MMO-Champion - Cataclysm Beta - Build 12644
Update
Mage definitely want to check the Upcoming Mage Changes Blue Post by Kalgan. I'll have it on the front page for my next news post just in case you miss it.

Cataclysm Beta - Build 12644
A new patch is being deployed on beta servers. Stay tuned for updates!

Achievements
Originally Posted by Blizzard Entertainment

Model - Malfurion Stormrage



Model - Twilight Ascendant (Fire)



Model - Goblin Ground Mounts?



Talent Calculator
WoWTal.com has been updated to the latest build. As usual you might have to Ctrl F5 to make sure you're on the latest build. (That's for those of you who kept refreshing like mad for the past 2 hours)



Spell Diffs
These changes are gathered from the game files, they are not final or confirmed by Blizzard.
Originally Posted by Blizzard Entertainment

Death Knight (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
No changes


Druid (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Balance
  • Starsurge now also generates 10 Lunar or Solar energy.
  • Wrath of Cenarius is now named Lunar Shower.
  • Lunar Guidance now generates an additional 2/4/6 Lunar or Solar Energy. (Down from 5/10/15)
  • Moonkin Form now increases spell haste by 5%. (Old - Spell crit)
  • Genesis now increases the damage and healing done by your periodic spell damage and healing effects and by Swiftmend by 2/4/6%. (Up from 1/2/3%)
  • Nature's Grace now has a 100% proc rate for all ranks. increasing your spell casting speed by 5/10/15% for 3 sec.

Feral
  • Rend and Tear now increases damage done by your Maul and Shred attacks on bleeding targets by 7/13/20%. (Up from 4/8/12%) and increases the critical strike chance of your Ferocious Bite ability on bleeding targets by 8/17/25%. (5/10/15%)
  • Leader of the Pack additional effect - In addition, your melee critical strikes in Cat Form and Bear Form cause you to heal for 8% of your total health and gain 8% of your maximum mana. This effect cannot occur more than once every 6 sec.
  • Thick Hide now also increases armor while in Bear Form by an additional 11/22/33%, and reduces the chance you'll be critically hit by melee attacks by 2/4/6%
  • Heart of the Wild now Increases your Intellect by 2/4/6%. (Down from 4/8/12%) In addition, while in Bear Form your Stamina is increased by 3/7/10% (Up from 2/4/6%) and while in Cat Form your attack power is increased by 3/7/10%. (Down from 2/4/6%)


Hunter (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Beast Mastery
  • Cobra Shot now generates 9 focus. Up from 1 focus.
  • Mend Pet no longer costs Focus.
  • The Beast Within is now a Tier 6 talent. up from Tier 5.
  • Animal Handler is gone.
  • Improved Mend Pet is now a Tier 2 talent. Down from Tier 4.
  • Envenomation is now a Tier 4 talent. Down from Tier 3.
  • Improved Kill Command is now a Tier 1 talent. Down from Tier 2.
  • One with Nature now increases the AP bonus of Aspect of the Hawk by 10/20/30% (Up from 5/10/15%) and increases the amount of focus restored by Aspect of the Fox by 5/10/15%. (Up from 2/4/6%)
  • Bestial Discipline is now a 3 ranks talent (Down from 4 Ranks). Increases the Focus regeneration of your pets by 10/20/30%. (Up from 6/12/18/24%)

Marksmanship
  • Concussive Shot no longer costs Focus. Now has a 5 sec cooldown.
  • Steady Shot now generates 9 Focus. (Tooltip fix)
  • Arcane Shot now costs 25 focus, down from 50 focus. Additional damage halved, AP scaling remains the same.
  • Resistance is Futile now gives you a chance that your next Kill Command will refund its focus cost. (Old - Gives a chance to critically hit)
  • Careful Aim - Increases the critical strike chance of your Steady Shot, Cobra Shot and Aimed Shot by 20/60% on targets at or above 60% health.
  • Efficiency now only reduces the cost of your Arcane Shot by 1/2/3 (Down from 2/4/6). Reduction on Explosive Shot and Chimera Shot remains unchanged.

