Encounter Journal Preview
The Encounter Journal is finally on the test realms and even if it isn't finished we finally know how much information we will get from it: a lot. The Firelands raid encounters are already there and it looks like Blizzard really wants you to know where you're going before you enter a raid, see the screenshots below.

I also added a small video preview from OMFGCata because every time I forget to post a video from Jesse, a puppy gets sad.






If you're still wondering how much info you can get for a single fight, check the preview of the Ragnaros encounter below. Everything in the preview (except for the picture, I guess) is from the Encounter Journal and not a single bit of it is from extra datamining.


Ragnaros - Encounter Journal Preview (Heroic Version)
Ragnaros, lord of the Firelands, embodies the fury and destruction of the promordial infernos that forged Azeroth itself. Promised the chance to set Azeroth aflame without interference from Neptulon and Therazane, Ragnaros seeks to appease the Old Gods by incinerating the World Tree of Nordrassil.

He has legs now. Who knew?


Stage 1: By Fire be Purged!
IconNameDescription
Sulfuras SmashRagnaros faces a random player and prepares to smash Sulfuras on the platform. The impact creates several Lava Waves which move out in several directions from the point of impact.
Lava WaveA Lava Wave inflicts 70000 Fire damage and knocks back all players it passes through. Targets who are knocked back suffer an additional 20000 Fire damage every 1 sec for 5 sec.
Wrath of RagnarosRagnaros targets a player, inflicting 60000 Fire damage to all players within 6 yards and knocking them back.

In 25 players raids, Ragnaros targets three players.
Hand of RagnarosRagnaros inflicts 30000 Fire damage to all enemies within 50 yards, knocking them back.
Magma TrapRagnaros periodically forms a Magma Trap at a random player's location. The Magma Trap persists for the duration of the battle and will trigger when stepped on, causing a Magma Trap Eruption.
Magma Trap EruptionWhen triggered, a Magma Trap erupts for 60000 Fire damage to all enemies within the Firelands and violently knocks the player who stripped the Magma Trap into the air.

An enemy that triggers a Magma Trap will take 50 additional damage from the Magma Trap Eruption for 30 sec. Stacks.



Intermission: Minions of Fire!
At 70% health, Ragnaros will cast Splitting Blow, wedging Sulfuras into the platform and creating Sons of Flame across the platform. Ragnaros will stay submerged for 45 seconds or until all of the Sons of Flame are destroyed.
IconNameDescription
Splitting BlowRagnaros buries Sulfuras within the platform, creating Sons of Flame that attempt to reach the mighty hammer.
Sons of Flame
Sons of Flame will cross the platform and attempt to re-form with Sulfuras, causing a Supernova if they are able to reach the mighty hammer.
IconNameDescription
Burning SpeedSons of Flame move faster as their blaze burns hotter. Their movement speed is increased by an amount equal to every 1% health they have above 50% health.
SupernovaIf a Son of Flame reaches Sulfuras, the elemental will explode in a Supernova, inflicting 90000 Fire damage to all players within the Firelands.



Stage 2: Sulfuras will be Your End!
IconNameDescription
Sulfuras SmashRagnaros faces a random player and prepares to smash Sulfuras on the platform. The impact creates several Lava Waves which move out in several directions from the point of impact.
Lava WaveA Lava Wave inflicts 70000 Fire damage and knocks back all players it passes through. Targets who are knocked back suffer an additional 20000 Fire damage every 1 sec for 5 sec.
World In FlamesRagnaros periodically engulfs one third of the platform in flame every 2.6 sec for 13 sec. Inflicting 70000 Fire damage to players caught in the conflagration.
Molten SeedRagnaros forms a Molten Seed at the location of 10 random players, inflicting 55000 Fire damage to all players within 6 yards. After 10 sec the Molten Seed will burst in a Molten Inferno.

In 25 player raids, Ragnaros targets 20 players.
Molten InfernoWhen Molten Seeds burst, they cause a Molten Inferno that inflicts 100000 Fire damage to all players who are near the Molten Seed. The damage decreases the farther away the target is.

Following the Molten Inferno, a Molten Elemental is created at the location of the Seed.
Molten ElementalThe Molten Elemental is spawned from a Molten Inferno. It will attack and fixate on a random player.
Molten PowerThe Molten Elemental is empowered by nearby Molten Elementals, increasing its damage done by 25% and causing it to be immune to Snare effects.



