MMO-Champion - Patch 4.1 Notes - February 28 Update
Update - The patch notes have been updated once again with the resilience changes and more class changes. New additions have been marked in the notes below!

World of Warcraft PTR Patch 4.1 - Updated February 28th
Originally Posted by Blizzard (Blue Tracker)
  • x - Notes added in the 2nd notes update of the day.

General
  • Flying mounts can now be used in Ghostlands.
  • x Resilience scaling has been modified for linear returns, as opposed to increasing returns. Under the new formula, going from 30 resilience to 40 resilience gives players the same increase to survivability as going from 0 to 10. Resilience now scales in the same way armor and magic resistances do. A player with 32.5% damage reduction from resilience in 4.0.6 should see their damage reduction unchanged in 4.1. Those with less than 32.5% will gain slightly. Those with more will lose some damage reduction, increasingly so as their resilience climbs.

Classes

Death Knight (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • x Raise Ally has been redesigned to be a battle resurrection, analogous to Rebirth. It is instant cast, but costs 50 Runic Power to use, and has a 10-minute cooldown. It shares the same global battle resurrection cap with Rebirth and Soulstone.

Blood

Frost
  • x Frost Strike now deals 130% of weapon damage, up from 110%.
  • x Howling Blast damage has been increased by 20%. To compensate, the area-of-effect splash now does 50% of the single-target damage, down from 60%. The net result of this change leaves the area-of-effect damage roughly the same as 4.0.6 numbers.

Glyph

Druid (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • Cyclone duration has been reduced to 5 seconds, down from 6.
  • Lifebloom's bloom effect has been reduced by 20%. In addition, it now costs 11% of base mana, up from 7%.
  • Stampeding Roar's duration has been increased to 8 seconds, up from 6. The movement speed effect has been increased to 60%, up from 40%.
  • x Swipe (Bear) cooldown has been reduced to 3 seconds, down from 6.

Balance

Restoration
  • x Gift of Nature (passive) also reduces Tranquility’s cooldown by 2.5/5 minutes.

Paladin (Forums / Cataclysm Talent Calculator / Skills/Talents)
Holy
  • Aura Mastery: This ability no longer increases the benefit granted by Crusader Aura.

Priest (Forums / Cataclysm Talent Calculator / Skills/Talents)

Discipline

Warlock (Forums / Cataclysm Talent Calculator / Skills/Talents)
Affliction
  • Haunt damage has been increased by 30%.
  • x Shadow Mastery (passive) has been increased to 30%, up from 25%.

Demonology
  • Mana Feed now restores more mana (four times as much) when the warlock is using a Felguard or Felhunter.

Pet
  • Doomguard's damage has been increased by 50%. The Doomguard is intended to be the best guardian for single-target damage, and the Infernal the best when there are multiple targets.
  • x Shadow Bite (Felhunter) damage and effect has doubled.

Warrior (Forums / Cataclysm Talent Calculator / Skills/Talents)

Arms
  • Juggernaut no longer adds 2 seconds to the Charge stun, but instead lowers the cooldown of Charge by 2 seconds (to 13 seconds total without the glyph).
  • Lambs to the Slaughter now causes Mortal Strike to refresh Rend in addition to its current effects.

Fury
  • Flurry haste bonus has been doubled to 16/32/50%.

Protection
  • Shield Mastery no longer affects the cooldown of Spell Reflection, however, it now allows Shield Block to reduce magic damage as well.
  • Gag Order now only affects Heroic Throw.

Glyphs

Dungeons & Raids
  • The gold amounts on the following encounters have been substantially reduced: Flame Leviathan, Magtheridon, Gruul the Dragonkiller, Doom Lord Kazzak, and all encounters in Karazhan.

Items
Item Sets
  • x The current damage-dealing death knight 4-piece raid set bonus now also grants increased attack power when Killing Machine triggers, as well as when the death knight gains Death Runes).
  • x The current Holy paladin 4-piece raid set bonus now grants 540 Spirit for 6 seconds after casting Holy Shock.

