MMO-Champion - Tier 12 Sets Bonuses, Patch 4.2 Character Selection Screen
Patch 4.2 Character Selection Screen
The character selection screen has been updated as promised and you can now change the order of your characters!



Patch 4.2 - Tier 12 Set Bonuses
The Tier 12 set bonuses are already available in the game files!
Originally Posted by MMO-Champion
Death Knight (Forums / Talent Calculator / Skills/Talents)
  • Blood 2 Pieces - Your melee attacks cause Burning Blood on your target, which deals 800 Fire damage every 2 for 6 sec and causes your abilities to behave as if you had 2 diseases present on the target.
  • Blood 4 Pieces - Your Dancing Rune Weapon grants 15% additional parry chance.

  • Frost/Unholy 2 Pieces - Your Horn of Winter ability also grants you 3 runic power every 5 sec for 2 min.
  • Frost/Unholy 4 Pieces - Your critical strikes with melee abilities deal 15% additional damage as Fire damage over 4 sec.

Druid (Forums / Talent Calculator / Skills/Talents)
  • Feral 2 Pieces - Your attacks with Mangle, Maul, and Shred deal 10% additional damage as Fire damage over 4 sec.
  • Feral 4 Pieces - Your finishing moves have a 20% chance per combo point to extend the duration of Berserk by 2 sec and your Barkskin ability grants an additional 10% chance to dodge for 12 sec.

  • Balance 2 Pieces - You have a chance to summon a Burning Treant to assist you in battle for 15 sec when you cast Wrath or Starfire.
  • Balance 4 Pieces - While not in an Eclipse state, your Wrath generates 3 additional Lunar Energy and your Starfire generates 5 additional Solar Energy.

  • Restoration 2 Pieces - Your periodic healing from Lifebloom has a 40% chance to restore 1% of your base mana each time it heals a target.
  • Restoration 4 Pieces - When your Lifebloom blooms, it instantly heals up to 2 nearby injured targets for the same amount.

Hunter (Forums / Talent Calculator / Skills/Talents)
  • Hunter 2 Pieces - Your Steady Shot and Cobra Shot have a 10% chance to trigger a Flaming Arrow, dealing 0% instant weapon damage as Fire.
  • Hunter 4 Pieces - You have a 10% chance from your autoshots to make your next shot cost no focus.

Mage (Forums / Talent Calculator / Skills/Talents)
  • Mage 2 Pieces - You have a chance to summon a Mirror Image to assist you in battle for 15 sec when you cast Frostbolt, Fireball, or Arcane Blast.
  • Mage 4 Pieces - Your spells have an increased chance to trigger Brain Freeze, Hot Streak, or Arcane Missiles. In addition, Arcane Missiles is now castable while moving.

Paladin (Forums / Talent Calculator / Skills/Talents)
  • Protection 2 Pieces - Your Shield of the Righteous deals 20% additional damage as Fire damage.
  • Protection 4 Pieces - Your parry chance is increased by 12% while Divine Protection is active.

  • Holy 2 Pieces - Casting Flash of Light, Holy Light, or Divine Light on your Beacon of Light target has a 40% chance to grant you 2% of your base mana.
  • Holy 4 Pieces - Your Divine Light also heals a nearby injured target for 20% of the amount healed.

  • Retribution 2 Pieces - Your Crusader Strike deals 15% additional damage as Fire damage over 4 sec.
  • Retribution 4 Pieces - Increases the duration of your Zealotry ability by 15 sec.

Priest (Forums / Talent Calculator / Skills/Talents)
  • Holy/Discipline 2 Pieces - Your Flash Heal, Heal, and Greater Heal spells cause you to regenerate 2% of your base mana every 5 sec for 15 sec.
  • Holy/Discipline 4 Pieces - You have a chance when you cast a helpful spell to summon a Cauterizing Flame. Friendly raid and party members can use the Cauterizing Flame to be instantly healed for 4625 to 5375. Lasts for 45 sec sec or 10 charges. After using the Cauterizing Flame, players cannot benefit from it again for 10 sec.

