Updated Combat Resurrection Design
Originally Posted by Zarhym (Blue Tracker)
The design for combat resurrection effects has changed a good deal for Cataclysm, and we want to make sure players are clear on how spells like Rebirth and Create Soulstone now function. Rebirth has a 10-minute cooldown and Create Soulstone has a 15-minute cooldown. On raid boss encounters, you can only use one of these combat resurrection spells (so one Rebirth or one Soulstone) per attempt for 10-player raids. For 25-player raids you can use three forms of combat resurrection per raid boss attempt (so three of any combination of Rebirth and Soulstone). The count is incremented as soon as a player accepts a resurrection, so one can always choose not to accept if he or she wants someone else to get the resurrection instead. There is no equivalent of the Sated debuff (which tracks Bloodlust/Heroism usage), but you will get an error message if you try to resurrect too many players, and we might add tracking to our raid interface if there is demand for it. Outside of raid content, you can use as many battle resurrections as you have available.

For those of you currently participating in the World of Warcraft: Cataclysm beta test, please note that this functionality may not be fully implemented as of yet. If you notice combat resurrections are not currently functioning as explained here, this is just a heads-up about the updated design intent behind them.

Unless Soulstone is being changed, why does the harder to use combat rez (that being Soulstone, since you have to predict ahead of time who to Soulstone) have the longer cooldown?
One thing we're considering with Soulstone is making it possible, in addition to its current functionality, to be cast on a dead player to give them the option of joining the living again.

New Community Site Live Preview
Looks like we won't be the only one with a new design this week. The new community site is live and is very similar to the one launched with Starcraft 2.
Originally Posted by Zarhym (Blue Tracker)
Many exciting changes are coming to World of Warcraft with the upcoming Cataclysm expansion, both in-game and out. We're excited to offer you an early look at the new World of Warcraft community site, which will soon become the prime gathering spot and source of information for players on the web. You can read more about the transition from our existing website to the new one in our original announcement: http://forums.worldofwarcraft.com/th...87366608&sid=1

As you’re exploring your future home, keep in mind that this is a live preview, and not all of the new features are ready quite yet. We want your feedback about the look and feel of the new site, so while you're browsing, we encourage you to submit bug reports and make feature requests -- let your voice be heard. Go ahead. Check it out!

New World of Warcraft Community Site: http://us.battle.net/wow/en/

Website Bug Reports: http://us.battle.net/wow/en/forum/1025938/

Website Feature Requests: http://us.battle.net/wow/en/forum/1025939/






Blue Posts
Originally Posted by Blizzard Entertainment
5 Tanks on Halfus Wyrmbreaker
We have a fix going in for this in the next beta build. Should no longer be possible to do this without inflicting terrible, terrible damage and wiping. (Source)

Paladin (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Guarded by the Light
We changed rank 1 of Guarded by the Light to provide the Holy Shield functionality and buff Word of Glory a little bit. Rank 2 provides the overheal shield functionality and buffs Word of Glory a bit more. (Source)
This article was originally published in forum thread: Updated Combat Resurrection Design, WoW Community Site started by Boubouille View original post
Comments 120 Comments
  1. Richardplex's Avatar
    they should really just split the forums into languages instead of location. any1 who can speak english can post on the english forum, any1 who can speak german can post on the german forum etc etc. so your not being forced into the language of your location, but can go to any language forum you want if you can speak said language
  1. Agency's Avatar
    Quote Originally Posted by styopa View Post
    I *really don't understand their logic on the limit to rezz's in raids.

    If a raidleader wants to sacrifice DPS, offtanks, or whatever to deploy more healers in the group, isn't that their choice?

    I dunno, I honestly haven't raided much since BC, but this sort of 'ability lockout' - particularly of a marquee ability - seems arbitrary, almost punitive. How would prot warrior tanks like it if shield wall were not only returned to a 30-minute c/d, but they were told they could only use it once per boss?

    ---------- Post added 2010-11-05 at 02:44 PM ----------



    To me it seems that Blizz is almost admitting "sorry guys, this stuff is too complicated for us to keep balancing, so we're just going to make everyone not just equivalent but equal". Bah, red vs blue is BORING.

