MMO-Champion - Patch 4.0.3a Hotfixes, Portals Removal, Blue Posts
Patch 4.0.3a Hotfixes
Originally Posted by Blizzard (Blue Tracker)
Here you will find a list of hotfixes that address various issues related to the release of patch 4.0.3a. While many have already been deployed on all realms, some may not be implemented until the next time your realm is restarted. We will continue to update this thread in the days ahead as additional hotfixes are applied.

November 23
  • Alterac Valley, Isle of Conquest, and Strand of the Ancients should no longer attempt to place players in a level 80-84 bracket.
  • Players should no longer be disconnected from a realm when attempting to take an item out of the mail which has been marked for deletion.
  • The title "Champion of [guildname]" can no longer be improperly awarded to players.
  • The amount of gold received when converting Battleground Marks of Honor above the honor cap has been reduced to the intended amount.

Classes
Druid (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • The damage done by the following abilities has been reduced by approximately 17%: Mangle (Bear), Maul, Lacerate, Pulverize, Swipe (Bear), Thrash.

Hunter (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • A second pet can no longer be summoned when the active pet is dead.

Mage (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Arcane Concentration will not go on internal cooldown when it fails to proc.
  • The damage from Deep Freeze on stun-immune targets is now properly benefitting from Frostburn, including when increased by Mastery Rating on gear.
  • Frostfire Orb now correctly triggers Ignite on critical hits.
  • Pyroblast! made available by Hot Streak will no longer consume Clearcasting.
  • When Scorch is cast by a mage who has Improved Scorch Rank 2, it will no longer consume Clearcasting.
  • Shatter now only increases the chance for Molten Armor's damage to be a critical strike when the target is actually frozen, as intended.

Paladin (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Glyph of Light of Dawn no longer incorrectly reduces the healing of Light of Dawn.

Priest (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Prayer of Healing is now properly healing all of the target's party members, unless they are further than 30 yards away.
  • Twisted Faith no longer gives a 4% damage increase to Mind Flay when Shadow Word: Pain is active on a target.

Rogue (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Envenom now properly scales with Potent Poisons.

Warlock (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Soul Fire will no longer consume both Empowered Imp and Soulburn when they are active. It will consume Empowered Imp and leave Soulburn still active.

Warrior (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Shield Slam's damage has been reduced by about 28% at level 15, with less, but still noticeable reductions at higher levels.

Quests
  • The Wayward Fire Elemental is now properly tracked on the mini-map for the quest "Ice and Fire".
  • Fishing daily quests in Stormwind and Orgrimmar have returned.
  • Players will now reach their flight destination properly for the quest "Fuselight, Ho!"
  • It is no longer possible to use all the charges on the Purified Moonwell Water at a single brazier for the quest "Dousing the Flames of Protection".
  • The tauren quest "Heeding the Call" has been removed from the game and is no longer improperly still being offered to players.

Shattrath / Dalaran Portals Removed
Originally Posted by Bashiok (Blue Tracker)
Portals are removed as we don't want you to have your hearth in an old city from an expansion you've outgrown just so you can have quick and instant travel anywhere you like. Those expansions had content that was far removed from things like auction houses and class trainers, and thus, contained portals. They were removed from those things because we didn't want the expansion content (which would hold the bulk of the playerbase) to in turn also remove them from the classic Azeroth world. That's no longer the case. Cataclysm has content near your faction capitals, which have auction houses and class trainers.

And for new characters leveling, who will eventually hit Shattrath and Dalaran, they now have auction houses and class trainers in place of portals.

As soon as you can fly in Azeroth this really does cease to be an issue. It will not be much different than flying from Borean Tundra to Ulduar.

I can see that since the OP is buried that enough people disagree with this being an issue, and for that I'm at least thankful that I'm not fighting a complete uphill battle in explaining it.

[...] It's the first day, the first few HOURS, of course something new is going to be jarring.