Survival


Mage (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Arcane

Fire (Read this post before you check the changes or I'll punch you in the face)
  • Frostfire Bolt now slows the target by 20%. (Down from 40%)
  • Critical Mass - Compelling talent that adds utility for all playstyles, but not dps! Sweet!
  • Impact now "also gives you some useful but non-dps (aka not mandatory) raid utility."
  • Improved Scorch now gives your Scorch spells a 50/100% chance to cause the target to be vulnerable to spell damage. (Up from 33/66%)
  • Molten Shields has been changed to : Redesign! (Yes, that's the entire description)

Frost
  • Summon Water Elemental is now trained at level 10. Down from 50. 2 min cooldown, down from 3 min.
  • Ice Lance is now trained at level 28. Down from 30.
  • Cone of Cold is now trained at level 18. Down from 28.
  • Blizzard is now trained at level 52. Up from 18.
  • Frostfire Orb now is a 2 ranks talent. Down from 3 ranks.
  • Improved Freeze is now a Tier 3 talent. Down from Tier 5. Now gives your Freeze spell a 66/33% chance to cause Fingers of Frost. (Down from 100/50%)
  • Enduring Winter now reduces the cost of all spells by 3%. Now has a 33% chance to grant up to 10 party of raid members mana regeneration equal to 3% of their maximum mana over 15 sec. (Old - 100% Proc Rate, 1% mana)
  • Fingers of Frost is now a Tier 4 talent. Down from Tier 3.
  • Ice Shards no longer increases the damage of Ice Lance. Now increases its range by 2/5 yards.
  • Improved Cone of Cold is now a Tier 2 talent. Down from Tier 3.
  • Brain Freeze is now a Tier 4 talent. Up from Tier 3.
  • Ice Floes is now a 3 ranks (Down from 2 Ranks) talent and now reduces cooldowns by 7/15/25%. (Old - 10/20%)
  • Permafrost no longer increases the duration of your Chill effects. Now also heals your Water Elemental for 15% of the damage dealt by you.
  • Early Frost is now a Tier 1 talent. Down from Tier 2.
  • Frost Channeling is gone.
  • Reactive Barrier (Tier 5) *New* - Gives the caster a 50/100% chance for the Ice Barrier spell to automatically cast with no mana cost upon taking damage that lowers the caster's life below 50%. This effect obeys Ice Barrier's cooldown, and will trigger the cooldown when activated.


Paladin (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Holy

Protection
  • Hand of Sacrifice is now trained at level 80. Up from 78.
  • Seal of Justice no longer stuns the target but limit it's maximum run speed instead.
  • Avenger's Shield no longer dazes the targets, but silences them for 3 secs.
  • Vindication now gives your Holy Wrath a chance to reduce physical damage done by the target by 10% for 30 sec. (Old - Proc from all damaging attacks, 10 sec duration)
  • Devotion Aura is now trained at level 9. Down from 18.
  • Hand of Protection no longer seems to have the Avenging Wrath restriction.
  • Righteous Fury now increases all threat.
  • Ardent Defender - Activate to reduce damage taken by 20% for 10 sec. While Ardent Defender is active, the next attack that would otherwise kill you will instead cause you to be healed for 15% of your maximum health.
  • Shield of the Templar now reduces the cooldown of Avenger's Shield by 3/7/10 sec (Up from 2/4/6 sec), Guardian of Ancient Kings by 1/2/3 min (Down from 10/20/30 min). No longer increases the amount absorbed by your Sacred Shield, now reduces the cooldown fo Avenging Wrath by 20/40/60 sec.
  • Holy Shield now Lasts 20 sec. Up from 15 sec.
  • Guarded by the Light has been revamped - Increases your Word of Glory by 20/40% when used to heal yourself. Any overhealing will create a protective shield equal to the amount of overhealing that lasts for 6 sec (last part NYI).
  • Grand Crusader now has a chance to reduce the cooldown of your next Avenger's Shield instead of Holy Wrath.
  • Hallowed Ground now increases the duration of Consecration by 15 sec (Down from 15/30) and decreases it's mana cost by 25% instead of increasing its damage.
  • Protector of the Innocent is now a Tier 1 Talent. Down from Tier 2. Now Increases your healing by 1/2/3% on allies affected by Devotion Aura and increases the damage of your Retribution Aura by 20/40/60%.
  • Toughness is now a Tier 2 talent. Up from Tier 1.

