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Gul'dan




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865FingerFinger Ring of the Scoured Clan
865TrinketTrinket Infernal Contract
865TrinketTrinket Draught of Souls
865TrinketTrinket Whispers in the Dark
865ClothFeet Outcast Wanderer's Footrags
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865LeatherWaist High Shadow Councilor's Wrap
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865MailShoulders Netherbranded Shoulderpads
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865PlateChest Breastplate of the Remembered King
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865Iron Relic Lionshead Lapel Clasp
865Blood Relic Phial of Fel Blood
865Shadow Relic Warchief's Shattered Tusk
865Fel Relic Felstained Jawbone Fragments
860ClothLegs Leggings of Everburning Knowledge
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860ClothLegs Purifier's Leggings
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860ClothLegs Leggings of Azj'Aqir
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860LeatherLegs Leggings of the Astral Warden
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860LeatherLegs Leggings of Enveloped Dissonance
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860LeatherLegs Legwraps of Second Sight
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860LeatherLegs Doomblade Pants
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860MailLegs Leggings of Shackled Elements
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860MailLegs Eagletalon Legchains
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860PlateLegs Legplates of the Highlord
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860PlateLegs Dreadwyrm Legplates
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860PlateLegs Legplates of the Obsidian Aspect
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Level Type Slot Name Model Viewer
880FingerFinger Ring of the Scoured Clan
880TrinketTrinket Infernal Contract
880TrinketTrinket Draught of Souls
880TrinketTrinket Whispers in the Dark
880ClothFeet Outcast Wanderer's Footrags
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880LeatherWaist High Shadow Councilor's Wrap
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880MailShoulders Netherbranded Shoulderpads
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880PlateChest Breastplate of the Remembered King
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880Iron Relic Lionshead Lapel Clasp
880Blood Relic Phial of Fel Blood
880Shadow Relic Warchief's Shattered Tusk
880Fel Relic Felstained Jawbone Fragments
875ClothLegs Leggings of Everburning Knowledge
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875ClothLegs Purifier's Leggings
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875ClothLegs Leggings of Azj'Aqir
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875LeatherLegs Leggings of the Astral Warden
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875LeatherLegs Leggings of Enveloped Dissonance
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875LeatherLegs Legwraps of Second Sight
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875LeatherLegs Doomblade Pants
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875MailLegs Leggings of Shackled Elements
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875MailLegs Eagletalon Legchains
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875PlateLegs Legplates of the Highlord
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875PlateLegs Dreadwyrm Legplates
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875PlateLegs Legplates of the Obsidian Aspect
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Level Type Slot Name Model Viewer
895FingerFinger Ring of the Scoured Clan
895TrinketTrinket Infernal Contract
895TrinketTrinket Draught of Souls
895TrinketTrinket Whispers in the Dark
895ClothFeet Outcast Wanderer's Footrags
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895LeatherWaist High Shadow Councilor's Wrap
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895MailShoulders Netherbranded Shoulderpads
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895PlateChest Breastplate of the Remembered King
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895Iron Relic Lionshead Lapel Clasp
895Blood Relic Phial of Fel Blood
895Shadow Relic Warchief's Shattered Tusk
895Fel Relic Felstained Jawbone Fragments
890ClothLegs Leggings of Everburning Knowledge
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890ClothLegs Purifier's Leggings
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890ClothLegs Leggings of Azj'Aqir
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890LeatherLegs Leggings of the Astral Warden
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890LeatherLegs Leggings of Enveloped Dissonance
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890LeatherLegs Legwraps of Second Sight
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890LeatherLegs Doomblade Pants
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890MailLegs Leggings of Shackled Elements
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890MailLegs Eagletalon Legchains
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890PlateLegs Legplates of the Highlord
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890PlateLegs Dreadwyrm Legplates
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890PlateLegs Legplates of the Obsidian Aspect
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Level Type Slot Name Model Viewer
910FingerFinger Ring of the Scoured Clan
910TrinketTrinket Infernal Contract
910TrinketTrinket Draught of Souls
910TrinketTrinket Whispers in the Dark
910ClothFeet Outcast Wanderer's Footrags
Modelviewer
910LeatherWaist High Shadow Councilor's Wrap
Modelviewer
910MailShoulders Netherbranded Shoulderpads
Modelviewer
910PlateChest Breastplate of the Remembered King
Modelviewer
910Iron Relic Lionshead Lapel Clasp
910Blood Relic Phial of Fel Blood
910Shadow Relic Warchief's Shattered Tusk
910Fel Relic Felstained Jawbone Fragments
905ClothLegs Leggings of Everburning Knowledge
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905ClothLegs Purifier's Leggings
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905ClothLegs Leggings of Azj'Aqir
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905LeatherLegs Leggings of the Astral Warden
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905LeatherLegs Leggings of Enveloped Dissonance
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905LeatherLegs Legwraps of Second Sight
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905LeatherLegs Doomblade Pants
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905MailLegs Leggings of Shackled Elements
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905MailLegs Eagletalon Legchains
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905PlateLegs Legplates of the Highlord
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905PlateLegs Dreadwyrm Legplates
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905PlateLegs Legplates of the Obsidian Aspect
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Guide


Originally Posted by MMO-Champion
Background and Initial Positioning
  • Gul'dan is the final boss encounter.
