MMO-Champion - Cataclysm Beta - Build 12479 (Updated x1)
Update - Added the models of Cho'gall (Bastion of Twilight), Atramedes (Blackwing Descent), The Tolvirs (Uldum), Lady Nazjar (Throne of Tides), Humanoid Dragon, Earthen Onager
Update - Classes pages finally added. Talent calculator finally updated. Worst patch day ever, I need a giant hug.
Update - Added official talent trees descriptions to the primary skills list.
Update - Ok things are looking better, added the primary skills for all the classes. Some tooltips might be missing/bugged, we're working on it.

Cataclysm Beta - Build 12479
A new build of the beta is up. This post will be updated multiple times during the night.

A lot of stuff has changed and we'll need a few mins to fix everything before I can post all the content. Definitely a lot of interesting stuff, stay tuned.


Talent Calculator
WoWTal.com has been updated with all the new trees. Lot of stuff is still in dev, be careful. If you can't see the new trees push CTRL + F5 to force the refresh (Also, I know the level cap is 50, quick hack to fix the max amount of points)



Classes
Classes pages are up. I might end up doing diffs of all the changes but seriously ... there are really a LOT of changes because of the talent trees revamp, it's probably easier to just check the pages.



Models
Models of Cho'gall (Bastion of Twilight), Atramedes (Blackwing Descent), The Tolvirs (Uldum), Lady Nazjar (Throne of Tides), Humanoid Dragon, Earthen Onager




Achievements
Originally Posted by Blizzard Entertainment

  • Tripping the Rifts - Destroyed one of each type of elemental rift during the Cataclysm launch event.

Talent Trees "Primary Skills"
These skills are automatically learned when you pick your main talent tree at level 10. Thanks to Maldivia for this one.
Originally Posted by Blizzard Entertainment

Death Knight (Forums / 3.3.5 Talent Calculator)
DK - Blood
A dark guardian who manipulates and corrupts life energy to sustain himself/herself in the face of an enemy onslaught.

DK - Frost
An icy harbinger of doom, channeling runic power and delivering rapid weapon strikes.

DK - Unholy
A master of death and decay, spreading infection and controlling undead minions to do his/her bidding.

Druid (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator)
Druid - Restoration
Uses heal-over-time Nature spells to keep allies alive, taking on the form of a tree when the need is most urgent.

Druid - Feral
Takes on the form of a great cat to deal damage with bleeds and bites or a mighty bear to absorb damage and protect allies.

Druid - Balance
Can take on the form of a powerful Moonkin, balancing the power of Arcane and Nature magic to destroy enemies at a distance.

Hunter (Forums / 3.3.5 Talent Calculator)
Hunter - Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.

Hunter - Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.

Hunter - Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him/her in combat.

Mage (Forums / 3.3.5 Talent Calculator)
Mage - Arcane
Manipulates arcane energies, playing with the very fabric of time and space.

Mage - Frost
Freezes enemies in their tracks and shatters them with Frost magic.

Mage - Fire
Ignites enemies with balls of fire and the breath of dragons.

Paladin (Forums / 3.3.5 Talent Calculator)
Paladin - Holy
Invokes the power of the Light to protect and to heal.

Paladin - Protection
Uses Holy magic to shield himself / herself and defend allies from attackers.

Paladin - Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.

Priest (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator)
Priest - Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.

Priest - Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.

Priest - Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.

Rogue (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator)
Rogue - Combat
A swashbuckler who uses agility and guile to stand toe-to-toe with enemies.

Rogue - Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.

Rogue - Subtlety
A dark stalker who leaps from the shadows to ambush his/her unsuspecting prey.

Shaman (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator)
Shaman - Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.

Shaman - Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies? wounds.

Shaman - Enhancement
A totemic warrior who strikes foes with weapons imbued with elemental power.

Warlock (Forums / 3.3.5 Talent Calculator)
Warlock - Destruction
Calls down demonic fire to burn and demolish enemies.

Warlock - Demonology
A warlock who uses both Fire and Shadow magic along with powerful demons.

Warlock - Affliction
A master of Shadow magic who specializes in fear, drains and damage-over-time spells.

Warrior (Forums / 3.3.5 Talent Calculator)
Warrior - Arms
Highly trained for battle with two-handed weapons, uses mobility and overpowering attacks to strike his / her opponents down.

Warrior - Fury
A furious berserker wielding a weapon in each hand, uses a flurry of attacks to carve his / her opponents to pieces.

Warrior - Protection
A stalwart protector that uses a shield to protect himself/herself and his/her allies.


Loading Screens



World Maps



Deepholm available for testing
[blizzquote author=Valnoth source=http://blue.mmo-champion.com/t/25968750006/feedback-deepholm/]Deepholm is ready for testing. Please keep all feedback in this thread.

• Level 82-83
• Breadcrumbs from Stormwind/Orgrimmar.

