Zul'aman and Zul'gurub Loot Table
The latest PTR build added items to Zul'gurub and Zul'aman and we now have a pretty good idea of what will drop there.


  • No screenshots for the moment, models aren't implemented yet.
  • The list might not be final, especially because it's incredibly annoying to scan for items in the current PTR build.

Level Type Spec Slot Name
353AxeMeleeTwo-HandReforged Trollbane
353BackMeleeBackHex Lord's Bloody Cloak
353BackPhysical DPSBackRecovered Cloak of Frostheim
353BackSpell DPSBackHakkari Loa Drape
353BowPhysical DPSRangedMandokir's Tribute
353BowTankRangedVoodoo Hunting Bow
353ClothSpell DPSFeetBoots of the Ursine
353ClothSpell DPSLegsSerpentine Leggings
353ClothSpell DPSShoulderJan'alai's Spaulders
353ClothSpell DPSWaistSash of Anguish
353ClothSpell DPSWristWristwraps of Madness
353ClothSpell SpiritChestHexing Robes
353ClothSpell SpiritHeadThe Hexxer's Mask
353ClothSpell SpiritShoulderClaw-Fringe Mantle
353ClothSpell SpiritWristWristwraps of Departed Spirits
353DaggerPhysical DPSOne-HandTwinblade of the Hakkari
353DaggerSpell DPSOne-HandVoodoo Hexblade
353FingerMeleeFingerRing of the Numberless Brood
353FingerPhysical DPSFingerArlokk's Signet
353FingerSpell DPSFingerShimmerclaw Band
353FingerSpell DPSFingerSignet of Venoxis
353FingerSpell SpiritFingerSoul Drain Signet
353Fist Weap.Physical DPSOne-HandThekal's Claws
353Fist Weap.Physical DPSOne-HandArlokk's Claws
353LeatherMeleeFeetFasc's Preserved Sandals
353LeatherMeleeHeadThe Savager's Mask
353LeatherMeleeLegsLeggings of Dancing Blades
353LeatherMeleeWristAmani'shi Belt
353LeatherPhysical DPSChestShadowtooth Trollskin Breastplate
353LeatherPhysical DPSWaistBelt of Slithering Serpents
353LeatherSpell DPSChestVestments of the Soulflayer
353LeatherSpell DPSFeetTwo-Toed Moccasins
353LeatherSpell SpiritLegsLeggings of the Pride
353LeatherSpell SpiritWristArmbands of the Bear Spirit
353MaceMeleeTwo-HandJeklik's Smasher
353MaceSpell SpiritOne-HandAmani Scepter of Rites
353MailPhysical DPSHandsHandguards of the Tormented
353MailPhysical DPSHeadHeaddress of Sharpened Vision
353MailPhysical DPSLegsZombie Walker Legguards
353MailPhysical DPSShoulderPauldrons of Nalorakk
353MailPhysical DPSWaistWaistband of Hexes
353MailSpell DPSWaistHawkscale Waistguard
353MailSpell DPSWristShadowmender Wristguards
353MailSpell SpiritChestBreastplate of Serenity
353MailSpell SpiritHandsMojo-Mender's Gloves
353MailSpell SpiritLegsKilt of Forgotten Rites
353MailSpell SpiritShoulderSpiritbinder Spaulders
353NeckPhysical DPSNeckAmulet of the Watcher
353NeckTankNeckAmulet of Protection
353Off-HandSpell SpiritOff-HandLost Bag of Whammies
353PlateMeleeChestChestplate of Hubris
353PlateMeleeFeetSkullcrusher Warboots
353PlateMeleeHandsPlunderer's Gauntlets
353PlateMeleeHeadRoaring Mask of Bethekk
353PlateMeleeLegsJungle Striders
353PlateMeleeWristDeathcharged Wristguards
353PlateSpell SpiritChestTroll Skull Chestplate
353PlateSpell SpiritFeetBoots of Bad Mojo
353PlateSpell SpiritHeadPlumed Medicine Helm
353PlateTankChestBattleplate of the Amani Empire
353PlateTankHandsBone Plate Handguards
353PlateTankHeadSpiritshield Mask
353PlateTankShoulderPauldrons of Sacrifice
353PlateTankWaistCoils of Hate
353ShieldSpell DPSOff HandZulian Ward
353ShieldTankOff HandShield of the Blood God
353StaffSpell DPSTwo-HandLegacy of Arlokk
353SwordMeleeOne-HandZulian Slasher
353SwordMeleeOne-HandRenataki's Soul Slicer
353SwordTankOne-HandBloodlord's Protector
353WandSpell DPSRangedTouch of Discord
353WandSpell DPSRangedZulian Voodoo Stick
70MountAmani Battle Bear



