MMO-Champion - The Day Deathwing Came, Legends, Blue Posts
The Day Deathwing Came Spoiler
The Day that Deathwing Came is one of the ridiculously awesome quest introduced to the game with Cataclysm, I had a LOT of requests to post this video over the last month and it gives you a pretty good idea of why you should be excited about a few things in Cataclysm.



Legends - Part one: The Gathering
It's been a while since the last time we saw a huge machinima project (the last one was probably Tales of the Past). "Legends" is a machinima created by Lucas Cedergren, the first part is 1 hour long (split in 5 Youtube Videos) and is the result of months of work in cooperation with a lot of people from the machinima scene, see the description below for more information!


Background
After centuries of conflict the world of Azeroth has found, at long last, sense of peace and well being. New generations rise and new allegiances are forged in a brave and exciting new world with hope of an even brighter tomorrow - but in these times there are those who would seek to crush hope and extinguish the light. Minds dark and twisted, focused only on spreading the darkness that clings to their very being. Unaware of this rising darkness Azeroth continues, in blissful ignorance, to enjoy new-found freedoms, unknowingly walking towards their demise. But there are remnants of wars past. Heroes of old... Some would say... Legends. Brave warriors who selflessly sacrificed themselves to protect their people. But that was long ago, things have changed and the heroes of old have been scattered and forgotten, un-needed, until now. Maybe if they could be found in time.. Maybe the course of this dark destruction could be averted.

All hope now rests on the shoulders of two young, fresh faced Warriors, as they rush to save Azeroth and reunite these heroes so that they can once more restore peace to the world.

Quick Note From Lucas "Lima" Cedergren
Most movies are made in Modelviewer. But this is recorded 90% in-game. We've had the help of some of the best voice actors in the machinima community, additional sound design by Glenn Xaydin Govan and special effects by Johan Vågstedt I think we have created something to be proud of. I very much hope that all of the viewers will enjoy it! This is the first part of three. We are currently writing the script for the second one and we are sure that it won't take 4 years to complete it this time. This movie is more of a prologue for the upcoming 2 that will contain a lot more action and delve deeper into the plot. If you want more information about the movie and our upcoming ones please visit www.cedergren-productions.com.


Guild Leveling and Rewards - Blue Posts
Originally Posted by Blizzard Entertainment
Dark Phoenix Mount Reward
The guild rewards you guys are seeing in game are not hooked up yet. Guild rewards have 3 requirements that must be be met before you can use them. First and foremost, they must be unlocked via a guild achievement. Let's just say, that for example, you need to complete the new guild achievement "We are Legendary" in order to unlock the Dark Phoenix. That achievement requires the guild to gain access to all 6 legendary weapons currently available in the game. (note that all guild achievements start on Cataclysm launch, so anything you have now will not matter, it must be done with your guild after launch)

So, let's say that your guild get's this achievement and thereby unlocks the Dark Phoenix on the guild vendor. At this point anyone in the guild can see the item on the vendor, but they will need a specific amount of guild faction to be able to purchase it. In this case, let's say exalted. Now, once you have the guild faction, you can purchase the item for its gold price. (prices will vary based on the reward)

I am using the Dark Phoenix and the We are Legendary guild achievement as examples here but you should get the idea. Don't worry, we wont be handing out all the goodies so easily. =)

Guild Heirlooms
The heirlooms on the guild vendor are just like other heirlooms in the game except that these must be unlocked via a guild achievement and you must have the required guild faction to purchase them. After that, you can use them just like normal heirloom items.

We did have thoughts of making these items guild bound a long time ago but we came to the conclusion that that was just too limiting of a design. Imagine leaving a guild and losing all the guild rewards that you worked so hard to get? Taking items away from players is something that we would like to avoid at all costs. (Source)

Guild Leveling
Guild experience can be earned in any of four ways:

1. Completing quests / daily quests that reward experience
2. Killing any dungeon / raid boss with a guild group/raid
3. Winning a rated battleground with a guild group/raid
4. Earning a guild achievement (these are nice, fat chunks of experience so they feel great when you get em)

A guild group/raid is 4/5, 8/10, 12/15 or 20/25 members of the group/raid being guild members. (Source)

Guild Reputation
Any quest that rewards experience to you will also reward guild experience. The amount of guild reputation earned is based on the amount of guild experience rewarded. Note that daily quests will also reward guild experience.

