MMO-Champion - Patch 4.2 Hotfixes - July 12, Arena Transition Compensation, Blizzcon 2011 Esport
Patch 4.2 Hotfixes - July 12
Originally Posted by Blizzard (Blue Tracker / Official Forums)
July 12
  • Pet Defensive stance will no longer cause the pet to assist the player while a vanity pet is active.

Druid (Forums / Talent Calculator / Skills/Talents)
  • Rake should again be able to trigger Primal Fury.

Dungeons & Raids
Firelands
  • Characters who make for a good Dinner Time should no longer be ported to Ancient Core Hounds they are not in combat with when the ability’s effects end.
  • Fire Scorpion and Flamewaker corpses no longer provide loot or reputation when they’re eaten by Hell Hounds and Fire Turtles.
  • Unstable Magmas are now gaining energy properly from the Flamewaker Animators.
  • Alysrazor
    • Voracious Hatchlings will now Imprint on a new target if their current target dies.
  • Majordomo Fandral Staghelm
    • Flame Scythe now properly hits pets.
    • Fandral can now cast Searing Seeds and Burning Orbs while moving.
  • Ragnaros
    • Several locations which could be used to avoid damage from Engulfing Flames have been adjusted so they’re no longer safe spots.
    • Combustible will always be reapplied to Living Meteors, even if the attacking character dies as a Meteor Impact occurs.
    • Living Meteors will now become frozen by Cenarius under all conditions when transitioning into phase 4 on Heroic difficulty.
    • If a Living Meteor is frozen in the lava pool during the transition into phase 4 on Heroic difficulty, it will teleport on a player after the stun ends, but will no longer explode immediately. Players now have a 2-second window to escape the meteor’s melee range.
    • Living Meteors will gain the Living Meteor Transform buff once frozen in the Breadth of Frost trap, even if a meteor is knocked into it.
    • If a Living Meteor's fixated target drops aggro via Feign Death, the meteor will target the pet, and then select a new non-pet target upon which to fixate.
    • Ragnaros now enrages after 18 minutes in all raid difficulties and sizes, up from 15 minutes.

Quests & Creatures
Hyjal Regrowth & Molten Front
  • Wounded Hyjal Defenders should no longer sometimes spawn in with full health and in a standing position when players are on the quest Burn Victims.
  • Molten Lords no longer become tapped by the first player who attacks them with any of the Trained Fire Hawk's abilities while on the quest Fire in the Skies, allowing for any player who dealt damage to the Molten Lord to gain quest credit upon its death.
  • Windcallers now respawn within 1 minute on average for the quest Into the Fire when both are rendered inactive. Additionally, players will only experience a maximum of approximately 75 seconds of a delay before they are able to initiate the escort event.

Arena Season Transition Compensation
Originally Posted by Bashiok (Blue Tracker / Official Forums)
We're still on track for 7/19 and will have some additional info posted soon on who should expect to receive the 4000 compensation points.

World-Class Professional eSports at BlizzCon 2011
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’re pleased to announce that the Global Battle.net Invitational and GSL October Final are both set to take place live during BlizzCon Friday, October 21, 2011 and October 22, 2011. Top competitors from all over the world will take to the stage in front of a sold-out crowd and put their skills to the test for a combined prize pool of nearly $300,000 USD. Whether you’re attending BlizzCon in person or from the comfort of your own home, you’ll be able to catch all of the action and root for your favorite players.

More information about BlizzCon and the 2011 Global Battle.net Invitational can be found at the official BlizzCon website(www.blizzcon.com), and more information on the GSL can be found on its official website(www.gomtv.net). Read the official press release here.

Art Gallery Update
The Trading Card Game art gallery has been updated with 10 new pieces of art.




Comics
Dark Legacy Comics #296 and Teh Gladiators #252 + #253 are out!

This article was originally published in forum thread: Patch 4.2 Hotfixes - July 12, Arena Transition Compensation, Blizzcon 2011 Esport started by Boubouille View original post
Comments 35 Comments
  1. Jinna's Avatar
    Quote Originally Posted by ohshift View Post
    tha majority of them, probably, yes
    It's quite easy to look at WoL and see who took what damage. Even easier for Blizz to see and ban any 'top' guild who exploited.
  1. DissPanda's Avatar
    Quote Originally Posted by Jinna View Post
    It's quite easy to look at WoL and see who took what damage. Even easier for Blizz to see and ban any 'top' guild who exploited.
    I wouldn't call it an exploit. Its clever use of blizzards mistakes and flaws using a pet.
  1. