MMO-Champion - Patch 4.1/4.2 Content - Firelands raid not in patch 4.1
Patch 4.1/4.2 Content - Firelands raid not in patch 4.1
We now have a very official blue post for the information, Firelands is not part of Patch 4.1. See the previous news post for more information.



Originally Posted by Bashiok (Blue Tracker)
By now you’ve seen that the redesigned Heroic five-player dungeon versions of Zul'Aman and Zul'Gurub are on the PTR, featuring all-new boss mechanics, updated epic-level loot, and some rare mounts for players to try to tame.

You may be asking, "where's Firelands?”

Our goal with each major patch release, and especially with each expansion, is to learn from the past and use that knowledge to improve the game as we move forward. One of our biggest regrets in the pacing of Wrath of the Lich King was the Crusaders' Coliseum. The Trial of the Champion 10- and 25-player raid was released while many raiders were still busy with Ulduar, which meant a premature end to Ulduar raiding -- and a lot of players didn't get a chance to experience all of Ulduar's content during the normal expansion progression.

Having learned that lesson in pacing from Wrath of the Lich King, we don’t feel Cataclysm needs a new raid tier just yet. We’re close, though, and Firelands will be part of patch 4.2, which is expected to hit the PTR very soon after 4.1 goes live.

One of our long-standing development goals has been to release more regular content updates for you to enjoy. Our plan is to package features like raids, dungeons, and daily quest hubs into smaller content updates and release them as soon as possible, rather than wait and release them as large but infrequent updates. Our first significant step in this direction will be Cataclysm patch 4.1, and we hope the rest of our content updates moving forward follow this model.

This new flexible approach to updates allows us to release content like Zul'Aman and Zul'Gurub so that you'll have more challenges to overcome while we make the flames of Sulfuron even fierier and this second showdown with the Firelord even more climactic.

While we know that some raiders feel prepared to smack down the Firelord once again, releasing an epic raid dungeon before its time would, in the words of Ragnaros himself, be "too soon!"

If firelands isn't being released why are people finding all of this content?

A good amount of development progress had already been made on Firelands by the time we decided it would be better to release it in the following patch. Because of that, a lot of information about what is now considered 4.2 content was already in the game files for the initial 4.1 PTR build. This just reinforces what Bashiok said about 4.2 being scheduled for release on the PTR shortly after 4.1 goes live.

Development for both patches is currently well in progress.
This article was originally published in forum thread: Patch 4.1/4.2 Content - Firelands raid not in patch 4.1 started by Boubouille View original post
Comments 146 Comments
  1. Cattack's Avatar
    Quote Originally Posted by MasterHamster View Post
    Blizzard learns from their mistakes.

    Although that doesn't really stop the complaining.
    It's funny, mostly because it's true
  1. Karot's Avatar
    I agree with the statement about ToC/Ulduar a thousand percent.
  1. Big Ben's Avatar
    Originally Posted by Bashiok (Blue Tracker)
    The Trial of the Champion 10- and 25-player raid was released while many raiders were still busy with Ulduar, which meant a premature end to Ulduar raiding -- and a lot of players didn't get a chance to experience all of Ulduar's content during the normal expansion progression.
    Well, if blizzard wouldn`t have removed PreQuests for Raids they they wouldn`t have that Problem.
    Oh wait - It would screw Arenaseason vs. Raidtier politics ...
  1. Zagnaphein's Avatar
    So this means no cool cinematic for 4.1 T_T
  1. stevorino's Avatar
    good decision. although no one wants icc² again
  1. mattmck's Avatar
    All i can say is 4.1 better come pretty soon, it would be COMPLETELY unacceptable to wait 6months JUST for 2 5mans and no raids, THEN have to wait 2+ months to FINALLY get a raid tier
  1. Zamien's Avatar
    Wonderful news! Thanks Blizz! As a Raidleader for a casual but decent raidingguild I don't have to force raiders to increase the amount of raidingdays needed.
  1. Kilmir's Avatar
    The best guild on my server is at 7/13 HM now. My semi-casual 10m raidgroup is at 4/13 HM.
    If 4.1 will take 2 more months and then another 2-3 months for 4.2 even my raid-2-days-a-week group will have all hardmodes done.

    Although it's nice to have a bit more time, 4 months will be too long I think. Even 3 will be pushing it a bit.
  1. Gruffertus's Avatar
    Quote Originally Posted by Radefa View Post
    The decision may be for the greater good for the overall population of wow but the timing is bad rift has just come out and that's alot of new and exciting content...
    Yeah, and in 2-3 months everyone will be back from their holiday in Rift, just in time for Firelands
  1. Byrogan's Avatar
    Imo I can see a sweep of nerfs across all raids in 4.1 so people can get up to speed with the current content.
  1. Wonocva's Avatar
    I don't understand why people keep saying "MORE WAIT?! UGH THIS IS RIDICULOUS! LOOK AT ULDUAR WHEN IT CAME OUT!"

    Yes. It came out six months after Wrath of the Lich King came out. That was indeed 3.1

    Guess how many months it's been since Cataclysm came out before they started patch 4.1 testing?

    3.

    December, January, February. It's not even half the time it took for 3.1 yet people are complaining as if we've been waiting for years.