Retribution
  • The Art of War now has a 7/15% chance to proc. (Down from 15/30%)
  • Sanctity of Battle - Increases the damage by 10/20% and critical strike damage by 50/100% of your Exorcism. In addition, increases the chance you will hit with spells by 3/6%.
  • Seals of Command is now a Tier 4 talent. Up from Tier 3.
  • Rule of Law now Increases the critical effect chance of your Crusader Strike, Holy Shock and Word of Glory by 5/10/15%. (Old - Crusader Strike and Holy Light)
  • Improved Crusader Strike is back as a Tier 3 2-Ranks talent. Reduces the cooldown of your Crusader Strike by 0.5/1 sec.


Priest (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Holy


Rogue (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Subtlety


Shaman (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Enhancement
  • Shamanistic Rage now causes your skills, totems, and offensive spells to consume no mana for 15 sec.

Restoration


Warlock (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Affliction
  • Life Tap now seems to scale from 100% of Spell Power, up from 50%.
  • Everlasting Affliction now Increases the critical effect chance of your Corruption, Seed of Corruption and Unstable Affliction by 5/10/15%. (Old - Increased bonus spell damage by 1/2/3%). Now gives Drain Life, Drain Soul, and Haunt a 33/66/100% chance to reset the duration of your Corruption spell on the target. (No longer procs from Shadow Bolt, Proc Rate increased from 20/40/60%)
  • Death's Embrace now affects target below 25% health. (Up from 20%)
  • Shadow Embrace is now a Tier 4 talent. Down from Tier 5. No longer has a cooldown.
  • Eradication now is a Tier 3 talent. Down from Tier 4.
  • Siphon Life is now a Tier 2 talent. Down from tier 4.
  • Nightfall is now a Tier 5 talent. Down from Tier 3.
  • Improved Drain Soul is gone.
  • Improved Bane of Agony is now Doom and Gloom - Increases the damage done by your Bane of Agony and Bane of Doom by 5/10%.
  • Soulburn: Seed of Corruption (Tier 5) *New* - Grants the Soulburn empowerment to your Seed of Corruption spell.
    Your Seed of Corruption detonation effect will afflict Corruption on all enemy targets. The Soul Shard will be refunded if the detonation is successful.
  • Siphon Life (Tier 2) is back - When you deal damage with your Corruption spell, you are instantly healed for ( Glyph of Siphon Life : 60/75 )% of the damage done.

Demonology
  • Demonic Aegis now Increases the effectiveness of your Demon Armor and Fel Armor spells by 15/30%. (Up from 10/20%)
  • Empowered Imp now gives your Imp's Firebolt a 12% chance to cause your next Soulfire spell to be instant cast within 8 sec.


Warrior (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Arms
  • Overpower now has a 1 sec cooldown. Down from 5 sec.
  • Thunder Clap damage has been increased by ~25%
  • Strikes of Opportunity *New* - Grants a 16% chance for your melee attacks to instantly trigger an additional melee attack for 50% normal damage. Chance increased further by mastery rating.
  • Colossus Smash *New* Battle / Berserker Stance - Smashes a target for weapon damage plus 120 and weakens their defenses, allowing your Mortal Strike, Heroic Strike, Bloodthirst and Overpower
    to bypass their armor for 6 sec sec. / 30 Rage, 5 yd range, Instant, 20 sec cooldown
  • Second Wind now is a Tier 2 talent. Down from Tier 6.
  • Blood Frenzy now is a Tier 4 talent. Down from Tier 5.
  • Sudden Death is now a Tier 5 talent (Down from Tier 4), 2 points (Down from 3 Points) and now is - Your melee hits have a 5/10% chance of resetting the cooldown on your Colossus Smash, and you keep 5/10 rage after using Execute.
  • Improved Slam now also increases Slam's damage by 10/20%.
  • Taste for Blood now also increases your Overpower critical strike chance by 20/40/60%.
  • Improved Overpower is gone.
  • Drums of War (Tier 2) *New* - Reduces the rage cost of your Hamstring, Shield Bash, Pummel, and any shouts which cost rage by 25/50%.
  • Blitz is now a Tier 1 talent. Down from Tier 2.
  • Impale is now a Tier 3 talent. Up from Tier 2.
  • Improved Hamstring is back as a Tier 3 talent - Your Hamstring ability immobilizes the target for 5 sec. This effect cannot occur more than once every 30/60 sec.
  • Tactical Mastery is back as a Tier 2 Talent - You retain up to an additional 25/50 rage when you change stances.

