Savage Defense ability by 32%. Each point of Mastery increases the absorb by an additional 4%.
Instant
Mastery: Razor Claws
Increases the damage done by your bleed abilities by 25.04%. Each point of Mastery increases bleed damage by an additional 3.13%.
Instant
Mangle
Cat Form
Mangle the target for 230% normal damage plus 726.156 and causes the target to take 30% additional damage from bleed effects for 1 min. Awards 1 combo point.
35 Energy, 5 yd range, Instant
Mangle
Bear Form
Mangle the target for 230% normal damage plus 667.161 and causes the target to take 30% additional damage from bleed effects for 1 min.
15 Rage, 5 yd range, Instant, 6 sec cooldown
Aggression
Passive
Increases your attack power by 25%.
Feral Instinct
Passive
Reduces the chance enemies have to detect you while Prowling.
Vengeance
Passive
Each time you take damage while in Bear Form, you gain 5% of the damage taken as attack power, up to a maximum of 10% of your health.
Spell Description
Mastery: Symbiosis
Rank 1
Increases the potency of your healing spells by 10% on targets already affected by one of your heal over time spells. Each point of Mastery increases heal potency by an additional 1.25%.
Instant
Gift of Nature
Passive
Healing increased by 25%.
Meditation
Passive
Allows 50% of your mana regeneration from Spirit to continue while in combat.
Swiftmend
Rank 1
( Glyph of Swiftmend : Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal the target for 5229.12 / Instantly heals a friendly target that has an active Rejuvenation or Regrowth effect for 5229.12 ).
10% of base mana, 40 yd range, Instant cast, 15 sec cooldown


Talents


Talent Tier Col Description
Starfall
Rank 1
7 2 You summon a flurry of stars from the sky on all targets within 40 yards of the caster, each dealing 368.7 to 428.49 Arcane damage. Maximum 20 stars. Lasts 10 sec.
Shapeshifting into an animal form or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the starfall effect.

35% of base mana, Instant cast, 1.5 min cooldown
Fungal Growth
Rank 1-2
6 2 When your Treants die or your Wild Mushrooms are triggered, you spawn a Fungal Growth at its wake covering the area within 8 yards, slowing all enemy targets by [25%/50%]. Lasts 10 sec.
Lunar Shower
Rank 1-3
6 3 When you cast Moonfire, you gain Lunar Shower. Lunar Shower increases the direct damage done by your Moonfire by [15%/30%/45%], and reduces the mana cost by [10%/20%/30%]. This effect is refreshed and amplified when you move, stacking up to 3 times. Effect lasts for 3 sec.
Dreamstate
Rank 1-2
5 1 When you cast your Innervate on yourself, you regain an additional [15%/30%] of your total mana over its duration.
Force of Nature
Rank 1
5 2 Summons 3 treants to attack enemy targets for 30 sec.
12% of base mana, 40 yd range, Instant cast, 3 min cooldown
Sunfire
Rank 1
5 3 While in Solar Eclipse, your Moonfire spell will morph into Sunfire.
Earth and Moon
Rank 1
5 4 Your Wrath and Starfire spells apply the Earth and Moon effect, which increases spell damage taken by 8% for 12 sec. Also increases your spell damage by 2%.
Owlkin Frenzy
Rank 1-3
4 2 Attacks done to you while in Moonkin form have a [5%/10%/15%] chance to cause you to go into a Frenzy, increasing your damage by 10% and causing you to be immune to pushback while casting Balance spells. Lasts 10 sec.
Gale Winds
Rank 1-2
4 3 Increases damage done by your Hurricane and Typhoon spells by [15%/30%], and increases the range of your Cyclone spell by [2/4] yards.
Solar Beam
Rank 1
4 4 You summon a beam of solar light over the enemy target's location, interupting the enemy target and silencing all enemy targets under the beam within 5 yards while it is active. Solar Beam lasts for 10 sec.
18% of base mana, 40 yd range, Instant cast, 1 min cooldown
Euphoria
Rank 1-2
3 1 While not in an Eclipse state, you have a [12%/24%] chance to double the Solar or Lunar energy generated by your Wrath or Starfire when they deal damage.
When you reach a Solar or Lunar eclipse, you instantly are restored [6%/12%] of your total mana.

