MMO-Champion - Inspect Throttle, Blue posts
Update - Added a new screenshot of the day and a couple of blue posts.

Cataclysm Screenshot of the Day
A new screenshot of the Halls of Origination has been uploaded to the official site.



Blizzard to start throttling inspect requests
An interesting announcement was posted on Wowace.com. It looks like Blizzard will start throttling inspect requests from players, most likely to counter the giant amount of load caused by ... well, you know, Gearscore.

I've received word that after the next set of rolling restarts, which may be happening as early as tonight, inspection requests on other players will start to be throttled.

This is being done because some addons generate a large number of inspection requests, so beware as some addons may start to behave unexpectedly, flat out break, or otherwise act up. Overall I hope it not to be too bad, but you never know, so here's the heads up.

Addon authors may need to restructure their addon so that they may _never_ receive a response back from a request. We may be seeing several second long intervals between allowed requests, and as I said, some request will likely never be answered.

If I hear any more details I'll update the post.
(WoWace)

And Blizzard's word about it!
[blizzquote author=Nethaera source=http://blue.mmo-champion.com/t/25578348839/blizz-to-handicap-gearscore/]It’s important to understand that the throttling that is being done isn’t intended to break any functionality of add-ons, but merely to control the amount of queries that are being sent to the server at any given time. (Thus throttling the queries.) The queries will still occur, it just won’t happen as quickly as they currently seem to. You can read the statements that WoW Ace and WoW Interface have up for a bit more information on these changes. We wanted to give mod authors a heads-up prior to making the change so that they could make any adjustments they needed to on their mods.

http://wowinterface.com/forums/showthread.php?t=33432
http://www.wowace.com/announcements/...pect-requests/ [/blizzquote]


Blue posts
Originally Posted by Blizzard Entertainment

"Sticky" whispers
The simplest way to disable "sticky" whispers is by inputting the scripts below. One will affect character whispers and the other Battle.net whispers. This is something we can consider adding a toggle option for in the User Interface options in a future patch. (Source)

/script ChatTypeInfo.WHISPER.sticky = 0;
/script ChatTypeInfo.BN_WHISPER.sticky = 0;

Epic items in Cataclysm
We're actually working on restoring the epic feeling to epic items in Cataclysm. Epic loot should be epic, and something to be very proud of. Our plan is to try and get the Heroic -> Blue Gear and Raid -> Purple Gear balance back. (Source)

Icecrown Citadel Heroic attempts
I apologize for the confusion. The number of attempts allotted for end bosses is still 50. (Source)

Remote Mail Service?
The idea to access and send in-game mails through a web and/or mobile based service is something that is being considered. We are always researching new potential additions to our web/mobile services btw :-)

[...] No need to jump to conclusions. As Vaneras said, we're always looking for ways to expand the interactivity of our web and mobile services, and this is one that is already in our minds as a feature that could easily be used under the existing Remote service or similar. (Source)

Classic and TBC Dungeon Maps
We hope to add dungeon maps to those outside of Northrend. "When?" you ask? Well, sometime in the future. I cannot elaborate further on that at the moment. [...] On the priority list of 'things to do' I can confidently say it's not up there with the high fliers, but it's on the list. (Source)

Cataclysm Talent Trees (WoWTal.com)
The trees we shared are very early in development. I can assure you they will change quite a bit. (Source)

Healers in Cataclysm (Source)
If healer A and healer B can both keep the group alive, but healer A can (or is just willing to) throw down extra damage, who do you think the group is going to take?
Even with the new talents, healer contribution to dps is going to be pretty low overall I suspect. In very challenging encounters, the ones where extra dps might be most helpful, healers are going to be spending even more of their GCDs and mana on healing so they aren't going to be able to fill that void.

The changes implemented were for PvP.
Not really. That's a very small part of it. They are to allow healers to level or quest without changing specs if they so choose, give them something to do in moments when they don't have to heal (even in the most challenging content there are times when nobody is taking serious damage), and otherwise provide an opportunity for players who want to do something else to do something else. We will make sure that there are PvE healing specs for all 5 trees that can skip over most or all of the damage. That does not mean you will be able to take 75 talent points worth of +healing though. (Source)

Warlock (Forums / 3.3.5 Talent Calculator)
Fel Armor and Ruin in Cataclysm
Fel Armor will have to change to not be based on Spirit.

I wouldn't worry too much about Ruin. Affliction may not even have need of it in Cataclysm. (Source)
This article was originally published in forum thread: Inspect Throttle, Blue posts started by Boubouille View original post
Comments 170 Comments
  1. Sinj's Avatar
    from a blue:

    "The current tier will most likely be of a quality higher than the gear available using the emblem from the previous tier, as it is now (though of course this may be subjective depending on the exact class and spec). However, what comparisons can be made between the quality of emblem gear and that which is obtained in raids are details that we are not quite ready to reveal. Sorry, but we need to keep some of these details for the future."

    so...all those crying 'this change won't matter, because after the first raid tier, everybody will have epics!', might want calm down.

