MMO-Champion - Cataclysm Beta - Build 12857 (Codename Ninja)
Update
11:00PM CET - Hey look, a new Beta Build is being deployed on beta servers!.


Cataclysm Beta - Build 12857 (Codename Ninja)
A new beta build has been deploye... Actually, no, a new build appeared out of nowhere and was never deployed on beta servers. I have absolutely no idea why, but, hey, it's still a beta build!

Disclaimer - This build is NOT ON BETA SERVERS, I have no way to confirm strange values by checking in-game and a lot of temporary stuff might be there. I strongly suggest that you don't even try to complain about changes in this build on official forums, and if you plan to do it, you'd better do it in a very nice and constructive way if you don't want to get your ass kicked.
Disclaimer #2 - Most of the tooltips don't work for the moment. Working on it.

Player Achievements
Originally Posted by Blizzard Entertainment
General

Feats of Strength

Raids & Dungeons

Professions

Guild Achievements
There are so many added in this build that I had to split them in a different category. Enjoy!
Originally Posted by Blizzard Entertainment

General

Raids & Dungeons

WoW Classic Raids

The Burning Crusade Raids

Wrath of the Lich King Raids

Cataclysm Raids

WoW Classic Dungeons

The Burning Crusade Dungeons

Wrath of the Lich King Dungeons

Cataclysm Dungeons

Reputation

Player vs. Player
  • Are You Not Entertained?! - Earn a 2200 rating in the arena with a team composed entirely of guild members.
  • Now That's an Achievement - Earn 5000 guild achievement points.
  • Kill Squad - Get 500,000 honorable kills.
  • Guild Gankers - Get 1,000,000 honorable kills.
  • Creepjackers - Get 2,500,000 honorable kills.
  • City Attacker - Kill 500 enemy players in any Horde home city.
  • City Attacker - Kill 500 enemy players in any Alliance home city.
  • Active Duty - Win 500 Battlegrounds while in a guild group.
  • Call of Duty - Win 1000 Battlegrounds while in a guild group.
  • Tour of Duty - Win 1500 Battlegrounds while in a guild group.
  • 5-Cap Crew - Win 10 Arathi Basin matches while controlling all 5 flags in a guild group.
  • Horde Slayer - Complete the slayer achievements listed below.
  • Alliance Slayer - Complete the slayer achievements listed below.
  • Orc Slayer - Get an honorable kill on each of the level 85 Orc races listed below.
  • Human Slayer - Get an honorable kill on each of the level 85 Human races listed below.
  • Night Elf Slayer - Get an honorable kill on each of the level 85 Night Elf races listed below.
  • Dwarf Slayer - Get an honorable kill on each of the level 85 Dwarf races listed below.
  • Draenei Slayer - Get an honorable kill on each of the level 85 Draenei races listed below.
  • Worgen Slayer - Get an honorable kill on each of the level 85 Worgeni races listed below.
  • Tauren Slayer - Get an honorable kill on each of the level 85 Tauren races listed below.
  • Undead Slayer - Get an honorable kill on each of the level 85 Undead races listed below.
  • Troll Slayer - Get an honorable kill on each of the level 85 Troll races listed below.
  • Blood Elf Slayer - Get an honorable kill on each of the level 85 Blood Elf races listed below.
  • Goblin Slayer - Get an honorable kill on each of the level 85 Goblin races listed below.

