Update - Added Cataclysm release date: December 7th
Update - Added Warrior's Tier 11 video.
Update - Added Warrior's Tier 11.


Cataclysm Release Date - December 7th
Season 9 starts on December 14th, a blue post stated that Cataclysm would be released one week earlier.


  • +ARENA_MASTER_NO_SEASON_TEXT = "Arena battles and Rated Battlegrounds are only available during an active player versus player combat season. Season nine will begin on December 14th, so be prepared at that time to take your shot at glory!";

Originally Posted by Zarhym (Blue Tracker)
The next Arena Season will begin for level-85 players approximately one week after the official launch of World of Warcraft: Cataclysm.

Cataclysm Beta - Build 13117 (Codename Sparkles)
Another day, another build.

Tier 11 Preview - Warrior
Most of the files for the Warrior set are now available, one of the recolor is still missing on male models and only the green set has a textured helm.

Update - Added Warrior's Tier 11.





Professions Changes
Originally Posted by Blizzard Entertainment

Alchemy

Enchanting

Engineering

Tailoring
Time to repost the video of the Sandstone Drake now that Vial of the Sands is confirmed as an Alchemy recipe.



Spell Changes
Originally Posted by Blizzard Entertainment

Mounts
  • Spectral Wolf - Summons and dismisses a rideable Spectral Wolf. / 1.5 sec cast
  • Spectral Steed - Summons and dismisses a rideable Spectral Steed. / 1.5 sec cast

Guild Perks

Death Knight (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Runeforging

Blood

Unholy
  • Unholy Command now also gives you a 50/100% chance to refresh Death Grip's cooldown when dealing a killing blow to a target that grants experience or honor.

Druid (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Balance
  • Fungal Growth now slows enemy targets by 25/50%, down from 35/70%.

Feral
  • Savage Defense now reduces damage taken from the nextp hysical attack by 65% of your attack power, down from 75%.
  • Tiger's Fury now increases physical damage done by 15% for 6 sec.
  • Skull Bash now costs 15 rage.

Restoration
  • Efflorescence now heals all nearby friendly targets within 8 yards by 20/40/60%, down from 40/80/120%.
  • Malfurion's Gift now has a 2/4% chance to proc, down from 3/6%.
  • Fury of Stormrage now has a 6/12% chance to proc, down from 15/30%.

Hunter (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Beast Mastery
  • Kill Command now scales from 35% of RAP, down from 63% of RAP.
  • Bestial Wrath now causes 20% additional damage, down from 50%.
  • Focus Fire now has a 30 sec cooldown, up from 15 sec.
  • Mastery: Master of Beasts now increases damage done by your pets by 13.6%, down from 20%. Each point of Mastery increases pet damage by 1.7%, down from 2.5%.

Marksmanship
  • Aimed Shot base damage increased by 14%
  • Mastery: Wild Quiver now grants a 14.4% (down from 16%) chance for your ranged attacks to also instantly fire an additional ranged shot for 100% normal damage (up from 50%). Each point of Mastery increases the chance by 1.8%, down from 2%.

Survival
  • Mastery: Essence of the Viper now increases all elemental damage you deal by 8% (down from 20%). Each point of Mastery increases elemental damage by 1%, down from 2.5%.

Pet Skills
  • Tailspin now lasts 30 sec, up from 8 sec. Cooldown changed to 25 sec, down from 40 sec.
  • Lock Jaw (Dog) *New* - Dog locks its jaws on the target, holding it in place for 4 sec. / 5 yd range, Instant, 40 sec cooldown

Mage (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Fire

Frost

Paladin (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Holy
  • Exorcism base damage increased by 50%.
  • Protector of the Innocent now has proper Rank 2 and 3 values, base healing is now [1240.83 to 1427.62] / [2481.66 to 2855.24] / [3722.48 to 4282.86]

Retribution

Priest (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Discipline
  • Mana Burn now has a 2.5 sec cast time, down from 3 sec.
  • Atonement now heals for 40/80% of the damage dealt, down from 60/120%. If the Priest is healed through Atonement, the effect is reduced in half.

Shadow

Rogue (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Assassination
  • Eviscerate base damage increased by 30%, now scales from 9.1/18.2/27.3/36.4/45.5% of AP depending on the amount of combo points, up from 7/14/21/28/35%.

Combat
  • Backstab now deals 200% weapon damage, up from 175%. Additional base damage increased by 33%.
  • Revealing Strike now causes 125% of your normal weapon damage, up from 100%.
  • Improved Sinister Strike now increases damage dealt by your Sinister Strike ability by 10/20/30%, up from 2/4/6%.
  • Vitality (Passive) now also increases Attack Power by 15%.

