MMO-Champion - Cataclysm Beta - Build 13183
Update - Added the new Tree of Life model!



Patch 4.0.1 Changes
All Patch 4.0.1 classes changes have been moved to their respective classes pages, for the rest of Patch 4.0.1 changes check the dedicated post.






Cataclysm Beta - Build 13183
Just when I thought I was done with class changes, they pull me back in!

Achievements Changes
Originally Posted by Blizzard Entertainment

Guilds - PvP

Professions

Exploration

Raids & Dungeons
  • Heroic: Deadmines - Defeat Vanessa VanCleef in Deadmines on Heroic difficulty.
  • Crushing Bones and Cracking Skulls now requires you to kill 10 Angered Earth, up from 3.
  • Arrested Development - Allow all three of Corla's zealots to evolve, then defeat Corla after slaying the evolved zealots in Blackrock Caverns on Heroic difficulty.
  • Don't Need to Break Eggs to Make an Omelet - Defeat Erudax without letting a Faceless Corruptor begin to cast Twilight Corruption on any of Alexstraza's Eggs in Grim Batol on Heroic difficulty.
  • Sun of a.... - Defat Rajh before he completes an entire recharging phase in the Halls of Origination on Heroic difficulty.
  • Pardon Denied - Defeat Baron Ashbury without letting him heal with Stay of Execution in Shadowfang Keep on Heroic difficulty.
  • To the Ground! - Defeat Commander Springvale without allowing him to receive Unholy Empowerment in Shadowfang Keep on Heroic difficulty.

Feats of Strength

General

Class Changes
Originally Posted by Blizzard Entertainment

Companion Pets
  • Lil' Alexstrasza - Right Click to summon or dismiss Lil' Alexstrasza. / Instant
  • Lil' Ragnaros - Right Click to summon or dismiss Lil' Ragnaros. / Instant

Death Knight (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Blood
  • Rune Strike now deals 150% weapon damage, down from 200%. No longer requires you to dodge or parry, only usable while in Blood Presence. Now costs 30 Runic Power, up from 20 Runic Power.
  • Improved Blood Presence now increases your rune generation by 10/20%

Druid (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Balance
  • Moonfury now also affects Starsurge.
  • Cyclone now has a 1.7 sec cast time, down from 2 sec.
  • Starfire now costs 11% of base mana, down from 16%. Cast time changed to 3.2 sec, down from 3.5 sec.
  • Entangling Roots now has a 1.7 sec cast time, down from 2 sec.
  • Thorns damage reduced by 66%, now deals [ 16.8% of Spell Power + 178.58 ] or [ 16.8% of AP + 178.58 ] depending on the highest.
  • Moonfire base additional damage increased by 50%.
  • Wrath now costs 9% of base mana, down from 14%.
  • Euphoria now restores 8/16% (up from 6/12%) mana when you reach a Solar or Lunar eclipse.

Feral
  • Swipe base damage reduced by 50%. Now costs 15 Rage, down from 30 Rage.
  • Nurturing Instinct now increases healing spells by up to 50/100% of your Agility, up from 35/70%.

Restoration

Hunter (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Marksmanship

Survival

Mage (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Arcane
  • Polymorph now has a 1.7 sec cast time, down from 2 sec.

Frost
  • Ring of Frost now has a 2 min cooldown, down from 3 min.
  • Shatter now also increases the damage done by Frostbolt against frozen targets by 10/20%.

Fire
  • Combustion reworded to clarify its effect - Consumes all your damaging periodic Fire effects on an enemy target, instantly dealing 954.57 to 1131.92 Fire damage and creating a new periodic effect that lasts 10 sec and deals damage per time equal to the sum of the consumed effects. / 40 yd range, Instant, 2 min cooldown

Paladin (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Holy
  • Holy Radiance now heals all friendly targets within 20 yards, up from 10 yards.
  • Exorcism now scales from 22,5% of AP or Spell Power, up from 15%.
  • Lay on Hands Forbearance effect no longer includes Divine Protection or self-targeted Lay on Hands.
  • Paragon of Virtue now also reduces the cooldown of Hand of Sacrifice by 15/30 sec.
  • Infusion of Light now reduces the cast time of your next Divine Light in addition to Holy Light.

