MMO-Champion - Patch 4.1 Preview -- Dungeon Finder: Call to Arms
Patch 4.1 Preview -- Dungeon Finder: Call to Arms
Originally Posted by Blizzard (Blue Tracker)
In patch 4.1 we'll be introducing Dungeon Finder: Call to Arms, a new system intended to lower queue times. Call to Arms will automatically detect which class role is currently the least represented in the queue, and offer them additional rewards for entering the Dungeon Finder queue and completing a random level-85 Heroic dungeon.

Any time the Dungeon Finder queue is longer than a few minutes for level-85 Heroics, the Call to Arms system kicks in and determines which role is the least represented. In the case of tanking being the least represented role, the "Call to Arms: Tanks" icon will display in the Dungeon Finder UI menu where class roles are selected, and will also display on the UI when the queue pops and you are selected to enter a dungeon. Regardless of your role, you'll always be able to see which role currently has been Called to Arms, if any.

Call to Arms is meant to lower wait times by offering additional rewards for queuing as the currently least represented role. To be eligible for the additional rewards you must solo queue for a random level-85 Heroic in the role that is currently being Called to Arms, and complete the dungeon by killing the final boss. Every time you hit these requirements (there is no daily limit) you'll receive a goodie bag that will contain some gold, a chance at a rare gem, a chance at a flask/elixir (determined by spec), a good chance of receiving a non-combat pet (including cross faction pets), and a very rare chance at receiving a mount. The pets offered come from a wide variety of sources, and include companions like the Razzashi Hatchling, Cockatiel, and Tiny Sporebat, but the mounts are those specifically only available through dungeons (not raids), like the Reins of the Raven Lord from Sethekk Halls, Swift White Hawkstrider from Magister's Terrace, and Deathcharger's Reins from Stratholme.

This system is meant to address the unacceptable queue times currently being experienced by those that queue for the DPS role at max level. The long queue times are, of course, caused by a very simple lack of representation in the Dungeon Finder by tanks, and to some extent healers. We don't feel the tanking and healing roles have any inherent issues that are causing the representation disparity, except that fulfilling them carries more responsibility. Understandably, players prefer to take on that responsibility in more organized situations than what the Dungeon Finder offers, but perhaps we can bribe them a little. While this system gives tanks and healers something extra, the incentive is being provided so that we can help players in the DPS role get into more dungeons, get better gear, and continue progressing.

While the gold, gems, flasks, and elixirs are OK incentives, we knew we needed something more substantial. We had briefly considered Valor Points and epics, but decided that wouldn't be working toward the goal of helping DPS players progress, and ultimately wouldn't keep tanks and healers in the Dungeon Finder system for very long. We settled on pets and dungeon-found mounts as they’re cosmetic/achievement items that players tend to try to get on their own, so why not change that up and offer them a chance to get some of those elusive pets and mounts in a way that also helps other players? Even if they don't get a pet or mount, or get one they already have, the gold and other goodies still feel rewarding enough that it won't feel like a waste of effort.

We think it's a pretty solid incentive to get tanks and healers queuing, give max-level players another way to collect the pets and mounts they so desire, and above all, to improve wait times for DPS players sitting in queues. In the case of lower level dungeons, it's actually not uncommon for DPS to be the least represented role, and so if this new system works out and we're pleased with the results, we may consider applying this same mechanic to lower level dungeons as well.
This article was originally published in forum thread: Patch 4.1 Preview -- Dungeon Finder: Call to Arms started by Boubouille View original post
Comments 1871 Comments
  1. hieronymus's Avatar
    Guys guys, stop talking about tanks are getting free this and blah blah blah.

    Call to Arms is meant to lower wait times by offering additional rewards for queuing as the currently least represented role. At the moment it are tanks, within a month maybe it will be the healer or even DPS. It all depends on what is online ( dps / tank or heal ). The lowest one get the Call to arms. So yeas, DPS can get it, TANKS can get it and yes HEALERS can get it.
  1. Theholypally's Avatar
    you have got the be fucking kidding me...mounts? really? are people really that fucking lazy to go into a level 60 and 70 heroic for 20min a day and kill the final boss alone?

    i know you want to cater to carebears but for fucks sake, pump the breaks a bit.
  1. sealost's Avatar
    this is a bad idea.

