Patch 4.1 Preview -- Dungeon Finder: Call to Arms
Originally Posted by Blizzard (Blue Tracker)
In patch 4.1 we'll be introducing Dungeon Finder: Call to Arms, a new system intended to lower queue times. Call to Arms will automatically detect which class role is currently the least represented in the queue, and offer them additional rewards for entering the Dungeon Finder queue and completing a random level-85 Heroic dungeon.

Any time the Dungeon Finder queue is longer than a few minutes for level-85 Heroics, the Call to Arms system kicks in and determines which role is the least represented. In the case of tanking being the least represented role, the "Call to Arms: Tanks" icon will display in the Dungeon Finder UI menu where class roles are selected, and will also display on the UI when the queue pops and you are selected to enter a dungeon. Regardless of your role, you'll always be able to see which role currently has been Called to Arms, if any.

Call to Arms is meant to lower wait times by offering additional rewards for queuing as the currently least represented role. To be eligible for the additional rewards you must solo queue for a random level-85 Heroic in the role that is currently being Called to Arms, and complete the dungeon by killing the final boss. Every time you hit these requirements (there is no daily limit) you'll receive a goodie bag that will contain some gold, a chance at a rare gem, a chance at a flask/elixir (determined by spec), a good chance of receiving a non-combat pet (including cross faction pets), and a very rare chance at receiving a mount. The pets offered come from a wide variety of sources, and include companions like the Razzashi Hatchling, Cockatiel, and Tiny Sporebat, but the mounts are those specifically only available through dungeons (not raids), like the Reins of the Raven Lord from Sethekk Halls, Swift White Hawkstrider from Magister's Terrace, and Deathcharger's Reins from Stratholme.

This system is meant to address the unacceptable queue times currently being experienced by those that queue for the DPS role at max level. The long queue times are, of course, caused by a very simple lack of representation in the Dungeon Finder by tanks, and to some extent healers. We don't feel the tanking and healing roles have any inherent issues that are causing the representation disparity, except that fulfilling them carries more responsibility. Understandably, players prefer to take on that responsibility in more organized situations than what the Dungeon Finder offers, but perhaps we can bribe them a little. While this system gives tanks and healers something extra, the incentive is being provided so that we can help players in the DPS role get into more dungeons, get better gear, and continue progressing.

While the gold, gems, flasks, and elixirs are OK incentives, we knew we needed something more substantial. We had briefly considered Valor Points and epics, but decided that wouldn't be working toward the goal of helping DPS players progress, and ultimately wouldn't keep tanks and healers in the Dungeon Finder system for very long. We settled on pets and dungeon-found mounts as they’re cosmetic/achievement items that players tend to try to get on their own, so why not change that up and offer them a chance to get some of those elusive pets and mounts in a way that also helps other players? Even if they don't get a pet or mount, or get one they already have, the gold and other goodies still feel rewarding enough that it won't feel like a waste of effort.

We think it's a pretty solid incentive to get tanks and healers queuing, give max-level players another way to collect the pets and mounts they so desire, and above all, to improve wait times for DPS players sitting in queues. In the case of lower level dungeons, it's actually not uncommon for DPS to be the least represented role, and so if this new system works out and we're pleased with the results, we may consider applying this same mechanic to lower level dungeons as well.
This article was originally published in forum thread: Patch 4.1 Preview -- Dungeon Finder: Call to Arms started by Boubouille View original post
Comments 1855 Comments
  1. Renowned's Avatar
    Just going to say again that heirlooms, from whatever source, are purely for leveling and are not considered endgame items. You can buy all epic BoEs you want from the AH (or craft/farm them yourself [can't really farm a BoE epic, they're either random world drops or they drop in raids and will either be used by somebody present or sold for guild funds]), but there generally aren't enough slots to complete a character. If you want to completely gear a character, you have to actually play it. That's the way it should be. This isn't Blizzard trying to punish people, it's because if you ever got to the point where you thought "I feel like gearing my warlock up, let's hop on my tank and get him some VP" it would be stupid. Play the toon you want to gear.