Fury
  • Bloodthirst now has a 3 sec cooldown. Down from 4 sec.
  • Victory Rush no longer has a stance requirement. (Be careful with that one, tooltip bugs happened with warrior stances)
  • Unshackled Fury *New* - Increases the benefit of abilities that cause you to be enraged or consume an enrage effect by 80%.
  • Flurry is now a Tier 3 talent. Down from Tier 5.
  • Heroic Fury is now a Tier 5 talent. Down from Tier 4.
  • Raging Blow now has a 6 sec cooldown. Up from 3 sec.
  • Booming Voice now is a Tier 5 talent. Up from Tier 4.
  • Fury in the Blood is gone.
  • Die by the Sword (Tier 5) *New* - Increases your parry chance by 100% for 4/8 sec whenver you are brought to 20% health or less. This effect cannot occur more often than once every 2 min.
  • Enrage is now a Tier 2 talent. Down from Tier 3. Changed to - Your melee hits have a 3/6/9% chance to Enrage you, giving you a 3/7/10% damage bonus for 12 sec.
  • Blood Craze is now a Tier 1 talent. Down from Tier 2.
  • Improved Execute is now a Tier 3 talent. Up from Tier 2.
  • Armored to the Teeth is gone.
  • Rude Interruption (Tier 2) *New* - Successfully interrupting a spell with Shield Bash or Pummel increases your damage by 5% for 30 sec/1 min.

Protection
  • Shield Block now has a 1 min cooldown. Up from 30 sec.
  • Critical Block *New* - Increases your chance to block by 10% and your chance to critically block by 10%. Chances increased further by mastery rating.
  • Shockwave now deals [ 75% of AP ] damage. (Up from 38% of AP)
  • Warbringer now is a Tier 5 talent. Down from Tier 6.
  • Devastate additional damage has been increased by 66%.
  • Damage Shield now deals 10/20% of your attack power. (Old - 20/40% of your Strength)
  • Improved Revenge is now a Tier 2 talent. Down from Tier 3.
  • Incite no longer affects Thunder Clap or Cleave. Additional effect - your Heroic Strike critical strikes have a 33/66/100% chance to make you next Heroic Strike also a critical strike. This effect cannot occur more than once every 6 seconds.

Updated Classes Pages
All classes pages have been updated with the new spells and talents.



Interface Strings
These strings have been added to the interface files in this build.