    Homogenization makes life easier for developers, but it makes it pretty BORING for players.

    I'd even say the armor-credit thing is another example...it was *interesting* for fury warriors (for example) to have to choose between plate pieces and better-dps leather pieces. There's a strategic gameplay choice. We need more of those, not less.
    No and no. All Your arguments are wrong. The change has nothing to do with raid composition in terms of tanks,dps and healing, but in terms of classes stacks. And knowing when to save your cooldowns for is something that fits perfect in the game mechanics. The armor type example is completly bad, that is been changed for loot distribution purposes, nothing to do with homogenization. Learn to play, then be good at, then try and post again.
  1. Dannz's Avatar
    Quote Originally Posted by Agency View Post
    No and no. All Your arguments are wrong. The change has nothing to do with raid composition in terms of tanks,dps and healing, but in terms of classes stacks. And knowing when to save your cooldowns for is something that fits perfect in the game mechanics. The armor type example is completly bad, that is been changed for loot distribution purposes, nothing to do with homogenization. Learn to play, then be good at, then try and post again.
    but... wasn't it the people that knew how to play, that figured out that some leather was superior to plate? how is that a "l2p issue" ?
  1. Dvaldin's Avatar
    Quote Originally Posted by Tribalwar View Post
    And if your talking about class uniqueness, from what I see Warlocks and Druids are the only ones "still" with BRez. So thinking that this is to make things more "bring the player", your kinda wrong on this. It just means you have to make sure you do better then you are, instead relying on that Brez. God knows how many times in raids I hear the leader give out BRez assignments BEFORE the raid begins because we either aren't ready for the fight or we just don't know what we are doing...!
    Proves my point. If you're needing bres's because people aren't doing what they're supposed to be doing, you need to bring players who are. When I raid we don't have bres or SS available, and we win.
  1. Jaq's Avatar
    Quote Originally Posted by Agency View Post
    No and no. All Your arguments are wrong. The change has nothing to do with raid composition in terms of tanks,dps and healing, but in terms of classes stacks. And knowing when to save your cooldowns for is something that fits perfect in the game mechanics. The armor type example is completly bad, that is been changed for loot distribution purposes, nothing to do with homogenization. Learn to play, then be good at, then try and post again.
    Agreed, especially the armor thing. As a guild officer, I got tired of being involved in battles between plate users and leather users over loot. (The worst was a pally healer who had LOST the roll and wondered why he couldn't have the gear, thinking we were denying him it because it was leather.) And there is no homogenization involved in knowing you have a limited number of chances to recover from a mistake via battle rez, it actually encourages skill and thought. My raid leader has a bad habit of firing off battle rezzes for the first DPS who dies, instead of saving it for a time of greater need, because it's so readily available. This isn't about homogenization at all.
  1. taylor20k's Avatar
    Quote Originally Posted by Oberoth View Post
    Why does it feel like they are homogenizing all of the classes to the point of nothing. I mean the point of playing a druid healer was the Hots and Bres. The point of a Shammy was Chain heal and Ankh and totems. Pallys were hard hitting single target heals and plate. Priests were fast single heals and bubbles.

    They are getting to the point that they might as well just say screw it you pick you race and then choose Tank, melee, ranged DPS, or heals...

    Granted all of the classes mechanics are slightly different, but even with the differing mechanics it feels like they are pulling the uniqueness out of the classes.

    MEH maybe it is just me
    druids and locks are still the only ones with brez. i've never seen a raid need more than 1 brez per encounter in a 10 man. stop with the sky is falling b.s.
  1. Caldwhyn's Avatar
    Quote Originally Posted by Dannz View Post
    but... wasn't it the people that knew how to play, that figured out that some leather was superior to plate? how is that a "l2p issue" ?
    Yey you are correct, this is not a l2p issue but a crybaby 'mimimi the other raid has other players with other possibillities' issue
  1. omgitsliz's Avatar
    God who cares about the damn epic changes (although it is very nice) FIX THE DAMN PROFESSIONS!
  1. Agency's Avatar
    Quote Originally Posted by Dannz View Post
    but... wasn't it the people that knew how to play, that figured out that some leather was superior to plate? how is that a "l2p issue" ?
    but... wasn't it the people that knew how to do math, that figured out that some leather was superior to plate?