    The main reason people think that sort of thing now is because their tank has shorter queues and they can't stand gearing another toon through 30-45 minute waits. So rather than make it so you can gear the toon by playing your tank, they're trying to just lower the wait times on DPS queues.

    Edit: Just did a very basic simulation of queue times.

    Assume everybody queues solo
    Assume a player joining the queue is a tank with probability p_t
    Assume a player joining the queue is a healer with probability p_h
    Assume a player joining the queue is a DPS with probability 1 - p_t - p_h
    Assume players join at a constant rate, with one unit of time between each arrival
    Assume that nobody leaves the queue early because of the length of the queue

    The entries given are the total wait times for all roles.

    Code:
                                                  p_h
         p_t|    0.05     0.1    0.15     0.2    0.25     0.3    0.35     0.4    0.45
    --------+------------------------------------------------------------------------
        0.05|      78      78      77      77      77      77      77      77      77
         0.1|      77      52      51      51      52      52      51      51      52
        0.15|      77      52      26      26      25      26      26      26      34
         0.2|      78      51      24       1       8      16      25      35      43
        0.25|      77      51      26       8      17      25      35      43      51
         0.3|      78      51      26      17      25      34      43      52      60
        0.35|      77      52      26      25      34      43      51      60      69
         0.4|      77      51      26      34      43      52      60      69      77
        0.45|      77      51      34      42      51      60      69      77      86
    I scaled the numbers so that the entry for p_t = 0.2, p_h = 0.2 would be 1 (this is the optimal ratio, 1/5 tanks, 1/5 healers, 3/5 DPS). Obviously these aren't 100% accurate (note: they aren't measured in minutes, they're measured in some arbitrary unit of time and have been scaled) but they do show that even a small increase in the number of tanks will lower queue times.
  1. bloodwine77's Avatar
    Honestly, it should just be called, "Dungeon Finder: Call to Tank". Will there ever be a situation where another role is underrepresented? Maybe once in a blue moon it'll be the healer role, but even that is doubtful.
  1. The High Druid's Avatar
    My suggestion to all the DPS complaining about this: Spend your 40 minute queue times farming the dungeons for the mounts.
  1. leorana's Avatar
    Quote Originally Posted by Renowned View Post
    Just going to say again that heirlooms, from whatever source, are purely for leveling and are not considered endgame items. You can buy all epic BoEs you want from the AH (or craft/farm them yourself [can't really farm a BoE epic, they're either random world drops or they drop in raids and will either be used by somebody present or sold for guild funds]), but there generally aren't enough slots to complete a character. If you want to completely gear a character, you have to actually play it. That's the way it should be. This isn't Blizzard trying to punish people, it's because if you ever got to the point where you thought "I feel like gearing my warlock up, let's hop on my tank and get him some VP" it would be stupid. Play the toon you want to gear.

    The main reason people think that sort of thing now is because their tank has shorter queues and they can't stand gearing another toon through 30-45 minute waits. So rather than make it so you can gear the toon by playing your tank, they're trying to just lower the wait times on DPS queues.
    the toon I would like to gear waits min 45m every day in line . add that to a week , a month or a year .

    also , considering tier sets contain 5 pieces , you can be sure there are more than 5 BoE (probably more) ilvl 359 . not to mention pueple epics are indeed farmable ("LFM BOT trash) .

    warlocks alone can obtain :

    belt and pants from crafting .
    wrist,necklace,ring(s),wand,off-hand and a trinket - all from AH

    that's 8 gear slots right there . MORE than tier pieces without even stepping a foot in a heroic . so at least this argument isn't valid .

    either way this is not the subject . it's not about if blizz is for or against gearing alts throgh their mains (which is a given fact - it happenss regadless to blizz) . it's about shortening the waiting times while not giving special preveliges( hope I spelled that one right) to certain class/roles and denying them from others .
  1. SpartanJet's Avatar
    Quote Originally Posted by Ascen View Post
    I dislike the fact that 'pure' DPS are discriminated against, however I do see the idea Blizzare are putting across.