Retribution
  • Acts of Sacrifice has an additional effect - In addition, your Cleanse will remove one movement impairing effect if cast on yourself.
  • Divine Purpose now also procs from Hammer of Wrath
  • Crusade has an additional effect - In addition, for 15 sec after you kill an enemy that yields experience or honor, your next Holy Light heals for an additional 100/200/300%.

Protection
  • Mastery: Divine Bulwark now increases your chance to block melee attacks by 24%, up from 16%. Each point of Mastery increases block chance by an additional 3%, up from 2%.

Priest (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Discipline
  • Power Word: Barrier now has a 2 min cooldown, down from 3 min.
  • Evangelism now has a 100% chance to proc from Mind Flay, up from 40%. Now lasts 20 sec, up from 15 sec.

Shadow
  • Mind Flay now costs 8% of base mana, down from 9%.
  • Mind Spike no longer causes a high amount of threat. Now extinguishes your shadow damage-over-time effects from the target in the process. Range increased from 35 to 40 yards.
  • Mind Control now lasts up to 30 sec, down from 1 min.
  • Masochism now gives you 5/10% of your total mana, up from 4/8%.

Rogue (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Subtlety

Shaman (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Glyph
  • Lava Lash now Increases the damage dealt by your Lava Lash ability by 20% and no longer requires your weapon to be enchanted with Flametongue.
  • Stormstrike now increases the Nature damage bonus of Stormstrike by an additional 10%, up from 8%.

Warlock (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Affliction
  • Fear now has a 1.7 sec cast time, down from 2 sec.
  • Drain Life now restores 2% health every 1 sec, up from 0.5 sec. Lasts 1.5 sec, down from 3 sec. Now costs 12% of base mana, down from 17% of base mana.

Destruction

Pet
  • Whiplash now scales from 42.5% of Spell Power. (Probably already does, but reflected in tooltip now)

Warrior (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Arms

Fury

Protection
  • Concussion Blow now scales from 75% of Attack Power, up from 38%
  • Mastery: Critical Block now increases your chance to critically block by 20%, up from 10%. Each point of mastery now increases your block chance by an additional 1.25% and your critical block chance by an additional 2.5% (Up from 1.25%).
This article was originally published in forum thread: Cataclysm Beta - Build 13183 started by Boubouille View original post
Comments 228 Comments
  1. verdamte's Avatar
    US dd forums within a hour - " OMG!! Currently. Seriously? 25k icelances WTF SERIOUSLY, WTF Mage BUFFS 25k ICELANCE CURRENTLY KALGAN seriously DEEPFREEZE seriously!!?
  1. Drakforce's Avatar
    yea but like i said with thats too much self healing in addition to huant, siphon and fel armor. This would make locks more drain happy than in bc.
  1. Evilution's Avatar
    Quote Originally Posted by zoma View Post
    Originally Posted by Blizzard Entertainment

    Exploration

    Get killed by Deathwing... in the exploration tab... over a year away from Deathwing raid...
    Does this mean Deathwing will be a world boss that goes around killing people or something? I've heard people talk about wanting him to go around killing random people, but this is the first time I've seen Blizzard say (well, imply actually) that they would do it.
    I would guess walking about and exploring stuff during the sundering will be a great time to stand in the fire!
    even if Deathwing decides to sit in a cave with a very long curly straw to blow fire through, it can still kill ya!
  1. deplorable's Avatar
    Acts of Sacrifice an actual useful talent, now i'll have to take 2 points from somewhere else :-/ i thought this along with Guardians favour were the most useless of the retribution paladins tree.

    Now with cleanse, i'm liking Acts of Sacrifice, and since the whole thing is balanced for 85... i can't really complain about how retri paladins do at 80 :P

    •Lil' Ragnaros - Right Click to summon or dismiss Lil' Ragnaros. / Instant

    i want. i want. i feel like i'm 10 again.. how cute will lil raggy be.

    •Arrested Development - Allow all three of Corla's zealots to evolve, then defeat Corla after slaying the evolved zealots in Blackrock Caverns on Heroic difficulty.

    sounds like a tough one to beat in a PUG [if you've played beta or seen the videos], sounds fun though
  1. qyte64's Avatar
    Can anyone clear this for me please?
    Stormstrike - Instantly strike an enemy with both weapons, dealing 125% weapon damage and granting you an additional 25% chance to critically strike that enemy with your Lightning Bolt, Chain Lightning, Lightning Shield, and Earth Shock spells for 15 sec. (from cata.wowhead.com/spell=17364 plus i personally saw it on the PTR this way.)

