MMO-Champion - Raven Fire God Mount, Tier 12 PaladinPreview, Nozdormu NPC Model, Blue Posts
Today is a special "hey look, models!" news post I guess.


"Fire Raven God" Mount
The latest build of PTR 4.2 introduced a new version of the Raven God mount, this one is much more fiery and looks quite nice.



Tier 12 Preview - Paladin Armor Set
It's time for another Tier 12 Preview! Today I decided to make the millions of paladins on our forums happy with a nice and shiny video of their new armor set.


  • Yes, there's a "Pants" version, but it doesn't mean it will be used. So far the only official set is the brown/orange version with the robe.
  • The loop in the back of the Paladin is tied to the helm, not the shoulders.
  • As usual, recolors are usually here for NPCs or non-set items. It doesn't mean that it will be impossible to get them in-game, but it doesn't mean you'll get them either.



Tier 12 Paladin - Robe


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Tier 12 Paladin - Pants


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NPC Model - Nozdormu
Nozdormu finally got his own model in this patch.



PTR Raid Testing Schedule 5/20
Originally Posted by Daelo (Blue Tracker / Official Forums)
Friday, May 20
EU 10:30 AM PDT – Shannox (10 Player)
US 4:30 PM PDT – Beth’tilac (25 Player)

Shannox Testing Note:
The creatures spawned in the middle of the volcanic plains will be active for the test. To spawn Shannox, you must defeat a few of them. The number of creatures needed to spawn Shannox has been modified for PTR.

As always, the schedule can change at a moment’s notice due to issues with the build, server, encounter, or the mercurial nature of designers. The encounters are all a work in progress; there will be bugs and tuning is not final.

Blue Posts
Originally Posted by Blizzard Entertainment
Does the Dungeon Journal kills the discovery and inventiveness of raiding?
We have not in fact made the statement that "Discovery and inventiveness in raiding is bad” with the introduction of the Dungeon Journal. We have simply said, "Here are the tools to be successful. Go forth and conquer." We have in no way said "how" to do it nor is that our intention for this feature. The ability to play your character within a team of other people is all up to you and your skills. We're just trying to make it more possible to be successful within the game with information that lends itself to aiding success.

We want the discovery and challenge to come into play as a result of actually facing the mechanics versus simply being beaten by the mechanics of the game to begin with to even start working on a strategy to defeat the encounter (which is what many top raiding guilds end up doing.) It's very difficult for anyone to claim that discovery is a large portion of the game when we live in a world of datamining, PTR videos, boss kill addons, and extensive documentation of everything by a very savvy and experienced gaming community.

We want to provide a common language to communicate with as well. What exists now is something that has evolved over time in an organic way, but not everyone is speaking the same "language". This way, you can call the "big blue thing" by its name rather than resorting to trying to describe it or make up a new name for it.

We know that players already go out to outside sources to look for information. On some occasions, this information may even have misinterpretations of the boss abilities and cause some frustration for those who are attempting to kill the mob based on that information. We're simply making what you're facing a bit clearer where it needs to be made clear. This isn’t the fault of those documenting these things. From our end, not all abilities that bosses use are as clear as we could have made them or should make them be.

It's expected that the top-end guilds that like to go for the first kill/s will still be able to accomplish this with or without the Dungeon Journal existing. We have no fear that they will suddenly be overrun and lose their place simply because everyone is starting with the same information.

That said, we have been listening to feedback as well and have trimmed back a little of the information. We also may consider (for the future) not documenting specific abilities for very difficult bosses like Sinestra, or heroic modes on final bosses like Ragnaros, or even what exactly causes Onyxia to deep breathe. Getting solid constructive feedback that we can consider to set into motion for change is always welcome and useful to us.

If all else, if you still want to take on encounters without the use of the Dungeon Journal, you can. Just don't open it. What you don’t know, will probably kill/wipe you. ;) (Blue Tracker / Official Forums)
This article was originally published in forum thread: Raven Fire God Mount, Tier 12 PaladinPreview, Nozdormu NPC Model, Blue Posts started by Boubouille View original post
Comments 313 Comments
  1. Peta's Avatar
    Nozdormu is awesome...!!!! How did they do this. He looks even better than the blood elves model comparing the polygons. It doesnt even look like WoW?
    Fucking awesome. My lord I hope the give the nightelves the posibility to restyle their toons. I dont play one but they hurt my eyes.
  1. BatteredRose's Avatar
    Pally T12 looks pretty lame without the skirt. Just sayin'.
  1. booh1992's Avatar
    This mount shits all over my beloved Raven Lord </3
    But wouldn't riding a fire bird hurt your butt? Still think the skin looks amazing (Raven Lord was always my favourite, look like a bird; moves like a raptor )
  1. Vagabond142's Avatar
    What is the music in the fire god mount video? I must have it O_O!!!
  1. mimee's Avatar
    LOL "Fire Raven God" Mount.

