MMO-Champion - Patch 4.0.6 Justice and Honor Trade Goods Vendors, Blue Posts
Patch 4.0.6 Justice and Honor Trade Goods Vendors
Patch 4.0.6 introduces 2 new vendors to the game, the Honor and Justice Trade Goods vendors! They can be found next to the other Justice and Honor NPCs and will sell reagents for a very reasonable price.

Please note that some of these items are stacks of items so pay attention to the quantity on the icon! The Satchel of Freshly-Picked Herbs contains a selection of 20 random Cataclysm Herbs.



Blue Posts
Originally Posted by Blizzard Entertainment
Lady Sinestra First Kill (and bugs)
I do think you have to take the tone of that post in the context in which it was written. Because Sinestra is a super-hardcore boss, they were pretty much the first ones to really push her mechanics to the limits. It's easy to see from their post that they were understandably frustrated. Not only were they trying to learn the mechanics and develop strategies, but we were watching closely, hotfixing several different issues as they stumbled across them. This meant they had to adapt to the changes we were making on the spot in addition to figuring out how to kill her -- and she's definitely no pushover.

We do wish it would have been a cleaner fight for them, but we really appreciate them pushing the limits of hardcore raiding, and testing us to design new and compelling challenges. (Source)

Dungeon Difficulty and Ghostcrawler's Blog - Wow, Dungeons are Hard!
I know you're probably frustrated by any number of issues Ghostcrawler tackled in his blog. We completely get that, which was the entire point of his post. We're not telling players it's our way or the highway. We're not burying our heads in the sand and letting you figure it out. He took a lot of his own time to try and provide some insight and positive reinforcement, admit some design mistakes we've made in Cataclysm, and let you know (most importantly) that we hear you.

We also have to recognize that there is a harsh debate within the community right now about the difficulty level. Players are flinging mud at one another and saying "learn to play", or "go grind in some other hardcore MMO". People aren't in agreement about these things and need to tone down the rhetoric (which Ghostcrawler addresses eloquently in his blog).

We're not going to join that debate, though we are players too. The best we can do right now -- as I think Ghostcrawler noted well -- is keep the dialog open and encourage constructive criticism, and even positive feedback. Hearing both what players like and don't like about select aspects of gameplay is useful to us.

The entire reason behind him writing that blog sprung from us sending him a particular thread (amongst many other we've been sending him since the launch of Cataclysm) that had him really concerned: http://us.battle.net/wow/en/forum/topic/1660221627

He wants to see the tone of the debate changed so we can work together to make this a better game, so it's really unfortunate when you post as though he's throwing the naughty finger in your face. His post was not written from a place of hubris. Those who would take it that way probably just fundamentally disagree with the current design philosophy. But only two things are true in this case: 1) we will never please everyone with our design, and 2) we will never stop listening to our players.

In any event, I appreciate you taking the time to post. I just hope you can keep an open mind and a thoughtful dialog with us, as simply sharing with us how you perceive Ghostcrawler's attitude to be won't move game design anywhere. That's just the reality of it all. (Source)

Removing guild reputation requirements for officers
Sounds great, here's how that would work out: I have an awesome end-game progression guild. We're level 25. You give me 20k gold, I send you an invite and promote you to the highest officer rank. You buy whatever rewards you want, and then leave.

This is not the intent of the system. (Source)
This article was originally published in forum thread: Patch 4.0.6 Justice and Honor Trade Goods Vendors, Blue Posts started by Boubouille View original post
Comments 324 Comments
  1. Grakkh's Avatar
    Quote Originally Posted by Azrile View Post
    No, having 4000 JP and entering a heroic dungeon is stupid. People need to stop thinking of this as ´it takes me 5 mins to mine for that ore, or this items sells for x on the AH´... and instead talk to the people who have everything you can buy for JP and have been capped for the past week. When this goes live, we will be getting something, where currently we get nothing.

    THIS IS NOT A REPLACEMENT FOR FARMING, this is a JP dump.
    How hard can it be to understand, since it's been said at least a hundred times by now - there are already better ways to dump JP right now on live servers! "Currently we get nothing" is simply false. These new vendors indeed give you nothing, by comparison.

    No one is of course forcing me to peruse these new vendors, and I certainly won't. But they're kinda pointless now, which is unfortunate.
  1. Deathbyboo's Avatar
    I think the idea is great, the prices obviously need a little tweaking... some are a bit high...
  1. vtmoon's Avatar
    /sigh. Now they giving PvP bots a reason to come back
  1. daburton's Avatar
    Quote Originally Posted by Evilution View Post
    If you currently can buy WotLK/BC gems and just vendor them off, and make more money doing that
    than buying the crap Blizz put in 4.0.6 for JP, how is that an improvement?
    If you still think the incoming JP vendor is a great bonus, you need to check your head and math.
    They can just as well skip putting the JP vendor in, or atleast add specific gems or other materials, i´d be more than
    happy to spend JP on 3 of the specific gems needed for the Daily JC.
    You say buy ores and prospect? I say duh, you can buy specific enchanting-mats. Try again.
    I say let the morons "dump" their points for the overpriced crap and just be smart about how you dump your points. That way, when you DO dump your points, you'll be getting 2, 3 and 4 times as much value out of your points while these suckers will be holding the louisiana swamp real estate in their hands and wondering what went wrong.

    And for those clueless people here, the point ISNT that they are adding these as dump points for JP, but that its a USELESS waste of programming and/or space putting in items that simply are not cost effective for dumping points. NOONE is asking for them to put up dust at, say 10 jps per. But for gods sake, be a bit more intelligient about what you are putting up for how many points. If you can currently have items that cost 900 jps that you can de and get a shard out of, why would you spend more to "dump" your points (granted not everyones an enchanter). If you can purchase an item and vendor it/sell it or whatever for 40/50 or 60 gold (or more) why would you "dump" your points on items that end up costing 5x that price on a point per point basis. I know we have a lot of brain dead people playing wow, but seriously, sitting down and doing a little simple math will show you that those prices for the dumps are simply not the most cost effective way for any player to dump jps.

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