PvP
Battlegrounds
  • The Focused Assault and Brutal Assault buffs have changed.
    • After 3 minutes of both teams having the flag, both flag carriers will get Focused Assault, which increases damage taken by 10%.
    • Every minute afterward, an additional stack will be applied to increase damage taken by an additional 10%.
    • After 7 minutes, Brutal Assault will be applied in place of Focused Assault. In additional to the damage debuff, this debuff also caps the player's movement speed at 100%. The damage taken debuff works the same and will add 10% to the debuff up to a maximum of 100% damage taken.
  • The Battle for Gilneas
    • Graveyard Changes
      • Players who die at a control point that they own will now be teleported to the next closest graveyard, instead of the one at which they died.
      • If a player's team owns the Mine and Waterworks, and dies at Waterworks, they will be teleported to the Mine.
      • If an Alliance player's team only owns Lighthouse, and dies at Lighthouse, they will respawn at their base.
      • If a Horde player's team owns Waterworks and Mine, and dies at Lighthouse, they will respawn at Waterworks.

Quests & Creatures
  • A handful of quests have been added to Northern Barrens to provide more level 18-20 content. Look for new quests at Nozzlepot's Outpost and Darsok's Outpost.

User Interface
  • Like the Focus Frame, the character Unit and Target Frames can now be unlocked and moved to one's content.
This article was originally published in forum thread: Patch 4.1 Notes - February 28 Update started by Boubouille View original post
Comments 285 Comments
  1. Vallant's Avatar
    Could anyone hazzard a guess at when we are most likely to see 4.1 on live?
  1. Dragonshardz's Avatar
    Woah, warlock buffs. o.0
  1. Strafer's Avatar
    Warlock buffs? I must be dreaming.
  1. Alanar's Avatar
    Quote Originally Posted by lillbrorsan View Post
    No Hunter changes?
    Wow, something weird is sure going on, it's like if Blizzard knows what they are doing /sarcasm
    why what do u want to change on a hunter.. they got buffed massivly the other day, and nerfed to a decent % the next day..
    no changes needed.
  1. mrwingtipshoes's Avatar
    Quote Originally Posted by darkthunder View Post
    Then quit! Nobody's forcing you to stick around.
    So nobody is allowed to be upset or show displeasure with the changes or they should just quit? right? No this isn't a PTR where blizzard wants input from players, we should just suck it up and not say a word right?

    Quote Originally Posted by vihtahousu View Post
    Gotta love teh resto druid nerfs. lifebloom is sick atm; druids are keeping whole team up in 3s even when oom and cyclone without cd makes no sense compared to physic scream, hex or hammer of justice.

    Druids are best healers in arena atm and then u get nerf, just like resto shamans got themself nerfed from best healer to worst in last patch.

    You have no idea what you are talking about, you really don't.


    Quote Originally Posted by Second View Post
    How about you read it whole to get idea what are they doing, hm ?
    Obviously they are removing shield bash and putting pummel in its place - its all in there.
    Tbh good change as now silences are only two for prot (was incredible with that amount of control vs casters)
    Also notice spell reflect nerfs and such, hinting pvp was not consolided for prots.
    Frees them one spell, gets prot back in line. Sounds like good change.
    Quote Originally Posted by Myci View Post
    Shield bash being removed really isnt that bad, as pummel now does the same thing and can now be used in all stances
    Shield bash: Dazes target, 6 second lock out, full silence with gag order
    Pummel: No daze, not effected by gag order, 4 sec lock out

    It really isn't the same unless they make changes to talents in the next PTR build.
  1. Luminar's Avatar
    For those of you asking why did DKs get the B-rez, ask yourself a question: Isn't it better than the shitty Raise Ally they currently have? I've raided with DKs for a while now and I have to say that I've never seen one of them use it.