All guild reputation is gained as a factor of guild experience. (Source)

[...] As I mentioned in the other post, anything that grants guild xp will also grant guild facton. So that means that winning a rated BG with your guild or completing specific guild achievments will reward faction as well as completing quests or killing instance bosses. (Source)

Guilds Q&A (Source)
1.) No matter how hard you work at your own guild rep, even if you farm it like a psyco, can a GM just "Deny" you of the guild rep rewards.
1. GM's have no control over the guild rewards. As long as your guild has unlocked the item via the achievement and you have the required guild rep, you can purchase the item.

2.) Are all the standard guild control functions staying the same? (GBank control, inv and remove settings, ect)
2. Yes, most all of the guild control functions are remaining the same. We are however introducing a new ui for guild ranks that will allow you much more control.

3.) I understand there is going to be an exp cap per day, but as per reward and ability, will this at least be the determining factor that a 10 and 25 guild are not equals. (its an mmo ppl, go make friends)
3. The experience cap is in place to help balance out the experience curve between large and small guilds. We tuned the cap to be be high enough that in most cases, you will never hit it. (when I say most, I mean average size guilds which make up the majority of wow's guilds)

Guild Ranks system overhaul
The entire guild rank system in the process of being overhauled. The new interface for this will be much better and allow you to actually move ranks up and down as well as copy an existing ranks permissions into a new one.

Sorry for the inconvenience on this right now but it will be fixed up in an upcoming build. (Source)

Guild UI
A lot of the UI for the guild advancement system is in progress. The "at war" box will be removed from the guild faction at some point in the future. (Source)

Blue Posts
Originally Posted by Blizzard Entertainment

Beta Servers - Characters stuck in Moonglade
We've investigated this issue and believe we've determined a fix to be released in the near future. I'm unable to say for sure in what build the fix will appear, or when that build will be released.

I have a character stuck as well. (Source)

Guild Leveling Speed
We are looking for as much feedback as we can get on the guild advancement leveling speed and experience gain. Please use this thread to report any feedback you have. As much info as you can give on the size of the guild, active members and what you were doing to earn the guild experience would be extremely helpful.

We know that not all of the ways to earn guild experience are active yet (rated bg's for example), but they will be soon. The feedback on how it feels with just quests / bosses now would still be useful.

We will be tuning the values to get where we need to be until they feel right. Your input on this is greatly appreciated. =)

Thanks! (Source)

Paladin (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Hammer of the Righteous
I think if Hammer of the Righteous went back to its old design of hitting 3 targets, you'd see the forums swarming with paladins in a few weeks demanding some way to AE, such as... removing the cooldown on Consecrate again. There is no way to change the Prot paladin rotation up without changing some core abilities, and we are committed to changing the Prot rotation up.

We have some room to experiment with the proc rates for Grand Crusader, but remember that the more often it procs, the weaker it has to hit. (Source)

Shaman (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Elemental Changes
In the next beta build (or the one after that), you will see two important changes to Elemental shaman. First, you will use Lightning Shield (for damage!) instead of Water Shield. Second, you will want to use Earthquake for AE over Fire Nova. These changes, especially the former, will provide Elemental shaman with a bit of an upgrade in the rotation over what you're used to in LK.

I don't want to oversell it, because players have a tendency to imagine herds of glittering ponies when left to their own imaginations, but it should be a fun change. (Source)
This article was originally published in forum thread: The Day Deathwing Came, Legends, Blue Posts started by Boubouille View original post
Comments 208 Comments
  1. Topgunner's Avatar
    That quest was soo fucking good.
  1. Alarsen's Avatar
    (note that all guild achievements start on Cataclysm launch, so anything you have now will not matter, it must be done with your guild after launch)
    I hope they keep it like this, if they don't, the achievement and w/e reward it will bring will become trivial.
  1. Edok's Avatar
    i thought the machinma was really good. haters are always gonna hate, i thought the plot was good and ending was fucking amazing. definetly has the chance to be as big as tales of the past
  1. azurrei's Avatar
    Quote Originally Posted by Cernunnos View Post
    Personally, I hope We are legendary is requirement of getting the mount. I just feel any legendaries your guild currently has, should count towards the We are legendary achievement.
    There is one reason that will never happen.... ABUSE. Imagine the following in trade chat " X guild WTB players with the following legendaries......, paying 100k per" Yeah...not gonna happen. Players with legendaries could guild hop and make a fortune.
  1. Alynei's Avatar
    Hmm, I wonder if he shared a tender moment with the human...
  1. Cernunnos's Avatar
    Quote Originally Posted by Sonoka View Post
    Then everyone will have the mount the first day.
    Seriously, you are one of those people that just come online, facerolls them game through & gets free items.
    Why? Because that is what WotLK is all about, there is also NO WAY that you played Vanilla or even TBC.
    Not if the mount also requires exalted rep with the guild.


