MMO-Champion - Bastion of Twilight, MLG Raleigh, Blue Posts
Bastion of Twilight - Build 12803 Preview
Bastion of Twilight will be one of the first raid instances of the expansion.

Encounters
There are 4 encounters in Bastion of Twilight, plus an additional Heroic-Only encounter.

  • Valiona and Theralion
  • Halfus Wyrmbreaker
  • Twilight Ascendant Council (Ignacious, Feludius, Arion, and Terrastra)
  • Cho'gall
  • Lady Sinestra (Heroic Only)




Zone Screenshots
The screenshots of the zones are without NPCs or doodads, this isn't representative of the final instance, just a preview of the architecture. Obviously a subzone like the Throne of Apocalypse is more impressive when Cho'gall is here sitting on his huge throne.

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MLG Raleigh Tournaments This Weekend
Originally Posted by Bashiok (Blue Tracker)
Tune in this weekend to the MLG Raleigh Starcraft II and World of Warcraft tournaments!

The live streams for North America's first major StarCraft II event start at 2:00 PM PDT, today, Friday August 27 with the Pre-Game Show featuring Day9, JP, HD/Husky, Vhell and Vansilli. The matches culminate in the championship finals held tomorrow, Saturday August 28 at 2:30 PM PDT. All matches feature live commentary by Day9, JP, and Husky.

The MLG World of Warcraft games begin at 4:00 PM PDT on Saturday with the championship match running at 2:30PM PDT on Sunday.

For more information about the teams attending, tournament schedule and how to watch the streams, visit www.mlgpro.com
Live Streams



WoW Schedule
Saturday August 28th
8:00 AM - 3:00 PM - Check-In / Account Setup
3:00 PM - 7:00 PM - Check-In / Account Setup / Warm-Up
7:00 PM - 7:40 PM - Dinner Break
7:40 PM - 10:00 PM - Winners Round 1

Sunday August 29th
8:00 AM - 10:00 AM - Warm-Up
10:00 AM - 11:10 AM - Losers Round 1
11:10 AM - 12:20 PM - Winners Round 2
12:20 PM - 1:30 PM - Losers Round 2
1:30 PM - 2:00 PM - Lunch Break
2:00 PM - 2:35 PM - Losers Round 3
2:35 PM - 3:10 PM - Winners Round 3
3:10 PM - 3:45 PM - Losers Round 4
3:45 PM - 4:20 PM - Losers Round 5
4:20 PM - 4:55 PM - Winners Finals
4:55 PM - 5:40 PM - Losers Finals
5:40 PM - 6:25 PM - Finals

Starcraft 2 Schedule
Friday August 27th
10:30 AM - 1:30 PM - Early Check-In
1:30 PM - 5:00 PM - Check-In / Warm-Up / Account Setup
5:00 PM - 5:30 PM - Welcome
5:30 PM - 7:30 PM - Winners Round 1
7:30 PM - 8:30 PM - Losers Round 1
8:30 PM - 9:30 PM - Winners Round 2
9:30 PM - 10:30 PM - Losers Round 2
10:30 PM - 11:30 PM - Winners Round 3 / Losers Round 3

Saturday August 28th-
8:00 AM - 10:00 AM - Warm-Up
10:00 AM - 11:00 AM - Losers Round 4
11:00 AM - 12:00 PM - Winners Round 4 / Losers Round 5
12:00 PM - 1:00 PM - Losers Round 6
1:00 PM - 2:00 PM - Winners Round 5 / Losers Round 7
2:00 PM - 3:00 PM - Losers Round 8
3:00 PM - 4:00 PM - Winners Finals / Losers Round 9
4:00 PM - 5:30 PM - Losers Finals
5:30 PM - 7:00 PM - Finals


UI Addon Functionality Returning
Originally Posted by Zarhym (Blue Tracker)
With the release of the next beta patch, we plan to re-enable the ability for players to use third-party addons. Many of the core user interface features are now implemented in the beta test and functional, so we feel it’s a good time to open up the field for developing and testing UI modifications.

Be sure to continue leaving us feedback about all of the new user interface features here: http://forums.worldofwarcraft.com/th...66722&sid=2000

Feedback about the new guild interface can be provided to us here: http://forums.worldofwarcraft.com/th...66721&sid=2000

Blue Posts
Originally Posted by Blizzard Entertainment

We Are Legendary - Retroactive!
We are making a exception for this guild achievement. Any legendary items you have already earned will count. (Source)

New content for the next Beta Patch
We do not plan to patch today, though we plan to have a great deal of new content in the upcoming patch. You'll get access to new zones and dungeons, and potentially an increase in level cap to 85. (Source)

Druid (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Feral Q&A
Can you make savage roar undispellable?
This is something we're discussing, but haven't made a decision yet.