    Unless math suddenly became broken as heck, I'm pretty sure there's a massive amount of exaggeration here, mostly due to personal disappointment, not facts.
  1. Superstring's Avatar
    Isn't it obvious, they postpone it because of Spring launch of the Old Republic.
  1. DiamondXX's Avatar
    Quote Originally Posted by Kiro View Post
    BiS /= "done". Same boss, more HP, new ability aka HM, is still the same boss overall, and thus /= done. 12/12 = done though, like it or not.
    Yeah, 'cause Sinestra only has more HP and new HM ability, but still the same boss as on normal overall... WAIT, OH SHI~~
  1. DevilHeart's Avatar
    In vanilla blizz implemented a new major patch every 2 months. It was either a dungeon(Mara, DM) / raid(ZG, BWL, AQ20+40, Naxx) or a new system(pvp, Battlegrounds, Xrealm BGs).
    In Wrath blizz implemented a new major patch every 6 months. It was allways a raid+75% of the times new dungeon(s).

    Now its gonna be: 4 months for 2 dungeons.
    2 more months for a raid instance.

    Seems to me its still the same amount of content.
  1. Azshira's Avatar
    One part of me has died, another reborn. If they are coming back to their old ideals as in Vanilla and they are finally getting around to it, then I welcome it gladly, vanilla has hmm 12 content patches released before TBC? Correct me if I'm wrong but 12 patches of content are better than 3-4 (TBC & WOTLK major patches).

    So they are bringing ZA and ZG in this content patch and since they are being tested already, they should be out within 3-4 weeks easily, any info we find on Firelands or elsewhere is what is already being worked on but won't be out yet. If they keep this model and PTR of 4.2 on realms in 1-2 weeks time, release of Firelands would be less than 2 months since all they would need to do is finish up what they need to put in, test and do any class balences. This also means classes can be addressed a lot sooner than before (which is good).

    In reality guys, we could be seeing a lot more dungeons etc before we see Deathwing, and 4.3 will not be Deathwing now and he could be faced anywhere. I'm sure no one wants to farm him for up to a year before the next expansion, I see this as good news. As a personal note, this allows me personally to hopefully get to Sinestra before Firelands and do something else in-game like trying to get new mounts of achievements or something to keep me happy instead logging in 3 days a week to raid and being on max 1 hour a day between.
  1. Frozenbeef's Avatar
    Wait....blizzard just said they won't release new content for raiders...and you are happy...? they have released a raid in every major patch for years excluding patch 2.2 and the content they are giving is just revamped old stuff?.....

    How could you be happy with a lack of content and the content with do get is just reused old stuff? it seems to me like they are just trying to drag things out for as long as possible...

    PS. Vanilla sucked take off the rose tinted glasses
  1. Amarosos's Avatar
    Quote Originally Posted by wolfieone View Post
    ...or should I look forward to staring at Cho'gall's butt and Nef's flank for the next 6 months?
    To be honest, I haven't even entered any of the current raids, so I find this to be a good thing.
  1. Bane-Thunder-God's Avatar
    I think this is a very good idea. 4.1 should ome alot sooner rather than being in testing for months. I totally agree with Blizzard on this one Smaller content patches and quicker Releases. Im all for this.
  1. VanishO2's Avatar
    Quote Originally Posted by MasterHamster View Post
    I'm frankly amazed that people complain about this. Like, think back.
    Wrath of the Lich King progressed too fast, had too many separate lockouts, some people got geared in a couple of weeks.

    Now, Blizzard is trying to mix WotLK with Vanilla. Everything isn't served on a plate, but is more available anyway. The only reason raids lasted so long in vanilla wasn't mainly due to "difficulty", it was because of what was needed of a guild in order to progress. Resistance gear, endless faction grinds, no real items outside of raids. You could get a couple of suitable epics if you spent a couple hundred hours farming mobs. Getting exalted with Argent Dawn, ah what a pleasure. 40 people needed the Onyxia Scale Cloak just for BWL. Attunements everywhere. Even when Naxx had been out for a while, you'd still start in Stratholme and LBRS. Level 57 blues.

    If you think Blizzard is stretching out current raids, do consider the guilds who did MC for a year and a half.

    Oh, how fun it was.
    Epics were Epics in vanilla... there is not such "no real itens outside of raids", ZG for example gave you mostly blues. Blues were what 359 epics are today.

    They could wait a lot more before releasing new stuff because the raids were really harder. Not only by itself, but also because the game were way less friendly that it's now (no "kill skull target" anyone + 40 ppl?). Of course, all the other reasons you've stated with that (resistance gear, attunements...).

    On topic, glad to know that there still brains inside Blizzard.
  1. Sodia's Avatar
    Quote Originally Posted by MasterHamster View Post
    I'm frankly amazed that people complain about this. Like, think back.
    Wrath of the Lich King progressed too fast, had too many separate lockouts, some people got geared in a couple of weeks.

    Now, Blizzard is trying to mix WotLK with Vanilla. Everything isn't served on a plate, but is more available anyway. The only reason raids lasted so long in vanilla wasn't mainly due to "difficulty", it was because of what was needed of a guild in order to progress. Resistance gear, endless faction grinds, no real items outside of raids. You could get a couple of suitable epics if you spent a couple hundred hours farming mobs. Getting exalted with Argent Dawn, ah what a pleasure. 40 people needed the Onyxia Scale Cloak just for BWL. Attunements everywhere. Even when Naxx had been out for a while, you'd still start in Stratholme and LBRS. Level 57 blues.

    If you think Blizzard is stretching out current raids, do consider the guilds who did MC for a year and a half.

    Oh, how fun it was.
    Same here 6 yrs in wow you guys want vanila tbc raids now you have it so stop complaining and i'm realy hapy they did this now we can clear hc raids to the end. My guild did 6 25 man hc so far and the hardest ar still byfore as 3 more months ar realy g8 plus we still have 3 new 5 mans in 4.1

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