  • Stack ranged DPS and healers so that healers' shields can be used during Liquid Hellfire.

Abilities and Mechanics
  • In Phase 1 and 2, every raid member will have an additional action button that is determined by the the player's role.
    • Tanks receive a barrier that makes them immune to damage for 6 seconds.
    • Healers receive a shield that reduces fire damage taken for anyone standing inside of it. Once 2 million damage is absorbed by the shield, it disappears.
    • DPS receive a 10 second buff that grants a 30% increase to attack speed, casting speed, DoT tick speed, and movement speed, in addition to reducing cooldowns by 30%. The buff has a 55 second cooldown, and it's instantly removed if you take fire damage while it's active.

Phase 1
  • Liquid Hellfire
    • A ranged player is targeted, and a projectile is thrown at their location. This deals raid-wide damage, but you take less damage the farther away you are from the impact area.
    • Healers can use their shield to reduce damage taken from the impact. Break healers into two groups, and alternate which group uses their shields for this ability.
  • Fel Efflux
    • Gul'dan faces a random direction and shoots a beam of fel energy. The beam will cause heavy damage to anyone in its path. You have a few moments between when he changes direction and when he actually casts the beam, so get out of the way while you can.
  • Mini-Boss Adds - Gul'dan will summon three adds during Phase 1.
    • Inquisitor Vethriz - Should be killed first because of his Gaze of Vethriz ability.
      • Shadowblink allows the Inquisitor to blink around the room during the encounter.
      • The Inquisitor will apply a DoT effect to raid members that heals him every time it deals damage. The DoT can be dispelled.
      • Gaze of Vethriz will summon eyes on the ground that have rotating beams. The beams do heavy damage, so avoid them at all cost.
      • Try to keep raid members in one half of the room while the Inquisitor is alive. This will keep the eyes he spawns in that half. Once he's killed, players can move to the other side of the room to take down the other two adds.
    • Fel Lord Kuraz'mal - Should be killed second.
      • Shatter Essence targets tanks, and will one hit them unless they use their immunity barrier ability. Tanks may need to swap after this to ensure that the immunity barrier will be available for the next cast.
      • The Fel Lord casts a circle on the ground that turns into a spike after a few moments. Players that do not move from the circle will receive heavy damage, a 7 second stun, and have a DoT applied to them.
    • D'zorykx the Trapper
      • Anguished Spirits marks an area on the ground that explodes after a few moments. Make sure to move out of the way.
      • With Soul Vortex, the Trapper throws a cage at the tank that pulls in players and causes damage to anyone nearby. If you get too close to the cage, you will take extra damage and receive a debuff, Torn Soul, that increases physical damage taken by 100% for 30 seconds.
      • Every time this ability is cast, the cage's pull effect increases by 100%. When cast, the targeted tank should move away from the group and place the cage away from other players. Tanks can't avoid the physical damage debuff from the cage, so you should swap tanks after this ability if possible.

Phase 2
  • At the beginning of Phase 2, Gul'dan knocks everyone back. If you're too close to the edge of the room, you may be knocked off.
  • Gul'dan continues to use Liquid Hellfire from Phase 1.
  • Bonds of Fel
    • This is a debuff applied to raid members that slows the player by 50% and causes ticking damage. To remove this debuff, move away from where you were standing when you received the debuff.
    • When you remove the debuff, heavy damage is split between you and all players within 5 yards. Players need to coordinate movement to share the damage.
    • If necessary, the healer's extra shield ability can be used.
  • Eye of Gul'dan
    • This ability spawns eyes that deal damage to targeted raid members and anyone within 8 yards of them. The damage becomes more powerful over time.
    • The eyes have an energy bar. When an eye's bar reaches 100, it will duplicate itself. Because of this, eyes should be taken down as quickly as possible.
  • Hand of Gul'dan
    • An area is marked on the ground, and damage is dealt to anyone standing inside.
    • This ability also spawns a dreadlord. The tank should pick-up the dreadlord, and everyone should take down the add quickly.
    • The dreadlord will cast Carrion Wave, which does damage and causes anyone hit by it to be stunned for 6 seconds. This can be interrupted, but each interrupt gives him a buff that grants a 20% damage increase and a 15% increase to his attack speed.
  • Fel Scythe
    • When a player is within 2 yards of the tank, Gul'dan will deal a large amount of fire damage to the tank and anyone within 2 yards of him. Gul'dan will also receive a buff for 15% attack speed for 10 seconds.
    • The energy in Gul'dan's energy bar is used up whenever he casts this ability. Every point of energy used increases the ability's damage by 5%.
    • Force Gul'dan to use this ability every 11 seconds to prevent his energy from getting too high and the attack speed buff from stacking. If his energy bar reaches 100, he will cast this ability immediately.
  • Empowered Abilities
    • As Gul'dan's health decreases, he will add additional powers and mechanics to his existing abilities.
    • 85% Health - Empowers Liquid Hellfire to do more damage and leave behind fire on the ground for 3 minutes. Try to keep the fire contained to one area.
    • 70% Health - Empowers Bonds of Fel so that players will be knocked back before receiving the debuff. Additionally, their speed is decreased even more and the explosion causes more damage.
    • 50% Health - Empowers Eye of Gul'dan, causing the ability to summon one large eye instead of multiple smaller ones. The large eye can target multiple people and has an aggro table.

Phase 3 - Begins at 40% HP
  • Gul'dan keeps his Empowered Eye of Gul'dan and Fel Scythe from Phase 2.
  • Flames of Sargeras
    • A debuff that causes a player to do AoE damage to anyone with 8 yards of them. Each pulse of AoE damage leaves a pool on the ground that will explode, dealing damage and leaving behind fire.
    • If targeted, run to the edge of the room away from other players to drop the pools.
  • Storm of the Destroyer
    • This ability deals a large amount of damage to anyone in a targeted area of the room.
  • Well of Souls
    • After summoning the Well of Souls, Gul'dan will cast Soul Siphon, which adds targeted players' souls to the well.
      You'll need to enter the Well of Souls to free players' souls. Every 3 seconds you stay inside the well, a soul is freed and you take damage.
    • If Gul'dan collects all players' souls, the raid wipes.




Encounter Journal

Originally Posted by MMO-Champion
The chain of events set in motion when Garrosh escaped to Draenor has continued, unbroken for all its twists and turns, leading to this very moment. Thwarted in Draenor, Gul'dan now stands on the precipice of achieving ultimate victory on behalf of his Legion masters. Standing atop the Nighthold, as the vortex of fel energy swirls in the skies overhead, the outcast orc warlock awaits his destiny.

  • Overview - Gul'dan begins a ritual to bring his master into Azeroth, locking himself inside the active Eye of Aman'Thul and summoning his demonic lieutenants. However, proximity to the active Eye of Aman'Thul bestows equally powerful abilities to players, based on their role. After his lieutenants fall, Gul'dan leaps into the fray himself, harnessing the power of the Fel to bolster his frail frame. At 85%, 70%, and 55% health, Gul'dan again taps into the active Eye of Aman'Thul, empowering his abilities. As his health dwindles further, Gul'dan beseeches his Legion masters for additional power, unleashing his ultimate strength while disrupting the aid that players receive from the Eye.
  • Stage One: The Council of Elders - Gul'dan locks himself inside the active Eye of Aman'Thul, summoning his demonic lieutenants.
    • Gul'dan -
      • Liquid Hellfire - Conjures a massive orb of Fel Fire that splashes down at a target's location, inflicting 714,000 Fire damage, decreasing in damage as distance increases.
      • Fel Efflux - Pours out fel energy in a focused channel, inflicting 179,000 Fire damage every half-second to all targets within the energy.
      • Hand of Gul'dan - Calls down a demonic meteor, inflicting 963,000 Shadow damage to anyone within 10 yards of the meteor's impact location and summons a powerful demon at that location.
        • Fel Lord Kuraz'mal -
          • Shatter Essence - Shatters the target's soul with a heavy swing, inflicting 7,145,000 Fire damage.
        • Inquisitor Vethriz -
          • Gaze of Vethriz - Summons in a Gaze of Vethriz at a targeted location which channels a beam of magic, inflicting 300,000 Shadow damage to any players struck by the beam.
          • Dark Blast - Blasts a target for 400,000 Shadow damage.
          • Shadowblink - Steps through the shadows, appearing at another location.
        • D'zorykx the Trapper -
          • Soul Vortex - Drops a cage hungering for souls at his target's location, drawing in enemies and inflicting 53,600 Shadow damage every second for 6 sec. Enemies caught near the cage are afflicted by Torn Soul, increasing Physical damage taken by 100% and suffering 35,700 Shadow damage every 3 sec for 30 sec. This effect stacks.
            Subsequent casts increase the magnitude of the pull effect by 75%. This effect stacks.
  • Stage One: The Council of Elders - Gul'dan locks himself inside the active Eye of Aman'Thul, summoning his demonic lieutenants. However, proximity to the active Eye of Aman'thul bestows equally powerful abilities to players, based on their role.
    • Essence of Aman'Thul -
      • Time Dilation - The active Eye of Aman'Thul bestows great power, modifying relative time for the caster.
        Your relative time has increased by 30%, increasing casting, movement, and attack speed by 30% as well as decreasing cooldowns by 30% and Periodic Effects occur 30% faster.
        Receiving Fire damage removes this effect.
      • Scattering Field - The active Eye of Aman'Thul bestows great power into a protective dome, absorbing 50% of Fire damage taken up to 1,250,000, shared amongst allies within 10 yards.
      • Resonant Barrier - Channels the power of the Nightwell into a protective barrier, absorbing all damage taken for 6 sec.
    • Gul'dan -
      • Liquid Hellfire - Conjures a massive orb of Fel Fire that splashes down at a target's location, inflicting 714,000 Fire damage, decreasing in damage as distance increases.
      • Fel Efflux - Pours out fel energy in a focused channel, inflicting 179,000 Fire damage every half-second to all targets within the energy.
      • Hand of Gul'dan - Calls down a demonic meteor, inflicting 963,000 Shadow damage to anyone within 10 yards of the meteor's impact location and summons a powerful demon at that location.
        • Fel Lord Kuraz'mal -
          • Shatter Essence - Shatters the target's soul with a heavy swing, inflicting 7,145,000 Fire damage.
          • Fel Obelisk - Conjures a Fel Obelisk to impale targets, inflicting 850,000 Fire damage and stunning targets, bleeding them for an additional 53,600 Physical damage every half-second for 7 sec.
        • Inquisitor Vethriz -
          • Gaze of Vethriz - Summons in a Gaze of Vethriz at a targeted location which channels a beam of magic, inflicting 300,000 Shadow damage to any players struck by the beam.
          • Drain - Drains 250,000 health from an enemy every second as Shadow damage for 21 sec, healing the caster for $212,568E1 times the damage inflicted.
          • Dark Blast - Blasts a target for 400,000 Shadow damage.
          • Shadowblink - Steps through the shadows, appearing at another location.
        • D'zorykx the Trapper -
          • Soul Vortex - Drops a cage hungering for souls at his target's location, drawing in enemies and inflicting 53,600 Shadow damage every second for 6 sec. Enemies caught near the cage are afflicted by Torn Soul, increasing Physical damage taken by 100% and suffering 35,700 Shadow damage every 3 sec for 30 sec. This effect stacks.
            Subsequent casts increase the magnitude of the pull effect by 75%. This effect stacks.
          • Anguished Spirits - Unleashes a volley of spirits from his grasp, inflicting 400,000 Shadow damage to targets struck.
  • Stage One: The Ritual of Aman'Thul - Gul'dan, taking no chances, leaps into the fray, harnessing the power of the Fel to bolster his frail frame, periodically summoning his demonic lieutenants and utilizing the active Eye of Aman'Thul, expanding the potency of his abilities.
    • Essence of Aman'Thul -
      • Time Dilation - The active Eye of Aman'Thul bestows great power, modifying relative time for the caster.
        Your relative time has increased by 30%, increasing casting, movement, and attack speed by 30% as well as decreasing cooldowns by 30% and Periodic Effects occur 30% faster.
        Receiving Fire damage removes this effect.