Will Shred ever have no positional? : \
We like Shred and Backstab with positional requirements. We haven't changed our stance on this. If you find Shred too difficult to use in PvE, then Mangle. If you're not happy in PvE with the damage you can do while Mangling, and can't manage to stay in a position where you can Shred, then I hate to say it but this probably isn't the spec for you. In PvP we think it's more of an issue, but we've also buffed Mangle to where you can do credible damage with it.

Will dash be given the same treatment as sprint? (lower CD lower dura)
We think Dash is fine.

Is the new version of innervate intended to be worth less to specs with small mana pools like Feral?
Yes, exactly. In Cataclysm, healer mana matters a great deal. In that environment, having some dps who can prop up healer mana so well is quite overpowered. It's okay to have utility in providing the healers extra mana, but it can't get out of control. Balance and Resto druids will have bigger Innervates, but then they are also balanced around needing to use those on themselves most of the time.

Can you change the new version of survival instincts to have less of an effect but a shorter CD?, 60% is great, but at a 5 min cd, id rather have 40% on a 3 minute cd or something to that effect ya know?
This is the kind of thing we're still messing with. There are situations where the short cooldown weaker version is more useful and others where it isn't.

Is Bear form damage going to be a little bit higher then it currently is for Cata? can pulverize and mangle at least hit harder then maul? its kinda lame that our talented abilities hit much weaker then maul in bear atm
I wouldn't worry too much about numbers yet. We haven't made much of an effort to adjust them and won't until we're happy with the basic mechanics.

What is the purpose of thorns? you've been consolidating weird buffs so, i figure this is on the list of weird buffs with no real purpose
We think it has more of a purpose with more damage packed into a smaller window than weak damage available 100% of the time. In the latter case you'd never think twice about attacking someone with Thorns because it's never not there. It also asks a little more of the druid to use Thorns at the right time rather than just whenever the buff drops off. Thorns isn't a raid buff on the scale of something like Fortitude or Bloodlust so we see no reason to consolidate it.

Paladin (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Crusader Strike
I see this comment a lot, but I don't understand it. Can you explain to me why a 4.4 Crusader Strike is not strictly better than a 4.5 Crusader Strike? That might be the case if your rotation was so jam packed that you can't fit in another Crusader Strike until its cooldown drops by an entire 1.5 global cooldown, but we've gone on record saying that the rotation won't work that way. Hitting Crusader Strike even a fraction of a second sooner means a Templar's Verdict comes that sooner, letting you start the rotation again. That's a dps increase.

Haste is valuable above and beyond the Sanctity of Battle talent of course. Swinging more often is a dps increase alone, and can also lead to more frequent Art of War procs or Seal ticks.

Templar's Verdict at less than 3 stacks will almost never make sense unless you're in a situation where perhaps someone is running away (and for whatever reason you can't stun them etc.) so you might as well hit them now. (Source)

Priest (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Lightwell Feedback Needed
While any kind of feedback is helpful to a degree, we are much more interested in the feedback of players who have tried Lightwell in the most recent beta builds than those who just never cared for the talent. We are actively making changes to the spell to see how it plays, so it's important for us to know if the changes are noticeable and fun without that feedback getting buried under the cruft of bad reputation that Lightwell has built up over time. If it's still not cutting it, we're prepared to try something different, but we need a chance to see if that is in fact the case. (Source)
This article was originally published in forum thread: Bastion of Twilight, MLG Raleigh, Blue Posts started by Boubouille View original post
Comments 90 Comments
  1. Killaim's Avatar
    I couldn't help but laugh at the two of Cho'all's body eyes on the left looking at 'each other' like that.
  1. Chaoyll's Avatar
    Oh yay, Valiona is the same model as Halion. And Theralion is just a recolour of it. Was hoping that could've been a unique model too, but no, Blizzard shall forever continue with their laziness.

    But a heroic only encounter? Sounds interesting, I like it.

    Edit: Ha, I just realised that Halion, Valiona and Theralion all have 'liona' or 'lion' at the end of their name. Maybe that's the Twilight dragon theme? Like for the red dragonflight it's 'strasza' or 'strasz'? And for blue it's 'gosa' or 'gos'?
  1. SadWarrior's Avatar
    ffs i missed SC2 tournament >.> OMAGAD! I wonder if TLO will be playing >.> And yay! theres Silver playing! He made IdrA cry!
  1. Pheno's Avatar
    A few pieces of win in this post. First, Cho'gall looks amazing, but we seen him before. Second and third - level 85 cap possibley coming in next beta patch AND beta testers being able to implement 3rd party add-ons in game are VERY telling signs that beta is nearing the middle of beta. :-D Very exciting news post here, probably the most exciting (for me) since beta began.
  1. Dewote's Avatar
    Halfus Wyrmbreaker looks great!
  1. durza's Avatar
    im disappointed that the heroic only boss was sinestra i thought the "horrifying secret"
    was going to be a reborn C thun or maybe another old god something along those lines
  1. Vasz's Avatar
    Can't wait to try out dame meters. I feel naked not knowing how much dps i have gained or lost.
  1. Tanthalus's Avatar
    about thorns - being a druid i`ve had some thoughts on this...