Moonkin Form
Shapeshift
3 2 Shapeshift into Moonkin Form. While in this form your Arcane and Nature spell damage is increased by 10%, the armor contribution from items is increased by 120%, and grants 5% spell haste to all nearby friendly and raid targets within 100 yards. The Moonkin can not cast healing or resurrection spells while shapeshifted.
The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

13% of base mana, Instant cast
Typhoon
Rank 1
3 3 You summon a violent Typhoon that does 1298.4 Nature damage when in contact with hostile targets, knocking them back and dazing them for 6 sec.
32% of base mana, 30 yd range, Instant cast, 20 sec cooldown
Shooting"p Stars
Rank 1-2
3 4 You have a [2%/4%] chance when you deal damage with your Moonfire or Insect Swarm to instantly reset the cooldown of your Starsurge and reduce its cast time by 100%. Lasts 8 sec.
Genesis
Rank 1-3
2 1 Increases the healing done by your periodic spells and by Swiftmend by [2%/4%/6%], and increases the duration of your Moonfire and Insect Swarm by [2/4/6] sec.
Moonglow
Rank 1-3
2 2 Reduces the Mana cost of your damage and healing spells by [3%/6%/9%].
Balance of Power
Rank 1-2
2 3 Increases your nature and arcane spell damage by [1%/2%] and increases your spell hit rating by an additional amount equal to [50%/100%] of your Spirit.
Nature's Grace
Rank 1-3
1 1 You gain [5%/10%/15%] spell haste after you cast Moonfire or Insect Swarm, lasting 15 sec. This effect has[/ a/ a] 1 minute cooldown. When you gain Lunar or Solar Eclipse, the cooldown of Nature's Grace is instantly reset.
Starlight Wrath
Rank 1-3
1 2 Reduces the cast time of your Wrath and Starfire spells by [0.15/0.25/0.5] sec.
Nature's Majesty
Rank 1-2
1 3 Increases the critical strike chance with spells by [2%/4%].
Talent Tier Col Description
Berserk
Cat or Bear Form
7 2 Your Lacerate periodic damage has a 30% chance to refresh the cooldown of your Mangle (Bear) ability and make it cost no rage. In addition, when activated this ability causes your Mangle (Bear) ability to hit up to 3 targets and have no cooldown, and reduces the energy cost of all your Cat Form abilities by 50%. Lasts 15 sec. You cannot use Tiger's Fury while Berserk is active.
Clears the effect of Fear and makes you immune to Fear for the duration.

Instant, 3 min cooldown
Blood in the Water
Rank 1-2
6 1 When you Ferocious Bite a target at or below 25% health, you have a [50%/100%] chance to instantly refresh the duration of your Rip on the target.
Rend and Tear
Rank 1-3
6 2 Increases damage done by your Maul and Shred attacks on bleeding targets by [7%/13%/20%], and increases the critical strike chance of your Ferocious Bite ability on bleeding targets by [8%/17%/25%].
Pulverize
Bear Form
6 3 Deals 120% weapon damage plus additional 541.068 damage for each of your Lacerate applications on the target, and increases your melee critical strike chance by 3% for each Lacerate application consumed for 10 sec.
15 Rage, 5 yd range, Instant
Primal Madness
Rank 1-2
5 1 Tiger's Fury and Berserk also increase your current and maximum energy by [10/20] during their durations, and your Enrage and Berserk abilities instantly generate [6/12] Rage.
Survival Instincts
Cat or Bear Form
5 2 Reduces all damage taken by 60% for 12 sec. Only useable while in Bear Form or Cat Form.
Instant, 5 min cooldown
Endless Carnage
Rank 1-2
5 3 Increases the duration of your Rake by [3/6] sec and your Savage Roar and Pulverize by [4/8] sec.
Natural Reaction
Rank 1-2
5 4 Reduces damage taken while in Bear Form by [6%/12%], increases your dodge while in Bear Form by [3%/6%], and you generate [1/3] rage every time you dodge while in Bear Form.
Leader of the Pack
Rank 1
4 2 While in Cat Form or Bear Form, the Leader of the Pack increases critical strike chance of all party and raid members within 100 yards by 5%. In addition, your melee critical strikes in Cat Form and Bear Form cause you to heal for 8% of your total health and gain 8% of your maximum mana. This effect cannot occur more than once every 6 sec.
Brutal Impact
Rank 1-2
4 3 Increases the stun duration of your Bash and Pounce abilities by [0.5/1] sec, decreases the cooldown of Bash by [5/10] sec, decreases the cooldown of Skull Bash by [25/50] sec, and causes victims of your Skull Bash ability to have [15%/30%] increased mana cost for their spells for 10 sec.
Nurturing Instinct
Rank 1-2
4 4 Increases your healing spells by up to [35%/70%] of your Agility, and increases healing done to you by [10%/20%] while in Cat form.
King of the Jungle
Rank 1-3
3 1 While using your Enrage ability in Bear Form, your damage is increased by [5%/10%/15%], and your Tiger's Fury ability also instantly restores [20/40/60] energy.
(Feral Charge) Feral Charge
Bear Form
3 2 Causes you to charge an enemy, immobilizing them for 4 sec.
5 Rage, 8-25 yd range, Instant, 15 sec cooldown
(Feral Charge) Feral Charge
Cat Form
3 2 Causes you to leap behind an enemy, dazing them for 3 sec.
10 Energy, 8-25 yd range, Instant, 30 sec cooldown
Feral Charge
Rank 1
3 2 Teaches Feral Charge (Bear) and Feral Charge (Cat).
Feral Charge (Bear) - Causes you to charge an enemy, immobilizing them for 4 sec. 15 second cooldown.
Feral Charge (Cat) - Causes you to leap behind an enemy, dazing them for 3 sec. 30 second cooldown.