    If all could get the rewards, on a VERY low drop rate, but give whichever role is on Call To arms a higher chance then I don't see the problem. Just as long as there's enough incentive to join but not enough to make the loot quickly farmed. Would be better to see this approach rather than locking some classes out of the rewards entirely.
    Seriously this is why I don't tank for pugs anymore. This is the mentality I have to deal with with these DPS types thinking they are important. DPSing is EASY, thats why even tanks que as DPS because they don't want to do the extra work for zero reward. Mind you these rewards still aren't enough to get me to tank in a pug. If they want me to tank they will have to add some purple BoE dungeon loots or else its no deal. What the hell do I do with mounts that have zero speed increase I already have 100 of those I never use, and don't even get me started on non combat pets...

    How the hell is giving EVERYONE a chance at the reward going to help the situation of long que times? I know DPSers don't have to use a brain cell for their job but seriously if anything it will cause more people to que; given there are more dps classes than tanking classes chances are pretty good this will lead to even more dps in the que which leads to LONGER que times. How the hell will this solve the long que times for dps exactly? Please explain your logic I have to hear this.

    I seriously think these DPSers wouldn't be happy unless Blizzard forces anyone with a tank spec to que as tanks without any type of reward. As a tank I'd really prefer they address the real issue: DPS is about as hard as watching paint dry and they have almost no in group responsibility unlike tanks and healers. I don't know how you solve that problem (it isn't through making rotations more complex they need some group responsibilities ) but the solution of rewarding the least represented roles is just a band aid on top of a festering wound.
  1. The High Druid's Avatar
    Seriously a lot of people are missing the point here. I'm a tank. I've done my daily heroic with my guild, got my 70 valor points. At a bit of a loss for what to do with my time. Presently doing another heroic gains me nothing much except the distinct possibility of a headache from a bad group. As DPS queing for random dungeons you want me to join that queue again, otherwise your queue times remain just as long as they currently are. So you're busy yelling "But what do we get?" while expecting the tanks to queue for multiple dungeons each for no reason whatsoever.

    This will not suddenly make tanks magically appear, but may well get us to queue up more than once per day, by offering an incentive for queing up that second time which at present is nonexistant.
  1. Heliolord's Avatar
    Quote Originally Posted by SpartanJet View Post
    Seriously this is why I don't tank for pugs anymore. This is the mentality I have to deal with with these DPS types thinking they are important. DPSing is EASY, thats why even tanks que as DPS because they don't want to do the extra work for zero reward. Mind you these rewards still aren't enough to get me to tank in a pug. If they want me to tank they will have to add some purple BoE dungeon loots or else its no deal. What the hell do I do with mounts that have zero speed increase I already have 100 of those I never use, and don't even get me started on non combat pets...

    How the hell is giving EVERYONE a chance at the reward going to help the situation of long que times? I know DPSers don't have to use a brain cell for their job but seriously if anything it will cause more people to que; given there are more dps classes than tanking classes chances are pretty good this will lead to even more dps in the que which leads to LONGER que times. How the hell will this solve the long que times for dps exactly? Please explain your logic I have to hear this.

    I seriously think these DPSers wouldn't be happy unless Blizzard forces anyone with a tank spec to que as tanks without any type of reward. As a tank I'd really prefer they address the real issue: DPS is about as hard as watching paint dry and they have almost no in group responsibility unlike tanks and healers. I don't know how you solve that problem (it isn't through making rotations more complex they need some group responsibilities ) but the solution of rewarding the least represented roles is just a band aid on top of a festering wound.


    How 'bout this. Give every toon a chance at the rewards, but they have to earn them by doing the CTA on another character. In other words, make the goody bags BoA, that way pures aren't completely discriminated against since you can send the bag from your tank to your pure and thus your pure can get the mount/pet/gold, etc. instead.
  1. Renowned's Avatar
    8 slots out of 17, less than half. I'll go ahead and say that the other 9 slots are filled with crafted 333s. For a DPS that's probably enough for a raid, but you'll be upgrading your gear in those raids. So now you're gearing the toon by playing it. As intended. And yes, this is going off-topic. My original comment, regarding VP as a reward from the CTA system, was on-topic.

