MMO-Champion - World of Warcraft Cataclysm Press Tour
Update #3 - Just to make it clear, the NDA on the Alpha isn't lifted, you can still get your ass banned for posting that kind of stuff. Also, Blizzquote layout added now that it's official.

World of Warcraft Cataclysm Press Tour
Earlier this week, general gaming sites and a couple of official fansites were invited to the Blizzard HQ for a press tour of Cataclysm. The NDA (on the press tour, don't get too excited) just lifted and a couple of information have been revealed.

This post will probably be updated multiple times during the night, so far this is what I gathered before the NDA lift:

Originally Posted by Blizzard Entertainment
Path of the Titans is gone
The whole Path of the Titans idea has been removed from the game. It will no longer rely on Archeology or on any kind of PvE/PvP progression and instead Blizzard will just introduce a new type of glyphs: Medium Glyphs.

Medium Glyphs will add a "fun factor" to abilities, and it wouldn't be surprising to see something similar to the Fortification or Breakthrough glyphs first previewed during Blizzcon 2009. (But probably not these exact glyphs, a lot of stuff happened since last year)

Guild Talents are gone
The guild talents are gone and your guild now gets extra bonuses depending on its level. There are 25 levels and each level will automatically reward with more cool stuff. The leveling process remains unchanged and your guild will gain experience through PvP, Dungeon and Raid progression, questing, etc ...

Guild currency has also been removed and rewards will just be "unlocked" after you reach a specific level or complete a guild achievement. Once a reward is unlocked, members will be able to purchase it with gold. Some of the rewards include guild tabards, mounts, heirlooms, and it looks like you will finally be able to have a guild tabard on your mount. (Just like the Argent Tournament banners)

New members of a guild won't be able to buy everything directly, they will have to contribute to the progression of the guild before they can access the top rewards. Each time a player helps towards the leveling he will gain reputation with the guild, the best rewards will require players to be exalted with their guild before they can buy it.

Archeology will be less important
With the Path of the Titans gone, Archeology will become a "true" secondary profession and you won't really have to level it anymore. However it will still be used to let you get cosmetic/optional items, get more information on the game's lore, and ultimately it looks like we can expect rewards similar to fishing. (Nothing mandatory, but you'll be happy when you actually find something)

Information gathered from other sites:
  • You will find two types of items: Common Artifacts will give you more information on the lore of a race, and might be used in some kind of collection game. Rare items will give you usable items, most of them will be cosmetic but some of them will have actual effects. (Details on Wowhead)

Raids & Dungeons Split
Raid leaders will be able to split an ongoing 25-man raid into up to three 10-man raids. Those 10-man raids will be able to continue from that point on, with bosses already down.

So far it looks like it won't be possible to merge 10-man raids into 25-man raids, for obvious reasons.

Information gathered from other sites:
  • Raid IDs should be much more flexible. You will be able to join any raid as long as it doesn't have any bosses up that you have already killed. (Details on Wowhead)
  • There will be more Algalon-style encounters—ultra-hard optional bosses for hardcore players only. (Details on Wowhead)

Rated Battlegrounds
Rated battlegrounds will be available for pre-mades of 10, 15 and 25-player sizes. The amount of Conquest points rewarded will be capped so that players who enjoy both arenas and rated battlegrounds don't feel they have to prioritize one over the other.

Information gathered from other sites:
  • The classic Honor titles will be coming back and rewarded to the top teams each season. (Details on WoR)
  • The "Gladiator" equivalent teams will also receive epic ground mounts. Ground mounts because they want to reward something you can ride in the battleground and be proud of / show off. (Details on WoR)

Grim Batol Raid
The Grim Batol raid instance will be called the Bastion of Twilight, and you get to fight Cho'gall as the end boss! If you manage to defeat him in Heroic Mode, an "horrific secret will be revealed when he dies".

Information gathered from other sites:
  • This is an entry-level raid, just like Naxxramas in WotLK. (Details on Wowhead)
  • It will feature 5 bosses, and an Algalon-style optional and ultra-hard boss. (The "horrific" secret?) (Details on Wowhead)

Skywall Raid
As expected, Al'akir will be the end boss of the Skywall raid instance.

Information gathered from other sites:

Deepholm
Princess Therazane (yes, that's her) will be a questgiver in Deepholm, in a similar experience to the Sons of Hodir's questline in Storm Peaks.

Information gathered from other sites:
  • The Ogrim's Hammer has crashed in the zone and the Skybreaker is still in the air. One of the questline will require you to find out what happened. (Details on Wowhead)

Heroic Deadmines / Shadowfang Keep
Heroic versions of classic instances might not be ready for the release of Cataclysm and will be shipped in content patch instead.

