Patch 4.2 PTR Notes - 06/14 Update
There was a minor update to PTR notes, nothing super important at first sight but Blizzard considerably increased the amount of Valor Points you will get from Patch 4.2 Raid Instances.



You will now get the following amount of points if you clear up the instance in a given week.

PlayersFirelands RaidBaradin HoldFirelands Raid
+ Baradin Hold
10-Man840 Valor Points120 Valor Points960 Valor Points
25-Man980 Valor Points140 Valor Points1120 Valor Points

Originally Posted by Blizzard (Blue Tracker / Official Forums)
General
  • Steadfast raiders have an opportunity to embark on a series of quests to create an all-new legendary caster staff. In order to begin the process of assembling the staff, players must first kill a Molten Lord in the Firelands. Once a Molten Lord is killed, players can accept the quest A Legendary Engagement from Ziradormi in Grommash Hold in Orgrimmar, or Coridormi atop the Wizard's Sanctum in Stormwind. The legendary item questline is only available to druids, mages, priests, shaman, and warlocks.

Currency
Conquest & Honor Points
  • Example: During the first week of Season 10 everyone starts with a rating below 1500. Therefore, the cap from Rated Battlegrounds will be 1500 and the cap from Arena rating will be 1000. In the first week, the character wins enough Arena matches to reach the 1000 point cap. After that point, Arena wins will no longer grant Conquest points for the week. However, the character can still earn up to 500 additional points, but can only earn those points from either Rated Battlegrounds, or from the Conquest Point bonus for holiday and/or daily random Battlegrounds. The following week the cap will be recalculated based on the character's ratings, and it is possible Arena rating could now generate the higher cap. The second week, the character's cap from Arena rating is 1600, and the cap from Rated Battlegrounds is 1500. The character has a total cap of 1600 Conquest points for the week. Up to 1500 points can be earned from Rated Battlegrounds, but the last 100 must come from a different source.

Valor & Justice Points
  • The number of Valor Points awarded for killing a boss in the Firelands is 70 120 in 10-player mode, and 90 140 in 25-player mode.
  • The number of Valor Points awarded for killing Occu'thar in Baradin Hold is 35 120 in 10-player mode, and 45 140 in 25-player mode.
This article was originally published in forum thread: Patch 4.2 PTR Notes - 06/14 Update started by Boubouille View original post
Comments 120 Comments
  1. Awe's Avatar
    lol at butthurt arena players. for years people who hates arenas but likes bg were forced to do weekly arenas for points to obtain gear. now, just for a bit, you will be forced to do some battlegrounds as well. organized rbg teams needs some pug cannon fodder to farm in bg, same as experienced arena players needs pug arena point farmers for faster queues and more variety. you dont have to be super effective to get 2-3 rbg wins per week. just form trade chat pugs. same as arena farmers form random arena teams each week with random comps just to grab those missing points.
  1. Rangifer's Avatar
    bg > arena > rbg

    ---------- Post added 2011-06-15 at 10:25 AM ----------

    Quote Originally Posted by Awe View Post
    you dont have to be super effective to get 2-3 rbg wins per week. just form trade chat pugs. same as arena farmers form random arena teams each week with random comps just to grab those missing points.
    but rated battlegrounds takes so much time
  1. Archermit's Avatar
    still not happy that you can get valor capped without raiding but at least now I dont need to run my main through HCs as much
  1. mmocef71e99c15's Avatar
    Quote Originally Posted by Tylium View Post
    And it's already easier for 25s to gear up (2 drops per boss in 10man vs 5 drops in 25), not to mention the added loot RNG of having a lesser raid composition. Thanks for screwing 10 mans again.:
    How the heck is 2 drops per 10 man any less than 5 drops per 25?

    2/10 = 5/25 = 1/5 - or did you miss first grade maths?

    So how is it easier for 25-mans to gear? Well it isn't.

    It is a hell of a lot harder to organize and maintain 25-mans though, and it needs some incentive to help guilds provide a type of content that a lot of us players prefer.
  1. mmoc4f146e12f2's Avatar
    .... The Change on the Honor Points is pretty stupid imo....

    As a guy who only plays Rated BG's ... i dont want to be forced to play some stupid arena games just to reach my cap -.-
  1. Vargur's Avatar
    Effin awesome!!!!!! job on the VP cap.
  1. Cernunnos's Avatar
    Quote Originally Posted by Archermit View Post
    still not happy that you can get valor capped without raiding but at least now I dont need to run my main through HCs as much
    You must be in a 10 man guild. 25 man guilds will cap from Firelands alone, without having to set foot in BH.