    /fixed

    Hardcore Raiders give items that most benefit raids no issue there, everyone else crying about "that cloth with spirit my pally can use" is a l2p issue. There is no skill in been a lootwh*re. In fact everyone using the best in slot leather that fitted shamans, warriors, druids, rogues and hunter was a homogenization issue. Still bad argument there.
  1. Kiro's Avatar
    This will put a dampening on the 25-man parade for sure. While I imagine not all bring these classes with brez specifically in mind, I know of a lot of which who do abuse this because their members like to stand in the fire, so they stacked locks and druids.
  1. Moxal's Avatar
    Let's just put it this way- raids with a higher Druid/Warlock population had an advantage. Now they do not.

    I would prefer it be:

    10m - single brez, single soulstone
    25m - two brez, two soulstone

    Because if you think about it, the soulstone is better when you are learning an encounter and the Druid(s) may already be dead.

    Just my opinion.

    Also, as per the Shaman Ankh: I am very surprised this wasn't included. Being a Resto Shaman I can certianly see how the other healers would see our Ankh as an unfair advantage. I'd rather have them add restrictions to ankh per raid fight than nerf the spell to the point is useless. However, compared to brez and soulstone it does have a fairly long cooldown, and would not be availiable every attempt (even every other attempt would be iffy).

    As per homogenization: I am okay with most homogenization of common tools, but I am not a fan of when an active spell/ability is equal to a passive one. I have pretty much stopped dropping any totems except for Healing Stream in raids. There is no point to the others, the other classes use them for virtually free (battle shout, horn of winter, arcane intellect's new %sp increas, etc.
  1. Dch48's Avatar
    Maybe Deathwing burned up the ban list
  1. BoonBagel's Avatar
    error page is beastly.
    Also if they do make SS workable when the target is dead I'll be one happy warlock!
  1. Zokten's Avatar
    Quote Originally Posted by Oberoth View Post
    Why does it feel like they are homogenizing all of the classes to the point of nothing. I mean the point of playing a druid healer was the Hots and Bres. The point of a Shammy was Chain heal and Ankh and totems. Pallys were hard hitting single target heals and plate. Priests were fast single heals and bubbles.

    They are getting to the point that they might as well just say screw it you pick you race and then choose Tank, melee, ranged DPS, or heals...

    Granted all of the classes mechanics are slightly different, but even with the differing mechanics it feels like they are pulling the uniqueness out of the classes.

    MEH maybe it is just me
    Its been happening for a while, its what happens when you have to cater.
  1. Jonin's Avatar
    Dig the new community site.
  1. tilgare's Avatar
    Wow, the new WoW community site looks just great. Also, VERY much looking forward to you guys rolling out the new MMO-C layout! I was wondering where news on that had gone... weeks almost out! Go go!
  1. Ryme's Avatar
    Quote Originally Posted by shadowflay View Post
    can anyone confirm the ban on forums is gone :>?
    Originally Posted by Blizzard Entertainment
    Yes, as many of you have already noticed, we've started these forums with a clean slate in regards to forum suspensions and bans

    However, we will take posting histories into account if we need to consider a future suspension.
    Source: http://eu.battle.net/wow/en/forum/topic/825052551#15
  1. mmocced9c7d33d's Avatar
    Quote Originally Posted by Thessalor View Post
    I just jizzed in my pants at the sight of the new community page.
    That's really getting old.
  1. Gooblar's Avatar
    Loving the new site!
  1. Ferous's Avatar
    Quote Originally Posted by Shadowdream View Post
    Originally Posted by Blizzard Entertainment
    Yes, as many of you have already noticed, we've started these forums with a clean slate in regards to forum suspensions and bans

    However, we will take posting histories into account if we need to consider a future suspension.
    Source: http://eu.battle.net/wow/en/forum/topic/825052551#15
    OH nice! I was curious about this. I had a past ban, for plain trolling. So I am very grateful for this.

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