      • Scattering Field - The active Eye of Aman'Thul bestows great power into a protective dome, absorbing 50% of Fire damage taken up to 1,250,000, shared amongst allies within 10 yards.
      • Resonant Barrier - Channels the power of the Nightwell into a protective barrier, absorbing all damage taken for 6 sec.
    • Gul'dan -
      • Liquid Hellfire - Conjures a massive orb of Fel Fire that splashes down at a target's location, inflicting 714,000 Fire damage, decreasing in damage as distance increases.
        • Empowered Liquid Hellfire - Conjures a massive orb of Fel Fire that splashes down at a target's location, inflicting 1,140,000 Fire damage, decreasing in damage as distance increases and setting the ground ablaze for 3 min. The burning ground inflicts 143,000 Fire damage every second to those standing on it.
      • Bonds of Fel - Binds a target to a location, snaring by 50% and inflicting 28,600 Fire damage every half-second. When broken, the bond explodes for 4,285,000 Fire damage to targets within 5 yards of the bound target, divided evenly amongst targets hit.
        • Empowered Bonds of Fel - Binds a target to a location after knocking them back, snaring targets by 70% and inflicting 32,100 Fire damage every half-second. When broken, the bond explodes for 4,645,000 Fire damage to targets within 5 yards of the bound target, divided evenly amongst targets hit.
      • Eye of Gul'dan - Conjures several Eyes of Gul'dan which channel shadow energy at an enemy, inflicting 286,000 Shadow damage to enemies within 8 yards every 1 sec. This damage increases by 5% every cast.
        Upon reaching full power, the Eye of Gul'dan casts Duplicate, creating a copy of itself, then moves to a new location.
        • Duplicate - Creates a copy of itself nearby.
        • Empowered Eye of Gul'dan - Conjures an Empowered Eye of Gul'dan which channels fire energy at several targets, inflicting 200,000 Fire damage to enemies within 8 yards. This damage increases by 5% every cast.
          Empowered Eyes of Gul'dan follow their highest threat target.
          Upon reaching full power, the Eye of Gul'dan casts Duplicate, creating a copy of itself.
      • Fel Scythe - Gul'dan's keen eye allows him to cast Fel Scythe when any additional target stands within 2 yards of his primary target when attacking.
        Fel Scythe cleaves at targets for 1,250,000 Fire damage, divided amongst targets within 2 yards, consuming all of Gul'dan's Fel Energy, increasing in damage by 5% for every point of Fel Energy consumed.
        Each successful cast of Fel Scythe grant's Gul'dan Fury of the Fel.
        If Gul'dan ever reaches full Fel Energy, he immediately casts Fel Scythe at his primary target.
        • Fury of the Fel - Each successive cast of Fel Scythe increases attack speed by 15% for 10 sec. This effect stacks.
      • Hand of Gul'dan - Calls down a demonic meteor, inflicting 963,000 Shadow damage to anyone within 10 yards of the meteor's impact location and summons a powerful demon at that location.
        • Fel Lord Kuraz'mal -
          • Shatter Essence - Shatters the target's soul with a heavy swing, inflicting 7,145,000 Fire damage.
          • Fel Obelisk - Conjures a Fel Obelisk to impale targets, inflicting 850,000 Fire damage and stunning targets, bleeding them for an additional 53,600 Physical damage every half-second for 7 sec.
        • Inquisitor Vethriz -
          • Gaze of Vethriz - Summons in a Gaze of Vethriz at a targeted location which channels a beam of magic, inflicting 300,000 Shadow damage to any players struck by the beam.
          • Drain - Drains 250,000 health from an enemy every second as Shadow damage for 21 sec, healing the caster for $212,568E1 times the damage inflicted.
          • Dark Blast - Blasts a target for 400,000 Shadow damage.
          • Shadowblink - Steps through the shadows, appearing at another location.
        • D'zorykx the Trapper -
          • Soul Vortex - Drops a cage hungering for souls at his target's location, drawing in enemies and inflicting 53,600 Shadow damage every second for 6 sec. Enemies caught near the cage are afflicted by Torn Soul, increasing Physical damage taken by 100% and suffering 35,700 Shadow damage every 3 sec for 30 sec. This effect stacks.
            Subsequent casts increase the magnitude of the pull effect by 75%. This effect stacks.
          • Anguished Spirits - Unleashes a volley of spirits from his grasp, inflicting 400,000 Shadow damage to targets struck.