Professions
Professions
Originally Posted by Blizzard Entertainment

Archaeology
  • Bone Gaming Dice - Dwarves love gold and dwarves love drinking, so gaming seemed like a natural fit for both. These dice appear to have been carved from sheep bones. What might be dried blood is still visible on the 5 pip.Creates Item #63112.
  • Ceramic Funeral Urn - Some dwarves sealed their deceased in tombs. Those with a concern for the undead might be more apt to cremate remains. This urn is chipped and cracked, its ashes long since lost. The word 'Thunderbolt' is visible in Dwarven printed on the underside.Creates Item #63409.
  • Pewter Drinking Cup - \"If there\'s one thing dwarves love, it\'s drinking. And fighting. Two things.\"This cup may have belonged to a minor noble or wealthy merchant. It\'s heavy enough to bash in someone\'s brains, and residue suggest it may have been used for just that.Creates Item #63408.
  • Silver Neck Torc - Dwarves are famous metalsmiths. While they produce many implements of war, they are adept at working with softer metals as well. This piece of jewelry was sized for a lady with a very thick neck.Creates Item #63411. /
  • Stone Gryphon - Gryphons have long been allies of the Wildhammer dwarves, who brought their noble steeds to the rest of the Alliance. This small figurine was expertly carved from alabaster. The talons are sharp enough to pierce leather.Creates Item #63410. /
  • Worn Hunting Knife - This weapon has a notched blade and a handle fashioned of elk or ram horn. The initials 'W. G.' are carved near the pommel.Creates Item #63110. /
  • Cloak Clasp with Antlers - This clasp is fashioned of lacquered wood carved to resemble stag antlers. On the reverse is engraved the name 'Pyramond' in Darnassian.Creates Item #63407. /
  • Feathered Gold Earring - The feathers are probably from scarlet and green macaws, though they have been well preserved. The gold is twisted to appear like thorns or veins. The pin used to pierce the ear looks particularly painful.Creates Item #63413. /
  • Fossilized Hatchling - When you finished assembling this tiny skeleton through some eldritch magic, the little critter sprang back to life. He's a pretty good pet. Since he's a skeleton he doesn't eat much.Creates Item #60955. /
  • Jade Asp with Ruby Eyes - This tiny figurine could possibly be a representation of High Priest Venoxis, though snakes of all types are venerated throughout troll culture. The delicate jaws on this figurine can be closed, presumably to draw blood from a finger.Creates Item #63412. /
  • Moltenfist's Jeweled Goblet - Even among dark iron dwarf kings, Moltenfist's avarice was legendary. This goblet, while once of high craftsmanship, has seen better days. It has been partially melted by exposure to lava or dragon fire.Creates Item #63414. /
  • Belt Buckle with Anvilmar Crest - Modimus Anvilmar was the high king of the dwarves before the War of the Three Hammers and is depicted by the great statue at the gates of Ironforge. This brass buckle might have belonged to a member of his house guard or a servant.Creates Item #63113. /
  • Black Trilobite - Trilobites are exctinct crustaceans that apparently were once quite diverse and numerous across Azeroth. Myths persist of living trilobites of supposedly epic proportions.Creates Item #63109. /
  • Fetish of Hir'eek - Hir'eek is one of the animal spirits worshipped by southern trolls. Hir'eek's totemic animal is the bat. Jeklik, a high priestss of Zul'Gurub was one of Hir'eek's most famous followers.Creates Item #63120. /
  • Highborne Pyxis - This is a small box of delicate ceramic, probably used to store cosmetics, jewelry or other small items belonging to a Highborne lady. The clasp is of silver and fashioned to look like two acorns and a holly leaf.Creates Item #63129. /
  • Inlaid Ivory Comb - While the most valuable jewels have gone missing, this cosmetic item must have been worth a small fortune back in its day. A series of tiny nautilus shells decorate one side, while the inscription 'Lament for lost Zanara' is visible on the other.Creates Item #63130. /
  • Lizard Foot Charm - This is a small, mummified foot of a jungle lizard. Any magic it once contained has long since been drained.Creates Item #63118. /
  • Preserved Fern - Ferns are primitive plants that have stems, leaves and roots but no seeds or flowers. They reproduce via spores, much like mushrooms. In ancient times, ferns occupied the niche that flowering plants do today.Creates Item #63121. /
  • Scrap of a Silk Dressing Gown - This mesh is finely woven, possibly of spider silk. The scrap is a silvery white that subtly shifts color in the light. It's a wonder that it has endured years of being buried in the earth.Creates Item #63131. /
  • Voodoo Doll - Little is known about the emergence of voodoo among the trolls. The troll belief system is complex, full of dark spirits and primal often animalistic gods, known as loa.Creates Item #63115. /
  • Wooden Whistle - A small whistle carved from oak. It might have been used to summon a pet or mount or possibly used as a child's toy. It appears to have been chewed on by an animal or young dwarf.Creates Item #63111. /

Inscription

Spell Diffs
Originally Posted by Blizzard Entertainment

Mounts

Companion Pets
  • Dark Phoenix Hatchling - Right Click to summon and dismiss your baby dark phoenix. / Instant
  • Rustberg Seagull - Right Click to summon and dismiss a Rustberg Seagull. / Instant
  • Armadillo - Right Click to summon and dismiss your Baby Armadillo. / Instant

Death Knight (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Blood
  • Blood Boil now deals [ 8% of AP + 297 ] damage, up from [ 6% of AP + 223 ].