  • Shadow 2 Pieces - Your Shadowfiend deals 20% additional damage as Fire damage and its cooldown is reduced by 75 sec.
  • Shadow 4 Pieces - While you have Shadow Word: Pain, Devouring Plague, and Vampiric Touch active on the same target you gain Dark Flames, which reduces the cooldown of Mind Blast by 3 sec.

Rogue (Forums / Talent Calculator / Skills/Talents)
  • Rogue 2 Pieces - Your melee critical strikes deal 6% additional damage as Fire over 4 sec.
  • Rogue 4 Pieces - Your Tricks of the Trade ability also causes you to gain a 25% increase to one of your combat ratings at random for 30 sec.

Shaman (Forums / Talent Calculator / Skills/Talents)
  • Enhancement 2 Pieces - Your Lava Lash gains an additional 5% damage increase per application of Searing Flames on the target.
  • Enhancement 4 Pieces - Your Stormstrike ability also increases Fire damage you deal to that target by 6%.

  • Restoration 2 Pieces - Your periodic healing from Riptide has a 40% chance to restore 1% of your base mana each time it heals a target.
  • Restoration 4 Pieces - Your Chain Heal spell will jump to one additional target.

  • Elemental 2 Pieces - Your offensive spells have a chance to reset the remaining cooldown on your Fire Elemental Totem.
  • Elemental 4 Pieces - Your Lava Surge talent also makes Lava Burst instant when it triggers.

Warlock (Forums / Talent Calculator / Skills/Talents)
  • Warlock 2 Pieces - Your periodic damage has a chance to summon a Fiery Imp to assist you in battle for 15 sec.
  • Warlock 4 Pieces - Your Shadow Bolt and Incinerate spells have a 5% chance to increase all Shadow and Fire damage you deal by 20% for 8 sec.

Warrior (Forums / Talent Calculator / Skills/Talents)
  • Protection 2 Pieces - Your Shield Slam deals 20% additional damage as Fire damage over 4 sec.
  • Protection 4 Pieces - Your parry chance is increased by 6% while Shield Block is active.

  • Arms/Fury 2 Pieces - Your Battle Shout and Commanding Shout abilities also grant you 3 rage every 5 sec for $d1.
  • Arms/Fury 4 Pieces - Your Mortal Strike and Raging Blow abilities have a 30% chance to trigger a Fiery Attack, dealing 100% instant weapon damage as Fire.



Patch 4.1 Hotfixes - May 4
Originally Posted by Blizzard (Blue Tracker)
May 3-4

General
  • An issue was preventing some players from properly mailing account bound items to other characters on the same realm and Battle.net account. If you are still experiencing this issue, we recommend you log into both characters before sending the mail. The characters don’t need to be online at the same time for this to work.
  • Children’s Week quests should no longer be unavailable to players who recently transferred factions.
  • Flying wisp form and flying mounts, both living and dead, can enter bodies of water smoothly.

Classes
  • Spells or talents which provide pushback protection should now be functioning correctly (i.e. Burning Soul for mages or Suppression for warlocks). This time we mean it.

Rogue (Forums / Talent Calculator / Skills/Talents)
  • Shadowstep is instantly teleporting players behind their target when the target is in motion.

Dungeons & Raids
  • Call to Arms rewards will now be displayed in the Dungeon Finder UI while a player is in the dungeon so they know what rewards they will get.

Throne of the Four Winds
  • Damage from Ice Storm in phase 1 of Al’Akir is ticking twice per second, which was causing excessive damage on Heroic difficulty. To compensate, the damage per tick has been reduced for Heroic difficulty.

Items
  • Players are now able to get a random Darkmoon card inside of a Sealed Scroll Case, instead of always getting a Darkmoon Card of Destruction.