    As for the special privileges given to certain roles and denied to others: They're incentives to make an underrepresented role queue in the dungeon finder tool to lower queue times for the other roles. If Blizzard were going to give them to everybody, it would have less effect, and they might as well not give them out at all. In true Blizzard style, they've gone for money/mats and cosmetic items, rather than things which boost you in combat (gear/points).

    Edi: Also, how come all the pure DPS complaining that tanks now have another way of obtaining these rare mounts haven't been complaining this whole time about how tanks can solo the dungeons easier anyway? Conversely, how come if you're fine with them being able to solo the dungeons easier, now that they can get them from goodie bags that's going too far? I'm all for BoA bags if it'll help bring more tanks in, just curious.
  1. Sangrael's Avatar
    As a tank, this will make me solo que for random dungeons since I never managed to get the strat mount after months of farming. Outside of that chance, I haven't had a reason to ever bother solo que'ing. While leveling and gearing heroics, I had guildies and friends on my server. Now that I'm in heroic raids there's zero point to running dailies, I hit my valor cap each week and I'm long past a need for JP. Most of the raid tanks on my server are in the same boat, and a lot of them will end up solo que'ing for the rewards.

    Also, IMHO, the tanks that charge for heroic runs tend to be bad. I don't know any solid tanks that do for profit runs, they're usually some moderately geared DK/protadin that like to stand in fires. Those people are already que'ing. Don't lump the good tanks that will actually start que'ing with this change with them.
  1. Obitus's Avatar
    Also, IMHO, the tanks that charge for heroic runs tend to be bad. I don't know any solid tanks that do for profit runs, they're usually some moderately geared DK/protadin that like to stand in fires. Those people are already que'ing. Don't lump the good tanks that will actually start que'ing with this change with them.
    I've just registered to say this: you're an idiot.
  1. Broontank's Avatar
    Quote Originally Posted by Anowyn View Post
    No, it's not. Not unless the DPS role is under represented at the time. The whole idea for this is to make dungeon queues faster for everyone, by getting the roles that are not queueing to queue. While DPS classes are far more numerous, you also have tons of classes with tank specs that refuse, or never bother to even try tanking. The same can happen for healing. For some reason, if a class has a dps spec, people seem to like gravitating toward it. This should give them a reason to try tanking and healing specs out. Other people do not play any characters other than DPS only. This should also encourage them to try something new.

    What I think would be awesome though, is if they made the goodie bag BoA, since it doesn't contain gear (thus you are not GEARING one character by playing another, simply getting vanity items). That way someone who wants a main as a mage or a rogue, for example, could play a tanking class alt to help others get faster queues and give the bag to his or her main.
    I think the point you make in the second paragraph is a great idea and strongly urge you to bring this to the suggestions forum on wow.com. If the bags were BoA, then people could use their tank alt to get the extra goodies for their mains and nobody would need to feel left out.

    Good call mang
  1. drakonblayde's Avatar
    Quote Originally Posted by leorana View Post
    either way this is not the subject . it's not about if blizz is for or against gearing alts throgh their mains (which is a given fact - it happenss regadless to blizz) . it's about shortening the waiting times while not giving special preveliges( hope I spelled that one right) to certain class/roles and denying them from others .
    It's an unsolveable problem, with the current game design, and altering game design would just create more problems.

    Let's say they redesign dungeons to not require tanks and healers. Well then tanks and healers become useless, and the other side is being discriminated against.

    I suppose they could balance it so that you had to choose your role when you logged in, and then not allow you to login if that role was overrepresented, but how much fun would it be to have your queue times frontloaded and not be limited to random dungeons?

    Or maybe we can just get rid of the LFD system entirely, and let folks go back to putting together their own groups, because, you know, THAT worked out oh so well for the dps.

    Bottom line is that unless all classes become capable of all roles, there's going to be differences in representation. And if they did that, it would just encourage MORE bitching. My god, could you imagine the bitching that would come because a mage couldn't tank as well as a paladin?

