Early news post to adress the EU realms issue.

Europe - Realms partially down
Update - The issue is now resolved, you can go back to leveling/farming.

Transmute: Living Elements Clarification
Originally Posted by Lylirra (Blue Tracker)
We've recently seen a few questions regarding the functionality of Transmute: Living Elements and whether or not its effects are truly random. There's definitely some behind-the-scenes magic to this particular transmute, so we wanted to provide a bit more explanation on how it works.

Typically, when you use Transmute: Living Elements, you will receive 14-16 random Volatile elements (Volatile Air, Volatile Earth, Volatile Water, or Volatile Fire) in exchange for 15 Volatile Life. If you use this transmute while in one of the new Cataclysm zones associated with the Elemental Planes, however, the element into which your Volatile Life will transform will be predetermined. For example, if you use Transmute: Living Elements while in Uldum, you will always receive Volatile Air for your efforts.

Here's a list of the affected zones and their corresponding Volatile elements:


Additionally, alchemists with Transmutation specialization will always receive bonus Volatile elements when completing this transmute. The bonus will be random, though, regardless of which zone you are in.

Worldbreaker Release Party
Originally Posted by Blizzard (Blue Tracker)
Worldbreaker, the first World of Warcraft Trading Card Game set to feature Cataclysm content, releases worldwide on December 14, and stores around the worldwill host Worldbreaker Release Parties on the weekend of December 18 and 19.

Participants will play Worldbreaker Sealed Pack and take home foil Ruby Enforcers as the participation prize. If you don't know how to play the World of Warcraft TCG, you can visit these locations on the weekend of December 11 and 12 for a free demo. See you there!

Blue Posts
Originally Posted by Blizzard Entertainment

You have received the maximum amount of guild reputation allowed this week.
We're in the process of developing a hotfix to resolve the issue.

Keep an eye on http://us.battle.net/wow/en/blog/1232869#blog for confirmation once it is pushed, or just notice that you aren't being spammed anymore. (Source)

Exploiters
I'd recommend that in the future if you do feel like you've found a bug, or notice someone exploiting, etc. that you not attempt to start something by telling them you're reporting them. It's just going to cause you and everyone else added problems. We appreciate the report, they'll be handled appropriately, and you can move on your way knowing that we're going to take care of it. (Source)

Perks for solo players
Well (and I don't mean this to be condescending at all) the idea is that it's a multiplayer game and you create and foster relationships and eventually form friendships with people who were once strangers, or have friends that from real life that play with you, and adventure with them. Get enough of those together and you have a guild.

If you don't like playing with other people that's a choice, and one I personally understand wholly and completely. I love being able to level in complete solitude without anyone talking to me. I enjoy it immensely. It's potentially my favorite way to play the game. At the same time I realize that the perks available are just that, perks, and are justifiably (I believe) attached to something that requires participation and work amongst groups of people. That's obviously a philosophy that drives much of the game as the best items in the game and highest end content all require groups if not highly coordinated guilds to access. So, in that way, we do purposefully build the game for the first M in MMORPG, and give some better rewards for the second one. (Source)

The MMO Report - Cataclysm Special
This week's MMO Report is dedicated to Cataclysm!



Fan Arts
8 new Fan Arts have been added to the Blizzard Fan Art Section.


This article was originally published in forum thread: EU Downtime, Transmute Living Elements, Blue Posts, MMO Report, Fan Arts started by Boubouille View original post
Comments 30 Comments
  1. Thundertom's Avatar
    Quote Originally Posted by Snes View Post
    Anyone else notice Deathwing's put on some weight in that human form fan art?
    Yeah I don't like it either. It looks static and out of shape. The other ones are awesome, even tho I'm not a huge fan of the anime style drawings either.
  1. Malleus's Avatar
    One other thing that was hotfixed was the Loremaster achievements that were being made unobtainable by quests getting phased out. I completed Unearthing Uldum last night and logged out; when I logged in this morning I had been awarded the achievements for Vash'jir and Deepholm as well.
  1. Pxl's Avatar
    Man that interview with Tom was horrible. Good thing Casey Schreiner was there to save the day.

    Also pudgy Deathwing is win.
  1. tordenflesk's Avatar
    So, this means I have to level my alchemist just to get flight-paths to where he needs to transmute? FFS!
  1. subanark's Avatar
    Quote Originally Posted by tordenflesk View Post
    So, this means I have to level my alchemist just to get flight-paths to where he needs to transmute? FFS!
    You could get a warlock to summon you. Plus you can just fly into twilight highlands, hyjal, and uldum. Since old world flight requires level 60 this isn't a problem. Maybe a warlock can help you with deepholme (set your hearth there, as there is a teleporter to your capitol city right in that room). Being higher level means that you get teleporters to those zones from your capitol city though.
  1. Hoomin's Avatar
    I think that the guild exp and rep caps are both very bad. It would be like telling a player they can only earn so much exp per day and rep per week, why would they play the game? I mean we already had the world first 85 anyway it's not like having world first level 25 / exalted guild would be bad either.
  1. mmoc32fbbf5879's Avatar
    "Because Blizzard always releases a pile of shit" right on girl!

    So from what Kalgan said, i guess then there's no point in playing this game now, you can easily come in like one year and do the same stuff with an ease... YAY!

    Paradise for a lootwhores!
  1. tordenflesk's Avatar
    Quote Originally Posted by subanark View Post
    You could get a warlock to summon you. Plus you can just fly into twilight highlands, hyjal, and uldum. Since old world flight requires level 60 this isn't a problem. Maybe a warlock can help you with deepholme (set your hearth there, as there is a teleporter to your capitol city right in that room). Being higher level means that you get teleporters to those zones from your capitol city though.
    He's 80 right now. What are the specific requirement for getting the portals to show up? Just flying there?
  1. Cirque's Avatar
    I believe you need to do the related quests (Hero's Calls, or whatever those are called for Horde. You can find them on the billboard in Trade District in SW. For Vashnir, you get the quest A Personal Summons as soon as you enter SW).
  1. mmoc6d2ecbae4c's Avatar
    Did anyone else notice that Tom Chilton spent alot of time watching her tits instead of having actual eye contact ?

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