Druid (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Balance
  • Hurricane base damage increased by 33%.
  • Innervate now regenerate mana equal to 20% of the casting Druid's maximum mana pool, down from 33%.
  • Starsurge now has a 40 yards range, up from 30 yards.
  • Entangling Roots now has a 2 sec cast time, up from 1.5 sec.
  • Starfall now has a 40 yards range, up from 30 yards. Base damage increased by 33%.
  • Lunar Shower now increases damage done by your Moonfire by 15/30/45% (Up from 2/4/8%)
  • Force of Nature now has a 40 yards range, up from 30 yards.
  • Solar Beam now has a 40 yards range, up from 30 yards.
  • Lunar Guidance no longer increases the radius of your Solar Beam.
  • Moonglow now reduces the mana cost of all your damage and healing spells.
  • Nature's Majesty now increases the critical strike chance with all spells.

Feral
  • Thrash now has a 6 sec cooldown, up from 5 sec.
  • Swipe (Bear) base damage increased by 33%.
  • Swipe (Cat) now deals 215% weapon damage, up from 125%.
  • Furor now increases your maximum mana by 5/10/15% instead of increasing your intellect by 2/4/6%.

Restoration
  • Lifebloom now heals over 10 sec, up from 7 sec. Costs 7% of base mana, up from 5%.
  • Omen of Clarity is now properly flagged as Passive.
  • Regrowth HoT effect reduced by 60%, now heals over 6 sec instead of 21 sec. Cast time reduced from 2 sec to 1.5 sec.
  • Natural Perfection is now a Tier 5 talent, down from Tier 6.
  • Swift Rejuvenation is now a Tier 6 talent, up from Tier 5.
  • Revitalize revamped - When you periodically heal with your Rejuvenation or Lifebloom spells, you have a 8/16/24% chance to instantly regenerate 3% of your total mana. This effect cannot occur more than once every 6 sec.
  • Heart of the Wild no longer increases maximum mana by 5/10/15%, now increases Intellect by 2/4/6%.

Hunter (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Beast Mastery
  • Viper Venom and Scorpid Venom seems to be gone.
  • Widow Venom no longer mentions "Only one Venom per Hunter can be active on any one target.", I guess the 2 previous venoms are indeed gone.
  • Focus Fire now has a 15 sec cooldown. Down from 30 sec.
  • Improved Kill Command now Increases the critical strike chance of your Kill Command by 5/10% instead of reducing its cooldown.

Marksmanship
  • Kill Shot now deals 150% weapon damage (down from 200%) and scales with 30% of your Attack Power (down from 40%). Base damage reduced by 50%. Cooldown increased from 6 sec to 10 sec. Focus cost removed.
  • Multi-Shot - Fires several missiles, hitting your current target and all enemies within yards of that target for x% of weapon damage. / 40 Focus, 5-35 yd range, Instant
  • Aimed Shot no longer deals 300% of weapon damage, now deals [ 40% of RAP + 681 ] damage. Cast time increased from 2 sec to 3 sec.
  • Arcane Shot base damage reduced by 60%, now scales from 19% of Attack Power, up from 17%.
  • Chimera Shot no longer deals 190% weapon damage, now deals [ 24% of RAP + 401 ].

Survival
  • Serpent Spread - Targets hit by your Multi-Shot are also afflicted by your Serpent Sting equal to 6/9 sec of its total duration.
  • Point of No Escape no longer affects Freezing Arrow.


Mage (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Arcane

Fire
  • Flamestrike base damage increased by 33%.
  • Hot Streak now affects the next Pyroblast cast within 15 sec, up from 10 sec.
  • Blast Wave base damage reduced by 25%.

Frost
  • Blizzard base damage increased by 33%.
  • Brain Freeze additional effect - When Frostfire Bolt is instant, it can benefit from Fingers of Frost.


