Update - The patch notes have been updated once again with the resilience changes and more class changes. New additions have been marked in the notes below!

World of Warcraft PTR Patch 4.1 - Updated February 28th
Originally Posted by Blizzard (Blue Tracker)
  • x - Notes added in the 2nd notes update of the day.

General
  • Flying mounts can now be used in Ghostlands.
  • x Resilience scaling has been modified for linear returns, as opposed to increasing returns. Under the new formula, going from 30 resilience to 40 resilience gives players the same increase to survivability as going from 0 to 10. Resilience now scales in the same way armor and magic resistances do. A player with 32.5% damage reduction from resilience in 4.0.6 should see their damage reduction unchanged in 4.1. Those with less than 32.5% will gain slightly. Those with more will lose some damage reduction, increasingly so as their resilience climbs.

Classes

Death Knight (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • x Raise Ally has been redesigned to be a battle resurrection, analogous to Rebirth. It is instant cast, but costs 50 Runic Power to use, and has a 10-minute cooldown. It shares the same global battle resurrection cap with Rebirth and Soulstone.

Blood

Frost
  • x Frost Strike now deals 130% of weapon damage, up from 110%.
  • x Howling Blast damage has been increased by 20%. To compensate, the area-of-effect splash now does 50% of the single-target damage, down from 60%. The net result of this change leaves the area-of-effect damage roughly the same as 4.0.6 numbers.

Glyph

Druid (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • Cyclone duration has been reduced to 5 seconds, down from 6.
  • Lifebloom's bloom effect has been reduced by 20%. In addition, it now costs 11% of base mana, up from 7%.
  • Stampeding Roar's duration has been increased to 8 seconds, up from 6. The movement speed effect has been increased to 60%, up from 40%.
  • x Swipe (Bear) cooldown has been reduced to 3 seconds, down from 6.

Balance

Restoration
  • x Gift of Nature (passive) also reduces Tranquility’s cooldown by 2.5/5 minutes.

Paladin (Forums / Cataclysm Talent Calculator / Skills/Talents)
Holy
  • Aura Mastery: This ability no longer increases the benefit granted by Crusader Aura.

Priest (Forums / Cataclysm Talent Calculator / Skills/Talents)

Discipline

Warlock (Forums / Cataclysm Talent Calculator / Skills/Talents)
Affliction
  • Haunt damage has been increased by 30%.
  • x Shadow Mastery (passive) has been increased to 30%, up from 25%.

Demonology
  • Mana Feed now restores more mana (four times as much) when the warlock is using a Felguard or Felhunter.

Pet
  • Doomguard's damage has been increased by 50%. The Doomguard is intended to be the best guardian for single-target damage, and the Infernal the best when there are multiple targets.
  • x Shadow Bite (Felhunter) damage and effect has doubled.

Warrior (Forums / Cataclysm Talent Calculator / Skills/Talents)

Arms
  • Juggernaut no longer adds 2 seconds to the Charge stun, but instead lowers the cooldown of Charge by 2 seconds (to 13 seconds total without the glyph).
  • Lambs to the Slaughter now causes Mortal Strike to refresh Rend in addition to its current effects.

Fury
  • Flurry haste bonus has been doubled to 16/32/50%.

Protection
  • Shield Mastery no longer affects the cooldown of Spell Reflection, however, it now allows Shield Block to reduce magic damage as well.
  • Gag Order now only affects Heroic Throw.

Glyphs

Dungeons & Raids
  • The gold amounts on the following encounters have been substantially reduced: Flame Leviathan, Magtheridon, Gruul the Dragonkiller, Doom Lord Kazzak, and all encounters in Karazhan.

Items
Item Sets
  • x The current damage-dealing death knight 4-piece raid set bonus now also grants increased attack power when Killing Machine triggers, as well as when the death knight gains Death Runes).
  • x The current Holy paladin 4-piece raid set bonus now grants 540 Spirit for 6 seconds after casting Holy Shock.

