We finally have an update on the hotfixes deployed on the live servers for the past 10 days! It includes a couple of fun things:
- The infamous Nefarian hotfix, also known as "many druids! handle it!"
- Lot of class balance changes, a Death Knight PvP bugfix/nerf and a couple of mana adjustments for Mage and Druid. Oh and Warlock Doom bolts change.
- Lifebound Alchemist Stone can no longer be disenchanted, ouch.
- Guild experience daily resets should no longer sometimes fail to occur.
Weird mana changes explanation - A lot of people are confused by the weird mana changes, the reason why spells still require the old mana cost to be cast properly is because of how spell hotfixes work. The mana cost of a spell is built-in your client to prevent an insane amount of requests asking the server "hey, how much mana should I use for that spell?" whenever you spam all your keys.
It makes the server happy, but it means that Blizzard has no way to bypass that check after a spell is hotfixed, you will just have to wait for Patch 4.0.6 to be deployed on live servers to see that change reflected on your client. It doesn't matter anyway, in the end the spell will use the reduced amount of mana and will make you more awesome.
Holiday Card Contest Winners