But worse yet is that the entire plan isn't unveiled, there's no flying in the old world, there's none of the new content. The one thing I do agree with is that ideally portals shouldn't have been removed until the 7th, but that would have meant a ton of additional development time just to give an extra two weeks of insta-porting goodness.

One benefit is you don't encourage all of the current re-rollers to hearth in the Shattrath or Dalaran, and then pull it away on Cataclysm launch. That seems like a worse scenario, actually.

I don't doubt that this, like so many other topics that spring up day 1 of a patch, will die a quiet death once people actually play and see how it affects them instead of simply estimating. That's not going to happen until Cataclysm in this case, though. Such are the growing pains of expansion life.

Give the Gift of Warcraft!
Originally Posted by Blizzard
Act now and get epic savings with €5/$5 World of Warcraft, €5/$5 The Burning Crusade, and €10/$10 Wrath of the Lich King. Gift to a friend or upgrade your account in preparation for the launch of Cataclysm.


Darkmoon Faire Fortune Unlocks
Originally Posted by Zarhym (Blue Tracker)
Alliance 30% Loot Discovered

Many of Sayge's dark prophecies have already come to pass. The world is shattered and its inhabitants' way of life on the brink of collapse. And even in these times, the treacherous Horde have carried out a series of murderous assaults on the noble peoples of the Alliance. But the Alliance remain strong... just. Claim your latest reward and prove your ability to persevere, as far greater riches await you.

http://fortune.worldofwarcraft.com/e...unlockable/30a

Horde 30% Treasure Revealed

Adherents to the Horde way, you remain steadfast in the face of the Alliance's gathering forces. They too seek greater riches in this time of peril, but it is time to bask once again in the glory of claiming what is rightfully yours. Take to heart Sayge's warnings, continue to share the many treasures of the Darkmoon Faire, and you will be victorious. Lok'tar ogar!

http://fortune.worldofwarcraft.com/e...unlockable/30b

Blue Posts
Originally Posted by Blizzard Entertainment
DPS Meta Gem requirements changes
The current design has been reconsidered, so we're planning to revert gems that now require more blue than red gems back to their original requirements. Such a change can't be accomplished via a hotfix though, so we'll have to wait to revert these in a future patch. (Source)

Shattering release before the Expansion
From a production standpoint, it makes a lot more sense to release such sweeping changes to the world before the expansion itself is released so we can ensure everything is running smoothly. We want to make sure the process of activating Cataclysm-exclusive content is as easy and smooth as possible.

This content spent a great deal of time in testing environments, but the best way to know things are functioning correctly is to implement these data changes on all live realms. There actually is a lot of new content and things to see for players out there right now too (unless you prefer sitting in Dalaran at level 80 all night).

It's kind of win/win. You get a sizable chunk of Cataclysm content in a free content patch two weeks prior to launch, and we get two weeks to make sure any remaining kinks are ironed out. (Source)

Race changes before December 7th
Will this be the same as for when Goblins and Worgen come out? If i buy a race change NOW will i be able to just save it and use it on DEC 7th to change to a goblin?
I've been told that if you buy a race change now you can simply wait until the new race/class combos are available to use it. I don't see why that wouldn't also apply to goblin/worgen, but I haven't seen specific confirmation.

If it's comforting, when you click the button to change race you can actually cancel out and not use it. When you click on the button you're not forced to use the race change request right then and there. In any case I guess my point is you could cancel out and seek further assistance.

City Tabards do not give reputations
This is a bug we will be hotfixing in the very near future. The city tabards should currently work in old Azeroth dungeons (as well as Cataclysm 80-85 dungeons when the expansion is released). The hotfix will make it so these tabards work for Heroic and normal Northrend dungeons, however, there are no plans as of yet to apply this change to Outland dungeons. (Source) (Source)
This article was originally published in forum thread: Patch 4.0.3a Hotfixes, Portals Removal, Blue Posts started by Boubouille View original post
Comments 54 Comments
  1. SalcN's Avatar
    Nitro boosts now applies to belt and not boots

    Theres also some new flight point (Goldshire being the only one i've seen so far. but theres probably more)
    Don't know if this was said anywhere before
  1. Thajgunz's Avatar
    Well it looks like the race change is working for the US, although for EU we keep getting this stupid message: "This character does not have any eligible races to change to."