Quests & Creatures
  • The Innkeeper's Daughter can no longer be targeted for healing or harmful effects.
  • Players now fail The Crucible of Carnage: The Earl of Evisceration when killed by Lord Geoffery Tulvan during the encounter. Players are able to pick up the quest after it is failed and the event starts again without issue.
This article was originally published in forum thread: Tier 12 Sets Bonuses, Patch 4.2 Character Selection Screen started by Boubouille View original post
Comments 242 Comments
  1. DeadAirSpace's Avatar
    Holy/Discipline 2 Pieces - Your Flash Heal, Heal, and Greater Heal spells cause you to regenerate 2% of your base mana every 5 sec for 15 sec.
    Holy/Discipline 4 Pieces - You have a chance when you cast a helpful spell to summon a Cauterizing Flame. Friendly raid and party members can use the Cauterizing Flame to be instantly healed for 4625 to 5375. Lasts for 45 sec sec or 10 charges. After using the Cauterizing Flame, players cannot benefit from it again for 10 sec.

    I'm guessing it works like a lightwell? so im also guessing nearly no one will use. Sweet im excited blizz!
  1. parella's Avatar
    Perhaps the most stupid bonuses for mages of all times.

    1st bonus - proc which can proc you yet another buggy, stupid, uncontrolled images which usually do the exact opposite of what would you expect or want them to do. they also scale terribly.

    2nd bonus - even now AB is 85% of our dmg and with every tier (more Int) it is going to be slightly more and more. Arcane spec is total fail we all know that. But if Blizzard is incompetent to erase this spec as a whole (and start over) or at least completely rebuild this spec :-) then they should at least give us some REASONABLE BONUSES!

    Arcane missiles are 5 - 10% of our dmg per encounter and in general: more AM you cast less dps you do :-) Proccing of AM is COMPLETELY OK right now and we DO NOT NEED more of them.. To be able to move with this sh**y spell is cool but it is like 1% DPS increase tops and this is for P4T12 absolutely inacceptable.

    For PVE Frost it is kinda better but for Fire it is again fail. Fire mages depend on mechanism of Hot streak which in most cases (when you have reasonable amount of crit) do not let you to lose any of those procs. What blizzard plans to do is put MORE F***ing RNG into the most RNG spec ever made in WoW and it will also cause more "Hot Streak" munching because P4 will proc from 1st crit and Tier4 talent Hot streak will proc from 2nd crit and you will most certainly NOT cancel another fireball and then cast previously procced pyroblast - DPS wise it is better to lose this proc. And now blizzard - why are you pushing us with next P4 Tier into such stupid decisions?

    And btw why we are forced to use for endgame progress such a sh**y spec like Arcane? well, i just hope that at least raids will be as challenging as hard modes in this raiding tier are :-/
  1. prankstar's Avatar
    Quote Originally Posted by Joán View Post
    It already happened, just above:
    yes it did because its a JOKE of a change people have been asking for more slots for a long time hell we are even prepared to pay for them but no we get it so we can move are characters up and down sounds more like an option for lazy people who cant be bothered to spend the extra second it takes to find a character

    ---------- Post added 2011-05-05 at 10:40 PM ----------

    Quote Originally Posted by Thessalor View Post
    @prankstar, Obvious troll detected. You can get an additional 10 character slots on your realm for another $15 a month. Plus this great addition allows you to play more than one character at a time.

    You'd be stupid not to pay for it.

    Or poor.
    first i have 2 accounts
    2nd i dont want play 2 accounts at once
    third go look up the definition of troll
    fourth having more slots on 1 account is what i want and as ive already said id pay for them as they are more practical and it saves having to keep logging in and out and adding authenticator details over and over
  1. Rennadrel's Avatar
    Terrible Retribution and DK DPS set bonuses, seriously Blizzard pull your heads outta your butts pl0x.
  1. Karlusdavius's Avatar
    Quote Originally Posted by littlewisp View Post
    Some of you priests sure like complaining. . .

    I raid rshaman (used to raid d/h priest), and whenever I see a lightwell down I wait until damage is hefty and call out over mumble for people to click it (sometimes specific people). It gets clicked. I even go back into logs sometimes to make sure people clicked it. If I'm too wrapped up in healing to call for it, then the raid leader calls for it.