Stampede
Rank 1-2
3 3 Increases your melee haste by [15%/30%] after you use Feral Charge (Bear) for 8 sec, and your next Ravage will temporarly not require stealth for 10 sec after you use Feral Charge (Cat), and cost [50%/100%] less energy.
Thick Hide
Rank 1-3
3 4 Increases your Armor contribution from cloth and leather items by [4%/7%/10%], increases armor while in Bear Form by an additional [11%/22%/33%], and reduces the chance you'll be critically hit by melee attacks by [2%/4%/6%].
Infected Wounds
Rank 1-2
2 1 Your Shred, [Maul,/]Ravage[/, Maul,] and Mangle attacks cause an Infected Wound in the target. The Infected Wound reduces the movement speed of the target by [25%/50%] and the attack speed by [10%/20%]. Lasts 12 sec.
Fury Swipes
Rank 1-3
2 2 When you auto-attack while in Cat form or Bear form, you have a [5%/10%/15%] chance to cause a Fury Swipe dealing 200% weapon damage. This effect cannot occur more than once every 3 sec.
Primal Fury
Rank 1
2 3 Gives you a 50% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear Form and your critical strikes from Cat Form abilities that add combo points have a 50% chance to add an additional combo point.
(Primal Fury) Primal Fury
Rank 1
2 3 Gives you a 50% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear Form.
(Primal Fury) Blood Frenzy
Rank 1
2 3 Your critical strikes from Cat Form abilities that add combo points have a 50% chance to add an additional combo point.
Primal Fury
Rank 2
2 3 Gives you a 100% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear Form and your critical strikes from Cat Form abilities that add combo points have a 100% chance to add an additional combo point.
(Primal Fury) Primal Fury
Rank 2
2 3 Gives you a 100% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear Form.
(Primal Fury) Blood Frenzy
Rank 2
2 3 Your critical strikes from Cat Form abilities that add combo points have a 100% chance to add an additional combo point.
Feral Aggression
Rank 1-2
2 4 Increases the damage caused by your Ferocious Bite by [5%/10%] and causes Faerie Fire (Feral) to apply [2/3] stacks of the Faerie Fire effect when cast.
Feral Swiftness
Rank 1-2
1 1 Increases your movement speed by [15%/30%] in Cat Form and increases your chance to dodge while in Cat Form or Bear Form by [2%/4%].
Furor
Rank 1-3
1 2 Grants you a [33%/66%/100%] chance to gain 10 Rage when you shapeshift into Bear Form, allows you to keep up to [33/66/100] of your Energy when you shapeshift into Cat Form, and increases your maximum mana by [5%/10%/15%].
Predatory Strikes
Rank 1-2
1 3 Increases the critical strike chance of your Ravage by [25%/50%] on targets at or above 80% health.
Your finishing moves have a [10%/20%] chance per combo point to make your next Nature spell with a base casting time less than 10 sec. become an instant cast spell.