  • Stage Two: The Ritual of Aman'Thul - Gul'dan leaps into the fray himself, harnessing the power of the Fel to bolster his frail frame. At 85%, 70%, and 55% health, Gul'dan again taps into the active Eye of Aman'Thul, expanding the potency of his abilities.
    • Essence of Aman'Thul -
      • Time Dilation - The active Eye of Aman'Thul bestows great power, modifying relative time for the caster.
        Your relative time has increased by 30%, increasing casting, movement, and attack speed by 30% as well as decreasing cooldowns by 30% and Periodic Effects occur 30% faster.
        Receiving Fire damage removes this effect.
      • Scattering Field - The active Eye of Aman'Thul bestows great power into a protective dome, absorbing 50% of Fire damage taken up to 1,250,000, shared amongst allies within 10 yards.
      • Resonant Barrier - Channels the power of the Nightwell into a protective barrier, absorbing all damage taken for 6 sec.
    • Gul'dan -
      • Liquid Hellfire - Conjures a massive orb of Fel Fire that splashes down at a target's location, inflicting 714,000 Fire damage, decreasing in damage as distance increases.
        • Empowered Liquid Hellfire - Conjures a massive orb of Fel Fire that splashes down at a target's location, inflicting 1,140,000 Fire damage, decreasing in damage as distance increases and setting the ground ablaze for 3 min. The burning ground inflicts 143,000 Fire damage every second to those standing on it.
      • Bonds of Fel - Binds a target to a location, snaring by 50% and inflicting 28,600 Fire damage every half-second. When broken, the bond explodes for 4,285,000 Fire damage to targets within 5 yards of the bound target, divided evenly amongst targets hit.
        • Empowered Bonds of Fel - Binds a target to a location after knocking them back, snaring targets by 70% and inflicting 32,100 Fire damage every half-second. When broken, the bond explodes for 4,645,000 Fire damage to targets within 5 yards of the bound target, divided evenly amongst targets hit.
      • Eye of Gul'dan - Conjures several Eyes of Gul'dan which channel shadow energy at an enemy, inflicting 286,000 Shadow damage to enemies within 8 yards every 1 sec. This damage increases by 5% every cast.
        Upon reaching full power, the Eye of Gul'dan casts Duplicate, creating a copy of itself, then moves to a new location.
        • Duplicate - Creates a copy of itself nearby.
        • Empowered Eye of Gul'dan - Conjures an Empowered Eye of Gul'dan which channels fire energy at several targets, inflicting 200,000 Fire damage to enemies within 8 yards. This damage increases by 5% every cast.
          Empowered Eyes of Gul'dan follow their highest threat target.
          Upon reaching full power, the Eye of Gul'dan casts Duplicate, creating a copy of itself.
      • Hand of Gul'dan - Calls down a demonic meteor, inflicting 963,000 Shadow damage to anyone within 10 yards of the meteor's impact location and summons a powerful demon at that location.
        • Dreadlords of the Twisting Nether -
          • Carrion Wave - The Dreadlord causes a wave of chaotic explosions to wash over enemies in front of them, inflicting 571,500 Shadow damage and putting targets to sleep for 6 sec.
          • Focused Assault - Causes Fervor when a spell cast is interrupted.
            • Fervor - Increases all damage done by 15% and attack speed by 15%. This effect stacks.
      • Fel Scythe - Gul'dan's keen eye allows him to cast Fel Scythe when any additional target stands within 2 yards of his primary target when attacking.
        Fel Scythe cleaves at targets for 1,250,000 Fire damage, divided amongst targets within 2 yards, consuming all of Gul'dan's Fel Energy, increasing in damage by 5% for every point of Fel Energy consumed.
        Each successful cast of Fel Scythe grant's Gul'dan Fury of the Fel.
        If Gul'dan ever reaches full Fel Energy, he immediately casts Fel Scythe at his primary target.
        • Fury of the Fel - Each successive cast of Fel Scythe increases attack speed by 15% for 10 sec. This effect stacks.
  • Stage Two: The Master's Power - At 50% health Gul'dan harnesses the Eye of Aman'Thul to gain new and empowered abilities, also disrupting the powers that players received from the Eye.
    • Empowered Eye of Gul'dan - Conjures an Empowered Eye of Gul'dan which channels fire energy at several targets, inflicting 200,000 Fire damage to enemies within 8 yards. This damage increases by 5% every cast.
      Empowered Eyes of Gul'dan follow their highest threat target.