    The fun part is the servers are now nealry 5.5 hours on and still no any change sofar :S
  1. Zadoc's Avatar
    Many many more Flight Points to pick up SalcN.

    Many.
  1. Bleary's Avatar
    Tabards are sold by the city quartermasters who are by the flight masters. At least that was the case with Horde. I'm assuming Alliance is the same.
  1. Rokano's Avatar
    Quote Originally Posted by Sworded View Post
    Yes, this is pretty lame. I could understand a mangle nerf.. I mean it hits reasonably hard (you know, still not as hard as any other tanks main attack, but still fairly hard), but the others?

    Maul is a bag of nails and hits for very little despite costing 20 rage
    Lacerate hits like a wet noodle
    Pulverize is ok if you have a 3 stack of lacerate, but lacerate.. see above
    Swipe is a bag of nails with a cooldown
    and well I'm still waiting for Thrash for the verdict on that.

    Add this to our 10k less health this patch
    I totally agree. I just signed up so I could comment on this post. I could handle the mangle and honestly, I kind of saw that coming. But nerfing everything else... seriously? They just went and nerfed every ability we (bears) use! I really do not see why they saw a need to nerf down anything besides mangle. Nerfing lacerate to the dirt is just laughable at this point. Damage wise we are not THAT OP that they needed to flat nerf all of our abilities by 17%. Blizz might as well be giving us a middle finger as far as I am concerned.
  1. Cirque's Avatar
    Quote Originally Posted by Thajgunz View Post
    Well it looks like the race change is working for the US, although for EU we keep getting this stupid message: "This character does not have any eligible races to change to."

    The fun part is the servers are now nealry 5.5 hours on and still no any change sofar :S
    TBH I'm surprised the servers were up at 11. That must be a first, so kudos for that. If that means race changes have to wait a bit longer, then that's fine with me - as far as I'm concerned they did an excellent job at making their own server uptime deadline.

    That said, I'm not one to whine about changes, but the portal thing is REALLY annoying. Especially with Pilgrim's Bounty going on. :<
  1. DrgnDancer's Avatar
    Quote Originally Posted by spinalc0rd View Post
    Hmmm... Race Change for BE Paladin to Tauren still isnt working. I wonder when blizz will update the system cause it currently says This race does not have any eligible race to change to.

    /sad panda
    Are on US servers? A guildie race changed to Dwarf Shaman last night with no issues. Seems odd that it would work for Ally Shamans but not Horde Pallies.
  1. Skulver's Avatar
    Quote Originally Posted by Thistlefur View Post
    The logic of removing the portals is just well STUPID. They might as well say that because you really have no reason to travel there anymore as a L81+ we are removing access all together for those chars. I have had lots of reasons to travel to them both including the old world before. An easy example is how much of a pain it will be do get the achievements for anything that has a lot of traveling like The Elders. I mean with the portals it was still a pain now even more so.

    What I would have done is add in portals in every major city the rational was with the attacks of elementals and Deathwing the portal were set up as to allow reinforcements to be moved from one city to another as needed. I would also add in portal to Dalaran from Shattrath.

    If you then go what about the poor poor mages I would say their spells are not general needed unless in a situation where your hearth is down anyways. I would also add why is it any class should be given a skill that could be vital for everyday gaming experience? What next? Mages no longer can make food that’s now going to Warlock and oh BTW you can no longer buy food anywhere? If you insist they have these and they would be useless with all these city portals then do it this way:

    Either make all the cities that they can access non capitols, Like Methenil Bay, Nijals Point, ect, or Make it that every expansion they get several of the questing hub cities in their lineup. Make it much like Dalaran was in that they have to make it there to learn the spell.
    If you want to go to Dalaran you have the Kirin Tor ring or the Argent Tournament tabard if that is on cooldown.
    If you want to go to Stormwind you will get a teleport to there as a guild perk once guild levelling is implemented.
    This frees you up to set your hearthstone in whatever zone you are currently questing in, when, once in a while you need to get a class trainer, bank or AH you can go to one of those two cities and then hearthstone back.