    Glyph of Stormstrike - now increases the Nature damage bonus of Stormstrike by an additional 10%, up from 8%.

    Where on earth is the nature bonus???
  1. Uselessrouge's Avatar
    Quote Originally Posted by Barkend View Post
    In Exploration category? So Deathwing will be flying around Azeroth, killing people at will? Holy s***!!!

    Edit: Damn you, Zoma
    would be realy fun and awsome , but guess after the zombie event and whining they will never make anything like that again (
  1. Monokuma's Avatar
    I dont like that Mind Spike change, i dont like it at all...
  1. allforone's Avatar
    Quote Originally Posted by Drakforce View Post
    yea but like i said with thats too much self healing in addition to huant, siphon and fel armor. This would make locks more drain happy than in bc.
    Someone who has never played a warlock apparently. It's been at 2% for a few weeks, they've been steadily nerfing everything remotely interesting aff locks had at the start of beta.

    Anyways that looks like they're playing with the soulburn version. Most likely nerfing it so that soulburn-DL doesn't give a fast 6% health.
    Affliction, considering the spec is supposed to built on self-healing, actually has far less survivability than a demo lock.

    Siphon life does a grand 1% per 3 seconds.(0.33% per second.)
    Haunt does about 3k every 8 seconds(or about 1.25% per second.)
    Fel armor does a grand 2% every 5 seconds. or 0.4% per second.
    Drain life does 2% per second.
    So you say that an interrupt/silence vulnerable healing of 4% per second is OP? At 80 4% of your health is a laughable 1200 health.
  1. Master Higuchi's Avatar
    All work and no play makes Boub a dull boy.
  1. Narshe's Avatar
    Finally, a buff to Imp Blood Presence!
  1. blackangel209's Avatar
    Quote Originally Posted by pickley View Post
    I dont like that Mind Spike change, i dont like it at all...
    Mind Spike is only meant to be used on trash that won't live long enough to get any benefit out of DoTs anyway.
  1. Lemons's Avatar
    "Flare now lasts 20 secs."

    I got incredibly excited when I saw this...then I realized that they also lowered the cooldown to 20 seconds.

    I should have known...rogues can never have nice things.
  1. Evilution's Avatar
    Quote Originally Posted by Lemons View Post
    "Flare now lasts 20 secs."

    I got incredibly excited when I saw this...then I realized that they also lowered the cooldown to 20 seconds.

    I should have known...rogues can never have nice things.
    Does it matter that much how nice things a rogue have? They are either invisible, behind you...or dead; so the outfit is only for afk-ing in Cities!
    (sorry, i know you didn´t mean pretty things to wear )
  1. Eizyark's Avatar
    Quote Originally Posted by qyte64 View Post
    Can anyone clear this for me please?
    Stormstrike - Instantly strike an enemy with both weapons, dealing 125% weapon damage and granting you an additional 25% chance to critically strike that enemy with your Lightning Bolt, Chain Lightning, Lightning Shield, and Earth Shock spells for 15 sec. (from cata.wowhead.com/spell=17364 plus i personally saw it on the PTR this way.)

    Glyph of Stormstrike - now increases the Nature damage bonus of Stormstrike by an additional 10%, up from 8%.

    Where on earth is the nature bonus???
    as far as i understand it, the glyph will be multiplicative to enhance's mastery, since enhance's mastery increases nature, fire, and frost damage depending on how much mastery you have. and besides, our highest damaging spells as enhance will still be nature damage anyways, so i think the glyph makes sense.

    so in short, they added the old effect on to the new SS through glyph.
  1. scaredandbaked's Avatar
    woot, Prot warrior mastery is getting buffed
  1. Taeloria's Avatar
    Am I the only one that sees lil alexstraza and ragnaros as blizzard store pets? It has been a while since they updated it anyways.
  1. Monokuma's Avatar
    Quote Originally Posted by blackangel209 View Post
    Mind Spike is only meant to be used on trash that won't live long enough to get any benefit out of DoTs anyway.
    Have you seen spriest damage in the beta :P
    We need all the help we can get, specially the way we burn through mana atm.
  1. Zing's Avatar
    No Running Wild? >
  1. Zing's Avatar
    No running wild? >
  1. Dakario's Avatar
    So they decided to make lil raggy and alexstraza :S

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