Blue Posts
I guess we finally know why Ghostcrawler is gone from the forums: we can blame the europeans (but not me) and the whiners who don't take the time of reading posts when they come from a blue tracker. There, that's why the daily classes update are gone, but now we have super fast updates to patches hotfixes!
Originally Posted by Blizzard Entertainment
Why Ghostcrawler stopped posting on official forums
These forums have always been about players talking to players. We don't want to foster the expectation that it's going to get a blue response if someone tries hard enough (lol I'm replying to a thread calling for a blue). While GC added a lot to these forums (and I say 'these forums' because he only posted in the North America forums) we think we can reach more players, particularly those in other regions, more directly through the blogs, or concerted Q&A's. Blogs also tend to be a better medium for getting the message out there loud and clear, but does have downsides that it removes the conversation that we know is appreciated quite a bit.

While forum posts do lend themselves to that conversational approach, they actually have a lot of downsides to them from our perspective of attempting to get clear and clean information to the players. They aren't very visible is really the first and maybe biggest problem. You can liken forum posts and the information given in them to some of the displeasure surrounding how hotfixes are communicated. I may reply to a thread 20 times and in my #13 reply I say something really important regarding class balance. Who is going to see that? How quickly will that knowledge actually permeate? Will the message be kept clear? Will my clarification in post #17 that explains what people are misunderstanding in #13 be seen by everyone that read #13? People tend not to read past the first blue post in a thread, or skip around and don't read them all, so if you have a correction/addendum to the first post, or just expound upon a thought, it's generally lost on the majority of readers. Blue trackers can help with this, but we're generally not having to explain that "post #13 wasn't the end of the thought and it's being taken out of context" to people who just go to blue trackers. Forum posts also tend to be fairly quickly written by one of us without much in the way of peer-review, and anything written off-the-cuff like a reply to a thread can tend to be more precarious than a more substantive outlet that has an official process of review and correction before its posted (like the blogs). Much to the dismay of many forum goers I'm sure, there's just an infinitely smaller chance we'll say something stupid or mess up in a fully published blog post.

As with anything we do, we never believe we're perfect. There's always room to improve. The blogs may not be the best outlet but we're continually working to improve upon the content we're delivering, and have some pretty exciting stuff planned. We're also working to make the comment system for the blogs a bit more like the forums so conversation can be held there more easily, as well. Of course you've no doubt see we're running a recurring global Ask the Devs Q&A. It's one way where we're hoping to fill that gap of direct developer interaction that the blogs probably just can't hit. We think the Q&A's are going to be extremely popular and fill a big part of what made GC's interactions on here so useful. And we’re going to continue collecting feedback and posting when appropriate, but we'll also be trying to come up with additional ways to facilitate the communication between the developers and players. (Source)

Recycling content in future patches
There definitely is not a hard and fast rule about updating existing content. If we feel revamping existing content makes sense in the current state of the game and lore -- and we think it will be fun -- sure, it's a possibility. You definitely shouldn't expect this every patch though. In the grand scheme of World of Warcraft's history, we've reintroduced very little existing content per patch and expansion. (Source)

And let's get real - we know why you're recycling old content. With the next Starcraft 2 expansion, Diablo 3, and an "unannounced MMO" all in production, I'm guessing the art team has its hands full. Recycling old content is an easy way to create a "new" instance with old art assets.
There isn't a singular Blizzard Entertainment art team. Each franchise has its own art department. We don't just pull resources from one project to give more attention to another in the sense you're suggesting. This is why we have multiple development teams (which include art teams for each) and can work on multiple franchises simultaneously. (Source)

"OMG ALL THE DEVS ARE GONE!"
That wasn't at all the context of the post to which I was responded. That player was suggesting that a singular art team directs their attention away from WoW to work on art for our other games. That's not true.

Now, if an individual person does move onto a new project, their position is filled. Therefore, the resources are still there (which is why I said "in the sense you're suggesting"). This is how career advancement works at any company. How else do you account for a company's growth? You bring in new talent (or move them up from within the company) and train them under the current folks so they can eventually fill the vacancy.

This talk about losing WoW developers, or that WoW is left to a "B team" is getting tiresome. There is no finite pool of talent and we have every intention of making sure WoW development remains very strong.

All of this is practically besides the point anyway. All you've been told is some talented people who helped build WoW into what it is today have moved over to another project to help bring it to fruition. You don't know who those people are, what positions they held on the WoW team, or how many of them have moved onto other projects. Most of them, in fact, are programmers working to develop the systems and tech for a new project. And the programmers WoW has now are amazing. They've taken the original systems and improved upon them many times over.