Paladin (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Holy
  • Divine Plea now let you gain 10% (down from 25%) of your total mana over 15 sec. Cooldown changed to 2 min, up from 1 min.
  • Consecration now scales from 22% of AP and 22% of Spell Power, down from 32%.
  • Exorcism mana cost changed from 20% base mana (up from 8% of base mana). Cooldown removed.
  • Lay on Hands cooldown reduced from 20 min to 10 min.
  • Tower of Radiance now procs from Holy Shock, Flash of Light, Holy Light or Divine Light.
  • Blessed Life now has a chance to proc whenever you take direct damage. (Old - "All attacks against you")
  • Illumination is gone.
  • Denounce revamped - Reduces the mana cost of Exorcism by 25/50%. In addition, you have a 50/100% chance when casting Holy Shock to make your next Exorcism spell instant and cost no mana.
  • Enlightened Judgements is now a Tier 4 talent, up from Tier 3. Healing value increased by 30%.
  • Healing Light renamed to Blazing Light - Increases the damage of your Holy Shock and Exorcism by 10/20%. (No longer affects Word of Glory's healing)
  • Arbiter of the Light no longer affects Holy Light.
  • Conviction is back as a Holy Tier 5 talent - Gives you a 1/2/3% bonus to damage and healing for 15 sec after causing a critical effect from a weapon swing, spell, or ability. This effect stacks up to 3 times.
  • Daybreak (Tier 3) *New* - Your Flash of Light, Holy Light and Divine Light have a 15/30% chance of resetting the cooldown on your Holy Shock.

Protection
  • Seal of Justice now deals [ 0.5% of MWS * AP + 1% of MWS * Spell Power ] additional Holy damage on each hit.
  • Vindication now has a chance to reduce physical damage done by the primary target of the skills. (Old - All targets)
  • Grand Crusader now only procs from damage dealt to your primary target.
  • Sanctuary now also reduces all damage taken by 3/7/10%.

Retribution
  • Selfless Healer now has a 50/100% chance to proc, up from 30/60%.
  • The Art of War revamped - Your melee attacks have a 7/14/20% chance to reduce the cast time by 100%, reduce mana cost by 60%, and increase damage by 60% of your next Exorcism.
  • Pursuit of Justice additional effect - You have a 50/100% chance to gain a charge of Holy Power when struck by a Stun, Fear or Immobilize effect.

Priest (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Holy
  • Hymn of Hope now restores 2% mana, down from 3%. Increases maximum mana by 15%, down from 20%.
  • Holy Nova base damage increased by 33%.
  • Holy Word: Chastise now disorients the target for 3 sec instead of immobilizing it for 2 sec.
  • Revelations Serenity (Heal) base healing effect increased by 65%. Cooldown reduced from 45 sec to 20 sec.
  • Holy Concentration now increases the amount of mana regeneration from Spirit.
  • Twirling Light now heals for for 30/60% less. (Old - 30/60% of the amount)

Shadow
  • Shadowfiend now gives 3% mana when the Shadowfiend attacks, down from 5%.
  • Mind Control now has a 2.5 sec cast time, up from 2 sec.
  • Sin and Punishment now affects enemy targets within 10 yards, up from 6 yards. Additional effect - When your Mind Flay critically hits, the cooldown of your Shadowfiend is reduced by 10/20 sec.
  • Veiled Shadows now reduces the cooldown of Shadowfiend by 30 sec/60 sec. (Down from 1 min/2 min)
  • Masochism *New* - When you take a damaging attack equal to or greater than 10% of your total health or damage yourself with your Shadow Word: Death, you instantly gain 4/8% of your total mana.

Discipline
  • Aspiration is gone.
  • Twin Disciplines no longer increases the damage absorbed by Power Word: Shield.
  • Strength of Soul *New* - When you heal a target with your Heal spell, the duration of the weakened soul debuff on the target is reduced by 2/4 sec.
  • Inner Focus is back as a Tier 3 talent.


Rogue (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Combat
  • Combat Readiness is now trained at level 81. Down from 83.
  • [u"
    rl=http://db.mmo-champion.com/s/51723/]Fan of Knives[/url] now deals 80% of weapon damage, up from 60%.
  • Kick now costs 15 energy, down from 25 energy.

Subtlety
  • Redirect is now trained at level 83. Up from 81.
  • Cloak of Shadows now increases your chance to resist all spells by 200%, up from 100%.