Talent Tier Col Description
Tree of Life
Shapeshift
7 2 Shapeshift into the tree of life, increasing healing done by 15% and increasing your armor by 120%. In addition, some of your spells are temporarly enhanced while shapeshifted. Lasts 30 sec.
Enhanced spells: Lifebloom, Wild Growth, Regrowth, Entangling Roots, Wrath

6% of base mana, Instant cast, 3 min cooldown
Gift of the Earthmother
Rank 1-3
6 1 Increases the healing done when your Lifebloom expires by [5%/10%/15%], and causes your Rejuvenation spell to also instantly heal for [5%/10%/15%] of the total periodic effect.
Swift Rejuvenation
Rank 1-2
6 3 Reduces the global cooldown of your Rejuvenation by [0.25/0.5] sec.
Efflorescence
Rank 1-3
5 1 When you heal with your Swiftmend spell you also sprout a bed of healing flora underneath the target, healing all nearby friendly targets within 8 yards for [20%/40%/60%] of the amount healed by your Swiftmend over 7 sec.
Wild Growth
Rank 1
5 2 Heals up to 5 friendly party or raid members within 15 yards of the target for 2866.15 over 7 sec. Prioritizes healing most injured party members. The amount healed is applied quickly at first, and slows down as the Wild Growth reaches its full duration.
( Tree of Life : Affects an additional 2 targets. )

27% of base mana, 40 yd range, Instant cast, 10 sec cooldown
Nature's Cure
Rank 1
5 3 Empowers your Remove Corruption spell to also remove a magic effect from a friendly target.
Nature's Ward
Rank 1-2
5 4 Whenever you take an attack while at or below 50% health, you have a [50%/100%] chance to automatically cast Rejuvenation on yourself with no mana cost.
Nature's Bounty
Rank 1-3
4 2 Increases the critical effect chance of your Regrowth spell by [20%/40%/60%], and you have a [33%/66%/100%] chance when you critically heal with Healing Touch and Nourish to reduce the remaining cooldown of your Swiftmend spell by 0.5 sec.
Empowered Touch
Rank 1-2
4 3 Increases the healing done by your Healing Touch and Nourish spells by [5%/10%], and your Nourish spell has a [50%/100%] chance to refresh the duration of your Lifebloom on targets.
Malfurion's Gift
Rank 1-2
4 4 Whenever you heal with your Lifebloom spell, you have a [2%/4%] chance to cause Omen of Clarity.
Living Seed
Rank 1-3
3 1 When you critically heal a target with Swiftmend, Regrowth, Nourish or Healing Touch spell you plant a Living Seed on the target for [10%/20%/30%] of the amount healed. The Living Seed will bloom when the target is next attacked. Lasts 15 sec.
Revitalize
Rank 1-3
3 2 When you periodically heal with your Rejuvenation or Lifebloom spells, you have a [8%/16%/24%] chance to instantly regenerate 3% of your total mana. This effect cannot occur more than once every 6 sec.
In addition, you also grant Replenishment when you cast or refresh Lifebloom.
Replenishment - Grants up to 10 party or raid members mana regeneration equal to 1% of the maximum mana per 10 sec. Lasts for 15 sec.

Nature's Swiftness
Rank 1
3 3 When activated, your next Nature spell with a base casting time less than 10 sec. becomes an instant cast spell.
Instant, 3 min cooldown
Fury of Stormrage
Rank 1-2
3 4 Reduces the mana cost of your Wrath spell by [50%/100%], and when you deal damage with your Wrath spell you have a [6%/12%] chance to cause your next Starfire to be instant cast within 8 sec.
Perseverance
Rank 1-3
2 1 Reduces all spell damage taken by [2%/4%/6%].
Master Shapeshifter
Rank 1
2 2 Grants an effect which lasts while the Druid is within the respective shapeshift form.
Bear Form - Increases physical damage by 4%.
Cat Form - Increases critical strike chance by 4%.
Moonkin Form - Increases spell damage by 4%.
Tree of Life/Caster Form - Increases healing by 4%.

Improved Rejuvenation
Rank 1-3
2 3 Increases the effect of your Rejuvenation and Swiftmend spells by [5%/10%/15%].
Blessing of the Grove
Rank 1-2
1 1 Increases the healing done by your Rejuvenation by [2%/4%] and the direct damage of your Moonfire by [3%/6%].
Natural Shapeshifter
Rank 1-2
1 2 Reduces the mana cost of all shapeshifting by [10%/20%].
Naturalist
Rank 1-2
1 3 Reduces the cast time of your Healing Touch and Nourish spells by [0.25/0.5] sec.
Heart of the Wild
Rank 1-3
1 4 Increases your Intellect by [2%/4%/6%]. In addition, while in Bear Form your Stamina is increased by [3%/7%/10%] and while in Cat Form your attack power is increased by [3%/7%/10%].