    And no, I am not one of those people who just facerolls everything. I enjoy working hard for stuff. I just fail to see why the hard work I, and my guild, have put in already doesn't get to count for anything.






    And yes, I raided in Burning Crusade. Not vanilla though, started playing WOW before BT was released.
  1. Sonoka's Avatar
    Quote Originally Posted by Edok View Post
    i thought the machinma was really good. haters are always gonna hate, i thought the plot was good and ending was fucking amazing. definetly has the chance to be as big as tales of the past
    Seriously? Tales of the Past was MORE THEN LEGENDARY.
    This however, is NOT well tought through, NOT well directed, not horribly, but bad voice acting.
    They should also have had more plea on the players they were using in the movie.
    In the beginning Gul'dans army hated both the alliance and the horde, yet only attacked the alliance, which means their resources were also lacking greatly. The horde just stood and watched.

    Anyone comparing Tales of the Past with this and saying "They are alike", "Could be as big as", "Almost better than".. well.. the words I will not even express, just imagine what I would have said. :>

    ---------- Post added 2010-08-18 at 11:04 AM ----------

    Quote Originally Posted by Cernunnos View Post
    Not if the mount also requires exalted rep with the guild.


    And no, I am not one of those people who just facerolls everything. I enjoy working hard for stuff. I just fail to see why the hard work I, and my guild, have put in already doesn't get to count for anything.






    And yes, I raided in Burning Crusade. Not vanilla though, started playing WOW before BT was released.
    Yeah, but we've have all seen how easy reputation farming is, don't be stupid now.
    Also, someone mentioned guild-hopping just to give guilds the achivement.. which they would earn insane cash on.
    So no, just no. If you really enjoy farming for stuff, you shouldn't mind AT ALL.
  1. Doffer's Avatar
    Holy shizzle, Jesse cox looked different than i thought xD But he is awesome
  1. el3mentz's Avatar
    For The Alliance! This video makes me feel proud! Alliance are and will be best and powerful faction ever! Great! Guys, you makes my day !

    For The Alliance
    For The Alliance
    For The Alliance

    Horde remember the Alliance will be better always !
  1. Eled.'s Avatar
    Quote Originally Posted by azurrei View Post
    There is one reason that will never happen.... ABUSE. Imagine the following in trade chat " X guild WTB players with the following legendaries......, paying 100k per" Yeah...not gonna happen. Players with legendaries could guild hop and make a fortune.
    No, because you've got to get these items as a guild, if someone owning a legendary item is recruited, it won't count.

    That's all.
  1. Gratlim's Avatar
    Good news for the Dark Phoenix.
    Only problem, I can already think of greedy GM who will ask for massive amount of gold for not kicking everyone from the guild once the mount get available. "You guys want to keep it? New guild rule: gimme 10k gold per month mouhahaha".
    Other issues: players who will pay 30k gold or more to join said guild and get their phoenix after one week of quest griding or raid boosting. Overall this will increase the impact of goldseller even more on this game, and it sucks. QQ
  1. Qwerty006's Avatar
    Quote Originally Posted by DarkKnight388 View Post
    "That achievement requires the guild to gain access to all 6 legendary weapons currently available in the game. (note that all guild achievements start on Cataclysm launch, so anything you have now will not matter, it must be done with your guild after launch)"
    Lemme get this straight: This means you'll have to farm MC/Ulduar/BT etc again to get this guild achievement? Hmm... interesting.
    Yey.. however, MC you can already do. just dont hand in the bindings/create Sulfuras yet
  1. Jinna's Avatar
    Quote Originally Posted by Gratlim View Post
    Good news for the Dark Phoenix.
    Only problem, I can already think of greedy GM who will ask for massive amount of gold for not kicking everyone from the guild once the mount get available. "You guys want to keep it? New guild rule: gimme 10k gold per month mouhahaha".
    Other issues: players who will pay 30k gold or more to join said guild and get their phoenix after one week of quest griding or raid boosting. Overall this will increase the impact of goldseller even more on this game, and it sucks. QQ
    Wow, what kind of guild are you in?
  1. Eled.'s Avatar
    Quote Originally Posted by Gratlim View Post
    Good news for the Dark Phoenix.
    Only problem, I can already think of greedy GM who will ask for massive amount of gold for not kicking everyone from the guild once the mount get available. "You guys want to keep it? New guild rule: gimme 10k gold per month mouhahaha".
    Other issues: players who will pay 30k gold or more to join said guild and get their phoenix after one week of quest griding or raid boosting. Overall this will increase the impact of goldseller even more on this game, and it sucks. QQ

    Again, learn to read.