    If people in your raid (or other healers, or raid lead, or you yourself) aren't making good use out of it and reminding people to click it, that's your problem. It is a great spell. I love it. The new four piece sounds awesome, and when one of my priests gets their 4 piece you bet your arse I'll be looking for it and calling it out.
    Another person who just doesn't get it. Call over mumble to click it is fine, doesn't mean people are going to click it. In addition, these are fire bosses, we're going to have a fire flame, who says your going to be able to see it? who says its actually going to do enough healing?

    But what you don't get is that the shadow 2piece is just...better. it's a huge amount of regen that is ON DEMAND. We control it. Scroll through logs all you like, i have better things to do that look for a flame on the ground in a bunch of flames. The set bonus is bad.
  1. Mato's Avatar
    •Rogue 2 Pieces - Your melee critical strikes deal 6% additional damage as Fire over 4 sec.
    •Rogue 4 Pieces - Your Tricks of the Trade ability also causes you to gain a 25% increase to one of your combat ratings at random for 30 sec.

    OH GOODY!! now I can be a fire mage...er rogue.
    DOUBLE OH GOODY!!!! ToT will randomly raise a state...nevermind that'll probally be a useless stat at that!

    WTF are they thinking?!?!?!

    Gimpsuit for T12 and abilities that suck?

    Great work your doin there Blizz
  1. Konics's Avatar
    Quote Originally Posted by Leviatharan View Post
    Wait... I don't get it. Why would they have set bonuses with extra FIRE damage when you're using it to raid an area where FIRE elementals are probably immune, resistant, or possibly even heal themselves off of your FIRE attacks?
    ...
    I've seen at least twice already blizzard saying none of the bosses or mobs in firelands will be immune or have any kind of resist.
  1. Kenai's Avatar
    Lots of QQ. How completely unexpected.

    I'm not very happy with Resto Shaman's 4 set, but the 2 set is so good I'm going to overlook it. It might even get nerfed...(I hope not). The rest of the healing 2 set bonuses are just ok, but I don't see anything wrong with any of the healing 4 sets. People just like to hear themselves complain.
  1. iHunt's Avatar
    "Patch 4.2 Character Selection Screen - The character selection screen has been updated as promised and you can now change the order of your characters!"

    ....FINALLY, jesus, that had to take 6 years to add to the game?
  1. flamebroiled's Avatar
    unholy dks got shafted big time with the t12 set bonuses. I guess the 2 piece is alright since unholy already seems to starve on RP. but it favors frost a lot more.
  1. RAELAF's Avatar
    surprised they wont charge you 20$ for changing your order of characters..
  1. Culexus's Avatar
    Quote Originally Posted by Mato View Post
    •Rogue 2 Pieces - Your melee critical strikes deal 6% additional damage as Fire over 4 sec.
    •Rogue 4 Pieces - Your Tricks of the Trade ability also causes you to gain a 25% increase to one of your combat ratings at random for 30 sec.

    OH GOODY!! now I can be a fire mage...er rogue.
    DOUBLE OH GOODY!!!! ToT will randomly raise a state...nevermind that'll probally be a useless stat at that!

    WTF are they thinking?!?!?!

    Gimpsuit for T12 and abilities that suck?

    Great work your doin there Blizz
    You consider 6% crit damage increase and a CONSTANT 25% statbonus to a random combat rating useless? You realise the 4 set lasts 30 seconds and tricks has 30 seconds cd, do you?
  1. steamrice's Avatar
    Quote Originally Posted by Mato View Post
    •Rogue 2 Pieces - Your melee critical strikes deal 6% additional damage as Fire over 4 sec.
    •Rogue 4 Pieces - Your Tricks of the Trade ability also causes you to gain a 25% increase to one of your combat ratings at random for 30 sec.

    OH GOODY!! now I can be a fire mage...er rogue.
    DOUBLE OH GOODY!!!! ToT will randomly raise a state...nevermind that'll probally be a useless stat at that!

    WTF are they thinking?!?!?!

    Gimpsuit for T12 and abilities that suck?