Eclipse Changes
Originally Posted by Bashiok (Blue Tracker)
Eclipse: We are moving Eclipse from a talent into a core mechanic of the class and making it less random. Balance druids will have a new UI element that shows a sun and a moon. Whenever they cast an Arcane spell, it will move the UI closer to the sun, and buff their Nature damage. Whenever they cast a Nature spell, it will move the UI closer to the moon, and buff their Arcane damage. The gameplay intention is to alternate Arcane and Nature spells (largely Starfire and Wrath) to maintain the balance.


Glyphs
Originally Posted by Blizzard Entertainment
Prime
  • Berserk - Increases the duration of Berserk by 5 sec.
  • Insect Swarm - Increases the damage of your Insect Swarm ability by 30%.
  • Lifebloom - Increases the critical effect chance of your Lifebloom by 10%.
  • Mangle - Increases the damage done by Mangle by 10%.
  • Moonfire - Increases the periodic damage of your Moonfire ability by 20%.
  • Regrowth - Your Regrowth heal-over-time will automatically refresh its duration on targets at or below 25% health.
  • Rejuvenation - Increases the healing done by your Rejuvenation by 10%.
  • Rip - Increases the periodic damage of your Rip by 15%.
  • Savage Roar - Your Savage Roar ability grants an additional 3% bonus damage done.
  • Shred - Each time you Shred, the duration of your Rip on the target is extended 2 sec, up to a maximum of 6 sec.
  • Starfire - Your Starfire ability increases the duration of your Moonfire effect on the target by 3 sec, up to a maximum of 9 additional seconds.
  • Starsurge - When your Starsurge deals damage, the cooldown remaining on your Starfall is reduced by 5 sec.
  • Swiftmend - Your Swiftmend ability no longer consumes a Rejuvenation or Regrowth effect from the target.
  • Wrath - Your Wrath does 10% additional damage to targets afflicted by your Insect Swarm.
Major
  • Barkskin - Reduces the chance you'll be critically hit by melee attacks by 25% while Barkskin is active.
  • Claw - Reduces the energy cost of your Claw ability by 5.
  • Entangling Roots - Reduces the cast time of your Entangling Roots by 100%.
  • Focus - Increases the damage done by Starfall by 10%, but decreases its radius by 50%.
  • Frenzied Regeneration - While Frenzied Regeneration is active, healing effects on you are 30% more powerful but causes your Frenzied Regeneration to no longer convert rage into health.
  • Healing Touch - When you Healing Touch, the cooldown on your Nature's Swiftness is reduced by 5 sec.
  • Hurricane - Your Hurricane ability now also slows the movement speed of its victims by 50%.
  • Innervate - When Innervate is cast on a friendly target other than the caster, the caster will gain 50% of Innervate's effect.
  • Maul - Your Maul ability now hits 1 additional target for 50% damage.
  • Monsoon - Reduces the cooldown of your Typhoon spell by 3 sec.
  • Rake - Your Rake ability prevents targets from fleeing.
  • Rebirth - Players resurrected by Rebirth are returned to life with 100% health.
  • Solar Beam - Increases the duration of your Solar Beam silence effect by 5 sec.
  • Starfall - Reduces the cooldown of Starfall by 30 sec.
  • Thorns - Reduces the cooldown of your Thorns spell by 20 sec.
  • Wild Growth - Wild Growth can affect 1 additional target.
Minor
  • Aquatic Form - Increases your swim speed by 50% while in Aquatic Form.
  • Challenging Roar - Reduces the cooldown of your Challenging Roar ability by 30 sec.
  • Dash - Reduces the cooldown of your Dash ability by 20%.
  • Mark of the Wild - Mana cost of your Mark of the Wild reduced by 50%.
  • Typhoon - Reduces the cost of your Typhoon spell by 8% and increases its radius by 10 yards, but it no longer knocks enemies back.
  • Unburdened Rebirth - Your Rebirth spell no longer requires a reagent.

Site Navigation