The Battle for Gilneas Battleground - Preview
Originally Posted by Blizzard (Blue Tracker)
When King Greymane severed ties with the Alliance after the Second War, the kingdom of Gilneas became independent from all other nations and opposing forces. Although the massive Greymane Wall protected Gilneas from outside threats, a virulent worgen curse and civil war crippled the kingdom from within. As the Cataclysm strikes and the Greymane Wall's gates are destroyed, the people of Gilneas must come to terms with their dark curse and learn to persevere through catastrophic earthquakes and an unrelenting Forsaken invasion. The Horde recognizes this land as a strategic location with key resources to fuel the faction's war effort against the Alliance, and Horde forces will not stop their siege until the city and its surrounding territories are under their control. To protect its lands from the Horde, the once-isolated nation of Gilneas must now work with the Alliance.

Controlling Resources
The Battle for Gilneas is a new 10 vs. 10 Battleground for level-85 players. Much like they do in Arathi Basin, teams must control strategic capture points on the map to accumulate resources. The first team to gather 2000 resources wins.

The Battle
Teams will start at opposite ends of the map with default graveyards nearby. Once the match begins, teams will race toward each other to vie for control of three strategic points; each point will allow your team to gain resources and additional graveyards. Adding to the intensity of the battle are many obstacles that block line of sight, as well as chokepoints for fending off enemy advances.

The Overlook
In the center of the map is an area known as the Overlook. Hills on either side of the map create chokepoints, while narrow paths through the hills provide teams with alternate routes. A river dividing the map will also lead opponents toward a single bridge. In some cases, dominating the Overlook might be the key to controlling the capture points.

Capture Points
In The Battle for Gilneas, three distinct resource points are available for the taking by either the Horde or the Alliance: the Mines, the Lighthouse, and the Waterworks. Once any of these points is held by a team, access to nearby graveyards will be granted. In addition, workers from the controlling faction will show up to collect the resources necessary to win the battle.

Chaos will be unleashed upon Azeroth when Deathwing returns, but many steadfast leaders will see the Cataclysm as an opportunity to further the cause of their people... or simply attain more power. The situation in Gilneas is no different. Will the embattled Gilneans be able to defend their land after realigning with the Alliance? Or will the Forsaken, reinforced by Garrosh's Horde, seize this near-forgotten territory as a new stronghold in the Eastern Kingdoms?
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This article was originally published in forum thread: The Battle for Gilneas Battleground - Preview started by Boubouille View original post
Comments 136 Comments
  1. Winfernal's Avatar
    Good. 40 vs 40 zerg bgs, also with vehicles makes me sad...
  1. mmoc9f9b4ec897's Avatar
    same stuff again and again, just changing location every time..

    wsg = twin peaks
    ab = battle of glineas
    Av = IoC
    Eots = ab /wsg

    Sota... well, kinda original i must admit
  1. thatguy181's Avatar
    Hooray, another Arathi Basin... How "exciting"...

    Have to agree with some of the other posters, first look at the map seems heavily Alliance biased as far as key points go.
  1. NewOrleansTrolley's Avatar
    Huh.

    It looks like kind of a recycling of Isle of Conquest textures, doesn't it? Except with more emphasis on Arathi Basin mechanics rather than take the keep.

    It's ok. Dissapointed that it's not an actual city battle however.
  1. Vasz's Avatar
    Looking at the map, it seems rather unbalanced. The Alliance seem to have 2 graveyards pretty close, while the horde only seem to have 1. The second closest graveyard for the horde is at the Waterworks, and thats miles away and a hell of a lot closer to the alliance.
  1. scott3h's Avatar
    Quote Originally Posted by Zain View Post
    Map seems incredibly favorable to the alliance.
    Well the distance from each spawn point to the waterworks looks about the same if the horde take the path by the mine. And for some reason it just looks like its more difficult to defend the points as alliance
  1. Shampayne1985's Avatar
    As long as there's no vehicles involved I'm happy.
  1. Vasz's Avatar
    Quote Originally Posted by scott3h View Post
    Well the distance from each spawn point to the waterworks looks about the same if the horde take the path by the mine. And for some reason it just looks like its more difficult to defend the points as alliance
    But if you look from the graveyards (not the spawn points) Alliance have a huge advantage.
  1. JohnnyTKF's Avatar
    Seems people noticed that Alliance (Yay for us) might have a slight advantage here. Anyways that isn't the point of my post, but any beta tester could go to Gilneas on an ALLIANCE (Because phasing might be different -.-) character? Or Horde, but I can't believe they'll just let the city rot.
  1. Stings's Avatar
    I'd just wait till the actual release, before saying anything, whiney.
  1. Shummy's Avatar
    Quote Originally Posted by Nomm View Post
    Theres a double rainbow in the screenshot there.
    Too bad their artists didn't do their research. The color gradient of the outer rainbow is ALWAYS reversed from the inner rainbow. It's science! :P
  1. Chaotiz's Avatar
    Quote Originally Posted by Ekoor View Post
    Why don't they fix the BG queue times for existing BGs instead of adding even more bgs? Honestly, there's not much point in releasing something for which the queue is going to take 30min or more.
    Battlegrounds will be region wide. There is no way in hell you'll be waiting for a queue.
  1. Leowyld's Avatar
    Since this seems to be an instanced section of Gilneas, I wonder if they decided are going to have Gilneas City as a regular town.
  1. mmocca8cc527ec's Avatar
    Fantastic... They had a chance to make a Battleground of innovative concept in a urban warfare setting and insted we get another Arathi Basin...
  1. Lord Lichfury's Avatar
    This is all well and good, but where's my worgen females/worgen mounts?!
  1. Simca's Avatar
    I don't know what you guys are complaining about. Arathi Basin is one of the best BGs, and this version with lower players and fewer capture points sounds like it will be loads of fun with some pretty epic battles.
  1. Tural's Avatar
    Quote Originally Posted by Nomm View Post
    Theres a double rainbow in the screenshot there.
    http://media.mmo-champion.com/images...ember/ss89.jpg
    http://db.mmo-champion.com/a/5262/double-rainbow/
  1. Morrigann's Avatar
    Dammit, Forsaken! See, this is why Alliance cant have nice things.

    ---------- Post added 2010-09-16 at 07:11 PM ----------

    Quote Originally Posted by Nomm View Post
    Theres a double rainbow in the screenshot there.
    http://media.mmo-champion.com/images...ember/ss89.jpg
    *Gasp* All the way
  1. dacaj's Avatar
    Fuck yeah guys id take another WSG or AB anyday rather than have blizzard figure out new and exciting battlegrounds with vehicles and warships rofl. Cata looking good boys.
  1. Cablecow's Avatar
    Oh , look , yet another Battle-ground in favor of the alliance ....

    as if AV , AB , and Eots wasn't enough

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