    for pve if an added threat multiplier is added , then its going to be very useful in the `oh shit` over aggro situation - salv on the overaggro person and thorns on the tank to help balance threat again

    for pvp , i can see a glyph for using it when stunned - would make you think twice about attacking a moonkin who suddenly goes to armour cap when stun locked and adds thorns which are reflecting 1200 or more damage (and thats right now with T10 - not @85 with much better gear) - a rogue would literally shred themselves first.
  1. malletin's Avatar
    oh yes QQ twilight dragons have same skin as halion /whine off of course they have the same bloody skin they are all twilight dragons also why make a new skin for twilight dragons then there is a relative new one already?.. yes it is incredibly unneeded.
  1. Mojo Risin's Avatar
    Quote Originally Posted by Lysah View Post
    Heroic Lady Sinestra is....

    I think she changed her outfit from the BC days.
    Indeed, Kil'Jaeden vol.2
  1. Collected's Avatar
    Good to hear the cap is soon to be removed. Sounds like they're still on schedule for November then. Possible they'll send out some big opt-in waves.
  1. Azalu's Avatar
    Quote Originally Posted by Chaoyll View Post
    Oh yay, Valiona is the same model as Halion. And Theralion is just a recolour of it. Was hoping that could've been a unique model too, but no, Blizzard shall forever continue with their laziness.

    But a heroic only encounter? Sounds interesting, I like it.

    Edit: Ha, I just realised that Halion, Valiona and Theralion all have 'liona' or 'lion' at the end of their name. Maybe that's the Twilight dragon theme? Like for the red dragonflight it's 'strasza' or 'strasz'? And for blue it's 'gosa' or 'gos'?
    Why do they need unique models? Random minor dragons don't need unique models each
  1. Kryn's Avatar
    I probably missed something lore wise but why does Lady Sinestra look dead? In the Outlands she looked very much alive.
  1. desent's Avatar
    since i cant post on forum...i have an idea for lightwell ...
    You can just make the spell different...
    Ffor example you can simply make it a source that ppl get healed from when its down. aoe healing.lets say lightwell heals 10 raid members or party for an amount of heal for 6 seconds or less or more and has a cd of 2 mins ....
    so that way you dont care for ppl clicking it.
    If the raid is on low hp the lightwell will work like tranquility of the druid.
  1. Snorri's Avatar
    Quote Originally Posted by durza View Post
    im disappointed that the heroic only boss was sinestra i thought the "horrifying secret"
    was going to be a reborn C thun or maybe another old god something along those lines
    I don't think the horrifying secret is Sinestra herself, but the eggs she has hatched. I don't think they are normal twilight dragon eggs. They could have been infused with something.
  1. Girlyman's Avatar
    Quote Originally Posted by Scimitar View Post
    How come "Arion" looks like an earth elemental, while "Terrastra" wold then be the air/wind elemental? From the names I would thinks it's the other way around.
    This.
    I believe the REAL Arion was posted a few days after the Fire one.

    Ooops Found IT : http://static.mmo-champion.com/mmoc/...ascendants.jpg
  1. Typhron's Avatar
    Quote Originally Posted by Lysah View Post
    Heroic Lady Sinestra is....

    I think she changed her outfit from the BC days.
    She really let herself go. What can you expect.

    Tubby went and 'sploded. :/
  1. Noomz's Avatar
    So if I want to watch the SC2 tournament finals today on Saturday, I gotta wait another 12 hours until after midnight? What a bummer.
  1. Calaba's Avatar
    Quote Originally Posted by Miyá View Post
    but that does make them kinda legendary, at the vanilla or tbc you didn't see random scrubs running around with them.
    nowdays you can see keyboard turning ratardins/deathknights from rubbish guilds with welfare shadowmournes... also they are way too common items to be any kind of legendaries imo.
    Rose-tinted glasses much? MC wasn't exactly a hard instance back then; some of us remember 25 players being pretty much carried by the 15 that knew what they were doing. The bosses really weren't hard by today's standards - no enrage timers, few abilities which could 1-shot people(before Vael at least), and with a raid of 40 people, you could afford numerous deaths and still manage a kill. It was always possible for scrub guilds to get them.

    The big difference? Back then, raids took 40 people. Now it's 25. This means there's more loot per player, it's easier to organize, and there's more raids per server per week. Legendaries haven't really become any easier to get; it's just that there are more raids that are going for them now.
  1. Blur4stuff's Avatar
    Remember kids, anyone who doesn't accomplish something by the time you do is a scrub. And encounters should be hard enough that you can barely beat it since that's the perfect balance.

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