      Upon reaching full power, the Eye of Gul'dan casts Duplicate, creating a copy of itself.
      • Duplicate - Creates a copy of itself nearby.
    • Storm of the Destroyer - Calls upon the power of the Destroyer, sequentially inflicting 500,000 Shadow damage to enemies within 10 yards, then 643,000 Shadow damage to enemies within 20 yards, then 643,000 Shadow damage to enemies within 30 yards, and finally 2,145,000 Shadow damage to enemies within 60 yards.
    • Well of Souls - Summons a Well of Souls which holds fragments of players' souls. Gul'dan periodically casts Soul Siphon, adding to the stored supply.
      Standing inside the Well of Souls inflicts 119,025 Shadow damage every second and causes enemies to ignore you.
      • Soul Siphon - Siphon's a piece of several targets' souls, inflicting 143,000 Shadow damage and applies Soul Siphon, absorbing 250,000 healing for 30 sec. This adds a soul to the Well of Souls.
      • Soul Corrosion - Every 3 seconds a player remains inside the Well of Souls, a soul fragment leaves the Well, inflicting 275,000 Shadow damage within 10 yards of the targeted player and afflicts them with Soul Corrosion.
        Soul Corrosion inflicts 145,000 Shadow damage every second for 15 sec. This effect stacks.
      • Black Harvest - Calls upon the Black Harvest, inflicting 750,000 Shadow damage every 2 sec, expelling all stored souls within the Well of Souls over 4 sec. Each Harvested Soul erupts violently, inflicting 228,500 Shadow damage to all enemies.
        When the Well of Souls is full, newly drawn souls immediately cause a Harvested Soul eruption.
    • Flames of Sargeras - Encompasses a target in flames after 3 sec, burning them for 4 sec. Every second they burn, they explode for 71,400 damage and an additional 224,700 Fire damage to friends within 8 yards.
      Struck targets leave residual embers at their location, exploding again for 429,000 Fire damage to targets within 5 yards, creating a field of Desolate Ground.
      • Desolate Ground - Creates a field of Desolate Ground for 2 min, inflicting 286,000 Fire damage every second.
    • Fel Scythe - Gul'dan's keen eye allows him to cast Fel Scythe when any additional target stands within 2 yards of his primary target when attacking.
      Fel Scythe cleaves at targets for 1,250,000 Fire damage, divided amongst targets within 2 yards, consuming all of Gul'dan's Fel Energy, increasing in damage by 5% for every point of Fel Energy consumed.
      Each successful cast of Fel Scythe grant's Gul'dan Fury of the Fel.
      If Gul'dan ever reaches full Fel Energy, he immediately casts Fel Scythe at his primary target.
      • Fury of the Fel - Each successive cast of Fel Scythe increases attack speed by 15% for 10 sec. This effect stacks.
    • Fel Winds - Fel Winds push you back.
  • Stage Three: The Master's Power - At 40% health Gul'dan harnesses the Eye of Aman'Thul to gain new and empowered abilities.
    • Empowered Eye of Gul'dan - Conjures an Empowered Eye of Gul'dan which channels fire energy at several targets, inflicting 200,000 Fire damage to enemies within 8 yards. This damage increases by 5% every cast.
      Empowered Eyes of Gul'dan follow their highest threat target.
      Upon reaching full power, the Eye of Gul'dan casts Duplicate, creating a copy of itself.
      • Duplicate - Creates a copy of itself nearby.
    • Storm of the Destroyer - Calls upon the power of the Destroyer, sequentially inflicting 500,000 Shadow damage to enemies within 10 yards, then 643,000 Shadow damage to enemies within 20 yards, then 643,000 Shadow damage to enemies within 30 yards, and finally 2,145,000 Shadow damage to enemies within 60 yards.
    • Flames of Sargeras - Encompasses a target in flames after 3 sec, burning them for 4 sec. Every second they burn, they explode for 71,400 damage and an additional 224,700 Fire damage to friends within 8 yards.
      Struck targets leave residual embers at their location, exploding again for 429,000 Fire damage to targets within 5 yards, creating a field of Desolate Ground.
      • Desolate Ground - Creates a field of Desolate Ground for 2 min, inflicting 286,000 Fire damage every second.
    • Fel Scythe - Gul'dan's keen eye allows him to cast Fel Scythe when any additional target stands within 2 yards of his primary target when attacking.