Intermission: Denizens of Flame!
At 40% health, Ragnaros will cast Splitting Blow, wedging Sulfuras into the platform and creating Sons of Flame. Ragnaros will stay submerged for 45 seconds or until all of the Sons of Flame are destroyed.
IconNameDescription
Splitting BlowRagnaros buries Sulfuras within the platform, creating Sons of Flame that attempt to reach the mighty hammer.
Sons of Flame
Sons of Flame will cross the platform and attempt to re-form with Sulfuras, causing a Supernova if they are able to reach the mighty hammer.
IconNameDescription
Burning SpeedSons of Flame move faster as their blaze burns hotter. Their movement speed is increased by an amount equal to every 1% health they have above 50% health.
SupernovaIf a Son of Flame reaches Sulfuras, the elemental will explode in a Supernova, inflicting 90000 Fire damage to all players within the Firelands.
Lava Scion
One Lava Scion will form on each side of the platform.
IconNameDescription
Blazing HeatThe Lava Scion inflicts a random target with Blazing Heat, causing them to create a trail of Blazing Heat in their wake. Blazing Heat inflicts 50000 Fire damage every 1 sec and heals Sons of Flame and Lava Scions for 10% every 1 sec.



Stage 3: Begone From my Realm!
IconNameDescription
Sulfuras SmashRagnaros faces a random player and prepares to smash Sulfuras on the platform. The impact creates several Lava Waves which move out in several directions from the point of impact.
Lava WaveA Lava Wave inflicts 70000 Fire damage and knocks back all players it passes through. Targets who are knocked back suffer an additional 20000 Fire damage every 1 sec for 5 sec.
World In FlamesRagnaros periodically engulfs one third of the platform in flame every 2.6 sec for 13 sec. Inflicting 70000 Fire damage to players caught in the conflagration.
Summon Living MeteorRagnaros calls down an increasing number of Living Meteors over time, inflicting 65000 Fire damage to players within 5 yards of the location.
Living MeteorThe Living Meteor will fixate on a random target and chase them. A player that gets within 4 yards of the Living Meteor will trigger a Meteor Impact, inflicting 500000 Fire damage to enemies within 8 yards.
Meteor ImpactA player that gets within 4 yards of the Living Meteor will trigger a Meteor Impact, inflicting 500000 Fire damage to enemies within 8 yards.
CombustibleThe Living Meteor is highly Combustible. When attacked, it will cause Combustion, knocking it back several yards away from the enemy that hit it. Combustible is removed for several seconds after Combustion is triggered.
CombustionWhen Combustible is active, the Living Meteor is knocked back several yards from the enemy that hit it.



Stage 4: The True Power of the Fire Lord
The Fire Lord unleashes his full power and is able to move freely around the platform. Players have the aid of powerful heroes of Azeroth to support them.
IconNameDescription
SuperheatedRagnaros is at his full power and is now Superheated, inflicting 2000 Fire damage every 1 sec, increasing damage taken from Superheated by 10%. Stacks.
Empower SulfurasRagnaros begins to Empower Sulfuras. After 5 sec, Sulfuras becomes Empowered and attacks made by Ragnaros cause Flames of Sulfuras, influcting 500000 Fire damage to all enemies within the Firelands.
Flames of SulfurasWhen Sulfuras is Empowered, attacks made by Ragnaros cause Flames of Sulfuras, inflicting 500000 Fire damage to all enemies within the Firelands.
DreadflameSulfuras creates a Dreadflame at two nearby Locations. The Dreadflame multiplies rapidly and spreads across the platform. Dreadflame inflicts 35000 Fire damage and an additional 3500 Fire damage every 1 sec for 30 sec.

In 25 players raids, Dreadflame will strike five locations at once.
Magma GeyserRagnaros will target a Magma Geyser whenever he notices four players in a cluster together. The Magma Geyser inflicts 55000 Fire damage every 1 sec and destroys any nearby Breadth of Frost.
Cenarius
Cenarius is a demigod, the son of Malorne and Elune, and the patron of all of Azeroth's druids. Cenarius will support the raid by freezing Living Meteors and reducing the damage caused by Superheated.
IconNameDescription
Breadth of FrostCenarius forms a Breadth of Frost at a nearby location. Any Living Meteors that enter the Breadth of Frost are frozen and take 15000% additional damage. Additionally, players who stand within the Breadth of Frost are immune to Superheated damage and have the Superheated debuff removed from them.
Hamuul Runetotem
Hamuul Runetotem is a tauren druid and leads the druids of Thunder Bluff. In Mount Hyjal, he assists Ysera in protecting Nordrassil from Ragnaros. The arch druid will support the raid by entrapping Ragnaros.
IconNameDescription
Entrapping RootsArch Druid Hamuul Runetotem forms Entrapping Roots at a nearby location. If Ragnaros enters the area of the Entrapping Roots, he will become stunned for 10 sec and take 50% additional damage while stunned.
Malfurion Stormrage
Malfurion Stormrage is an ancient and powerful night elf druid. He leads the army of Cenarius in the Defense of Mount Hyjal against the forces of Ragnaros.