PvP
Battlegrounds
  • The Focused Assault and Brutal Assault buffs have changed.
    • After 3 minutes of both teams having the flag, both flag carriers will get Focused Assault, which increases damage taken by 10%.
    • Every minute afterward, an additional stack will be applied to increase damage taken by an additional 10%.
    • After 7 minutes, Brutal Assault will be applied in place of Focused Assault. In additional to the damage debuff, this debuff also caps the player's movement speed at 100%. The damage taken debuff works the same and will add 10% to the debuff up to a maximum of 100% damage taken.
  • The Battle for Gilneas
    • Graveyard Changes
      • Players who die at a control point that they own will now be teleported to the next closest graveyard, instead of the one at which they died.
      • If a player's team owns the Mine and Waterworks, and dies at Waterworks, they will be teleported to the Mine.
      • If an Alliance player's team only owns Lighthouse, and dies at Lighthouse, they will respawn at their base.
      • If a Horde player's team owns Waterworks and Mine, and dies at Lighthouse, they will respawn at Waterworks.

Quests & Creatures
  • A handful of quests have been added to Northern Barrens to provide more level 18-20 content. Look for new quests at Nozzlepot's Outpost and Darsok's Outpost.

User Interface
  • Like the Focus Frame, the character Unit and Target Frames can now be unlocked and moved to one's content.
This article was originally published in forum thread: Patch 4.1 Notes - February 28 Update started by Boubouille View original post
Comments 281 Comments
  1. Rigrot's Avatar
    Hurray affliction buffs, and the Felhunter might be useful for once
  1. Brett Skullcrack's Avatar
    Five days ago Blizzard said bear aoe threat is fine:

    Originally Posted by Blizzard Entertainment
    Savage Defense might make bears take more damage on AE pulls in 5-player dungeons than other tanks, but we don’t think AE threat generation is a problem (again when in reference to max level).
    And now they do this:

    Originally Posted by Blizzard Entertainment
    Swipe (Bear) cooldown has been reduced to 3 seconds, down from 6.
    They really don't have a clue what's going on in their game, do they?
  1. Zagnaphein's Avatar
    What did the prot warriors ever did to u blizzard?....Geeez..
  1. Gerti's Avatar
    Why are people always trying to communicate with blizzard trough these forums ?
  1. Apecc's Avatar
    Quote Originally Posted by Brett Skullcrack View Post
    Five days ago Blizzard said bear aoe threat is fine:

    Originally Posted by Blizzard Entertainment
    Savage Defense might make bears take more damage on AE pulls in 5-player dungeons than other tanks, but we don’t think AE threat generation is a problem (again when in reference to max level).
    And now they do this:

    Originally Posted by Blizzard Entertainment
    Swipe (Bear) cooldown has been reduced to 3 seconds, down from 6.
    They really don't have a clue what's going on in their game, do they?
    /sign

    But i think it's a nice buff for us ferals along with the Stampeding Roar's buff.
    Let's see what its realy worth for AoE-tanking
  1. mmoc70c145fdaf's Avatar
    Quote Originally Posted by Gerti View Post
    Why are people always trying to communicate with blizzard trough these forums ?
    Because my authenticator is at home and I'm at work?
  1. mmoccf0a0b07a7's Avatar
    resto druids r fked
  1. mmoc6cf872d270's Avatar
    Quote Originally Posted by Gerti View Post
    Why are people always trying to communicate with blizzard trough these forums ?
    Actually, the odds of some blues reading posts on these forums are higher than them redaing posts on their own forums in my opinion. Why? Because it's usually a whine fest on the official forums and I'd like to think that the people here on mmo are better at the game as well and have more informative posts. For a company the size of Blizzard it would be really strange not to have some empoyees covering the major fan sites.
  1. blackangel209's Avatar
    Quote Originally Posted by krilz View Post
    Wtf is wrong with people? You're really raging and quitting on your warriors because Shield Bash got removed? Are you for real? Pummel is now usable in all stances, has a 2 sec shorter cooldown AND doesn't require shields. If anything, it's a buff.