    They are giving out non-game changing items as a way to bribe the people that play the underrepresented roles in order to get the over-represented roles more time in the dungeons. If you honestly thought anything else was going to work, you were being incredibly naive
  1. leorana's Avatar
    Quote Originally Posted by SpartanJet View Post
    Seriously this is why I don't tank for pugs anymore. This is the mentality I have to deal with with these DPS types thinking they are important. DPSing is EASY, thats why even tanks que as DPS because they don't want to do the extra work for zero reward. Mind you these rewards still aren't enough to get me to tank in a pug. If they want me to tank they will have to add some purple BoE dungeon loots or else its no deal. What the hell do I do with mounts that have zero speed increase I already have 100 of those I never use, and don't even get me started on non combat pets...

    How the hell is giving EVERYONE a chance at the reward going to help the situation of long que times? I know DPSers don't have to use a brain cell for their job but seriously if anything it will cause more people to que; given there are more dps classes than tanking classes chances are pretty good this will lead to even more dps in the que which leads to LONGER que times. How the hell will this solve the long que times for dps exactly? Please explain your logic I have to hear this.

    I seriously think these DPSers wouldn't be happy unless Blizzard forces anyone with a tank spec to que as tanks without any type of reward. As a tank I'd really prefer they address the real issue: DPS is about as hard as watching paint dry and they have almost no in group responsibility unlike tanks and healers. I don't know how you solve that problem (it isn't through making rotations more complex they need some group responsibilities ) but the solution of rewarding the least represented roles is just a band aid on top of a festering wound.
    dps ARE important . not as important as tank/heals but non the less play a significant role especially in beating enrage timers or just making your heroic go faster .

    eversince since I started tanking I do my BEST to avoid this kind of attitude like : "I'm the tank and you all insignificat to me" . it's neither true nor civilzed .

    as for your response...
    by giving tanks a benefit a DPS or a healer will most likely never see - by definition is discrimination . if blizz wants to give tanks an incentive to tank I'm good with that , as long as anyone else have the same chance to get it .

    blizz shouldn't bribe tanks or give them incentives to..tank . they should give an incentive to PUG(!) . tanks allready que as tanks because of the short waiting line . we don't want more people to roll tanks (at least I am) for two reasons :

    a) if I wanted a tank I would have rolled one at the begining
    b)new tanks have a high learning curve before being eligible to tank heroics

    instead we want good (exsisting) tanks to want to PuG . give everyone a good incentive to pug - problem solved .

    as a tank/dps I can give (my own) both prespecives . I can tell you two things . one, there are as many bad tanks as there are bad DPS . same goes for healers . do you think when I'm tanking I don't get frustrayed by fail DPSers? I DO. second , some DPS roles are VERY demanding and require high skill .

    when I'm tanking I just keep threat , avoid stuff (a skill earned as a clothie dps) and mitigate dmg . as a DPS I have to pull big numbers,whatch stuff that can hurt me,CC,whatch out for not pulling aggro from tank and be ready for special occassion when the tank fails/die to take over as tank (meta+infernal+big numbers) so we can live the pull and rez the tank .

    as for the last part of your response...
    blizz shoudln't force anyone to play anything but what they want .period .
    yet "pures" had to roll a tank or suffer the extremely long wait . roll a new toon,getting him to lvl 85 and gear it is more pain than changing specs and costs more than 10G . reality dictates that we have to do that . same doesn't apply tanks so please don't say blizz is "forcing" you to do anything or that you should get a special prize just for playing the class you chose .
  1. SpartanJet's Avatar
    Quote Originally Posted by leorana View Post
    dps ARE important . not as important as tank/heals but non the less play a significant role especially in beating enrage timers or just making your heroic go faster .

    eversince since I started tanking I do my BEST to avoid this kind of attitude like : "I'm the tank and you all insignificat to me" . it's neither true nor civilzed .

    as for your response...
    by giving tanks a benefit a DPS or a healer will most likely never see - by definition is discrimination . if blizz wants to give tanks an incentive to tank I'm good with that , as long as anyone else have the same chance to get it .