  • +AMOUNT_TO_PICKUP = "Amount to pick up";
  • +DISPLAY_INCOMING_HEALS = "Display Incoming Heals";
  • +DISPLAY_MT_AND_MA = "Display Main Tank and Main Assist";
  • +DISPLAY_ONLY_DISPELLABLE_DEBUFFS = "Display Only Dispellable Debuffs";
  • +DISPLAY_POWER_BARS = "Display Power Bars";
  • +DISPLAY_RAID_AGGRO_HIGHLIGHT = "Display Aggro Highlight";
  • +DISPLAY_RAID_PETS = "Display Pets";
  • +GUILD_NEWS_DUNGEON_ENCOUNTER = "- %s defeated %s";
  • +GUILD_NEWS_GUILD_ACHIEVEMENT = "- %s earned achievement: %s";
  • +GUILD_NEWS_ITEM_CRAFTED = "- %s created %s";
  • +GUILD_NEWS_ITEM_LOOTED = "- %s looted %s";
  • +GUILD_NEWS_ITEM_PURCHASED = "- %s purchased %s";
  • +GUILD_NEWS_PLAYER_ACHIEVEMENT = "- %s earned achievement: %s";
  • +KEEP_GROUPS_TOGETHER = "Keep Groups Together";
  • +OPTION_RAID_SORT_BY_ALPHABETICAL = "Sort alphabetically by name.";
  • +OPTION_RAID_SORT_BY_GROUP = "Sorts the Raid Frames by the order people appear in the Raid Info panel.";
  • +OPTION_RAID_SORT_BY_ROLE = "Sorts the Raid Frames by role.";
  • +OPTION_TOOLTIP_DISPLAY_INCOMING_HEALS = "Display heals currently in the process of being cast.";
  • +OPTION_TOOLTIP_DISPLAY_MT_AND_MA = "Display special unit frames for players your raid leader has marked as \"Main Tank\" or \"Main Assist\".";
  • +OPTION_TOOLTIP_DISPLAY_ONLY_DISPELLABLE_DEBUFFS = "Display only debuffs which you are capable of removing from a target.";
  • +OPTION_TOOLTIP_DISPLAY_POWER_BARS = "Display bars for mana, energy, rage, etc. on the raid frames.";
  • +OPTION_TOOLTIP_DISPLAY_RAID_AGGRO_HIGHLIGHT = "Highlight raid members who have aggro or are close to getting aggro.";
  • +OPTION_TOOLTIP_DISPLAY_RAID_PETS = "Display raid members' pets in the Raid Frame interface.";
  • +OPTION_TOOLTIP_KEEP_GROUPS_TOGETHER = "Display separate frames for each group in your raid.";
  • +PET_ACTION_ATTACK_TOOLTIP = "Orders your pet to attack your current target.";
  • +PET_ACTION_FOLLOW_TOOLTIP = "Orders your pet to follow you.";
  • +PET_ACTION_MOVE_TO_TOOLTIP = "Orders your pet to move to a target location.";
  • +PET_ACTION_SUBTEXT = "Pet Command";
  • +PET_ACTION_WAIT_TOOLTIP = "Orders your pet to stay at its current location.";
  • +PET_MODE_AGGRESSIVE_TOOLTIP = "Your pet will attack any nearby enemies.";
  • +PET_MODE_DEFENSIVE_TOOLTIP = "Your pet will only attack enemies you are in combat with.";
  • +PET_MODE_PASSIVE_TOOLTIP = "Your pet won't attack until ordered to do so.";
  • +PET_MODE_SUBTEXT = "Pet Stance";
  • +RAID_FRAMES_LABEL = "Raid Frames";
  • +RAID_FRAMES_SUBTEXT = "These options change the way the Raid Frames are displayed.";
  • +RAID_FRAME_SORT_LABEL = "Sort By";
  • +RAID_MEMBERS = "Raid Members";
  • +RAID_SORT_ALPHABETICAL = "Name";
  • +RAID_SORT_GROUP = "Group";
  • +RAID_SORT_ROLE = "Role";
  • +REMOVE_WORLD_MARKERS = "Clear All";
  • +RESET_POSITION = "Reset Position";
  • +ROLE_POLL = "Role Check";
  • +SHOW = "Show";
  • +SPELL_FAILED_CUSTOM_ERROR_117 = "You have already rescued 6 Survivors.";
  • +SPELL_FAILED_CUSTOM_ERROR_118 = "You need to be facing the ships from the rescue balloon.";
  • +UNLOCK = "Unlock";
  • +WORLD_MARKER = "World Marker %d";
This article was originally published in forum thread: Cataclysm Beta - Build 12644 started by Boubouille View original post
Comments 283 Comments
  1. Konrad's Avatar
    Malfurion is a chicken?
  1. Poysonivy's Avatar
    Whats with the solar or lunar power for moonkins. Did i miss something there?
  1. JackBauerLOL's Avatar
    Quote Originally Posted by makak View Post
    malfurion seriously ?? dwarf like beard horns and wings on arms .... i know wings on arms can be prty pratical but still ....
    Well, without the wings, thats nearly exactly what he looks like in WC3.

