MMO-Champion - Cataclysm Part 2: EK, Grim Batol, Dungeon Loot, Blue Posts
Muffins Presents Cataclysm Part 2: Eastern Kingdoms
Muffins released a 2nd video preview of Cataclysm, it focuses on the Maelstrom/Eastern Kingdoms and is as good as the first one posted a few weeks ago.





Grim Batol Screenshots and Dungeon Loot
Grim Batol is now active on beta servers and players can explore the instance as they wish (flying mounts work there apparently), here are a couple of screenshots from this dungeon.


Pop Up Image Pop Up Image Pop Up Image Pop Up Image
Pop Up Image Pop Up Image Pop Up Image Pop Up Image
Pop Up Image Pop Up Image Pop Up Image Pop Up Image
Pop Up Image Pop Up Image Pop Up Image Pop Up Image
Pop Up Image Pop Up Image Pop Up Image

Now that all dungeons are now active on beta realms (more on that later), a lot of items have been discovered on PTRs. I cannot sort them by instance yet but lvl 85 normal instances are definitely dropping ilvl 333 loot. Couple of issues with the new in-game cache format, we'll stick to screenshots for the moment.

Models aren't implemented yet.





Blue Posts
Originally Posted by Blizzard Entertainment

Death Knight (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Pestilence
We're starting to think that the ship has just sailed on Pestilence. As I said, our original intent was that Blood Boil be the main AE attack, but now we're considering making Blood Boil more for tanking, letting Frost use Howling Blast and letting Unholy use Pestilence, because, you know, diseases.

That is a really great idea. Have you given any thought as to how you would implement it? Like would Unholy be the only spec that could spread full strenght diseases?
Something like that. Full strength might be too powerful, but we'll see. Unholy still has a few too many talents like Improved Icy Touch and Corrupting Strikes, so this might be a good replacement (though likely deeper than those two examples). (Source)

Paladin (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Retribution Mastery
We have actually changed Retribution's mastery. Having both it and Inquisition boost Holy damage was giving too much power to things like Exorcism (over which you have very little control) and not enough to things like Templar's Verdict (which is supposed to be the centerpiece of your rotation). The new mastery will emphasize Templar's Verdict more. (Source)
Warlock (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Warlock Pets
While we generally still want to adhere to the goal of Felhunter = Affliction, Felguard = Demo, Imp = Destro, we want everyone to use their other demons sometimes too. That involved making a lot of changes.

For starters, their damage and survivability will move closer together. We want the decision to be more about utility of their abilities than dps or squishiness. Under the new scaling model, the Imp and Succubus have health, mana and armor not too far off from the Felhunter.

We tried out the Imp doing friendly damage when he dispelled because we thought it was interesting for the demonic feel, but we have already removed it. We also tried an ability to knock allies out of CC that break on damage, but we now think that would be too powerful. Currently the Imp still does a dispel on allies.

We wanted to split Devour Magic into offensive and defensive components or else we felt like the Felhunter would always be the obvious choice for PvP. Now you can choose between having an off-the-GCD silence / interrupt and an offensive dispel / purge -or- having a defensive dispel, increases health and an escape tool.

Like everything else in beta, these are subject to change. We're close to being able to get more max-level PvP feedback and will buff or nerf abilities accordingly. (Source)
This article was originally published in forum thread: Cataclysm Part 2: EK, Grim Batol, Dungeon Loot, Blue Posts started by Boubouille View original post
Comments 75 Comments
  1. azurrei's Avatar
    Quote Originally Posted by Butch View Post
    DPS isn't that inflated in beta right now as some of you seem to think, in fact, most people do 5-7k single-target DPS on bosses(at level 85), the highest DPS i have seen so far was a hunter with 11k DPS (he had all 277gear + 284gun from LK25HC). Fury damage almost halved ... i'm doing 5-6k single-target at level 85 with shadowmourne and almost all 277 + a few leveling-blues. Oh, and i have 78k health from that same gear.

