MMO-Champion - Cataclysm - Beta Build 13195, Hunter and Paladin Tier 11
Update - Added Beta Raid Testing Schedule for Oct. 17
Update - Added What A Long, Strange Trip It's Been

Cataclysm - Beta Build 13195
A new build will most likely be deployed on beta realms tonight to fix the funny bugs introduced with the latest ones.

Tier 11 Models - Paladin and Hunter
IMPORTANT - The paladin set seems to have a nice light effect that I can't seem to render yet, I'll keep you updated.

Paladin



Hunter



Achievements Changes
Originally Posted by Blizzard Entertainment
Quests

Beta Raid Testing Schedule for Oct. 17
Originally Posted by Daelo (Blue Tracker)
We're going to start testing a few raid encounters on all Beta servers this Sunday, October 17 at 13:00 PDT. Two encounters will be tested:

Omnitron Defense System in Blackwing Descent
Halfus Wyrmbreaker in The Bastion of Twilight

Blackwing Descent is a raid zone with an entrance located along the side of Blackrock Mountain.
The Bastion of Twilight's entrance is located within Twilight Highlands.

Since these are the beta realms, this schedule is subject to change at a moment's notice due to bugs and server issues. More raid tests will be occurring over the next few weeks.

What A Long, Strange Trip It's Been
Originally Posted by Zarhym (Blue Tracker)
I provided an update in the lengthy thread about Master riding, so in case it gets missed I'm throwing it up in its own non-sticky thread for now.

http://forums.worldofwarcraft.com/th...id=1&pageNo=28

I have a slight update to spread to the masses. We are going to be adding a hotfix for the achievement What A Long, Strange Trip It's Been. This hotfix will make it so that obtaining the Reins of the Violet Proto-Drake will award players Master riding.

The way in which 310% will be awarded is going to be a little quirky at first, but we plan to make it a more smooth process in a future patch. For now, you will need 280% flying in order to learn to use the Violet Proto-Drake. Once you mount the drake for the first time it will teach Master riding. The only catch is that you have to dismount and mount the drake again in order for 310% speed to take effect.

Spell Changes
A lot of these changes are most likely the hotfixes we saw on live servers. They probably do not reflect how Blizzard wants to build classes at 85 and I will punch you in the face if you whine about it on forums. Seriously, I will.

If you look at it closely, most of these changes are just proper documentation of the changes announced on live servers earlier this week.
Originally Posted by Blizzard Entertainment

Druid (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Balance

Feral
  • Maim now deals 155% weapon damage, up from 100%.
  • Rip base bleed damage has been increased by 50%.
  • Shred now deals 350% damage, up from 225%. Additional damage increased by 55%.
  • Swipe now deals 335% weapon damage, up from 215%.
  • Ravage now causes 850% damage, up from 550%. Additional damage increased by 55%
  • Claw now causes 155% damage, up from 100%. Additional damage increased by 55%.
  • Ferocious Bite base additional damage increased by 55%.
  • Rake bleed damage has been increased by 55%.
  • Fury Swipes now deals 310% weapon damage, up from 200%.

Mage (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Arcane

Fire

Frost

Paladin (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Holy
  • Holy Wrath base damage has been increased by 30%.
  • Exorcism now scales from 15% of Spell Power or AP, down from 22,5%. Base damage increased by 30%.

Retribution
  • Hammer of Wrath base damage has been increased by 300%. (That's from [ 1253.82 to 1385.8 ] to [ 4890.09 to 5404.84 ]
  • Crusader Strike now deals 150% weapon damage, up from 120%.

Priest (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Shadow

Warlock (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Affliction
  • Drain Soul now causes double damage if the target is below 25% health, down from 4 times the normal damage.

Destruction
  • Searing Pain base damage has been reduced by 60%. Mana cost reduced from 18% of base mana to 12% of base mana.

