Guild Leveling - Guild Perks List
Guild Talents were removed a while back and replaced with Guild Perks.

Reminder from the Cataclysm Press Tour
There are 25 guild levels and each level will automatically reward with an extra perk. The leveling process remains unchanged and your guild will gain experience through PvP, Dungeon and Raid progression, questing, etc ...

Guild currency has also been removed and rewards will just be "unlocked" after you reach a specific level or complete a guild achievement. Once a reward is unlocked, members will be able to purchase it with gold. Some of the rewards include guild tabards, mounts, heirlooms, and it looks like you will finally be able to have a guild tabard on your mount. (Just like the Argent Tournament banners)

New members of a guild won't be able to buy everything directly, they will have to contribute to the progression of the guild before they can access the top rewards. Each time a player helps towards the leveling he will gain reputation with the guild, the best rewards will require players to be exalted with their guild before they can buy it.


Level * Spell Description
1 Fast Track (Rank 1) Experience gained from killing monsters and completing quests increased by 5%.
2 Mount Up Increases speed while mounted by 5%. Not active in Battlegrounds or Arenas.
3 Mr. Popularity (Rank 1) Reputation gained from killing monsters and completing quests increased by 5%.
4 Cash Flow (Rank 1) Each time you loot money from an enemy, an extra 5% money is generated and deposited directly into your guild bank.
5 Fast Track (Rank 2) Experience gained from killing monsters and completing quests increased by 10%.
6 Reinforce (Rank 1) Items take 5% less durability loss when you die.
7 Hasty Hearth Reduces the cooldown on your Hearthstone by 15 minutes.
8 Reinforce (Rank 2) Items take 10% less durability loss when you die.
9 Chug-A-Lug (Rank 1) The duration of buffs from all guild cauldrons and feasts is increased by 50%.
10 Mobile Banking Summons your guild bank. Instant, 1 hr cooldown
11 Mr. Popularity (Rank 2) Reputation gained from killing monsters and completing quests increased by 10%.
12 Honorable Mention (Rank 1) Increases Honor points gained by 5%.
13 Working Overtime Increases the chance to gain a skill increase on tradeskills by 10%.
14 The Quick and the Dead Increases health and mana gained when resurrected by a guild member by 50% and increases movement speed while dead by 100%. Does not function in combat or while in a Battleground or Arena.
15 Cash Flow (Rank 2) Each time you loot money from an enemy, an extra 10% money is generated and deposited directly into your guild bank.
16 Guild Mail In-game mail sent between guild members now arrives instantly.
17 Everyone's A Hero (Rank 1) Increases Heroism points gained by 5%.
18 Honorable Mention (Rank 2) Increases Honor points gained by 10%.
19 Happy Hour Increases the number of flasks gained from using a flask cauldron by 100%.
20 Have Group, Will Travel Summons all raid or party members to the caster's current location. Unlimited range, 6 sec cast / Channeled, 2 hr cooldown
21 Chug-A-Lug (Rank 2) The duration of buffs from all guild cauldrons and feasts is increased by 100%.
22 Bountiful Bags Increases the quantity of materials gained from Mining, Skinning, Herbalism, and Disenchanting by 15%.
23 Bartering Reduces the price of items from all vendors by 5%.
24 Everyone's A Hero (Rank 2) Increases Heroism points gained by 10%.
25 Mass Resurrection Brings all dead party and raid members back to life with 35 health and 35 mana. Cannot be cast when in combat. 64% of base mana, Unlimited range, 10 sec cast



Stonecore Boss Videos
The Stonecore was made available for testing last week and a few videos are now available on Youtube!







This article was originally published in forum thread: Cataclysm Guild Perks, Stonecore Boss Videos started by Boubouille View original post
Comments 221 Comments
  1. Arbores's Avatar
    damnit I just bought new pants and now my guild-leveling-system-boner made a hole in it.. thx boub! ):
  1. Luko's Avatar
    Those fights look fun, especially the priestess.
  1. Cernunnos's Avatar
    Quote Originally Posted by ; View Post
    At least 1 person will still straggle behind and want an old fashioned lock summon.
    Lock summon is still good for when you have to go back to dal for something. Flasks, repug.

    Mass summon is on a 2 hour CD. Lock summon is a few minutes.



    Guild perks look nice. Kinda want some more info on how the guild rep works. Do we all start at neutral on cata launch or what?

    What actually levels it and by how much?

    Also wouldn't mind getting a look at some of the Guild achievements/FOS

    http://cata.wowhead.com/achievement=...-are-legendary is clearly flavor text, like the old Tuskarmaggedon achievement, but still want to see what there is.

    10,000 quests complete?
    Master of all Professions?

    Heard something about the raid meta achievements, Classic Raider and Outlands Raider being guild achievements, and that the guild gets achievements by completing thingsby having 70% of the raid being the guild.

    Since raids in wrath and cata (and BC to a lesser extent (kara and ZA) can be 10 manned, I would assume the guild would get credit if 7 out of 10 people present where guildies.