    Amazing model imo
  1. furydeath's Avatar
    Wish i could give input on the fire mage stuff oh wait I haven't gotten an invite and never will well what fun that is.
  1. denegaar's Avatar
    I want a video of that Malfurion model doing /Chicken please
    Oh, and the Camel mount will be awesome
  1. McFrotton's Avatar
    Malfurion Pimped and gilneas city wont be a part of the battleground SO it may become a capital city at a certain poin tin the game (even if blizz said no they always can could change their mind back )
  1. laserfloyd's Avatar
    Malfurion looks like he should be married to Talkatoo Cockatoo. Kinda looks ridiculous. But hey it's beta!

    http://benvereen.com/main/wp-content...obilee-zoo.jpg

    Oh man, Malfurion is gonna be ticked. She's fraternizing with Mayor Ben!
  1. Jukaï's Avatar
    Quote Originally Posted by Thoriel View Post
    It seems that they added a new Troll and Gnome background when you create a new char + at the character screen
    (they are kinda bugged atm especially the gnome one)

    Troll


    Gnome

    there is a bug preventing me to select the gnome character when it is created ...
    Gnome Shamans, now there's something I wish to see.
  1. Kodakie's Avatar
    All night elf males should be using Malies body texture from now on
  1. Sukula's Avatar
    Careful Aim - Increases the critical strike chance of your Steady Shot, Cobra Shot and Aimed Shot by 20/60% on targets at or above 60% health.
    Just imaging always critical shots above 60% with aimed...And then non-cd killshots below 20%.
  1. Fletchi's Avatar
    It always amazes me how one "model" can be debated for 9 pages yet there has been little comment on the class builds which ultimately are much more important.
    Agreed!
    Community can be hooked on the most irrelevant thing ever .... how about UI changes? Do players care about these? You will be looking at them through the whole expansion..

    I'm curious about the list of UI changes. Are any of the party/raid elements usable/active in the beta now or are they just "stubs"?
    Many of those are X-Perl/Grid features that we have been comfortable with for a few years.

    Even if I won't start using whatever default raid and party frames Blizzard will come up with, having incoming heals and dispellable debuffs baseline in the UI, will make those features WAY more reliable then they are now.
    For example getting everyone in your raid to use LibHealCom-enabled raid add-ons is difficult.

    LibHealCom is a library developed by the addon community to communicate incoming heals before they are cast. If my suspicions is true, Blizzard will make their own as they did with threat libraries.
  1. Rifee's Avatar
    Quote Originally Posted by Poysonivy View Post
    Whats with the solar or lunar power for moonkins. Did i miss something there?
    oh gee:P
    You haven't been reading up on changes in the last half year have you? hehe
    look it up ^^




    anyway, I'm surprised at how many people only comment on the models of Mally and the new mounts, as if they are more relevant to the loads of changes to classes in this post.
    Let it go, it's just chosmetics, noone shoud care that much:P
  1. Luji's Avatar
    I thought Empowered Imp is a destro talent not demo.

    Anyway .. I like the lock changes, Soulburn: SoC is FTW!
  1. Sulf's Avatar
    check out all those dk changes, sick.
  1. rakhakash's Avatar
    Malfurion is a mix of a night elf and a harpy.. with dwarven (facial) hair.. and antlers.
  1. Dragonshardz's Avatar
    Malfurion looks alright but... what's with the wings? Are they up there just so he can justify his chicken of OOM form? I don't know, looks kinda weird to me.
  1. Luris's Avatar
    I don't remember Malfurion looking like a Chicken on WC3 but... okay.
    And that's some serious warrior love.
  1. Yaushee's Avatar
    That Twilight Ascendant fellow looks like a reasonable person to me.
  1. Daez's Avatar
    Why does it seem like they are leaving restoration druids till the very last part of the beta. I don't know if that is a trend with all classes, but it seems they haven't even began to get the druid healing tree playable yet, and yet another update with absolutely no changes to restoration.
  1. Ombree's Avatar
    Malfurion looks fucking AWESOME

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