      Fel Scythe cleaves at targets for 1,250,000 Fire damage, divided amongst targets within 2 yards, consuming all of Gul'dan's Fel Energy, increasing in damage by 5% for every point of Fel Energy consumed.
      Each successful cast of Fel Scythe grant's Gul'dan Fury of the Fel.
      If Gul'dan ever reaches full Fel Energy, he immediately casts Fel Scythe at his primary target.
      • Fury of the Fel - Each successive cast of Fel Scythe increases attack speed by 15% for 10 sec. This effect stacks.
  • Stage Three: The Master's Power - At 40% health Gul'dan harnesses the Eye of Aman'Thul to gain new and empowered abilities, also disrupting the powers that players received from the Eye.
    • Empowered Eye of Gul'dan - Conjures an Empowered Eye of Gul'dan which channels fire energy at several targets, inflicting 200,000 Fire damage to enemies within 8 yards. This damage increases by 5% every cast.
      Empowered Eyes of Gul'dan follow their highest threat target.
      Upon reaching full power, the Eye of Gul'dan casts Duplicate, creating a copy of itself.
      • Duplicate - Creates a copy of itself nearby.
    • Storm of the Destroyer - Calls upon the power of the Destroyer, sequentially inflicting 500,000 Shadow damage to enemies within 10 yards, then 643,000 Shadow damage to enemies within 20 yards, then 643,000 Shadow damage to enemies within 30 yards, and finally 2,145,000 Shadow damage to enemies within 60 yards.
    • Well of Souls - Summons a Well of Souls which holds fragments of players' souls. Gul'dan periodically casts Soul Siphon, adding to the stored supply.
      Standing inside the Well of Souls inflicts 119,025 Shadow damage every second and causes enemies to ignore you.
      • Soul Siphon - Siphon's a piece of several targets' souls, inflicting 143,000 Shadow damage and applies Soul Siphon, absorbing 250,000 healing for 30 sec. This adds a soul to the Well of Souls.
      • Soul Corrosion - Every 3 seconds a player remains inside the Well of Souls, a soul fragment leaves the Well, inflicting 275,000 Shadow damage within 10 yards of the targeted player and afflicts them with Soul Corrosion.
        Soul Corrosion inflicts 145,000 Shadow damage every second for 15 sec. This effect stacks.
      • Black Harvest - Calls upon the Black Harvest, inflicting 750,000 Shadow damage every 2 sec, expelling all stored souls within the Well of Souls over 4 sec. Each Harvested Soul erupts violently, inflicting 228,500 Shadow damage to all enemies.
        When the Well of Souls is full, newly drawn souls immediately cause a Harvested Soul eruption.
    • Flames of Sargeras - Encompasses a target in flames after 3 sec, burning them for 4 sec. Every second they burn, they explode for 71,400 damage and an additional 224,700 Fire damage to friends within 8 yards.
      Struck targets leave residual embers at their location, exploding again for 429,000 Fire damage to targets within 5 yards, creating a field of Desolate Ground.
      • Desolate Ground - Creates a field of Desolate Ground for 2 min, inflicting 286,000 Fire damage every second.
    • Fel Scythe - Gul'dan's keen eye allows him to cast Fel Scythe when any additional target stands within 2 yards of his primary target when attacking.
      Fel Scythe cleaves at targets for 1,250,000 Fire damage, divided amongst targets within 2 yards, consuming all of Gul'dan's Fel Energy, increasing in damage by 5% for every point of Fel Energy consumed.
      Each successful cast of Fel Scythe grant's Gul'dan Fury of the Fel.
      If Gul'dan ever reaches full Fel Energy, he immediately casts Fel Scythe at his primary target.
      • Fury of the Fel - Each successive cast of Fel Scythe increases attack speed by 15% for 10 sec. This effect stacks.



Achievements

Name Points
Ahead of the Curve: Gul'dan Defeat Gul'dan in The Nighthold on Heroic difficulty or higher, before the opening of the Tomb of Sargeras.
Betrayer's Rise Defeat Gul'dan atop The Nighthold.
10
Cutting Edge: Gul'dan Defeat Gul'dan in The Nighthold on Mythic difficulty, before the opening of the Tomb of Sargeras.
I've Got My Eyes On You Defeat Gul'dan in The Nighthold on Normal difficulty or higher, after defeating 16 Eyes of Gul'dan within 3 seconds.
10
Mythic: Gul'dan Defeat Gul'dan in The Nighthold on Mythic difficulty.
10

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