    There is a chance blizz will make all 'emblem gear' rare/blue...we don't know this yet, so shush and keep your QQ for when it's set in stone or we know more about it
  1. superstargoddess's Avatar
    Quote Originally Posted by Windspast View Post
    gearscore is the best thing that's ever happened to WoW. It's made raid leading so much easier.

    Gearscore hasn't changed anything except for making things faster and easier. If I were to create a raid before, I'd have to look at everyone's armory to make sure they're geared enough for the fight. Now I just have them whisper me gearscore and I get an approximation of how well they will perform.

    Sure I may not know how good a 5.4k GS player will perform, but I know he's probably going to do better than a 4.8k gs player.

    The only people who don't like GS are the ones who don't actually have any. A hint would be... go get some better gear then you'll be invited. If you don't like the GS that the raid leader is asking for, then be a man and actually go create your own.

    A couple weeks ago I was asking for ICC 10. I was asking for a minimum of 5.1k GS which is perfectly acceptable now that the buff was at 20% at that time.

    Some moron whispers me and says his GS was 4.5k. So that told me two things. 1, he can't listen to instruction at all. The instruction clearly only asked for 5.1k min but he was dumb enough to not pay attention to that part.

    second, he told me "dont worryz I good" yeah right, am I'm supposed to believe a guy that can't even read?

    Therefore, Gearscore is the best thing that's happened to WoW. It just lets smart people know who the bad people are so they can stay away from them.
    Apparently you can't read and are lazy too if you can't manually gear check people.
  1. verdamte's Avatar
    Inspecting and linking achievements is fine. The problem with Gear score is how it takes a mechanic to far.
    Players are no longer orcs, humans or gnomes in various designed epics - they are a flat values. It breaks down the feel of wow. Reducing the game to numbers ( which allso happens to much with dpscounters imo) are actually a way of undoing the enormours work Blizzard developers have put into making WoW feel alive.
    You have designers working manhours turning code into characters, gear and inverioment - then you install addons which turn their work back into numbers.
    Gearscore is too much - it is no longer a "helper" or a convenience, it have altered the game Blizzard intended wow to be.
  1. nirv's Avatar
    I just saw a news piece on the bugs and crashes of 3.3.5 and I have to say I completely agree with him. :/

    gaaamer.com/news/world-of-warcraft-3-3-5-doctor-it-hurts-when-i-do-this/
  1. Deepone's Avatar
    Quote Originally Posted by thefong View Post
    no, i don't care if you have "1337 skillz" your 4500gs is not going to heal sufficiently in icc25
    Welcome to the last six months.

    http://www.mmo-champion.com/threads/...-gt-Chronicles

    You can visit their site directly at:

    http://greedygoblin.blogspot.com/sea...el/Undergeared

    Yep, 3300gs blues in 25-man ICC. Every last toon.

    Now, I don't recommend doing this by default, but can a 4500GS healer "get by". You bet your pants they can. What they can't do is compensate for bad players the way a 5500 or 6000 GS healer can. And there's the difference. When you demand that people be overgeared, you're saying, "I can't guarantee that we won't suck, so we need a safety net." There's nothing wrong with that, but let's not kid ourselves, here. You're not recruiting for skill, you're recruiting with the expectation that skill is the one thing you won't get.

    ---------- Post added 2010-06-26 at 04:55 AM ----------

    Quote Originally Posted by verdamte View Post
    Inspecting and linking achievements is fine. The problem with Gear score is how it takes a mechanic to far.
    Players are no longer orcs, humans or gnomes in various designed epics - they are a flat values.
    I'm going to try to break this to you gently: no one ever cared what race your toon was for purposes of raiding except back in the day when one or two races actually had insane racial buffs which trumped a certain level of gearing. When you asked, back in TBC, if you could join that SSC pug and the guy, who was standing right in front of you, paused for a few seconds before saying no, he was inspecting you and manually tallying up your gear's ilevel. That he now has a mod that does it has changed nothing other than you have a mod to point at and blame for what you never really liked about the game.

    I don't think you should like gear elitism but I also don't think you should be blaming GS for it.
  1. Sammonoske's Avatar
    GS became moot when guilds are beating raids in blues or 3 tier levels below the minimum. GS is not need in the game. Ever.
  1. DodgeOwner's Avatar
    Quote Originally Posted by Doffer View Post
    Is anybody else getting a "Goa'uld" vibe from those Uldum pics ? :P Maybe we'll get to join a team called SG1 :O
    I will only go if Teal'c is there, and i get to see him dual wield Full outo shot guns XP
  1. Puntar's Avatar
    Quote Originally Posted by Many View Post
    Hehehe You are right:/ This is sad...
    Well, Blizzard can still pull this off. Instead of epics handout, blue gear iLevel will rise in power. Either from subsequent 5m hc or "giveaway blues" that will be almost equal in power to previous raid tier.

