MMO-Champion - PTR 4.0.6 Patch Notes - January 24 Update
PTR 4.0.6 Patch Notes - January 24 Update
The PTR Patch 4.0.6 Patch Notes have been updated once again with a couple of interesting changes to dungeons and classes.
Originally Posted by Blizzard Entertainment

Guilds
  • The guild reward Armadillo Pup now requires revered faction instead of exalted.
  • The guild faction requirement on the Guild Herald has been lowered to Revered reputation.

Dungeons & Raids
  • Level-85 dungeon bosses in Lost City of the Tol'Vir, Grim Batol, and Halls of Origination now drop 30 Justice Points each when killed.
  • The daily Random Dungeon reward on normal difficulty has been increased to 140 Justice Points, up from 70.
  • Players no longer need to discover Cataclysm dungeon entrances in order to access them via the Dungeon Finder.

Druid (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Rejuvenation is now trained at level 3, down from level 8. In addition, its mana cost is now 20% of base mana.

Balance
  • Moonkin Form now grants 15% damage reduction instead of increased armor. In addition, shapeshifting in or out of this form now breaks roots. Note this is not stated in the tooltip.

Feral
  • Blood in the Water: Timing on this effect has been improved so that Ferocious Bite will immediately refresh Rip, rather than be slightly delayed (which gave a chance for the Rip to expire despite being refreshed).

Paladin (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Divine Light mana cost has been increased by approximately 10%.
  • Flash of Light mana cost has been increased by approximately 10%.
  • Holy Light mana cost has been increased by approximately 10%.
  • Lay on Hands now causes Forbearance on the target. It used to only cause it when cast on the paladin. This was an old design from when Divine Protection caused Forbearance and the paladin didn't want to prevent a tank from using their defensive cooldown.
  • Lay on Hands cannot be a critical effect and will not be affected by most abilities which modify healing (such as Beacon of Light). In addition, Lay on Hands is no longer on the global cooldown.

Holy

Protection
  • Eternal Glory: The chance to not consume Holy Power from this talent now also applies to not consuming the clearcasting effect generated by Divine Purpose.

Priest (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)

Rogue (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Combat
  • Blade Flurry is now a toggle that can be turned off by pressing the button again. In addition, this ability no longer has a fixed duration, but will go on cooldown for 10 seconds after being canceled (similar to Stealth). In addition, Blade Flurry now reduces energy generation by 30% while active, up from 20%.

Shaman (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Healing Rain now has a 40-yard radius, up from 30, to be consistent with other shaman heals.

Elemental

Warlock (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Devour (Felhunter) cooldown has been increased to 20 seconds, up from 8. Devour is no longer able to be auto-cast.

Affliction
  • Soul Swap can no longer be dispelled (the aura given to the warlock between swapping).

Warrior (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Fury

Items
  • The PvP Balance druid 4-piece set bonus effect has been increased to 20 Solar Energy and 13 Lunar Energy, up from 5 and 13. The effect will also now be more intelligent at choosing whether to give the druid Lunar or Solar Energy (it checks the Balance Power to determine which to give depending on which energy is higher at the time).

Quests & Creatures
Tol Barad
  • Rusty Rifles will now spawn more frequently at Farson Keep.
  • Players should now always receive 6 daily quests in Tol Barad Peninsula as intended, rather than sometimes only getting 5.
This article was originally published in forum thread: PTR 4.0.6 Patch Notes - January 24 Update started by Boubouille View original post
Comments 210 Comments
  1. Tinyo's Avatar
    this 10 % increase in healing spels won't mean sh*t in pve, but it will hurt hard in pvp.
  1. tobokke's Avatar
    It is not going to be a 5% damage buff that is going to make Single-minded Fury a choice, comparing to Titan's grip...
  1. Glencar's Avatar
    After the Class Changes announced by GC on December 28, including...

