MMO-Champion - Nefarian World First Kill, Archaeology Helper, MMO Report, Comics
Nefarian Heroic World First Kill by Paragon
Paragon defeated Nefarian in Heroic mode a few hours ago and was the first guild in the world to achieve that! Congratulations to them for spending so much time and fur shampoo on that kill!



Addon Review - Archaeology Helper (by chaud)
Archaeology Helper is the perfect compliment to Archy. It enables nodes to be displayed on a HUD using GatherMate2. You need both addons enabled to fully utilize ARH.

After installing the addons, you will first notice the addon toolbar that appears in the center of your screen. Click and drag anywhere on it that is not a button to reposition it. Mousing over each button or area will tell you what it does. Using ARH is simple, just survey and select the color you got after aiming your character in the same direction as the telescope is pointing. You can either use the buttons on the included toolbar or bind keys in the settings. Making sure not to move until after marking is important to increase the accuracy of the overlay zones.

Generally the fastest way to clear a digsite is starting at a randomly selected node on the off chance that you actually pick the right one. The fragment is very rarely on the red line when surveying, so pick a side close to where the red area starts and check for that fragment. When looking at the HUD, the red circle surrounding your player arrow shows approximately how far out you can find an object, make sure to stand on the center of known nodes as they are not positioned perfectly.

Here is a database that is more complete than any other I have found that includes data from Archy, GatherMate2Data, other people, and my own digging, it is still missing a few nodes from higher level Archaeology, so don't be surprised when you find one that isn't included by default. If you are running Archy alongside ARH, make sure to submit your Archy.lua file from SavedVariables to the author's website (after he fixes it) to increase the nodes in the database!

Below you can see the HUD overlay during a normal survey and an example three red survey results that lead directly to your fragment.

Download Links





The MMO Report
It's monday, and it's time for the first MMO Report of 2011!



Comics
Dark Legacy Comic #271 and Teh Gladiators #200 are out!

This article was originally published in forum thread: Nefarian World First Kill, Archaeology Helper, MMO Report, Comics started by Boubouille View original post
Comments 177 Comments
  1. Synwyn's Avatar
    LoL, evry1 is liek a fun time durid!
  1. Zephriel's Avatar
    eu.battle.net/wow/en/guild/lightnings-blade/paragon/roster#class=druid

    They are all druids, look at the names on the SS vs the roster.
  1. PanterA's Avatar
    Quote Originally Posted by Lapidation View Post
    Where do you import that database on the front page to? I imported it into gathermate2 and there were no nodes that popped up.
    That database needs to go in to your specific account folder, not the normal addons folder.
    ie. /WTF/Account/accntname/realm/character/SavedVariables

    They weren't showing up on mine until I put GatherMate2.lua file in that particular folder.

    And btw, if you have over-written the GatherMate2.lua file in the normal /Interface/AddOns/GatherMate2 folder, then re-install the addon so that it puts the original GatherMate2.lua back in there.

    Hope this helps.
  1. Kangodo's Avatar
    Quote Originally Posted by Rolly View Post
    It doesn't matter why Paragon used 11 druids, it matters because they SUCCEEDED doing it.
    Blizzard will notice this and they will nerf druids because of it, as it will result in other guilds using the same strategy.
    Paragon used a strategy that Blizzard never thought of, this is verboten and must be stopped.(Blizzard Ideology)
    They do not balance classes around Paragon, they balance them around average guilds, like mine..
  1. Mossmantle's Avatar
    Quote Originally Posted by Rigrot View Post
    I still havent seen a kill with all of 1 class, IM WAITING!
    25m Magtheridon with all druids, look it up.
  1. Rolly's Avatar
    "They do not balance classes around Paragon, they balance them around average guilds, like mine.."

    Hence the part that reads "as it will result in other guilds using the same strategy."
  1. Yseraboy's Avatar
    Quote Originally Posted by Diivil View Post
    We really did have 11 druids. All their armorys have been linked to this very thread where you can see that all of them have the achievement.
    You're assuming that they not only read all the posts before their own, but that they also aren't just trying to keep the Troll'in Roll'in.

    My guess would be they are just trying to "stir the pot", as we used to say.
  1. Thetakedown's Avatar
    Good job you killed a dragon... now go outside.
  1. Chadwixx's Avatar
    If it made it easier to them it will make it easier for casuals as well, otherwise the overly skilled paragon wouldnt have used the strat.

    I personally dont care how they did it, the goal is to beat the boss. Its blizzards job make sure stuff like this doesnt happen.

    This and other similar events are only proof that wow needs real beta testers, not players who find tricks to help them personally when the game is released.