    Great work your doin there Blizz
    You're a rogue. Do you NOT want to do more dmg?
  1. Coldkil's Avatar
    Quote Originally Posted by Mato View Post
    •Rogue 2 Pieces - Your melee critical strikes deal 6% additional damage as Fire over 4 sec.
    •Rogue 4 Pieces - Your Tricks of the Trade ability also causes you to gain a 25% increase to one of your combat ratings at random for 30 sec.

    OH GOODY!! now I can be a fire mage...er rogue.
    DOUBLE OH GOODY!!!! ToT will randomly raise a state...nevermind that'll probally be a useless stat at that!

    WTF are they thinking?!?!?!

    Gimpsuit for T12 and abilities that suck?

    Great work your doin there Blizz
    Clueless player is clueless. go reroll another class, i don't want you among rogues.

    Just to give a comparison, this set bonus is as powerful as 4t6 or 4t8, which were the best bonuses hands down for rogue. If they stay like this, we can already say that is could be worth to keep the bonus over 391 pieces. It scales so well that if t13 bonuses are not good enough, we can keep it.
  1. Threesixteen's Avatar
    # Arms/Fury 2 Pieces - Your Battle Shout and Commanding Shout abilities also grant you 3 rage every 5 sec for $d1.
    What is $d1?
  1. Karlusdavius's Avatar
    Quote Originally Posted by Threesixteen View Post
    # Arms/Fury 2 Pieces - Your Battle Shout and Commanding Shout abilities also grant you 3 rage every 5 sec for $d1.
    What is $d1?
    means you have to pay a dollar a day to get it
  1. kaanu's Avatar
    * Holy/Discipline 2 Pieces - Your Flash Heal, Heal, and Greater Heal spells cause you to regenerate 2% of your base mana every 5 sec for 15 sec.
    * Holy/Discipline 4 Pieces - You have a chance when you cast a helpful spell to summon a Cauterizing Flame. Friendly raid and party members can use the Cauterizing Flame to be instantly healed for 4625 to 5375. Lasts for 45 sec sec or 10 charges. After using the Cauterizing Flame, players cannot benefit from it again for 10 sec.

    * Shadow 2 Pieces - Your Shadowfiend deals 20% additional damage as Fire damage and its cooldown is reduced by 75 sec.

    any one else see disc (maybe holy as well) running 2 peace heal 2 peace shadow?

    i mean yay a lightwell for disc that most wont use or see.

    i think holy might use it where people are used to seeing lightwells with them.

    ontop of that how to we place or control where the cauterizing flame will spawn >.<

    i realy think i will be running 2 peace shadow on my priest when disc =S after i get 2 peace heal
  1. Wraug's Avatar
    Hell, it's about time.
  1. mtawney1313's Avatar
    Quote Originally Posted by hairbearbunch View Post
    It's nice to see the 4set for rogue's actually seeming quite good - really depends on how much it procs.
    Uhhh, it procs every time you use TOTT???

    ---------- Post added 2011-05-06 at 08:31 PM ----------

    Quote Originally Posted by Coldkil View Post

    I noticed it, simple dmg increase.
    A damage increase to crit. It will turn our useless crit into a more viable stat.

    Also, i found the procs on wowhead and they are only for hast, crit, mastery. The best situation possible
    Umm, it's the ONLY situation possible. It would be pointless to add hit or expertise and there aren't any other sub stats.

    ---------- Post added 2011-05-06 at 08:35 PM ----------

    Quote Originally Posted by Mato View Post
    •Rogue 2 Pieces - Your melee critical strikes deal 6% additional damage as Fire over 4 sec.
    •Rogue 4 Pieces - Your Tricks of the Trade ability also causes you to gain a 25% increase to one of your combat ratings at random for 30 sec.

    OH GOODY!! now I can be a fire mage...er rogue.
    DOUBLE OH GOODY!!!! ToT will randomly raise a state...nevermind that'll probally be a useless stat at that!

    WTF are they thinking?!?!?!

    Gimpsuit for T12 and abilities that suck?

    Great work your doin there Blizz
    I suggest you reroll if you don't see how these are beneficial to a rogue.
  1. Nathiest's Avatar
    Paladin Fire damage? Cute gimmick blizz, but seriously that is whack.

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