Warrior (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Arms

Fury
  • Slam now deals 150% weapon damage, up from 100%.
  • Whirlwind now deals 75% weapon damage, up from 50%.
  • Raging Blow now deals 150% weapon damage, up from 100%.
  • Bloodthirst now scales from 75% of Attack Power, up from 50%.
  • Bloodsurge now also makes Slam free to cast.
This article was originally published in forum thread: Cataclysm - Beta Build 13195, Hunter and Paladin Tier 11 started by Boubouille View original post
Comments 331 Comments
  1. soulrockker's Avatar
    well i like the armour they look class but everyone is entitled to there opinion =) but the only thing im annoyed about is how they nerfed the hunters way 2 much now they can hardly do damage and warriors have the hardest time aggro holding cos they just so happened to have nerfed them aswell why there nerfing these characters il never now cos the only ones i see that shold have got nerfed is the pallys and warlocks but the way they done it this time i dont think blizz used there brains enough on this one =(. all it seems to me is they slapped it all together said " that will do guys we dont really care what others think as long as it gets more customers were happy" well think again blizz you will lose more than you gain
  1. Stormscream's Avatar
    NO MANGLE DMG BUFF ?!?
  1. mtawney1313's Avatar
    Quote Originally Posted by Vasz View Post
    I'm sorry, but Blizz needs a new art department. I think all but Mage and DK look boring and look like they are just slightly edited version of other armour.

    Tier 2 is without question the best sets they have ever done. With only a few exception from T5 and T6 - mainly the Warlock and warrior sets. Everything else just seems really bland and boring.
    Then why do you continue to play the game?
  1. Dualla's Avatar
    Thank god they made it so we can still get 310% from "What a long, strange trip it's been". Saves me 36-45,000g for my alts.
  1. TobiasX's Avatar
    Quote Originally Posted by mtawney1313 View Post
    Then why do you continue to play the game?
    Friends. Isn't that why most people play WoW?
  1. GeorgeParty's Avatar
    Is that all of the sets data mined then?

    It would be nice to get a compilation post of all the sets (on each race class combo if possible).
  1. Revrant's Avatar
    Paladin...very cool, will look better with the lighting effect, but Paladins will cry rivers because it's beauty doesn't blind you.

    Hunter...



    Worst. Set. Ever.
  1. Stupendus's Avatar
    Before the hot-fix, my disc priest's PW:Shields could absorb 11.2k, now it's at 8.6k... Anyone else notice this?
    Am still getting used to smite healing tries though lolz
  1. Raylea's Avatar
    •Shadow Word: Death base damage has been reduced by 75%.

    and now they have also made an internal cd on the glyph so that u cant spam it anymore, basicly they have taken away a spell from the shadow priests spellbook since it dont even crit more then a avarage Mind flay crit tick and since mind flay also reducing cd on shadowfiend it is totally useless to use shadow word death even when the target is below 25%.

    but for other classes for example warriors its fine to crit 35k+ with execute and they can spam that one...

    there is a number of ways to work around the problem where the shadow priest killed themselves for example make the glyph so that it maybe 3 seconds cooldown if shadow word death did not kill the target below 25% and maybe even be able to spec reduced backlash damage 3 seconds would have been more then enough for healers to heal 6-7k dmg maybe u could even heal that on ur own, this would have made shadow priests alot more competative in the top dps without just increasing numbers...

    blizzard have to learn to change the mechanics of things not just the base % of spell dmg and what not..

    thats my opinion.
  1. left's Avatar
    Quote Originally Posted by DarksunG View Post
    Are you serious? he looks like he fell into a pile of garbage, popped his head up and said "Nah, that's ok, i'll just wear this" It's a failure on every level.
    I totally agree. For some of us Hunter is our main not a joke! we worked years on that character its lore. And now we will be forced to wander around like clowns? No way! Maybe i should consider some vacations (from game) and come back at T12 or something.

    PS as it wasn’t ridiculous enough they put f.... eggs on shoulders? Mercy!
  1. Arck908's Avatar
    Have these changes gone live yet? I haven't seen my warrior reflect these changes yet.

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