    blizz shouldn't bribe tanks or give them incentives to..tank . they should give an incentive to PUG(!) . tanks allready que as tanks because of the short waiting line . we don't want more people to roll tanks (at least I am) for two reasons :

    a) if I wanted a tank I would have rolled one at the begining
    b)new tanks have a high learning curve before being eligible to tank heroics

    instead we want good (exsisting) tanks to want to PuG . give everyone a good incentive to pug - problem solved .

    as a tank/dps I can give (my own) both prespecives . I can tell you two things . one, there are as many bad tanks as there are bad DPS . same goes for healers . do you think when I'm tanking I don't get frustrayed by fail DPSers? I DO. second , some DPS roles are VERY demanding and require high skill .

    when I'm tanking I just keep threat , avoid stuff (a skill earned as a clothie dps) and mitigate dmg . as a DPS I have to pull big numbers,whatch stuff that can hurt me,CC,whatch out for not pulling aggro from tank and be ready for special occassion when the tank fails/die to take over as tank (meta+infernal+big numbers) so we can live the pull and rez the tank .

    as for the last part of your response...
    blizz shoudln't force anyone to play anything but what they want .period .
    yet "pures" had to roll a tank or suffer the extremely long wait . roll a new toon,getting him to lvl 85 and gear it is more pain than changing specs and costs more than 10G . reality dictates that we have to do that . same doesn't apply tanks so please don't say blizz is "forcing" you to do anything or that you should get a special prize just for playing the class you chose .
    tl;dr but the part I read again makes me bang my head against the desk.

    You cannot give equal rewards to everyone or the net result will not help DPS que time (which is well... WHOLE DAMN POINT). its that simple I don't know how else to put it, its like we are dealing with monkeys. Its a bad way to fix the problem, but it has a chance of working a little bit at least. Giving rewards to everyone would have about the same chance of working as giving the rewards to nobody.

    Either is fine with me, I wouldn't tank a pug given those rewards anyway it just isnt worth it. I will continue to relax as I que as DPS on those days I might need to do a heroic to cap my valor.
  1. Zalavaaris's Avatar
    Quote Originally Posted by SpartanJet View Post
    Seriously this is why I don't tank for pugs anymore. This is the mentality I have to deal with with these DPS types thinking they are important. DPSing is EASY, thats why even tanks que as DPS because they don't want to do the extra work for zero reward. Mind you these rewards still aren't enough to get me to tank in a pug. If they want me to tank they will have to add some purple BoE dungeon loots or else its no deal. What the hell do I do with mounts that have zero speed increase I already have 100 of those I never use, and don't even get me started on non combat pets...

    How the hell is giving EVERYONE a chance at the reward going to help the situation of long que times? I know DPSers don't have to use a brain cell for their job but seriously if anything it will cause more people to que; given there are more dps classes than tanking classes chances are pretty good this will lead to even more dps in the que which leads to LONGER que times. How the hell will this solve the long que times for dps exactly? Please explain your logic I have to hear this.

    I seriously think these DPSers wouldn't be happy unless Blizzard forces anyone with a tank spec to que as tanks without any type of reward. As a tank I'd really prefer they address the real issue: DPS is about as hard as watching paint dry and they have almost no in group responsibility unlike tanks and healers. I don't know how you solve that problem (it isn't through making rotations more complex they need some group responsibilities ) but the solution of rewarding the least represented roles is just a band aid on top of a festering wound.
    Ok bro, your right, dps suck and have no responsibility, dps your own dungeons! You sir are in a pit of fail and you cant get out. Have a nice day, better have a cookie and a juice box before your nap!
  1. leorana's Avatar
    Quote Originally Posted by Renowned View Post
    8 slots out of 17, less than half. I'll go ahead and say that the other 9 slots are filled with crafted 333s. For a DPS that's probably enough for a raid, but you'll be upgrading your gear in those raids. So now you're gearing the toon by playing it. As intended. And yes, this is going off-topic. My original comment, regarding VP as a reward from the CTA system, was on-topic.

    As for the special privileges given to certain roles and denied to others: They're incentives to make an underrepresented role queue in the dungeon finder tool to lower queue times for the other roles. If Blizzard were going to give them to everybody, it would have less effect, and they might as well not give them out at all. In true Blizzard style, they've gone for money/mats and cosmetic items, rather than things which boost you in combat (gear/points).