    Would be interesting to find out if that applies for old content. If the guild goes and 10 mans Molten Core do they get credit towards Classic Raider for example.
  1. Rhigo's Avatar
    Looking really good so far the more i read about stuff like this the more i cant wait
  1. evil_pacman's Avatar
    These guild perks are looking pretty nice. Can't wait for them, hope I find a good guild with my Cata-Server-Trans.
    The Instance bosses... mhm, i don't know, at first I thought they were nice (the second one was looking interesting) but I was disappointed as I saw, that all bosses are movement-based, not a bad thing, but please don't build a whole instance around that one idea. :/
  1. Myzou's Avatar
    Mass Ressurection... is it possible that there will be a reason for groups to tell the hunter to Feign Death now? o_o

    Though it'll probably be healer class specific ._.
  1. mmoc32fbbf5879's Avatar
    *(-_-)* Bye good ol' solo times and hay "GUYZ, CN ANY1 GIEF ME A BOOST TO DM?!?!?!?!?!?!?!?!?!?!?1?!?!?!?1?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!". Now ill be forced to join one of those "we are good guild and select only best members to join, atm we have 400 players".... Thanks blizz.


    Tho i wonder if it will be possible to achieve stuff like Exp bonus on low lvl's with just 1 person in the guild.
  1. friggo's Avatar
    who will be able to use the mass ress /mass summon? anyone? or just the gm?
  1. Direfen's Avatar
    Wow neat, the guild upgrades are looking awesome.

    Guess now i'll have to stop being a lone wolf and start looking for a guild again!
  1. WyriHaximus's Avatar
    Quote Originally Posted by TheHermit View Post
    At least 1 person will still straggle behind and want an old fashioned lock summon.
    Yeah for old time sake .
  1. Synithin's Avatar
    Quote Originally Posted by Myzou View Post
    Mass Ressurection... is it possible that there will be a reason for groups to tell the hunter to Feign Death now? o_o

    Though it'll probably be healer class specific ._.
    Im pretty sure it will be the Guild Master, and certain ranks at his choosing, and that you can cast it while dead aswell i guess.
  1. greyghost's Avatar
    Quote Originally Posted by friggo View Post
    who will be able to use the mass ress /mass summon? anyone? or just the gm?
    I bet it'll be something that the Guild Master can alter for access depending on a person's guild rank (at least, for some things). I can't see it being very convenient if only the GM can do the mass summon or mass resurrection if he happens to not be able to attend a raid one night.
  1. starheroz2's Avatar
    looks interesting
  1. Winfernal's Avatar
    Quote Originally Posted by SadWarrior View Post
    *(-_-)* Bye good ol' solo times and hay "GUYZ, CN ANY1 GIEF ME A BOOST TO DM?!?!?!?!?!?!?!?!?!?!?1?!?!?!?1?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!". Now ill be forced to join one of those "we are good guild and select only best members to join, atm we have 400 players".... Thanks blizz.


    Tho i wonder if it will be possible to achieve stuff like Exp bonus on low lvl's with just 1 person in the guild.
    Im forced to play with other people in a MMORPG, oh the horror.
  1. mmoc90b269506a's Avatar
    this guild stuff looks realy good and i am realy looking forward to how it will look ingame

    the only thing i did not see before was the cauldron.. is that something like a fish feast? but for flasks? with the addition that you can choose what you get? instead of just a standard buff ?
  1. Rhigo's Avatar
    Quote Originally Posted by SadWarrior View Post
    *(-_-)* Bye good ol' solo times and hay "GUYZ, CN ANY1 GIEF ME A BOOST TO DM?!?!?!?!?!?!?!?!?!?!?1?!?!?!?1?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!". Now ill be forced to join one of those "we are good guild and select only best members to join, atm we have 400 players".... Thanks blizz.


    Tho i wonder if it will be possible to achieve stuff like Exp bonus on low lvl's with just 1 person in the guild.
    always 1 person to complain :P and im pretty sure the smaller guilds will still be able to get these perks Yea
  1. Notmagnik's Avatar
    Well. I just came.
  1. homerunhomer's Avatar
    "Reinforce (Rank 2) Items take 10% less durability loss when you die."

    Wait, if I understand this correctly - we can die and not lose durability? No more repair bills?

    Damn that'd be awesome.

    Now my stress can come from people SLACKING.
  1. Sno's Avatar
    Quote Originally Posted by homerunhomer View Post
    "Reinforce (Rank 2) Items take 10% less durability loss when you die."

    Wait, if I understand this correctly - we can die and not lose durability? No more repair bills?

    Damn that'd be awesome.

    Now my stress can come from people SLACKING.
    10% - 10% != 0%
  1. Roknaar's Avatar
    Cauldrons were an alchemy ability that did not last very long in BC. They gave everyone that clicked (like a soulwell or mage table) an elixir or pot. Not many people made them as there were very few options to the cauldrons that good raiders (min/maxers) would bring their own specific flasks/elixers. I have not seen anything so far in the alchemy updates to see if they are bringing this back. Although, with the guild talent, it would seem they are. I hope this time around it is a little better conceived.

    ---------- Post added 2010-07-18 at 04:38 AM ----------

    Quote Originally Posted by Sno View Post
    10% - 10% != 0%
    and no...it is 10% less durability loss, meaning 10% of 10%
    which is 1% less durability loss. So you lose 9% durability..WOOOOOOOO!!!!!

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