Just as an example, think back to how slowly UI improvements would be implemented in vanilla and TBC. Now there are scores of great UI improvements nearly every patch. That team is incredible and very experienced. Just the same, the class design team has hardly changed in years, save for a couple of additions (read: not subtractions).

Every department at Blizzard has expanded immensely over the years to accommodate the growing playerbase, as well as our ambitions for the future of the company. You can look at our job opportunities page just to get an example for the talent search we have constantly going on.

Bringing in new talent and growing the company from within is far from a bad thing. It's a great thing and has allowed us to develop several projects simultaneously without short-changing any of them. Anyone who says otherwise is working on an incredible amount of speculation and assumptions.

And even still, the WoW development leadership remains largely unchanged. Every time I stop by to chat with these people -- the same people I've been interacting with for years now -- I'm inspired by their creativity, their talent, and their dedication to making this game mega-awesomesauce. (Source)

Ragnaros Model
The problem is that you have no context or perspective on the model you've seen a static image of.


  • 1) Standing next to the full-sized, animated model will give you a very different perspective when you're looking up from his toenail
  • 2) Knowing that he will only come out of his lava pool to reveal his full figure in a Heroic-only phase of the fight will give you a bit more context

He's not just going to be running around the moment every raid reaches him.

I don’t think a lot of you understand; perspective is a large part of art design. The designers probably designed the model looking upwards from his feet. I bet you Rags’ll look epic when you see him in person
This is sort of what I was getting at with my first point. The perspective is completely different when a player character is standing near him. The proportions were designed with that in mind, which is why the screenshot of the model really doesn't do Ragnaros justice at all. (Source)
This article was originally published in forum thread: Zul'gurub and Zul'aman Loot List, Blue Posts started by Boubouille View original post
Comments 243 Comments
  1. BlackwingHecate's Avatar
    Quote Originally Posted by Xanwryn View Post
    Ragnaros still has legs.

    The perspective of those legs changes nothing. If he was bigger than Deathwing, or even as big as he is in Molten Core, it wouldn't change anything. Why? Because he has legs, and those legs look like crap.
    A lot of famous statues have this same issue. Typically, a statue that is of a over-scaled person, say David, are carved to be looked at from below looking up at them. So if you look at them head on, or from above, they're gonna look wrong. Looking at that picture, the scale of things very much felt to me like that's what was going on, that it was meant to be view from an angle other than head on.
  1. The Ogdru Jahad's Avatar
    Quote Originally Posted by wolfieone View Post
    No, he just isn't posting on the forums like he did. he is writing regular blog-style posts to describe changes, and probably is still coordinating things, but he's not going to post like he use to. Dealing with the customers on a forum like this grinds you down. I hope he's not too bitter.
    awesome! Thanks for the response mate! Makes me sad though, GC's posts were always extremely insightful and I always felt like, even though the fanbase didn't "know" him, we sort of were on a good friends basis with him, he was the face of blizzard in terms of fan/company interaction. I hope he posts occasionally!
  1. BlackwingHecate's Avatar
    Quote Originally Posted by Brunevde View Post
    No thrown wep for warriors =O
    No bracers for mail wearing DPS Either. I should start an organization: "Wrists for hunters" Or some such.
  1. Gnum's Avatar
    Quote Originally Posted by Nivyan View Post
    seems to me we'll be back at the welfare epics from wotlk - why would you even get exalted or bet expensive crafting epics when u can just steamroll through ZA/ZG ?

    gg blizz
    Because the required Ilevel will be 346, i think, so in the time you are grinding for that Ilevel whats the harm in using a tabard and gaining rep at the same time?
  1. Wolfie of Medivh's Avatar
    Quote Originally Posted by Xanwryn View Post
    Ragnaros still has legs.

    The perspective of those legs changes nothing. If he was bigger than Deathwing, or even as big as he is in Molten Core, it wouldn't change anything. Why? Because he has legs, and those legs look like crap.
    All you have is a Datamined picture. You have no context, nor even confirmation it's finished. Stop acting like some high-and-mighty know-it-all.

    Here's what you sound like: If you were watching the Lincoln Memorial being built you'd rage "ALL THERE IS THERE IS A CHAIR THERE'S NO HONEST ABE!" Get the context, understand and if you don't like it, then you can spout your idiocy, not before.