    One week out and we still have no confirmation on how you obtain Living Embers, the "orb" for tier 2 of cata. They are used in every 4.2 craftable, but no where does it say where you get the damned things.
  1. khatsoo's Avatar
    Quote Originally Posted by bregtann View Post
    How the heck is 2 drops per 10 man any less than 5 drops per 25?

    2/10 = 5/25 = 1/5 - or did you miss first grade maths?

    So how is it easier for 25-mans to gear? Well it isn't.

    It is a hell of a lot harder to organize and maintain 25-mans though, and it needs some incentive to help guilds provide a type of content that a lot of us players prefer.
    It's not about that I guess.
    It's 2 pieces against 5 pieces of the same loot table. The chance that the piece you need drops is much higer.
    Say if a boss drops 10 different items, in a 10-man raid you will see it 20% of the time and in a 25-man raid you will see it 50% of the time.

    In the case everyone's geared and most of the loot is disenchanted, you can even find full epic raiders with one blue piece missing (like me) because of the (increased) loot RNG in 10-man raids.

    Edit: And that blue piece drops from ****ing Magmaw, the first boss we downed and the one I've killed more times. So..
  1. Tylium's Avatar
    Quote Originally Posted by khatsoo View Post
    It's not about that I guess.
    It's 2 pieces against 5 pieces of the same loot table. The chance that the piece you need drops is much higer.
    Say if a boss drops 10 different items, in a 10-man raid you will see it 20% of the time and in a 25-man raid you will see it 50% of the time.

    In the case everyone's geared and most of the loot is disenchanted, you can even find full epic raiders with one blue piece missing (like me) because of the (increased) loot RNG in 10-man raids.

    Edit: And that blue piece drops from ****ing Magmaw, the first boss we downed and the one I've killed more times. So..
    Exactly. Same here - 18 Magmaw kills and still no bracers It's just much easier for 25 mans to gear up simply because there's more chance for useful gear to drop for the larger raid composition. With only 7 available bosses in firelands and loot tables being so big, it's going to be even worse for 10 man's. It's stupid that the gear is so RNG such that even at the beginning of cata, on almost every kill we were disenchanting something.

    Would it really be so difficult to perform a very simple, tiny raid composition check?
  1. zooyork's Avatar
    Forced to do RBG to cap!?. Ah well had alot of fun years in this game. Now its time to leave.
  1. TheOccidio's Avatar
    Awesome going to be forced to play the terrible RBGs if I want to cap my weekly Conquest points.
  1. MasterDinadan's Avatar
    You only have to do RBGs to cap your conquest if your RBG cap is higher than your arena cap.
  1. Deadhorma's Avatar
    Quote Originally Posted by Tylium View Post
    Wait....why the hell are 25s still getting more VP per kill than 10s??? The difficulty between 10 and 25 is supposed to be identical now remember Blizz? That's what you told us anyway. And it's already easier for 25s to gear up (2 drops per boss in 10man vs 5 drops in 25), not to mention the added loot RNG of having a lesser raid composition. Thanks for screwing 10 mans again.

    Change the damn loot system to be less RNG!!!!!
    25 mans have an extra 15 people compared to a 10 man that you have to organise into the fight. sometimes 25 mans can feel a little harder then a 10 man.
  1. mmoc44e5154f48's Avatar
    All this points and caps, it's too much. I need a spreadsheet just to remember where I get which points and what I have to do to get the max. It's not fun, it's not intuitive and it's hell on new players.
  1. IPWNFGZRS's Avatar
    Quote Originally Posted by Deadhorma View Post
    25 mans are a lot more forgiving then a 10 man.
    Clearly not ever tried Al'Akir - have you

    People who are in 10man guilds say 25s are easier
    People in 25man guilds say other wise.
    People who do both 10man and 25man say some fights are easier in 10man then 25, others more easy in 25man.
  1. VanishO2's Avatar
    Quote Originally Posted by bojan2109 View Post
    since when?
    Every boss where you have to fit extra 15 ppl in a 10man room says Hi.
  1. Recom's Avatar
    I'm confused, what will be the VP cap in the end ? 980 as they announced a few days ago ? 1250 ? 1120 ? WTH ?
  1. Scubasage's Avatar
    Quote Originally Posted by VanishO2 View Post
    Every boss where you have to fit extra 15 ppl in a 10man room says Hi.
    True enough, but in general, 1 person dying in 25 man isn't much of an issue while the boss isn't on farm. 1 person dying in 10 man is much more serious while the boss isn't on farm.
  1. ScorchHellfire's Avatar
    Wait... is the cap still 980? Because if it is then 25 man raiders have less reason to do BH...
  1. oronbz's Avatar
    I didn't understand if in those specific patch notes, they're changing something regarding the conquest points, or just giving an example explaining what they've implemented in PTR long ago?
    Can anyone shed some light for me?

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