Enchanting in Cataclysm Preview
It's time for a short preview of what to expect from Enchanting in Cataclysm!

1. Weapon Enchantments
Most of the weapon enchantments in Cataclysm are procs, Mighty Agility being the only passive stat boost. Also, some of them have very impressive visual effects.

Slot Enchant Description
2H WeaponMighty AgilityPermanently enchant a two-handed weapon to increase Agility by 130.
WeaponAvalanchePermanently enchant a weapon to often deal 463 to 537 Nature damage to an enemy struck by your melee attacks.
WeaponElemental SlayerPermanently enchant a melee weapon to sometimes disrupt elementals when struck by your melee attacks, dealing Arcane damage and silencing them for 5 sec.
WeaponHeartsongPermanently enchant a weapon to sometimes increase Spirit by 200 for 15 sec when casting spells.
WeaponHurricanePermanently enchant a melee weapon to sometimes increase haste rating by 450 for 12 sec when casting spells or dealing melee damage.
WeaponLandslidePermanently enchant a weapon to sometimes increase attack power by 1000 for 12 sec when striking in melee.
WeaponMendingPermanently enchant a weapon to sometimes heal you when damaging an enemy with spells and melee attacks.
WeaponPower TorrentPermanently enchant a weapon to sometimes increase Intellect by 500 for 12 sec when dealing damage or healing with spells.
WeaponWindwalkPermanently enchant a weapon to sometimes increase dodge rating by 600 and movement speed by 15% for 10 sec when striking in melee.



2. Armor Enchantments
Nothing really new on that side, but I'm sure most of you would be happy to have a list of armor enchants in Cataclysm.

Slot Enchant Description
BootAssassin's StepPermanently enchant boots to increase movement speed slightly and Agility by 25.
BootEarthen VitalityPermanently enchant boots to increase movement speed slightly and Stamina by 30.
BootHastePermanently enchant boots to increase haste rating by 50.
BootLavawalkerPermanently enchant boots to increase movement speed slightly and mastery rating by 35.
BootMajor AgilityPermanently enchant boots to increase Agility by 35.
BootMasteryPermanently enchant boots to increase mastery rating by 50.
BootPrecisionPermanently enchant boots to increase hit rating by 50.
BracerCritical StrikePermanently enchant bracers to increase critical strike rating by 50.
BracerDodgePermanently enchant bracers to increase dodge rating by 50.
BracerExceptional SpiritPermanently enchant bracers to increase Spirit by 50.
BracerGreater Critical StrikePermanently enchant bracers to increase critical strike rating by 65.
BracerGreater ExpertisePermanently enchant bracers to increase expertise rating by 50.
BracerGreater SpeedPermanently enchant bracers to increase haste rating by 65.
BracerPrecisionPermanently enchant bracers to increase hit rating by 50.
BracerSpeedPermanently enchant bracers to increase haste rating by 50.
ChestExceptional SpiritPermanently enchant a chest to increase Spirit by 40.
ChestGreater StaminaPermanently enchant a chest to increase Stamina by 75.
ChestMighty ResiliencePermanently enchant chest armor to increase resilience rating by 40.
ChestMighty StatsPermanently enchant chest armor to increase all stats by 15.
ChestPeerless StatsPermanently enchant chest armor to increase all stats by 20.
ChestStaminaPermanently enchant chest armor to increase Stamina by 55.
CloakCritical StrikePermanently enchant a cloak to increase critical strike rating by 50.
CloakGreater Critical StrikePermanently enchant a cloak to increase critical strike rating by 65.
CloakGreater IntellectPermanently enchant a cloak to increase Intellect by 50.
CloakGreater Spell PiercingPermanently enchant a cloak to increase spell penetration by 70.
CloakIntellectPermanently enchant a cloak to increase Intellect by 30.
CloakProtectionPermanently enchant a cloak to increase armor by 250.
GlovesExceptional StrengthPermanently enchant gloves to increase Strength by 35.
GlovesGreater ExpertisePermanently enchant gloves to increase expertise rating by 50.
GlovesGreater MasteryPermanently enchant gloves to increase mastery rating by 65.
GlovesHastePermanently enchant gloves to increase haste rating by 50.
GlovesMasteryPermanently enchant gloves to increase mastery rating by 50.
GlovesMighty StrengthPermanently enchant gloves to increase Strength by 50.
Off-HandSuperior IntellectPermanently enchant a shield or held item to increase Intellect by 100.
ShieldBlockingPermanently enchant a shield to increase block rating by 40.
ShieldProtectionPermanently enchant a shield to increase armor by 160.