    Cata 1st tier = 360 iL epic / 5m = 355 iL rare
    Cata 2nd tier = 375 iL -- / "5m" = 370 iL rare
    Cata 3th tier = 390 iL -- / "5m" = 385 iL rare
  1. verdamte's Avatar
    Quote Originally Posted by Deepone View Post

    I'm going to try to break this to you gently: no one ever cared what race your toon was for purposes of raiding except back in the day when one or two races actually had insane racial buffs which trumped a certain level of gearing. When you asked, back in TBC, if you could join that SSC pug and the guy, who was standing right in front of you, paused for a few seconds before saying no, he was inspecting you and manually tallying up your gear's ilevel. That he now has a mod that does it has changed nothing other than you have a mod to point at and blame for what you never really liked about the game.

    I don't think you should like gear elitism but I also don't think you should be blaming GS for it.
    Well, then, why dont we just remove the character models completely and replace them with numbers? Would be awesome - Orgimmar full of numberplates? Next time it`s a addon which reduce arcitecture to flat boxes because it optimize the players fps? Or bosses in raid instances reduced to a health bar. Textures removed.
    I know ppl used to inspect gear. But having to do stuff like that are often part of roleplaying - just as walking for 10 minutes to get to a town for the first time. Sometimes a small inconvenience is rewarding in a greater picture. Walking to a town is boring while doing it but it feels rewarding when you se the towns skyline emerge out of the fog.
    Ppl look at other players and see the GS number first. They ignore the work the devs put in to armor design and character animations, because the numberplate in their face is what matters. I remember looking at a Hunter in full Dragonstalker and thinking "man that looks epic!". With GS i would prolly just have noticed the 6k digit.
    Its a slide. And it is sliding the wrong direction.
    Rpg is about diving into a convincing illusion - addons like GS are breaking this illusion.
  1. Windspast's Avatar
    Quote Originally Posted by monostat View Post
    Fine you talked me into it........





    "It's made raid leading so much easier." - It has not made raid leading "easier" raid leading is the same game it was in Vanilla and BC, as a raid leader you need to know every role and the fight like the back of your hand, knowing GS does not change this in any way and if you think it does you are part of the problem not the solution.




    "Now I just have them whisper me gearscore and I get an approximation of how well they will perform."- No, it just means that they have spent more time farming badges. I can be decked out in all t10 by now but it does not mean I know how to get out of fire in a timely manner.


    "Sure I may not know how good a 5.4k GS player will perform, but I know he's probably going to do better than a 4.8k gs player."- This seems to be the exact opposite of what he said in the line before.




    "It just lets smart people know who the bad people are so they can stay away from them."

    Smart people know that your GS means nothing when it comes to skill.
    sigh.. you are an idiot.

    I feel dumber for even having to read your ramblings.

    "It has not made raid leading "easier" raid leading is the same game it was in Vanilla and BC, as a raid leader you need to know every role and the fight like the back of your hand, knowing GS does not change this in any way and if you think it does you are part of the problem not the solution."

    actually raid leading has been easier. I run partial pug raids all the time and having gear score as a handy addon has definitely helped filling the last few spots. I do know the fights like the back of my hand and you you still need people in good gear to do the job.

    "No, it just means that they have spent more time farming badges. I can be decked out in all t10 by now but it does not mean I know how to get out of fire in a timely manner."

    That's fine, because a person who's decked out in t10 has atleast bothered to deck himself in t10 instead of the person who's didn't even bother to try and is sitting around in Dalaran with 4.5gs waiting to be carried. A person who's geared, generally, has atleast put forth an effort in gearing himself. He may or may not know all the fights, may or may not have the reaction time, but atleast he or she is useable and teachable. That shows that he or she is atleast trying.

    "Smart people know that your GS means nothing when it comes to skill."

    Yeah, and there's a good way to determine skill before inviting them to the raid how? How did you think raids were run back then before GS? You sound like a person who's never lead a raid in your life. Raid leaders have to inspect every person for gear to see whether or not they will be geared enough for the fight. I don't care how skilled at that point. The first check is whether or not they are geared enough. Before seeing how well they play, skill isn't shown. GS is a useful tool that saves time. Instead of having to total up the equipment lvls with a calculator, a mod does that for me which lets me know aproximately what their stats look like.

    Now you're probably the guy lying about your "skills." I've had plenty of random strangers trying to convince me that they're bad ass and skilled with their 4.1k gs. They may be right, but I'm not going to take that risk. I rather go with the random stranger with the higher GS and hope that he's as skilled as his gear to save time.

    Now if that "skilled" player got off his butt and actually get some better gear then that'd be better. But again, I'm going to be skeptical of him and not believe him when he claims he has good skills.

    Gearscore hasn't changed any of that. It's a tool of convenience and speeds up the process of pugging. I'm not in a competitive raiding guild but I've been able to work around it.

    You should not hate gearscore if you actually know how to use it.

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