    Inc masses of raven lord riders!
  1. patcherke's Avatar
    Quote Originally Posted by Hellhammer View Post
    good change!
    maybe not perfect but thats something I was argueing about with people since the birth of dungeon finder

    in comparision tanks and healers contribute 100% more to a successful dungeon run and have a lot more work to do
    still stupid dps noobs are rolling on healer or tank stuff and generally have the same rewards/chances of winning stuff - thats just not a fair system!

    they(dps) run a dungeon with their brains set to standby, overnuking, standing in the fire, pulling aggro and only watching their meters
    while leaving the responsibility of not dying completely to the tanks and even more to the healers still they ought to roll on the same stuff with the same chances

    not very motivating for tanks or healers isn't it?
    We have good and bad players in every spec. I agree that having a bad dps isn't as punishing as having a bad tank or healer, but it's mainly because there are 3 times more of them leaving the possibility for others to compensate.
    Being in a party with a tank that cannot even hold threat on his mother-in-law, or a healer who can only bandage and goes OOM 10s into the fight, is even less fun as having to cope with a bad DPS (which I can at least compensate). Not very motivational for DPS either, isn't it?

    The problem with most of that kind of tanks is that their arrogance level stands in reverse ratio to their skills.
  1. bregtann's Avatar
    The QQ here from DPS is evidence why Blizzard should stop listening to DPS who are mostly cry babies who cry if you do, and cry if you don't. This change is done to fix a problem that only exists for DPS, and the response from DPS is to cry because they don't get rewards they wouldn't have gotten anyway.

    So to all the QQ'ing DPS here: Would you rather have the long queues than see a tank getting a non combat pet once in a while?

    Unfreakingbelievable...
  1. Idria's Avatar
    Quote Originally Posted by smiiiff View Post
    what a stupid remark. nobody is forcing you to play DPS. Reroll or stop whining.
    You chose to play a DPS, you went for first class.

    of my 7 lvl 85's I have 4 healers and 2 tanks. some of those have offspecs that DPS. I chose to fly economy a lot and blizzard has decided to reward me if I continue doing that. If you want the same reward, work for it.
    Then the remark isn't stupid as non is forcing you to be blond either, some LIKES and WANTS to play dps and have done so with their main for a long time and they should just suck it up and roll over?
  1. Mongoose19's Avatar
    Rofl soon everyone will be riding on those mounts, they already lost all the value to me. Sorry but this wont make me sign more as tank, already got enough cash to not give a damn.
  1. Granyala's Avatar
    Still won't tank for incompetent randoms with asshole "gogogo!" mentality.

    Sorry Blizz.
  1. fasti's Avatar
    I guess there won't be any bonus to anyone after queues are equal for everyone : )
  1. Spirea's Avatar
    Quote Originally Posted by illindarious View Post
    But it's tanks and healers that get the quick que's already. So they are also going to get more rewards as well? While the dps that wait 30-45 minutes or longer get nothing new?
    for ppl like you, dps will benefite too, lower queue time is win. I find this as a good solution (temporarily) and chance for those rare mounts will be pretty much low so no need to rage about it
  1. Reucht's Avatar
    lol, so much whine about such a trivial change..

    Haters will hate. Give someone a hand and they demand an arm, etc.
  1. Raleina's Avatar
    Quote Originally Posted by smiiiff View Post
    what a stupid remark. nobody is forcing you to play DPS. Reroll or stop whining.
    You chose to play a DPS, you went for first class.

    of my 7 lvl 85's I have 4 healers and 2 tanks. some of those have offspecs that DPS. I chose to fly economy a lot and blizzard has decided to reward me if I continue doing that. If you want the same reward, work for it.
    Now that is a stupid remark imo ... everyone works to make a dungeon run good or bad 1 dps can wipe the whole group. Everyone has to use their brains and has to use buttons but instead you get the "boohoo im more important then you" crap .... really mature.

    Anyway i enjoy the longer queues for rhc i log on start on my dailies from tb and sit in queue while doing them no big deal at all. Giving tanks and healers the change to get a free mount is just stupid while i as pure dps class work my ass off for it every day to try and get Anzu. So yeah most people already worked hard for it day in and out grinding and hoping for that mount that never drops!

    so what you said in that post is just plain bullshit
  1. smiiiff's Avatar
    Quote Originally Posted by patcherke View Post
    The problem with most of that kind of tanks is that their arrogance level stands in reverse ratio to their skills.
    go do it yourself if other tanks are so bad.