    Blizzard is running out of ideas. Whats next? ICEY warhorse mount dropping in the revamped Kara?
  1. Livermunch's Avatar
    Paladin tier is definitely the greatest of tier 12 imo anyway. Its a shame i cant get into paladins :/. As for Nozdormu; he looks pretty awesome, I really wish they would update all the race textures to look good like that, some of them really need it.
  1. miguelcrespo85's Avatar
    Quote Originally Posted by Superguy View Post
    I'm a guy and all, but I want to fuck that Nozdormu model. Really one of the best models in the game now, imo.
    are people stupid or something? ITS A NIGHT ELF MODEL WITH BLOOD ELF SKIN....
  1. Estral's Avatar
    Quote Originally Posted by bergmann620 View Post
    By the time you're raiding heroic content, you've already raided normal, which is a pretty decent baseline tutorial. I'm sorry if you don't have the luxury of raiding with a guild that actually likes learning about fights and encounters by actually doing them, but it can be a lot of fun.

    I don't the journal should have any strategy whatsoever, and I think the boss info should be gated by what you've experienced at least once. That way, you can use it as a tool to confirm what you're seeing by playing the game, and then counter the fight bit-by-bit.

    Hell, it would be a GREAT way to incorporate Archeology into the game- have archy spots in the raid dungeons that give you access to some knowledge about the boss, that can be shared with your guild through some sort of low-level guild 'Library' perk.

    The idea that Blizz will just dump wowhead into a pane in the game from day one just feels lazy from a players' perspective.
    And I feel sorry for anyone raiding with an entire group of members, lets say 25 people as that is what my raids consist of, that don't know a single damn mechanic in the entire fight. You'd probably make a raid group, get everyone organised, and find you needed an extra tank or more heals or less heals so I can just imagine the swapping in and out. And probably about 20 wipes as you discover every mechanic, what spacing you needed, when the tanks should have swapped, whats that debuff doing again?

    I can't seriously believe that any guild highly focused on progression (i.e. top 10 on server) does this. I pug a lot of very good groups on my alt as well, groups which clear all content, and if THEY were just discovering the fight without wanting to know mechanics I think I would break my computer.

    TBH I dont think serious raiding guilds will use the journal anyway. As far as I'm aware it doesnt contain strats at all and its always interesting to test your own strat or look up what other guilds are doing.

    I think it WILL be useful in 5man heroics (THANK GOD when I'm running my alt through them I can just tell people to look at the journal for the mechanic I'm talking about). And I think it will be useful if just before the fight you've forgotten something, lets say the range you have to be at, and you can look it up in seconds besides minutes.

    Clearly if you want to go into an encounter with every player completely ignorant you are welcome to do so. I don't believe the journal just pops open before the boss without you clicking on it first.

    I believe the only people with any reason to complain is the VERY, VERY high progression guilds. World first guilds. That, as I have discovered, do have a right to be unhappy if they are forced to read the journal if only to stay ahead of everyone else. And maybe a lot of their world firsts relied on being the guild that discovered and adapted to mechanics instantly, rather than taking those 20 wipes to do so. Considering I'm from an Australian guild with everyone on about 400-600 ping it'd probably be more like 40 wipes considering the game lag and vent lag combined.
  1. CaptainBadger's Avatar
    Quote Originally Posted by Vagabond142 View Post
    What is the music in the fire god mount video? I must have it O_O!!!
    Me toooooooooooo :< Name of song in the Raven video please!?
  1. Puro's Avatar
    A NEW Raven God mount?
    Wait what?
    That implies there is already a Raven GOD in the game, which there is not..
    There is a raven LORD, but not a raven GOD..
    Blizzard and their vast knowledge of their own game, gotta love it.

    Journals are for first-timers who have no idea of what analyzing a fight means, or even doing dry runs just to see the bosses mechanics.
    Journal.. I seriously lol'd irl, remember when we did MC WITH A JOURNAL?!
    Oh ... wait a minute..
    We managed all the way into Cata without a damn guide to help us, why is Cata so much harder to understand?
    It's not.
  1. russykh's Avatar
    Quote Originally Posted by Puro View Post
    A NEW Raven God mount?
    Wait what?
    That implies there is already a Raven GOD in the game, which there is not..
    There is a raven LORD, but not a raven GOD..
    Blizzard and their vast knowledge of their own game, gotta love it.

    Journals are for first-timers who have no idea of what analyzing a fight means, or even doing dry runs just to see the bosses mechanics.
    Journal.. I seriously lol'd irl, remember when we did MC WITH A JOURNAL?!
    Oh ... wait a minute..
    We managed all the way into Cata without a damn guide to help us, why is Cata so much harder to understand?
    It's not.

    I know you're busy herping and derping trying to find things to rage on Blizzard for, but you could at least try and troll with something Blizzard actually even remotely said. But hey, if you can find me somewhere where Blizzard have referred to this as a raven god mount, it might help your credibility a little.

    And as for the journal, if you managed till cata without it, guess what! You still can! But fancy there being no guides whatsoever existing already. Remarkable really. No one ever looked at a guide till now. Nope. Never. This changes everything. Now, you go into a raid, and its like Blizzard injects the strat into your brain and there's nothing you can do about it!
  1. Darthmatto's Avatar
    Oh cool. I dont need to 'hire a druid' to get a raven lord now.

    Winning
  1. Seelenjaeger's Avatar
    Quote Originally Posted by Darthmatto View Post
    Oh cool. I dont need to 'hire a druid' to get a raven lord now.

    Winning
    You don't need a Druid since 4.0. or something like that.

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