    To reduce mage control, we are discussing reducing the duration of Frost Nova and Ring of Frost
    We’re also looking at crowd control, interrupts, and self-healing in PvP. It’s possible we’ll reduce the durations of some crowd control effects, especially the area effect ones, and decrease the duration of interrupts.
    ... still no change to Frost Mage, who keep their controls all but untouched, despite endless feedback from all community (including Frost mage themselves) (interrupts however, where nerfed as announced).

    However, this...

    Frost mage damage might be too low
    ... was obviously fixed right away.

    Everything working as intented.

    One Ring (of Frost) to rule them all !!!!
  1. seiferone's Avatar
    Am my reading this right

    Paladin (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
    •Divine Light mana cost has been increased by approximately 10%.
    •Flash of Light mana cost has been increased by approximately 10%.
    •Holy Light mana cost has been increased by approximately 10%

    It will cost more mana to heal WTF is Blizzard doing. and Yeah I agree Woohoo Rift Beta. Rift looks like a new promising mmorpg
  1. Zaera's Avatar
    who ever comes up with this should get a brain aneurysm,
    or maybe he already did and thats why he's coming up with it :/

    thats what the 4th nerf now?
    class balance my ass, learn to do your job properly and figure out the numbers all at once rather then keep changing them.
    morons.
  1. Zephriel's Avatar
    http://horrifticintentions.wordpress...e-rift-a-shot/

    No.. 4.0.6 today, I'm getting really sick of wow. This is a great little read, really opened my eyes.
  1. Sammonoske's Avatar
    Quote Originally Posted by Daros View Post
    Originally Posted by Blizzard Entertainment

    Players no longer need to discover Cataclysm dungeon entrances in order to access them via the Dungeon Finder.
    So every second group in Stonecore, we will wait 20min after wipe, for all to finaly find entrance to instance again ?
    What about BRC ? .. Lost City of T'V ?
    There was little annoyance for people to discover entrance ... but better force them do it BEFORE alowing enter, rather than during corpse run -__-
    Glad I don't even do randoms anymore. I got tired of telling people where pit, forge, and halls are in WOTLK. Even near the end of WOTLK. Already I have had to tell people where Deadmines is. Then I ask them are you Ebay?
  1. Pantelija's Avatar
    Quote Originally Posted by Garuk View Post
    Yes, because devour is an autocast that costs no mana. It requires no thought. This is balanced against other classes which have to select the spell to cast, and dispose of 3k+ mana.
    U dont understand , it wasnt auto cast i was pointing out but how it went on a high cd while other purges/dispells still have 0 (every decent warlock doesnt have it on auto cast but macroed)

    Quote Originally Posted by Galith View Post
    Agreed. Auto-spam devour from free was rediculous. When you're a holy paladin in a 2v2 vs an affliction warlock you just give the hell up on blessings because the pet will just eat the damn thing every 8 seconds.
    Yet again as i said it wasnt the auto cast that was the problem it is the high cd change , nobody cares about auto cast because 90% of them have it macroed

    Quote Originally Posted by MoonZapdos View Post
    * Devour (Felhunter) cooldown has been increased to 20 seconds, up from 8. Devour is no longer able to be auto-cast.

    This because Blizzard decided to listen to 38 pages of QQ.. By a Holy Paladin.. (http://us.battle.net/wow/en/forum/to...7257627?page=3)

    As a Warlock I'm completelly in favor of the auto-cast removal but, seriously, 20 seconds?! Are you shitting me? Every dispel is spammable and now ours gets its CD increased by 12 seconds? Get lost.
    My thoughts exactly , beta change that removed self dispell portion and gave it to imp was stupid enough but cd change is just beyond stupid now ...

    It seems Cata is becoming Wotlk 2.0 , cattering to majority QQ which is kind of sad , i had high hopes for this expansion PvP wise
  1. Shawnacee's Avatar
    Sweet cold hard gold for everything now haha
  1. Wine's Avatar
    Quote Originally Posted by bigjenk View Post
    It affected rated bgs and capping nodes first.
    In that case nerf those smelly God damit Birds that steel my herbz in Flisght form, Makes me wish i had a 1shot Shotgun crafted by Lucifer himself.

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