3. Ring Enchantments
Enchanters still have their ring enchantments, they require 475 enchanting skill.

Slot Enchant Description
RingAgilityPermanently enchant your own ring to increase Agility by 40. Enchanting your ring causes it to become soulbound and requires 475 Enchanting skill to remain active.
RingGreater StaminaPermanently enchant your own ring to increase Stamina by 60. Enchanting your ring causes it to become soulbound and requires 475 Enchanting skill to remain active.
RingIntellectPermanently enchant your own ring to increase Intellect by 40. Enchanting your ring causes it to become soulbound and requires 475 Enchanting skill to remain active.
RingStrengthPermanently enchant your own ring to increase Strength by 40. Enchanting your ring causes it to become soulbound and requires 475 Enchanting skill to remain active.


4. Companion Pets
Enchanters get their own craftable pet! The Enchanted Lantern will be available for Horde Players and the Magic Lamp for Alliance.




Cataclysm World Drops Preview
Yesterday's raid loot preview had a couple of Bind on Equip items, here is the list of the BOE World Drops currently implemented in the beta.




Cataclysm Zones Update - Blasted Lands, Dun Morogh, Westfall
Another update to zones pages, this time Blasted Lands, Dun Morogh, and Westfall got their updated beta screenshots!






The MMO Report
It's time for this week's MMO Report!

This article was originally published in forum thread: Enchanting Cataclysm, World Drops, Zone Update, MMO Report started by Boubouille View original post
Comments 145 Comments
  1. FenrisUy's Avatar
    Quote Originally Posted by Corellia View Post
    same for us Enhance shammies...Mastery it is !
    What? We are going to enchant Avalanche, Hurricane or Landslide.
  1. Brytryne's Avatar
    Quote Originally Posted by FenrisUy View Post
    What? We are going to enchant Avalanche, Hurricane or Landslide.
    I just hope Hurricane wont end up as the Cata Black Magic™ which was generally frowned upon =( I never set foot in beta but I'm crossing my fingers for one day stacking haste to ridicilous amounts again as it is without a shred of doubt the most awesome secondary stat (assuming it's viable in terms of deeps obviously).
  1. Naoto's Avatar
    They look nice but why does agility enchants give off leaves? I think they are more epic looking enchants instead of some blood dripping off your 2H like in WOTLK but I'm not sure how they will look on a smaller 1H, hurricane and heartsong look pretty sick though.
  1. Lilcheeks's Avatar
    Wow those enchants look sweet
  1. swissaccount's Avatar
    Quote Originally Posted by The Last DJ View Post
    I'm so glad for this. I hated the stam stacking idiots in Wrath. "HURRR DURRR I HAS 50K HP I R 4 TANK WHEEEEEE!" Then he gets hit, and I've gotta frantically spam my heal to top him off before the next big hit comes because he's got no fucking mitigation. So many fail tanks in ToC/ICC stacking HP to their eyeballs. They take even a small hit from something even like Icehowl and a chunk of their HP falls off and the healers all squawk and start spamming.

    I can always spot a good, easy to heal tank from a bad one who think that just because he's a sack of hit points he's an effective tank. Sure, you can wave all that bullshit in my face about stam stacking being "a viable tanking stat", but a tank who actually thinks about his mitigation and block will be a MASSIVELY easier tank to heal than one who just stuffs epic stamina gems into all his gear, and you can take that to the fuckin' bank.

    Please, tanks, for the love of anyone who'll heal you. Stop fucking stacking stamina and learn that there are other stats besides goddamn HP. With the mana/healing changes, your shitton of HP isn't going to mean jack or shit when you've run the healers OOM because all you're doing is taking hits to the face.
    you don't know what you're talking about, stick to healing.

    mitigation and avoidance are different. and it's been proven in WOLK that the only way to go is stacking stam because healers having unlimited mana and how huge the damage tanks are taking
  1. Daxen's Avatar
    So tanks gonna stick to mongoose one expansion more? Enchant Weapon - Windwalk is rediccilous, "Permanently enchant a weapon to sometimes increase dodge rating by 600 and movement speed by 15% for 10 sec when striking in melee." ---> Dodge, dodge, run away ?
  1. krelios's Avatar
    Quote Originally Posted by toychristopher View Post
    The enchants are way over the top! It would be nice to see our weapons instead of a giant glow stick.
    Yeah, those weapons enchants are pretty awful. Any of the ones with leaves, rocks, or snowflakes flying out of them look especially retarded.
  1. Failbot's Avatar
    Quote Originally Posted by zoma View Post
    I like some of the enchant effects. I wonder what Power Torrent would look like on Argent Avenger or The horseman's Baleful Blade.

    ---------- Post added 2010-11-07 at 04:59 PM ----------



    Because it is called Avalanche?
    And why would an "Avalanche" do nature dmg?
  1. Seref's Avatar
    Coolest enchants ever... And I'm happy that we finally get over-the-top enchants like Mongoose again. I hated the enchants you could barely see.
  1. Lynix's Avatar
    Quote Originally Posted by Elween View Post
    The enchants look great but they should lower down the effects, they almost block weapon look/art/design.
    But ye its maybe a bug from the modelviewer, i hope.
    So blizzard finally makes enchants look decent and people QQ? People will QQ about anything these days I swear. If you don't like the effects turn down your particle count
  1. ploinks's Avatar
    Quote Originally Posted by Nillo View Post
    A naked male human - seriously?
    Who cares? People are so insecure and homophobic it cracks me up. It's like they think if they look at anything resembling a naked man it will turn them gay. It's a model viewer.. Get over it.