    Seriously.

    Ok i'm gonna stop reading these comments.
  1. drhovertop's Avatar
    That quest is just... Wow. Wow. Fifty trillion thumbs up.

    Not sure how I feel about "We Are Legendary". I like the idea of it, but the supposed execution is... hrm. They're absolutely right that most people won't get it done, because I imagine they'll just ignore it. I don't have any real problem with needing to go back and do all of that stuff again, but I can understand why someone might not want to bother considering there's an entire expansion filled with new content to dig through. For those that don't mind, though, it's there to dig your claws into. Not every aspect of the game is going to be appealing to everyone.

    The movie was embarrassing. Moving on.

    Jesse's dwarf voice is awesome and hilarious. Seriously, that's going to be the best quest in the game. It's available at a fairly low level, too. I was hoping that Blizzard would use their revision of the old world to build on the more game-defining stuff that they introduced with Wrath and so far they haven't really let me down there. The entire Worgen and Goblin starting zones, the new Troll areas, the early quests in Stonetalon and Azshara, and now this. There's a lot more, too. Blizzard has come a long way since the old design and put a lot of polish on everything from the old, wonky quest content with shitty item rewards to the boring, EverQuest-lite raiding scene. I may not think that everything in the higher tier is excellent, but I think most of the current end-game content beats the hell out of what I suffered through in vanilla.

    Curious as to what they're doing with Elemental during the next push. I've been thinking of swapping specs from Enhancement, but I've put so much time into building my gear that I'm hesitant to change.
  1. Lord Xavius's Avatar
    I've only watched part one of the machinima so far, but I'm not sure I like it. Sure, the music is excellent, but as for the rest, not so much. The story is flimsy at best: "Suddenly, Gul'dan is back and gathers many bad guys and then invades the Alliance lands without any resistance for some reason!"

    Perhaps the other parts are better, perhaps not. I loved that The Day Deathwing Came video, though. Blizzard humor at its finest.
  1. evoker's Avatar
    Hmm been wondering why MMO-Champ would post a machimina that's not even that great, until I read the title of the video: "Legends Machinima at Curse".

    The big bosses have spoken!

    I guess this is the first step (that I noticed) in the descent from a respectable site to dancing bear.
  1. Dalehan's Avatar
    I'm very excited about the guild experience. Okay, well, not super excited, but it's still nice.
    But on the other hand, I'm a tad sad that a small part of the community probably will suffer som losses from the system. Playing on an RP realm, our raids are mostly performed by raid groups, since guilds are usually used for RP specific reasons. Heck, my 10man group alone are like 5-7 different guilds, even one-man guilds just for the sake of RP.
    Now we have to consider abandoning all that to be a single guild, so we can enjoy the rewards from guild experience and working together like we always do.

    SADFACE!
  1. Zokten's Avatar
    Quote Originally Posted by Sonoka View Post
    They say they didn't want to give things away easily, I cannot even imagine why you complain about this.
    WotLK have been so insanly faceroll and that is making me sick.
    I LOVE that you have to farm for this again, finally you have to WORK for items and mounts instead of just getting them for free 2 days after Launch, because that's pretty much what you want.
    Anyone who disagrees with me should be ashamed if they concider themselves hardcore players.
    I'm saying this because I do not want WotLK all over again, as soon as naxx was over.. no1 raided it.
    As soon as Ulduar was over, only like 5% continued raiding it, then with ToC it was just farm for anyone who was newly dinged to get easy epics and achivements so they could later on progress into ICC with total lack of knowledge of any previous content.
    Yep we need more Korean grind.
  1. azurrei's Avatar
    Quote Originally Posted by Eled. View Post
    No, because you've got to get these items as a guild, if someone owning a legendary item is recruited, it won't count.

    That's all.
    Did you even read what I was commenting on? Or did you just quote me on accident instead of the poster I was commenting on...

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