Please list the level you started the zone at and the level you ended the zone at. [/blizzquote]
This article was originally published in forum thread: Cataclysm Beta - Build 12379 started by Boubouille View original post
Comments 579 Comments
  1. Ibbi's Avatar
    I do not like the new talent trees. The talent boxes themselves are nice, but the overall size too much like vanilla WoW (which sucked).
  1. Jokerjesus's Avatar
    Quote Originally Posted by TankGoat View Post
    So no more DK Life shield? /sadpanda
    The new talents if you read them in blood, there's so much health regen you won't need it.
  1. BarlllCode's Avatar
    i don't know if anyone asked this already but did those 3 spec specific bonuses just disappeared (you know, Ranged Damage, Ranged Critical Damage and Elemental Damage for a survival hunter for example)?
    were they replaced by those bonuses?
    what is the mastery stat going to affect now?
  1. breath's Avatar
    Blizzard's artists are so cool, too bad they have to deal with that crappy graphical engine.
  1. TankGoat's Avatar
    Quote Originally Posted by Jokerjesus View Post
    The new talents if you read them in blood, there's so much health regen you won't need it.
    I hope so. The current DK tank problem are the incoming burst dmg, and Bz threw the life shield at us and told us that will fix the problem along with DS overhealing. We can just hope the cata health pool are really REALLY large for that purpose
  1. tusker's Avatar
    So, who else is predicting there will be addons where it detects your class, and you choose 'PvE' or 'PvP' and it just automatically does your build for you? And if you aren't max level, it puts your points in for you as you ding! Oh boy...
  1. Zilda97's Avatar
    Noooo!!!!!!!!!!! I love tanking frost!!!!!!!!!!!!!
  1. Thistle's Avatar
    I'm sure these are going to change a lot. I mean, they have to... right?
  1. Blonk's Avatar
    Every single one of those models use, again, already existing animations.

    Would it fucking kill them to do at least one new animation every once in a while?
  1. Triggers's Avatar
    I thought Tolvir were supposed to be cat people ???
  1. thd0710's Avatar
    Didn't Blizz say they didn't want to give Felguard to demo early?
  1. Eyeball2452's Avatar
    Quote Originally Posted by Jokerjesus View Post
    Quit if you don't like it, there was never really choice anyways and if any of you think there was then your easily distracted by colors. I for one think its fine and locking people to 1 tree is so that they don't abuse getting abilities that make them retarded OP in PvP. Deal with it.
    I disagree with your tone, but I agree with your points. The new design solves a lot of issues, but not all. I think that they'd be better off adding a 4th generic tree with utility talents that any specialization could take. You could even just copy talents from other classes if they fit appropriately i.e. buff to STA, Mana or CC reduction, speed boosts etc. Blizzard keeps fighting talent overlap when they really don't need to.

    Also, in my experience, I've found that it takes about 4-6 months to fix non-game breaking bugs and between 2 and 3 years to address current design problems in the game (look how long it took to iterate through all the meeting stone design problems). In the end, I would expect the new talent design to stick though, so if it's really a deal breaker, people should quit and find another game to play.
  1. buechse's Avatar
    Quote Originally Posted by thd0710 View Post
    Didn't Blizz say they didn't want to give Felguard to demo early?
    yep, seems like the one hand doesn't know what the other does or says

    ---------- Post added 2010-07-14 at 08:18 PM ----------

    Quote Originally Posted by ZenX View Post
    Is it only me or there is another place in between Uldum and Silithus which is by the coast that actually corresponds to the place of Ahn'Qiraj?
    It's Ahn'qiraj. It would be interesting to know, what you'll find if you fly into this outside instaces like ZG,AQ or ZF. An empty zone? Mobs?
  1. cogzwell's Avatar
    you can tell on the Tol'vir that those are masks because there is a face clipping through. The model is by no means complete, the mask will probably be brought down and moved forward
  1. Vorack's Avatar
    You're probably right, cogzwell. If you look closely you can see that their ankleguards are just floating there in space, as well as their lower back armor, which is hovering slightly over where it would normally go. Blizzard probably hasn't properly aligned the armor attachments yet, is all.
  1. one_entity's Avatar
    Any idea what that weird thing off the coast of Dun Morogh is?
  1. Envojus's Avatar
    Quote Originally Posted by one_entity View Post
    Any idea what that weird thing off the coast of Dun Morogh is?

    Thats Vashj'ir, the new underwater zone(or rather mini continents, since there are 3 zones in one zone, with diffrent maps.
  1. Maneken's Avatar
    Quote Originally Posted by Powershard View Post
    Vanilla WoW 2005:
    • You needed knowledge to build good talent trees.
    • You had to be social to be able to make like a 40 man raiding party.
    • You had to work for your epic gear and to maintain PvP title such as High Warlord.
    • You were afraid while leveling with certain classes since the PvP balance was not made for 1v1 yet skilled players had chance of winning even if underpowered and victory in those situations meant more.
    • The game was harder and required to use your own brains.

    Cataclysm 2010:
    • You don't need any knowledge to build good talent trees.
    • You don't need to be social nor speak english to make it up to a instance running party.
    • You no longer need to work for your epic gear or PvP title since there are none.
    • You don't need to be afraid of dying in world PvP because epic gear has been normalized and people doesn't "gank" anymore because its like fighting a clone and not a little girl.
    • The game is easy now because everything is automatized. No need to even read quest description, just look in the map and walk there to do the same job as always, either kill loads or click an activator.

    I'm surprised devs doesn't realize this.
    They changed them at some part of the development?
    I bet that in the next expansion after cataclysm they replace players with bots since everyone is leaving so that there is a feeling of MMO instead of internet singleplayer.
    Agree on comparison.
    Im old player and have feeling that this game is going in direction of some new generation of wow gamers.
    Feel sad cause of that but i cant change things so ill maybe pass this expansion and try to find some new mmo home.
  1. diegofsv's Avatar
    I liked the new talents a lot. A little more work there, and it will be awesome. Can't wait for cata to come!
  1. Krullthor's Avatar
    Quote Originally Posted by Boubouille View Post
    Worst patch day ever, I need a giant hug
    /hug
    tnx for keeping us all updated

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