    Also, where the hell is my Soulstone-fix?
    I know that not everyone PvPs but please, before you address someone as crazy, analyze the possible PvP ramifications in addition to the PvE ones. We lose a 6 second daze and our second silence(the other being Heroic Throw). Add on to that the lengthy cooldown they're putting on Shield Reflect and PvProt is pretty screwed(the others are more well off simply because they actually have damage).
  1. mmoc70c145fdaf's Avatar
    Quote Originally Posted by krilz View Post
    Wtf is wrong with people? You're really raging and quitting on your warriors because Shield Bash got removed? Are you for real? Pummel is now usable in all stances, has a 2 sec shorter cooldown AND doesn't require shields. If anything, it's a buff.

    Also, where the hell is my Soulstone-fix?
    Not raging, just not going back to my warrior.
    Also for my warrior currently it's like this :
    while in arms spec interrupt = pummel, interrupts + 4 second school lockout
    while in prot spec interrupt = shield bash, interrupt + 6 second school lockout + daze + 3 second silence

    In what universe is it a buff to "replace" shield bash with pummel?
  1. Askold's Avatar
    Fury
    * Flurry haste bonus has been doubled to 16/32/50%.

    omg it's big buff, i remember when blizz was buffing shaman's flurry it was only 5%...
  1. gutnbrg's Avatar
    Quote Originally Posted by Sammonoske View Post
    Flame Leviathan: 160g
    Magtheridon: 500g
    Gruul the Dragonkiller: 250g
    Doom Lord Kazzak: 500g
    Karazhan: 418+ gold

    Grand Total: 1828+ gold in around 2+hrs

    Like working the AH doesn't make thousands more in the same amount of time.
    ur not doin all that in 2hrs...
  1. mmoc586e3b8dfe's Avatar
    The gold amounts on the following encounters have been substantially reduced: Flame Leviathan, Magtheridon, Gruul the Dragonkiller, Doom Lord Kazzak, and all encounters in Karazhan.
    That. Just. Sucks.
  1. superstargoddess's Avatar
    I was thinking about healing on my druid instead of tanking, but since they just nerfed healing and buffed tanking again, guess I'll stay with tanking.
  1. mmocde2a643340's Avatar
    * x Glyph of Raise Ally is now Glyph of Death Gate, and makes Death Gate cast 60% faster.

    Death Knight (Forums / Cataclysm Talent Calculator / Skills/Talents)

    * x Raise Ally has been redesigned to be a battle resurrection, analogous to Rebirth. It is instant cast, but costs 50 Runic Power to use, and has a 10-minute cooldown. It shares the same global battle resurrection cap with Rebirth and Soulstone.


    great now we just need to wait i gazillion years before Raise Ally becomes a viable alternative to a battlerez lol. might aswell just remove the spell. well i guess it could still be useful in battlegrounds.
  1. mmocb64642b22d's Avatar
    Quote Originally Posted by Sammonoske View Post
    Flame Leviathan: 160g
    Magtheridon: 500g
    Gruul the Dragonkiller: 250g
    Doom Lord Kazzak: 500g
    Karazhan: 418+ gold

    Grand Total: 1828+ gold in around 2+hrs

    Like working the AH doesn't make thousands more in the same amount of time.
    Difference is, when you kill stuff for drops you are increasing the ammount of gold in the economy.
    When you play the AH you are decreasing the ammount of gold in the economy. (via AH 5% sell fee & deposit fee from unsuccessful auctions)
  1. Cattack's Avatar
    Quote Originally Posted by mistuhbull View Post
    Flying in ghostlands...did they remove the wall between ghostlands and EPL then?
    No, it is still not connected to the rest of Eastern Kingdom. If you want to go to the ghostlands you are still stuck on that small piece of BC content. Also when you try to fly over Eversong Woods you automaticly get dismounted. Also see This threat for some pictures from Zul Aman from above.
  1. mmoc937928fbd4's Avatar
    Druid
    Restoration

    * x Gift of Nature (passive) also reduces Tranquility’s cooldown by 2.5/5 minutes.
    How a passive skill can have 2 tier?
  1. Leven's Avatar
    This may be a silly question, but: Battle resurrection cap? There's a limit to the number of battle resurrections per fight? Or that one person can have?
  1. ZeroWashu's Avatar
    World of Arenacraft.

    Can we nerf PvE fun anymore to make sure Arena's work? Really, whats left? I think my warrior will just join the mule train.

    When do Death Knights get IDKFA? They seem to be getting close. Playing mine has been a joke.

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