    Grats to paragon you killed him, thats the bottom line

    Nef was the one killed, not you guys, why you whining more than he is? Hehe
  1. Magictricks's Avatar
    pretty sure they cycloned the adds.
  1. G l o w y r m's Avatar
    Why they brought 11 Druids.

    During the Heroic Nefarian encounter 5 people get Mind Controlled and build up a debuff that makes your next attack do 2500% (?) more damage. The Feral ability, Rip, takes advantage of that by having all of it's ticks increased by the 2500%. So Rip ticks for 500,000+ for it's entire duration. That + Tranquility being OP for Electrocute is why they brought them. Eventually Rip should be fixed.

    ---------- Post added 2011-01-11 at 04:54 AM ----------

    It was NOT because of Cyclone or CC. See above.
  1. bigjenk's Avatar
    Quote Originally Posted by Posi View Post
    Why isn't it relevant? My point is that Druids can replace any other class making the use of more of them not uncommon. You can have four druids in one raid focusing on four different types of gear because of this difference; it's the same as having a rogue, hunter, holy priest and prot paladin. They're different "classes" or "specs" depending on your opinion/views that bring different abilities to the raid.

    It's hardly the same as stacking say 10 mages or rogues.

    EDIT: I would also hope Blizzard sees it this way as well because that was their own design of the class and must have considered that possibility.
    Except outside of trinkets they only use 2 types of gear...
  1. Dazzy's Avatar
    Quote Originally Posted by Chadwixx View Post
    If it made it easier to them it will make it easier for casuals as well, otherwise the overly skilled paragon wouldnt have used the strat.

    I personally dont care how they did it, the goal is to beat the boss. Its blizzards job make sure stuff like this doesnt happen.

    This and other similar events are only proof that wow needs real beta testers, not players who find tricks to help them personally when the game is released.

    Grats to paragon you killed him, thats the bottom line

    Nef was the one killed, not you guys, why you whining more than he is? Hehe
    This has been going on since day 1 WoW release on world firsts. 15 soulstones, 11 druids etc.

    99% of casuals can't even do heroics yet, they won't see normal nef until T12 and even further for anything heroic. There are still boatloads of full 346 85's trying to kill HLK.

    And don't expect nerfs inc due to this, as stated before every world first kill has used one gimmick or another.
  1. Hrafnin's Avatar
    Quote Originally Posted by Melkandor View Post
    Wonder what benefit Druids have for that fight that they want to stack them.
    Bring the Druid not the Class.
  1. Itakas's Avatar
    This is same as the first anub kills were, ppl used paladins to perma control the adds and killed him or first kill of Hodir where Ensidia used the flowers from Freya to boost their mages dmg. So its not anything bad, just a mistake made by blizzard that ppl used into their own benefit and that will be hotfixed soon like anub/hodir were.

    Also it has nothing to do with druids beeing out of balance, its about blizzard making a flawed encounter with a mechanic that wasnt tested out and by doing so leaving room for ppl to use that mechanic on world first kills in the way it wasnt ment to be.
  1. inyu's Avatar
    During the Heroic Nefarian encounter 5 people get Mind Controlled and build up a debuff that makes your next attack do 2500% (?) more damage. The Feral ability, Rip, takes advantage of that by having all of it's ticks increased by the 2500%. So Rip ticks for 500,000+ for it's entire duration. That + Tranquility being OP for Electrocute is why they brought them. Eventually Rip should be fixed.
    So another World first using a 'clever use of game mechanics'.... congratz...
  1. Marymary's Avatar
    Quote Originally Posted by Spazzer View Post
    I want to make it clear I am 99.9999% sure that they did not have that many druids if they do I take it back however I sniff Potion of Illusion.... Yummy.

    Potion of Illusion, More Bearz!

    ~Spazzer
    go look at the armory for them...they used 11 druids.

    gratz Paragon
  1. Rivermark's Avatar
    The day Blizzard start to design and properly test their encounters so that they don't rely on certain classes will literally be the end of the world.
  1. Exiled's Avatar
    Epic addon that arch!
  1. bian785's Avatar
    Quote Originally Posted by PanterA View Post
    That database needs to go in to your specific account folder, not the normal addons folder.
    ie. /WTF/Account/accntname/realm/character/SavedVariables

    They weren't showing up on mine until I put GatherMate2.lua file in that particular folder.

    And btw, if you have over-written the GatherMate2.lua file in the normal /Interface/AddOns/GatherMate2 folder, then re-install the addon so that it puts the original GatherMate2.lua back in there.

    Hope this helps.
    thank you!

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