MMO-Champion - Patch 4.0.6 Shaman Changes, Blue Posts and Warlock Changes
Upcoming 4.0.6 Notes Update
Originally Posted by Zarhym (Blue Tracker)
It's important to note though that the next draft of the 4.0.6 patch notes to be posted are double the size of the notes currently on the home page of our website. There are many new notes for virtually every class yet to be posted.

[...] I'm still working to finish the latest patch notes. You can likely expect the updated notes to hit tomorrow evening.

Patch 4.0.6 Shaman Changes
Originally Posted by Zarhym (Blue Tracker)
Those changes were only announced in the context of warlock changes. I recognize though that the first draft of patch notes did not yet have shaman changes listed. In light of that -- and to hopefully dissuade you all from invading the warlock forum about the changes I listed there -- below you'll find the tentative shaman notes. The patch notes will likely be updated to include these changes tomorrow evening.

Shaman (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Chain Heal’s effectiveness has been increased by approximately 10%.
  • Hex now has a PvP duration of 8 seconds.
  • Purge now dispels a single effect instead of two.
  • Tremor Totem has been redesigned. The totem is now usable under Fear, Charm, or Sleep effects, and pulses much more rapidly, but lasts 6 seconds and has a 1-minute cooldown.

Elemental Combat
  • Earthquake damage has been increased by approximately 10%.

Enhancement
  • Flametongue Weapon damage now scales from attack power instead of spell power (for Enhancement shaman only).
  • Purge no longer has its mana cost reduced by Mental Quickness.

Restoration
  • Cleansing Waters no longer fires its heal effect twice when a shaman removes a Magic and a Curse debuff with a single cast.
  • Deep Healing (Mastery) has been increased to 3% per point, up from 2.5%.
  • Greater Healing Wave mana cost has been increased by 10%; healing done has been increased by 20%.
  • Mana Tide Totem has been redesigned. The totem no longer multiplies the Spirit of those affected by it. It instead gives a flat amount of Spirit equal to 400% of the casting shaman’s Spirit, exclusive to short-term Spirit buffs affecting the shaman when the totem is dropped.


Blue Posts
Originally Posted by Blizzard Entertainment
Crowd Control duration reduction
Polymorph and many other CC abilities are being reduced to 8-second durations as well. I showed you the latest shaman changes coming in the next round of patch notes. It's important to note though that the next draft of the 4.0.6 patch notes to be posted are double the size of the notes currently on the home page of our website. There are many new notes for virtually every class yet to be posted. (Source)

Vengeance Calculation
The Vengeance calculation is working correctly as far as we can ascertain. Vengeance caps at a number equal to Stamina plus 10% of base health, which is lower than 10% of health. When we buffed Stamina late in Cataclysm development, we specifically did not buff Vengeance because we didn’t think tanks needed 40% additional attack power in order to maintain threat or contribute to damage done by the group. The Vengeance tooltip is a little misleading, but in this case we think that’s fine because a more technically accurate tooltip would be quite long. Astute theorycrafters will understand the difference, while most tanks won’t actually be affected by the delta. (Source)

Warlock (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Glyph of Soul Swap change reverted
Good thread. While you're compiling feedback about the 4.0.6 warlock changes posted thus far, I want to make mention that the Glyph of Soul Swap change is being reverted for now. We don't feel that particular change is necessary as of yet, but will continue to evaluate Soul Swap's performance. (Source)

Curse of Exhaustion
Also, another change not yet listed in the notes is to the default range of Curse of Exhaustion. With the movement speed reduction at 30% in 4.0.6, down from 50%, the range is being increased to 40 yards, up from 30. (Source)

Warlocks DoTs dispell
In general, dispelling warlock DoTs is a little more punishing than we intended in the current PvP model. That said, there are yet still more changes not listed which are worth mentioning here:

1. The reduction on the Unstable Affliction silence effect is 4 seconds, up from 3 as currently listed.

2. We do think it's a little too easy to counter warlocks (and Shadow priests) with a Resto shaman's Cleansing Waters talent (as was pointed out earlier in this thread), which is being nerfed in 4.0.6 as well. (Source)

PvE warlock 4-piece set bonus (Fel Spark)
The PvE warlock 4-piece set bonus (Fel Spark) now increases the damage done by the next 2 Fel Flame spells by 300%, rather than increasing the critical effect chance of one by 100%. (Source)

PvP warlock 4-piece set bonus
The PvP warlock 4-piece set bonus has been redesigned. It now reduces the cooldown of Death Coil by 30 seconds. (Source)
This article was originally published in forum thread: Patch 4.0.6 Shaman Changes, Blue Posts and Warlock Changes started by Boubouille View original post
Comments 102 Comments
  1. Rawktoo's Avatar
    kajshdlfkajhsldkjfhalskjdhflaksjdhflakjsdhflaksjdhflkasjdhflaksjdhflakjsdhf

    Tremor Totem Change omfg yes.

    aksdhlfkajhsdlkfjahslkdjfhalksd YAY.

    ---------- Post added 2011-01-11 at 04:38 PM ----------

    Quote Originally Posted by Katsumo86 View Post
    2 days ago at blizzard:

    Employee 1: Hey guys we haven't touched shamans in a while, I bet they feel we're ignoring them, we should do something

    Employee 2: OOO OOO I have some great ideas, lets take purge, tremor totem, mana stream totem, and... make them really bad

    Janitor: I dont think that's a very good idea, it's kind of just a pointless nerf to a class thats already not that grea-

    Employee 2: SHUT UP AND GET BACK TO WORK

    Employee 1: Alright but we have to compensate, lets give them a miniscule bonus to their heals since no one plays enh or ele anymore.

    Employee 2: alright, done
    Purge change is good. It is OP on live.
    Tremor Totem change is beastmode. You will be able to break fears faster in PvE, and a HUGE buff for PvP. The way it ticks has always been broken. Glad they fixed it.
    Mana Stream totem will be a nerf initially, but it will scale better now, ending up as a buff in later tiers.

    So yeah, quit ur QQ
  1. Kirnl's Avatar
    i wanna point out the high affliction lock representation in arenas when people are saying how easy it is to dispel there dots. they must be a terrible class find the highest elemental and enhance shamans find the highest warriors the numbers says it all about warlock dots. find hunters on the lists.

    Warlocks are fine. a lot of other classes are having more issues and not nearly enough mage nerfs happening so far.

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