Shaman (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Elemental
  • Magma Totem base damage increased by 33%.
  • Fire Nova base damage increased by 33%.
  • Rolling Thunder is now a Tier 3 talent, down from Tier 4. Mana regeneration increased from 1% to 2%.
  • Improved Fire Nova moved to Enhancement.
  • Elemental Reach no longer increases the range of Thunderstorm, now affects the range of all your Shock spells. (Old - Just Flame Shock)

Enhancement

Restoration


Warlock (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Affliction
  • Seed of Corruption base AE damage increased by 33%.
  • Drain Mana mana cost reduced from 17% of base mana to 12% of base mana.
  • Drain Life now restores 5% total health to the caster every 1 sec regardless of damage done. Soulburn now reduces cast time by 50%, down from 60%. Mana cost reduced from 17% of base mana to 12% of base mana.
  • Life Tap changed to - You Life Tap for 20% of your total health, converting 75% of that into mana.
  • Corruption now has a 40 yards range, up from 30 yards.
  • Haunt now has a 40 yards range, up from 30 yards.
  • Soul Swap now has a 40 yards range, up from 30 yards.
  • And I think Dark Pact is gone, but since I also screwed up with Soul Link last time, I strongly suggest that you assume I'm stupid until it's confirmed.

Demonology
  • Soulburn now lasts 20 sec, up from 15 sec.
  • Unending Breath is back.
  • Nemesis is gone.
  • Hand of Gul'dan's range increased from 30 yards to 40 yards and revamped - Summons a falling meteor down upon the enemy target, dealing 1597.26 to 1886.4 Shadow damage and erupts an aura of magic within 4 yards, causing all targets within it to have an increased 10% chance to be critically hit by any of your demons for 15 sec.
  • Ancient Grimoire is now a Tier 5 talent, up from Tier 4.
  • Demonic Rebirth has a 2 minute cooldown.
  • Aura of Foreboding (Tier 4) *New* - When your Hand of Gul'dan lands, all enemies within 4 yards will be rooted for 2/3 sec and stunned for the same duration if they are still within the Curse of Gul'dan aura 6 sec afterword.

Destruction
  • Shadowflame no longer fears the targets.
  • Hellfire base damage increased by 33%.
  • Rain of Fire base damage increased by 33%. Range increased from 30 yards to 35 yards.
  • Immolate range increased from 30 to 40 yards.
  • Chaos Bolt range increased from 30 to 40 yards.
  • Empowered Imp now has a 2/4% chance to proc from your Imp's Firebolt.
  • Soul Leech now restores 1/2% of your total health and mana, down from 5/10%.
  • Backdraft now reduces the casting time of Shadow Bolt, Incinerate, and Shadow Bolt by 10/20/30% for 15 sec. No longer has 3 charges.

Warrior (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Arms
  • Sweeping Strikes now lasts 30 sec instead of lasting 5 attacks. Cooldown not changed yet.

Fury
  • Inner Rage now increases damage caused by all abilities by 15% (Down from 50%) and increases rage costs by 50% (Up from 15%). Values are just inverted and this is most likely a bug.
  • Die by the Sword is now a Tier 4 talent, down from Tier 5.
  • Meat Cleaver is now a Tier 5 talent, up from Tier 4.
  • Improved Execute is now a Tier 2 talent, down from Tier 3.
  • Enrage is now a Tier 3 talent, up from Tier 2.

Protection
This article was originally published in forum thread: Cataclysm Beta - Build 12857 (Codename Ninja) started by Boubouille View original post
Comments 237 Comments
  1. Jokerjesus's Avatar
    Quote Originally Posted by Doombringer View Post
    It is possible this build was for internal testing, and we won't see it.

    The achievements and such will all likely carry over, but the class changes seem very.. uh.. experimental in some regards. Easily something they could be toying with internally.

    It HAS been shown that Blizzard has more internal builds going on than those they actually release to us.
    This is very true, the internal stuff is done for balances and playing with numbers. Mark my words before the 2nd week of October 4.X.X will be live on all servers. Blizzard is going to want some real numbers and they cant do it with 100k beta testers. they need millions to balance the new talents correctly.
  1. PlatedPriest's Avatar
    Quote Originally Posted by Doombringer View Post
    It is possible this build was for internal testing, and we won't see it.

    The achievements and such will all likely carry over, but the class changes seem very.. uh.. experimental in some regards. Easily something they could be toying with internally.

    It HAS been shown that Blizzard has more internal builds going on than those they actually release to us.
    this....

    some of the stuff shown is weird.....
  1. masteryuri's Avatar
    Quote Originally Posted by Doombringer View Post
    It is possible this build was for internal testing, and we won't see it.

    The achievements and such will all likely carry over, but the class changes seem very.. uh.. experimental in some regards. Easily something they could be toying with internally.