    Edit: *Looks at Holy Paladin changes* I am okay with this =D.
  1. TinyScout's Avatar
    Ho ho ho, dat slaps me on the knee.
  1. Brett Skullcrack's Avatar
    Quote Originally Posted by Chord View Post
    If you read the entire thread that both quotes came out of you would realize they said threat generation isn't a problem at max level. The change in swipe was to address the issue with leveling up to 81 without thrash. This change seems to be a bit late though but is definately welcomed.
    AE threat generation is a problem at max level and this buff does greatly affect AE threat generation at max level.
  1. lombrie's Avatar
    Horray for warlock buffs! I hope afflic > destro this next patch, because I am tired of watching the imp sf buff.

  1. Findme's Avatar
    # x Swipe (Bear) cooldown has been reduced to 3 seconds, down from 6.
    Is this valid for level 85? I have the PTR client (version 4.1.0.13682), and my level 85 bear has still 6 seconds cooldown on swipe.
    Or is it meant to be the low level bear tanking fix?
  1. Baschvaan's Avatar
    Quote Originally Posted by Appel View Post
    why what do u want to change on a hunter.. they got buffed massivly the other day, and nerfed to a decent % the next day..
    no changes needed.
    Um what is this hunter nerf you speak of? The nerf was Aimed Shot to 160%, but the buff was AotH, and that came after the nerf....
  1. Jantasir's Avatar
    anyone bitching about Resto Druid nerfs.. please go to http://stateofdps.com and click off dps and on healers. you'll notice that ATM druids are the BEST healers. This very minor nerf to lifebloom will not effect you that much, and the buff to Tranquility is a very nice buff indeed.

    Now.. i AM glad to see they left Resto Shaman on the bottom.. /sarcasm.
  1. markos82's Avatar
    Balance
    Starsurge damage has been reduced by 20%.

    Simply amazing. I love how idiots in Blizzard think.... Nerf our passive spell so we lose 6%-8% total dps even with buff to mastery and now nerf starsurge!!!

    Redesign our mastery, if you cant figure it how after 6 yours af this game then don't make stupid changes like this... Or even better, remove Moonkins from game... Multi doting to get higher dps is not fun at all...
  1. Airath's Avatar
    Quote Originally Posted by Miss T View Post
    Difference is, when you kill stuff for drops you are increasing the ammount of gold in the economy.
    When you play the AH you are decreasing the ammount of gold in the economy. (via AH 5% sell fee & deposit fee from unsuccessful auctions)
    It's rather obvious that Blizzard has all the hard data about all gold sources and sinks of a realm's economy.
    If some of the sources get (ab)used in an unintended way and inflate the server's gold pool too much, they fix these sources.
  1. Frolk's Avatar
    So as prot warr i cant drag casters closer to me? :|
  1. Caireann's Avatar
    At least paladin's t11 will grant almost 100% uptime of that spirit now...
    ... but, let's wait till they fix the bad itemization on those pieces.
    WTB haste!
  1. Antares's Avatar
    Flying in Ghostlands!! YAY! Next: Draenei and Blood Elf starting zones! *crosses fingers*
  1. Slagge's Avatar
    Everyone crying for buffs / nerfs just chill a bit. Everyone knows what they did to Unhol DK´s and other classes last patch (ie announced all the buffs early and in the last few days nerfed us to the ground as well as nerfed us a little bit more as soon as 4.0.6 went live)
  1. Grym's Avatar
    As Elemental Shaman I was at first upset to see there are no change (buff) for elemental shaman.

    After seeing most of the changes in this update I am glad we weren't on the list.
  1. w00t692's Avatar
    Quote Originally Posted by Netram View Post
    Originally Posted by Blizzard Entertainment
    User Interface
    Like the Focus Frame, the character Unit and Target Frames can now be unlocked and moved to one's content.
    Only a billion years too late.

    Also, what's with these mad Fury buffs like fury needs it? I'm not gonna complain but I expected nerfs, not buffs.
    They're still adjusting to colossus smash nerf. It's a big deal for pvp burst.

    the difference between 100% armor penetration and 70% armor penetration is more like a 50% reduction in effectiveness of the skill not a 30% one.

Site Navigation