    Edi: Also, how come all the pure DPS complaining that tanks now have another way of obtaining these rare mounts haven't been complaining this whole time about how tanks can solo the dungeons easier anyway? Conversely, how come if you're fine with them being able to solo the dungeons easier, now that they can get them from goodie bags that's going too far? I'm all for BoA bags if it'll help bring more tanks in, just curious.
    8 slots out of 17 is (more than the 5 tier pieces ) not neglectible . it will get you to the thershold of ilvl 346 for cata raiding (at least BH) even as tank so you can gear through raiding . also , the assumtption that the rest of the slots are 333 is wrong . you can find many ilvl 346 at the ah as well thus get yourself geared enough to raid just by having enough gold .

    as for not complaining about tanks able to solo stuff...I realy don't mind . it might be easier for them , so what. even though locks,hunters,rogues can solo content as well . it's a matter of skill and I'm fine with it . DPS shouldn't complain about this at all . every class/role has it pros and cons . soloing stuff easier is a tank benefit same as DPS benefit is burning TB mobs faster . it's a class design , not a perk.

    BOTH tanks and DPS can solo content (even for all) , CTA(tanks and mybe healers) only.


    BoA goodies bags for evryone is totaly fine with me if it serves its purpose . but as you can see most tanks say this is not the perk that will get them Pugging
  1. Lynix's Avatar
    For all the confused people who can't read correctly it will likely work like this from what I read

    Ret pally, offspec tank.

    Queues as DPS because CBF tanking
    sits in queue for 10 mins..
    [Blizz]: We notice your class can tank so if you tank right now we will give you a insta queue and a present
    [pally]: Yeh fuck it I'll tank I need a red gem anyway so no loss.
    Queues as tank and takes 5 dps out of queue that would of in the past not been taken out of the queue because the incentive wasn't there and pally would have just sat in the dps queue.

    Now if that happens just 5 times it will eliminate an entire group from being formed thus making queue times a lot shorter for dps

    Now put that on an entire battle group scale... yeh... I predict at least for the first few months that queue time for dps will be at least 15 mins faster
  1. SpartanJet's Avatar
    Quote Originally Posted by Zalavaaris View Post
    Ok bro, your right, dps suck and have no responsibility, dps your own dungeons! You sir are in a pit of fail and you cant get out. Have a nice day, better have a cookie and a juice box before your nap!
    DPS doesn't suck, its just that they have little group responsibility compared to a tank or healer. Sorry I insulted your ability to press 3 keys and stay out of fire =/ I saved a cup of bug juice for you though
  1. drakonblayde's Avatar
    Quote Originally Posted by Zalavaaris View Post
    Ok bro, your right, dps suck and have no responsibility, dps your own dungeons! You sir are in a pit of fail and you cant get out. Have a nice day, better have a cookie and a juice box before your nap!
    Yeah, before you get all uppity, you should probably keep something in mind -

    I have finished MANY boss fights and trash pulls where it's either been only myself alive, or myself and the healer. Why? Because the DPS was too stupid to avoid the one shot encounter mechanics, or stood in the fire.

    You guys are never going to be satisfied. Instead of blaming the people who are JUST LIKE YOU, you blame the developers, and you blame the people don't play your role for not doing enough for YOU.

    Blizzard is trying to make sure y'all arent' screwed when it comes to queues. Which means they have to sweeten the pot for the underrepresented roles. But you're so god damn greedy, that you want it all. Bunch of whining children.
  1. mmocd3116eeaf1's Avatar
    So after all the moaning for Blizz to do something about dps waiting times, they do pretty much the only thing they can to increase number of tanks (provide an additional incentive) and dps moan again

    What exactly is the big dea? EVERYTHING in that bag can be obtained by other means, its not like its anything unique just a small bonus for performing the most stressful, and imo least enjoyable role in the game

    ---------- Post added 2011-04-08 at 01:54 AM ----------

    I hope they dont implement this so all the greedy dps can continue to wait for 40 mins. Save you whiny children right

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