    So i don't think you will see people 2-shotting each other in PvP for some time.
    wait, why are you still using shadowmourne???? that lvl 83 blue has about 500 more top end dmg...go get one of those and test dps...
  1. TheBrotoss's Avatar
    I still gotta pre-order cataclysm... I pre-ordered Dead riseing 2 and Fallout New Vegas but haven't got to cataclysm I eventuly have to.
  1. Fendless's Avatar
    Such a epic video! Thanks for sharing!
  1. Butch's Avatar
    Quote Originally Posted by azurrei View Post
    wait, why are you still using shadowmourne???? that lvl 83 blue has about 500 more top end dmg...go get one of those and test dps...
    I would, but that level 83 mace you are referring to drops in Grim Batol, for which you can sign up in the LFD tool starting at level 84. And to be able to sign up, you have to have an average ilvl of 305(items in your inventory count too), which is not that easy to get. Because of that wait-times for Grim Batol/Halls of Origination are sometimes 1-2h as DPS. Oh, and then there is that nice bug that sometimes crashes your client as soon as you mouseover the first mob in a dungeon. :-/
  1. KClovesGaming's Avatar
    I thought spell power was being removed in Cata? Or is the spell power gem only being removed?
  1. Snes's Avatar
    Blizzard hasn't started changing numbers on abilities and alot of talents/masteries to balance the DPS classes; don't know why people can't get this into their heads. My guess is that the pre-cata patch will give them the best feedback as to which classes are underpowered or overpowered, just like the insanely unbalanced patch before WotLK shipped.

    Also: "Like everything else in beta, these are subject to change. We're close to being able to get more max-level PvP feedback and will buff or nerf abilities accordingly."-GC
    Guess that solves the debate as to whether this game is balanced around PvP or not..

    Edit:Spellpower will remain only on weapons as far as I'm aware.
  1. Lilcheeks's Avatar
    I find the new dumbed down stats on gear terribly boring. I'm really not looking forward to that aspect of Cata.
  1. Torahn's Avatar
    Quote Originally Posted by Lilcheeks View Post
    I find the new dumbed down stats on gear terribly boring. I'm really not looking forward to that aspect of Cata.
    I think you may underestimate what all the new gear and itemization conveys. If you look at the plate one, the healer pants in essence have Stam, Int, Spellpower, Crit, and MP5 on them. Its just you get spellpower merged with int and mp5 is just spirit now. Same itemization, you could argue simplified, but its mostly getting used to attack power being merged onto strength & agility. Plus spellpower being merged onto int. Its not so much boring as it is more straight forward. I don't feel we should have to scroll through itemization on some gear before we can tell if its an upgrade .

    And as far as I knew, spellpower was going to remain on weapons to help balance caster weapon upgrades being a significant damage or healing increase similar to melee class weapons being a big upgrade.
  1. Baygon's Avatar
    i'm confused a little still, does that mean yet again Staves will never be Better then MH/OH combos or am i wrong?
  1. Rukh's Avatar
    Well the new areas look good, but why did they recycle all the outland mobs for it?
  1. lsk91's Avatar
    Okay i'm sorry but now i totally lost interest in doing LK raids.....those stats are just sick...
  1. Tegan's Avatar
    anyone happens to know the song on that muffin's video? from the first part as well hopefully?
  1. Zylos's Avatar
    Quote Originally Posted by Baygon View Post
    i'm confused a little still, does that mean yet again Staves will never be Better then MH/OH combos or am i wrong?
    if you look at the offhand and add its stats to either of those 1h weps, the staff actually has slightly more in all stats making it better.

    only caster weapons are going to have raw SP on them, the offhands don't.
  1. Kyeguywar's Avatar
    By by shadowmourne hello cataclysm blues
  1. Zerthec's Avatar
    anyone happens to know the song on that muffin's video? from the first part as well hopefully?
    Didn't get the first part soundtrack, but here's second parts.

    Hans Zimmer: Half Remembered Dream (Inception Soundtrack)
    Two Steps From Hell: Ocean Princess
    Two Steps From Hell: Magika
    Epic Score: Siren's Call
    Audiomachine: Battle of the Kings
    Massive Impact: Call for Heroes
    Two Steps From Hell: Titan Dune
    Audiomachine: Sands of Time

Site Navigation