Malfurion will support the raid by protecting players from Dreadflame.
IconNameDescription
CloudburstMalfurion forms a Cloudburst. The players who interacts with the Cloudburst will be surrounded with a Deluge. Deluge makes the player immune to Dreadflame damage, and also allows the player to extinguish any nearby Dreadflame.

In 25 player raids, up to three player can use a single Cloudburst.
DelugeMakes the player immune to Dreadflame damage, and also allows the player to extinguish any nearby Dreadflame.
This article was originally published in forum thread: Encounter Journal Preview started by Boubouille View original post
Comments 179 Comments
  1. JabJack's Avatar
    looks like it could be an interesting fight
  1. mmoc12fd2e0285's Avatar
    The melee will be fucked on this fight, as far as I suspect. most loved chars - demo locks, hunters, mages.
  1. Apology's Avatar
    Is it sad that the thing that made me the happiest on this entire page was seeing Crabby in the portrait of the Dungeon Journal? :O

    No but seriously, this looks very, very cool
  1. Pumps's Avatar
    boub, you have overlooked the really BIG thing of this patch: THE KEYCHAIN IS GONE! (No room for it on the bar)
    All your keys are now lying about in your bags. You can still bring the window up if you have a keybind to it, but you can't actually put keys in it.

    Hm..!
  1. Lynixx's Avatar
    i am very surprised they already released heroic version of ragnaros,they always keep end boss under the veil
  1. mmoc9e94235ac9's Avatar
    Woo Encounter Journal looks great :}
  1. RyanEX's Avatar
    Quote Originally Posted by Lynixx View Post
    i am very surprised they already realesed heroic version of ragnaros

    They released his moves, not a strat, and looking at this...

    I think even Guilds like Paragon and Method might be a bit fucked. That's a shit ton of moves.
  1. Ionite's Avatar
    Is that Crabby right over there in the Journal icon?
  1. MushroomBomb's Avatar
    Looks like a fascinating fight, with a throwback to the old days as well as plenty new mechanics.
  1. kiphemyst's Avatar
    Is that Crabby on the journal? Yay!
  1. Dragonshardz's Avatar
    Looks pretty intense.
  1. mmoca86200c817's Avatar
    Ragnaros is (yadda yadda).

    He has legs now. Who knew?

    I lol'd
  1. Crazia's Avatar
    Thanks for ruining another fun aspect of the game Blizzard.... good job
  1. Kashim's Avatar
    Something tells me I'm going to be extremely disappointed. Disappointed because Crabby's avatar in the icon won't make it to Live.

    I hope there will be an addon that can put Crabby up there should they remove it.
  1. Kittahsmash's Avatar
    This looks scary D:
  1. epec's Avatar
    Sounds a lot like the kil'jaeden fight, only a bit more complex. I honestly don't think super hard complex raid fights are what wow needs right now. Not that difficult fights are a bad thing, I'm all for challenging raid content -- I just believe that they should put more effort into actually putting out more content that's interesting. I mean a raid instance is great, but what about the other time I'm not raiding? I'd personally like to see more world events, interaction among players, daily and solo content than "Here's a heroic encounter that's super complex and hard that most people wont even bother to do!" It just feels like they're wasting their time on the wrong kind of content.
  1. prZ's Avatar
    Encounter Journal... funny they implement it now, after the Codex was announced in SW: TOR.
  1. Eversor's Avatar
    Aww hell yeah, Crabby is back!
  1. mmocef71e99c15's Avatar
    Quote Originally Posted by Lynixx View Post
    i am very surprised they already released heroic version of ragnaros,they always keep end boss under the veil
    Until now. With the introduction of the Encounter Journal they're clearly changing their whole take on these things. I think the reasoning goes "the only ones who the secrecy matters for are a dozen of guilds going for world firsts. Everyone else, that is, 99.99% of the WoW subscriber base, will have access to this information from wowhead anyway by the time they even consider reaching it. Catering for the fun of 00.01% or for the 99.99%... let's see..."
  1. McNeil's Avatar
    Noobs no longer have excuses that they don't know tacs, thanks to the new journal hehe

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