    The problem might be with a few tanks being arrogant but as long as the average DPS complains about CC being bad for his DPS, the average hunter breaks CC in 10 seconds into every fight and if anything goes wrong, it's the tank or the healer's fault it's mostly DPS themselves keeping the problem alive.

    Yes you have bad tanks and bad healers but I usually only see bad DPS because the level of skill and knowledge for a DPS isn't even 10% of what a average tank/healer needs.
  1. Taraxacum's Avatar
    I thought Blizzard was trying to make the game balanced and fair for all. I guess I was totaly wrong.
  1. patcherke's Avatar
    Quote Originally Posted by smiiiff View Post
    what a stupid remark. nobody is forcing you to play DPS. Reroll or stop whining.
    You chose to play a DPS, you went for first class.

    of my 7 lvl 85's I have 4 healers and 2 tanks. some of those have offspecs that DPS. I chose to fly economy a lot and blizzard has decided to reward me if I continue doing that. If you want the same reward, work for it.
    What a stupid remark... so you have to pay more to sit in first class, but once you step on the plain it appears you have to stand up, while economy class pays less and gets a seat.
    And ok, that analogy didn't make sense either...

    Ofc nobody is forcing you to play DPS, but how is there any analogy between rewarding tanking and flying cheaper??
  1. Spirea's Avatar
    Quote Originally Posted by Taraxacum View Post
    I thought Blizzard was trying to make the game balanced and fair for all. I guess I was totaly wrong.
    and for ppl like you, instead of criticizing give a solution.
  1. slinx's Avatar
    Quote Originally Posted by bregtann View Post
    The QQ here from DPS is evidence why Blizzard should stop listening to DPS who are mostly cry babies who cry if you do, and cry if you don't. This change is done to fix a problem that only exists for DPS, and the response from DPS is to cry because they don't get rewards they wouldn't have gotten anyway.

    So to all the QQ'ing DPS here: Would you rather have the long queues than see a tank getting a non combat pet once in a while?

    Unfreakingbelievable...
    Exactly, it's sad to hear so many people complain when blizzard is trying to get more tanks to lower their cues.. if they're not bitching about one thing they are bitching about something else. This is the same method Blizzard used when everyone used to just quit parties for the random heroic Oculus back in wotlk. And what happened?? It actually worked.. After they offered incentives rarely did anyone leave the oculus that I observed. However that doesn't fix the problem that Oculus was a pain in the butt.. but that's how I see about 5 of the dungeons are now.. All in all.. stfu up and play DPS. If you aren't happy.. roll a tank its that simple.
  1. Idria's Avatar
    Quote Originally Posted by Spirea View Post
    and for ppl like you, instead of criticizing give a solution.
    Solution have tanks receive this bag of goodies and make it BoA so people can reroll and still get the rewards for their mains
  1. Beetlejuice's Avatar
    Quote Originally Posted by Taraxacum View Post
    I thought Blizzard was trying to make the game balanced and fair for all. I guess I was totaly wrong.
    They do and i am still amazed that ppl here can so persistently fail to see that. DESPITE the shorter queue times as tank and healer and DESPITE a 1:3 ratio in a dungeon group ppl still prefere to go dps. How dumb must one be to still not be able to see that there obviously is need for an incentive to play as tank/heal? And how is that not fair making every spec equally desirable to play??
  1. Eliot123's Avatar
    Quote Originally Posted by slinx View Post
    Exactly, it's sad to hear so many people complain when blizzard is trying to get more tanks to lower their cues.. if they're not bitching about one thing they are bitching about something else. This is the same method Blizzard used when everyone used to just quit parties for the random heroic Oculus back in wotlk. And what happened?? It actually worked.. After they offered incentives rarely did anyone leave the oculus that I observed. However that doesn't fix the problem that Oculus was a pain in the butt.. but that's how I see about 5 of the dungeons are now.. All in all.. stfu up and play DPS. If you aren't happy.. roll a tank its that simple.
    They also nerfed Oculus to the ground and through the ground to the point where it was easily 3-mannable and the mount seemed as if it had a 99.9% chance to drop because it literally dropped for everyone who I was in group with.
    Also, the whole ''they have to solo queue'' to get it is just stupid. We have more than one couple in our guild who always queue together so... if the tank wants the bag, they have to queue alone? Yay for doing stuff with total strangers (who are often morons) instead with a friend.
    That said, I still think mounts and pets are stupid. Many people (who are not tanks) farmed their asses off to get these things and now tanks can get them for free just because they specced right.

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