    It HAS been shown that Blizzard has more internal builds going on than those they actually release to us.
    Highly, highly possible. Also this build didn't contain lv 85 cap and more dungeons as it should have according to Zahrym.
  1. merrin's Avatar
    I don´t get why blizzard arent letting the feat of strenght for all the drop legendarys be optainable for all classes AGAIN, I know not theyre reasons for changing this into the currrent state during TBC, BUT imho the feat lies in optaining the item, not choosing the right class who accidentially can equip it. To me wow is all about ingame goals, you find somthing that you want to work towards be it pvp pve achievements or all of the above, and while getting to your goal you find new goals/content that you want to beat/achieve,thus the content branches out and becomes huge.
    The equip recuirement is an unnessecary narrowing of the games content by depriving some classes the ability to optaining theese feats.

    Note I ask not for the Ateish valànyr or shadowmourne quests to be doable by all classes alltho at some point in cata that might be an idea for luring players back into theese awsome dungeons, and by doing so letting new players experience Ulduar and ICC by joining one of theese farm raids as a grunt or leading one themselves.
  1. Lazertrooper's Avatar
    Quote Originally Posted by karmlol View Post
    # Creepjackers - Get 2,500,000 honorable kills.

    Lol, wait, anyone care to explain to me what that word means?
    not sure, but in wc3, creep are computer cotrolled mobs hostile to all players, which can be killed for hero experience/gear. creepjacking involves catching someone in combat with creep and killing their hero/whole army.
  1. Hautch's Avatar
    There will be a patch tonight.
    http://forums.worldofwarcraft.com/th...71337&sid=2000
  1. Dostus's Avatar
    Why no gnome slayer?! =((
  1. Tharaldriel's Avatar
    I am a hunter and I cringed.

    If this is true, then it either better be fixed fast or I WILL be playing my alts for good.

    Seriously. 1-3k hits at level 80? No. Just no.
  1. Nymrohd's Avatar
    And if we actually get a more advanced patch than Codename Ninja, there will be even more information soon! That's just awesome. Add to that the fact that this patch is likely to increase the level cap to 85 and in past betas they unleashed tons of beta invites when the patch with the endgame level cap was applied and it makes me a happy man.
  1. blackangel209's Avatar
    It almost seems like this patch was put up by Blizzard just to screw with us. I'm hoping the real one tonight will be much different.
  1. masteryuri's Avatar
    Quote Originally Posted by Hautch View Post
    Lv cap to 85!?! do want!
  1. Collected's Avatar
    Quote Originally Posted by Nymrohd View Post
    And if we actually get a more advanced patch than Codename Ninja, there will be even more information soon! That's just awesome. Add to that the fact that this patch is likely to increase the level cap to 85 and in past betas they unleashed tons of beta invites when the patch with the endgame level cap was applied and it makes me a happy man.
    Yep.. I'm expecting some big waves to go out this month. Good luck.
  1. drsjohnny's Avatar
    some good info and can't wait to see what other info comes out for when they deploy it also if it is true for 85 hope i get a beta invite this month september
  1. Ricen's Avatar
    Hunters are getting rammed in the ass... nough said
  1. mmathes339's Avatar
    I wonder if they are deploying it in a puff of smoke? "Ninja...appear... Wait, isn't that wrong?"
  1. Aranes's Avatar
    Anyone care to explain to me why almost every spell is getting a range increase to 40 yards? As if melee dont have enough trouble getting kited all day long... bah!
  1. xnickybx's Avatar
    The pirates in the deadmines just became incredibly lame if their captain is now their murloc cook. What the fuck happened to Greenskin? If he died or some crap, Mr. Smite should now be Captain Smite, not their fuckin cook. How is a cook murloc gonna lead anyone? Who the fuck would follow him, besides another murloc?

    Sorry, but deadmines is my favorite instance, because of the pirate's in it and they pretty much just made a stupid joke out of them, just because murlocs are Blizzard's overused little mascot.

    /end pirate nerd rage.

    Oh well, it's their game, if they want to make something utterly retarded that's their call, I guess.
  1. amielle's Avatar
    Goodbye Illumination, I hardly knew thee (okay, I do remember you and I miss your awesomeness).

    More and more excited for my Mage to be my main in Cata!
  1. Duster505's Avatar
    How on earth are Holy palas gonna work without Illumination and divine plea down to 10% every 2 mins ? Are these guys serious ?
  1. Selenia's Avatar
    Quote Originally Posted by Duster505 View Post
    How on earth are Holy palas gonna work without Illumination and divine plea down to 10% every 2 mins ? Are these guys serious ?
    stuff just gets balanced around it of course

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