Shaman (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Restoration

Warlock (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Affliction

Demonology
  • Molten Core revamped - You have a 2/4/6% chance to gain the Molten Core effect when your Immolate deals damage. The Molten Core effect empowers your next 3 Incinerate spells cast within 15 sec, increasing damage done by 6% and reduces cast time by 10/20/30%.

Warrior (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Arms

Fury
  • Slam now costs 20 rage, up from 15 rage.
  • Bloodthirst now restores 0.5% of max health, down from 1%.

Protection
This article was originally published in forum thread: Cataclysm Beta - Build 13117 started by Boubouille View original post
Comments 291 Comments
  1. Exxile87's Avatar
    Okay, well now I'll agree with the masses. Beast Mastery is looking to have been returned to it's former status of a leveling spec. I'll try it out after the patch goes up, but those numbers are very disappointing.
  1. Argroth's Avatar
    Well hunters get screwed again, seems like every update damage %'s and scales are lowered and cooldowns are increased.
  1. lionross's Avatar
    still no pattern for Bsa to get 460 yay!
  1. mmocc0da7240b2's Avatar
    Beast Mastery
    Kill Command now scales from 35% of RAP, down from 63% of RAP.
    Bestial Wrath now causes 20% additional damage, down from 50%.
    Focus Fire now has a 30 sec cooldown, up from 15 sec.
    Mastery: Master of Beasts now increases damage done by your pets by 13.6%, down from 20%. Each point of Mastery increases pet damage by 1.7%, down from 2.5%.

    Marksmanship
    Aimed Shot base damage increased by 14%
    Mastery: Wild Quiver now grants a 14.4% (down from 16%) chance for your ranged attacks to also instantly fire an additional ranged shot for 100% normal damage (up from 50%). Each point of Mastery increases the chance by 1.8%, down from 2%.

    Survival
    Mastery: Essence of the Viper now increases all elemental damage you deal by 8% (down from 20%). Each point of Mastery increases elemental damage by 1%, down from 2.5%.

    Good god... WHY?
    Ok, the first KC nerf was called for. It hits NORMAL now, thank you very much. Why are you nerfing it again? The Focus Fire nerf doesn't make any sense at all, and the BW nerf is just way over the top.

    Marksmanship? Eh? MM sucks atm, yes, you can spam Arcane Shot because Chimera Shot sucks but that justifies an Arc Shot nerf, not a Wild Quiver nerf. As for survival... No words. Just no words. Survival is way way way undertuned at the moment, and they nerf it?

    If this goes live I'll be playing my Priest as my main this expac, thank you.
  1. hheebo's Avatar
    What? What the fuck? Warrior threat got buffed from 40% to 125%? How did this happen?
  1. mmocf5451c7033's Avatar
    lol even moar resto nerfs?
  1. mmocc0da7240b2's Avatar
    Quote Originally Posted by hheebo View Post
    What? What the fuck? Warrior threat got buffed from 40% to 125%? How did this happen?
    Until now Warriors have seemed... Quite unable to generate threat properly. Seems intended to fix that.
  1. Rolly's Avatar
    Nothing on prot pallies. I sincerely hope that means they're working on something to change the current problems on the ptr. ie: 13.5 seconds into a fight before using SotR and the gaps in the new whack-a-mole playstyle they're pushing. Not to mention pushing WoG in prot so hard is just silly.
  1. Sparkymisslecat's Avatar
    Nice to see Blizzard named all the new weapon enchants after Gatorade flavors....
  1. Flashbomba's Avatar
    Pyroblast! - with a !
    No wonder the game is called WoW! :-D
  1. Netherinfern0's Avatar
    GG blizz for pretty much destorying BM again.. i hope this changes...
    i mean beta is beta.. right? :\
  1. fangless's Avatar
    Quote Originally Posted by hheebo View Post
    What? What the fuck? Warrior threat got buffed from 40% to 125%? How did this happen?
    Defensive Stance now increases threat by 125%, up from 100%.


    ?
  1. Maim's Avatar
    Why do Warlocks keep getting nerfed
  1. mmoc73fb8ac2b2's Avatar
    ANOTHER boomkin nerf? Wow, goodbye any chance I had in PvP
  1. JohnnyTKF's Avatar
    I'm liking the paladin changes, atleast it's something :P
  1. Eversor's Avatar
    Aww shit, it's friggin Pyroblast! I feel like doing more DPS already!
  1. RazorBlisS's Avatar
    nice rogue buffs, now with recuperate, finally able to deal with every class in a 1v1 scenario <3
  1. Solute's Avatar
    So since the mount is BOP does that mean it will be Alch only?

    Would be stupid if it wasn't, would be the only profession mount you could use without the profession.
  1. mmoc26966749d9's Avatar
    I'm sure rogues will appreciate this build.
  1. Maeno's Avatar
    Look another kick in the dick for affliction warlocks. So glad that is the spec I enjoyed playing the most.

Site Navigation