    /doesn't particularly care what my raid mobs look like, so long as they look nice at 0 HP.
  1. placeholdername's Avatar
    Originally Posted by Blizzard Entertainment
    * 2) Knowing that he will only come out of his lava pool to reveal his full figure in a Heroic-only phase of the fight will give you a bit more context
    You can all stop making threads about how horrible rag looks with legs now, thank you. You know who your are.
  1. Kelzam's Avatar
    Quote Originally Posted by Nivyan View Post
    seems to me we'll be back at the welfare epics from wotlk - why would you even get exalted or bet expensive crafting epics when u can just steamroll through ZA/ZG ?

    gg blizz
    Because gear thats going to be 4 months old by the time 4.1 comes out won't still matter when the new heroics require a min ilvl of 346, people haven't had 4 months to use exalted faction and first tier crafted epics, amirite?
  1. ddk's Avatar
    Is it a peculiarity of the PTR that items can't be DE'd on them or is this a Blizzard nerf to prevent Maelstroms from becoming common-place?
  1. Wolfie of Medivh's Avatar
    Quote Originally Posted by Urufu View Post
    No bracers for mail wearing DPS Either. I should start an organization: "Wrists for hunters" Or some such.
    Agreed. There's only one mail bracer in all the endgame - off of Chimeron and I've downed him 5 times without seeing it. I had to form an arena team to get a +346 mail bracer, and it's loaded with resistance that I find useless. It's especially annoying since they're putting in gloves, which we have inspades (Purchase Tier, BH and off of lowly Halfus. Plus there's multiple good 346's while there's only one good 346 mail). THat's the only thing that's annoyed me about this update. Hopefully we can let them know and they can change the loot table.
  1. BlackwingHecate's Avatar
    Quote Originally Posted by ddk View Post
    Is it a peculiarity of the PTR that items can't be DE'd on them or is this a Blizzard nerf to prevent Maelstroms from becoming common-place?
    I noticed that. I hope it's the former, but I could understand it being the latter.
  1. placeholdername's Avatar
    *Takes three double takes*

    WHUH?

    Do those epic tooltips all say "cannot be disenchanted"? O.O

    ...Guess I'll still be making good cash off maelstroms then.
  1. BlackwingHecate's Avatar
    Quote Originally Posted by wolfieone View Post
    Agreed. There's only one mail bracer in all the endgame - off of Chimeron and I've downed him 5 times without seeing it. I had to form an arena team to get a +346 mail bracer, and it's loaded with resistance that I find useless. It's especially annoying since they're putting in gloves, which we have inspades (Purchase Tier, BH and off of lowly Halfus. Plus there's multiple good 346's while there's only one good 346 mail). THat's the only thing that's annoyed me about this update. Hopefully we can let them know and they can change the loot table.
    There's only 2 346s. I'm still running with 333s.
  1. Flaks's Avatar
    Where the hell is my jin'rohk?!
  1. Wolfie of Medivh's Avatar
    Quote Originally Posted by Nivyan View Post
    seems to me we'll be back at the welfare epics from wotlk - why would you even get exalted or bet expensive crafting epics when u can just steamroll through ZA/ZG ?

    gg blizz
    You'll have to be eLevel 346 - mostly in Raid or Heroics gear - to jsut get into the Zul instances. In other words, calm down bucky, your epeen is safe, no one is going to be better then you instantly, your manhood is protected.
  1. USMValor's Avatar
    PLLEEEEEAAAAASSSEEE look like the old za mail gear
  1. Prag's Avatar
    I'm excited that they're bringing back an awesome mount model. I wasn't playing much when it was available in TBC, so really looking forward at another shot at it.

    To the haters: You had plenty of time to feel unique. Get over it. It's a mount.

    Also, sweet loot for the alts!
  1. dascylus's Avatar
    Wow.... just wow.

    Is Trollbane supposed to be better than Akirus? I mean, it has a faster swing speed, same weapon damage, PLUS a socket. (also no icky expertise for Unholy)
  1. Brunevde's Avatar
    Quote Originally Posted by wolfieone View Post
    There is the Voodoo Hunting Bow- no ammo anymore so it works the same.
    ehhh dodge would be great to have something you know ment for a warrior dps instead of havin to reforge. but i guess its better then nothing
  1. Wolfie of Medivh's Avatar
    Quote Originally Posted by Urufu View Post
    There's only 2 346s. I'm still running with 333s.
    Also, both are off end-bosses. if you arent' lucky enough to get Deadmines or the new Blackrock instance who's name is escaping me, then you get nothing.
  1. Strakha's Avatar
    Quote Originally Posted by Vorack View Post
    Originally Posted by Blizzard Entertainment
    * 2) Knowing that he will only come out of his lava pool to reveal his full figure in a Heroic-only phase of the fight will give you a bit more context
    You can all stop making threads about how horrible rag looks with legs now, thank you. You know who your are.
    It still looks like shit regardless of the context. If I made a boss that was just a grey gouraud cube and said "No way, it doesn't suck, it will turn into a rainbow unicorn on heroic mode, so it's good." no, it is still terrible shit. Most people never see heroic modes and the legs look bad, regardless of any context.

Site Navigation