Old world changes
There are a more details on old world changes, especially capital cities.

Information gathered from other sites:
  • Stormwind has been completely redesigned to accomodate flying mounts. The Park of Stormwind has been destroyed by Deathwing and the Dwarven District now hosts a Bank and an Auction House. (Details on Wowhead)
  • Orgrimmar has been redesigned as well: Garrosh is the new Warchief and is located in the center of Orgrimmar, not in the Valley of Wisdom. Goblins have their own area, the Valley of Wisdom becomes a Tauren district, and there is now a back gate leading directly into Azshara. (Details on Wowhead)

Miscellaneous Changes/Information
  • Wrath of the Lich King had 1000 Quests, Cataclysm has over 3000.
  • The current heirlooms will stop growing after level 80. There will be a whole new crop of heirlooms for Cataclysm. Goblins and Worgen will be able to start using heirlooms immediately at launch. (Details on Wowhead)
Cataclysm Zone Changes
A new video of zone changes in Cataclysm was released. Stole this one from Wowhead.



Cataclysm Screenshots
A few high resolution screenshots have been released. Courtesy of World of Raids.



This article was originally published in forum thread: World of Warcraft Cataclysm Press Tour started by Boubouille View original post
Comments 418 Comments
  1. nimryas's Avatar
    To bad they are removing pat of the titans, was looking forward to a new kind of lvling system
  1. superleon's Avatar
    Cataclysm has over 9000!!!

    Sorry had to be done
  1. mikenjenn72's Avatar
    blizz last year " hey ya were only reduxing all our old crap BUT were throwing in TWO COOL NEW THINGS to make up for it YAAA"

    blizz now "work is hard and so we stopped....have fun...buy moar stuff K?"
  1. Sara's Avatar
    Haven't read everything yet, but:
    # Raid IDs should be much more flexible. You will be able to join any raid as long as it doesn't have any bosses up that you have already killed. (Details on Wowhead)
    I LOVE YOU!
  1. mikenjenn72's Avatar
    could be worse. we could have got EA instead of activision. then every patch would come out with no testing. you would have to uninstall and reinstall everything each patch. glitches would crash your mods so bad that you would have to start over at lv 1.....so does anyone else here play Sims?
  1. Kebab's Avatar
    Is it just me, or does it look like Cataclysm will be out VERY soon? Like in a month? They're removing things, saying that classic heroics will be coming in a patch, giving info on raids bosses?
  1. wildi's Avatar
    PotT has been praised as the big feature for advancing characters after you've hit 85. The accompanying archaelogy is now just a "fun" profession. That sounds like some of the best features have been dumped, and we're back to good ol' instance grinding. Too complex? I dunno. Maybe the true answer is: Sorry, but we're running out of time.
    this.
    Archeology will be used to let you get cosmetic/optional items.
    I don't need more cosmetic/crap items.
  1. mikenjenn72's Avatar
    Quote Originally Posted by Kebab View Post
    Is it just me, or does it look like Cataclysm will be out VERY soon? Like in a month? They're removing things, saying that classic heroics will be coming in a patch, giving info on raids bosses?
    na still looking like sept. FnF just started have to do the more open beta after that.
  1. Dalorian's Avatar
    Where is the "fun" in this expansion?
    Path of the Titans gone
    Guild Talents gone
    Honor titles only for top end teams each season
    Archaelogy, the only fun thing.
    Rated Battlegrounds = 20v20 size Arena
    No Heroics
    WTF are we supposed to do all the expansion then?

    This is a sign that WoW officially sucks.
  1. Lausten's Avatar
    NO! NO! NO! NO! NO! As XT would say.. God damn it Blizzard, why you have to remove all of the exciting stuff that Cataclysm was about.. Path of the Titans, Guild Talents and Levels, etc etc etc..
  1. Doctor Professor's Avatar
    Quote Originally Posted by Dalorian View Post
    Where is the "fun" in this expansion?
    Path of the Titans gone
    Guild Talents gone
    Honor titles only for top end teams each season
    Archaelogy, the only fun thing.
    Rated Battlegrounds = 20v20 size Arena
    No Heroics
    WTF are we supposed to do all the expansion then?

    This is a sign that WoW officially sucks.