    Once you get used to this system you will spend less time travelling than you did up to now, you can always get to one of two major cities, with class trainers, banks, AHs etc and you can always hearthstone back to where you were before. It is actually a much better system since it frees up your hearthstone. It doesn't really work until the guild teleports are implemented though.

    The only place that is awkward to get to is outland but if you really absolutely have to have a quick way to get there you can get an engineering teleport or the portal to Black Temple from the Blessed Medallion of Karabor (I assume this is still available in the game).
  1. Stevoman's Avatar
    MORE feral nerfs?!

    Druids in Cata better not be like Warriors were in Wrath..."oh hey, a new patch, guess we should nerf feral again, because we can!"
  1. Therec's Avatar
    Quote Originally Posted by Ektoplasme View Post
    Yep, the AH that was only accessible to skilled engineers is now available to everybody. It is located next to the engineer trainers.
    There is also a 2nd auctioneer next to the badge(justice point) vendors in each faction area.
  1. Jokerjesus's Avatar
    Quote Originally Posted by Stevoman View Post
    MORE feral nerfs?!

    Druids in Cata better not be like Warriors were in Wrath..."oh hey, a new patch, guess we should nerf feral again, because we can!"
    who cares? at least they didn't touch cat abilities.
  1. Doombringer's Avatar
    If only they would fix the "Create All" profession bug. Having to hit Create 100+ times is not fun.
  1. bloodwine77's Avatar
    Quote Originally Posted by falsadoom View Post
    After 4.0 it became a tab-target game for bear tanks. No more swipe spam Oh well, now it's time for drood tanks to learn, like warrior tanks, how to tank without aoe's
    I'm both so i've been taken back tot eh drawing board twice !
    Death Knights aren't the godly AoE tanks they use to be, either. When I am tanking as my blood DK I do some AoE initially and then I tab target if I am running with remotely competent DPS.

    I don't know about Paladins, but I assume their AoE was tuned down so they'll be tab-targeting as well.

    As long as classes are being adjusted equally (with respect to general strategy) then nobody should have cause for QQ.

    ---------- Post added 2010-11-24 at 02:15 PM ----------

    Quote Originally Posted by Skulver View Post
    The only place that is awkward to get to is outland but if you really absolutely have to have a quick way to get there you can get an engineering teleport or the portal to Black Temple from the Blessed Medallion of Karabor (I assume this is still available in the game).
    I don't find Outlands all that bad to get to now. Every major faction capitol has a portal to Blasted Lands and it is a very short jog to Hellfire. Hellfire is relatively centered when it comes to Outlands, so it doesn't take long to fly anywhere from the Dark Portal.

    Northrend is more of a pain in the butt because it is only fast to get to from Stormwind or Ironforge for Alliance ... especially Stormwind. Of course, you have to wait on the boat to come in and then ride the boat for a bit before docking at either end of Northrend. If you take to boat to Howling Fjord it will take you awhile to fly to Icecrown. Everything I said applies to the Horde as well, because the only two Northrend-accessible cities are Orgrimmar and Undercity.

    Outlands, to me, is much more accessible than Northrend, especially if you prefer to hang out in Darnassus, Exodar (HAHAH ... no really... HAHAH), Thunderbluff, or Silvermoon City.

    Thanks for the heads up about the Ring of the Kirin Tor, though. I had completely forgot about that ring being in the game. I never thought it worthwhile to buy, but I may pick one up just to have a quick port to Northrend for future nostalgic runs and achievements.
  1. AlarStormbringer's Avatar
    Are they ever going to fix the Hanger in Isle of Conquest?

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