    ---------- Post added 2010-11-08 at 04:14 PM ----------

    Quote Originally Posted by The Last DJ View Post
    I'm so glad for this. I hated the stam stacking idiots in Wrath. "HURRR DURRR I HAS 50K HP I R 4 TANK WHEEEEEE!" Then he gets hit, and I've gotta frantically spam my heal to top him off before the next big hit comes because he's got no fucking mitigation. So many fail tanks in ToC/ICC stacking HP to their eyeballs. They take even a small hit from something even like Icehowl and a chunk of their HP falls off and the healers all squawk and start spamming.

    I can always spot a good, easy to heal tank from a bad one who think that just because he's a sack of hit points he's an effective tank. Sure, you can wave all that bullshit in my face about stam stacking being "a viable tanking stat", but a tank who actually thinks about his mitigation and block will be a MASSIVELY easier tank to heal than one who just stuffs epic stamina gems into all his gear, and you can take that to the fuckin' bank.

    Please, tanks, for the love of anyone who'll heal you. Stop fucking stacking stamina and learn that there are other stats besides goddamn HP. With the mana/healing changes, your shitton of HP isn't going to mean jack or shit when you've run the healers OOM because all you're doing is taking hits to the face.
    HAHA Fail.. Just fail...

    Lets see.. I suggest you start looking up armory on some of the top guilds tanks..

    Or actually I'll get you started.

    http://eu.wowarmory.com/character-sh...Blade&cn=Gaini

    This tank in a little guild called Paragon seems to think stacking stam is a good idea.......

    But you're right Paragon is fail.. What was I thinking.

    Sounds like maybe healing is to "HURRR"D for you.
  1. Eleveneleven's Avatar
    Most of the caster weapons look hideous so I'm glad they gave it a flamboyant enchant
  1. Liinxy's Avatar
    Did a complete list of other profession enchants get posted yet? XD I want to know if I should finish Leatherworking for my Resto Druid or not lol.
  1. Taiki420's Avatar
    Are you sure the pets are noted as the right faction? There's a human male running around with the purple one in SW on beta right now :P
  1. Burningphoenix's Avatar
    Wow i love the new enchants graphics but like Elween said, we need to see the art design of the weapon. Also, blizzard hates hunters cause we are stuck with the same crappy agility enchant. Hunters need proc enchants for the love of all enchanters. D:
  1. Taiki420's Avatar
    Quote Originally Posted by Burningphoenix View Post
    Wow i love the new enchants graphics but like Elween said, we need to see the art design of the weapon. Also, blizzard hates hunters cause we are stuck with the same crappy agility enchant. Hunters need proc enchants for the love of all enchanters. D:
    There will be scopes, keep up on the news :P
  1. Maxpowr's Avatar
    I'm just happy off-hands now can be enchanted! Hopefully we can get wand enchants next :P

    BTW, I love [magic] lamp.
  1. donvegi's Avatar
    Quote Originally Posted by The Last DJ View Post
    I'm so glad for this. I hated the stam stacking idiots in Wrath. "HURRR DURRR I HAS 50K HP I R 4 TANK WHEEEEEE!" Then he gets hit, and I've gotta frantically spam my heal to top him off before the next big hit comes because he's got no fucking mitigation. So many fail tanks in ToC/ICC stacking HP to their eyeballs. They take even a small hit from something even like Icehowl and a chunk of their HP falls off and the healers all squawk and start spamming.

    I can always spot a good, easy to heal tank from a bad one who think that just because he's a sack of hit points he's an effective tank. Sure, you can wave all that bullshit in my face about stam stacking being "a viable tanking stat", but a tank who actually thinks about his mitigation and block will be a MASSIVELY easier tank to heal than one who just stuffs epic stamina gems into all his gear, and you can take that to the fuckin' bank.

    Please, tanks, for the love of anyone who'll heal you. Stop fucking stacking stamina and learn that there are other stats besides goddamn HP. With the mana/healing changes, your shitton of HP isn't going to mean jack or shit when you've run the healers OOM because all you're doing is taking hits to the face.
    ah ha ha ha god i love this post, as a tank myself and a wife as a healer i'm one of those easy to heal tanks, and am very glad to see the changes in cata.
    Cant wait to see all these so called tanks go splat! I for one love the block rating shield ench
  1. Tacgnol's Avatar
    Ok, to anyone who thinks stacking stamina in WotLK is a FUCKING RETARD! Yeah, you may think you are all awesome because you have 80k hp unbuffed. But you probably have little to no dodge/parry/block. Its retards like that who make good tanks look bad.
  1. SoberLion's Avatar
    Hmm interest why there is Agi chant and no Str for weapon...

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