    You can still do normal battlegrounds.
    You can still do normal arena.
    You CAN now do rated battlegrounds.
    You can still do 10-man raids.
    You can still do 25-man raids.
    Your guild will still progress, you just won't have to choose how. (In fact this will help clearing up guild dramas over I WANT EXP / BUT I WANT MORE MONEY)
    Archeology is still in game.
    3000 new quests are still in game.
    All the zones are still being redone.
    There are still flying mounts in Azeroth.
    There are still new raids in Azeroth.
    There are still new dungeons in Azeroth. (5-man dungeons and heroics)
  1. Gallahadd's Avatar
    I'm having mixed feelings about this tbh :P PotT sounded like it could have been really fun, but as we never saw it I guess we'll never know, lets just hope the 'medium' glyphs will add in some 'just for fun' stuff to all classes
    I freaked the FUCK out when I saw they were removing guild talents, but then I read to the end and now I'm not quite so miffed. We'll still get the awesome guild perks, and all the power isn't in the hands of whoever is spending them, one problem i could see about this though is the PvP/PvE talents? are we going to get a mix of both, or will the system know if you're a PvE/PvP/Mixed guild. For Example my guild is 100% PvE, so if all our XP/Achieves are PvE Achieves, will it only give us the PvE related guild stuff? or will we get a bunch of useless PvP things as well.

    the raids all look AWESOME and LoL at the description of Skywall as a combination of Dalaran, Ulduar and clouds :P

    Hc DM not shipping at release is a bad bad thing though, it was one of the things I was looking forward to most (the others being Guild Talents and PotT....oh)

    overall my amazing excitment for Cata has now dropped back a little, kinda from YAY to....yay, but I'm hoping they'll drop a bomb at some point that'll get my excitment back.
  1. Babyrobot's Avatar
    So dissapointed.
  1. symbol12's Avatar
    Wow, very disappointing Path was removed,along with the Guild talents, both I've been looking forward to for a while.
    Oh well! tbh, probably just a sign they have a date for release in mind, and are cutting things to be able to hit it, lol
  1. Lynkeus's Avatar
    What about Custom Dance System (or smth like that), I wanna hear about it..
  1. Wenger's Avatar
    I had a feeling they were gonna scrap the whole Path of the Titans thing. It just seemed to complicated and unnecessary.
  1. Nesingwary-Eliada's Avatar
    Quote Originally Posted by Kebab View Post
    Is it just me, or does it look like Cataclysm will be out VERY soon? Like in a month? They're removing things, saying that classic heroics will be coming in a patch, giving info on raids bosses?
    Definately not anytime soon. We still have:

    1. The Ruby Sanctum and patch 3.3.5
    2. The Re-Taking of the Echo Islands/Liberation of Gnomergon (however its spelled, i hate gnomes) and Twilight Hammer doomsayer quests in patch 3.9

    They're not gonna cram all that into one month.

    Word has even been circulating that there is a chance Cata won't even come out this year but early 2011. Of course its all rumors but my gut is telling me not to expect before November-ish.

    P.S. Bastion of Twilight sounds win. Cho'gall is pimp! Between this, the two elemental plane raids and Blackwing Descent, the first tier of Cata is sounding like a MASSIVE improvement over Nax/Os/Maly.
  1. Rifee's Avatar
    I see alot of people here whining , just due to stuff being removes. Take a moment and think about WHY they were removed

    Heroic old dungeones not removed but I'll include): These will probably not even be "starter" dungeons (lvl 80) so you wouldn't wanna do them immediately anyway. It also means that after the ex is launched we STILL have stuff to look forward too

    Guild talents: Allthough it seems like a cool idea on paper, this feature would have caused nothing but trouble. It would be hard gathering people for a guild who all wanted the same talent layout, and if you for some reason decided to change some talents round, people might leave due to missing out on some personally desired bonuses. Talents will allways implicate a personal interrest, and that doesn't fit good with a guild.

    Path of the titans: Good change imo. The way they presented it, it looked like it would become a mandatory "grind" at high lvl, which people would abandon after having aquired the bonuses they wanted.
    By making it more of an "exploration" and "discovery" profession that is also optional and have little pve or pvp impact blizzard has in a good way combined world exploration with this prof.
    There are people (including me) who like to just roam around the open world and look for new and undiscovered things, or little hidden clues to unsolved mysteries hidden away or discretly put in for all to see. This profession is a great addition to that, as you can discover important parts of hidden lore, or answer question you've had for long time, and on top of that you might just get a little cosmetic treat every now and then

    All in all every change you whine about are all good for the game.

    *edited for spelling
  1. ita's Avatar
    Actually I'm kinda glad the guild talent tree is gone. Since I (and the majority for that matter) aren't interested in leading a guild, it would only cause drama and support picking your guild according to the talents you like, instead of the people in it. I was kinda hoping for them to change that.

    As for the Path of the Titans, it's really disappointing. It was one of the things I was looking for as it would have provided a new way in advancing my character instead of just gear. Also with all the people looking for artifacts, it would have given a new reason to be out in the world instead of just sitting in a capitol and queue for stuff.
  1. Norn's Avatar
    Time to cancel my preorder.

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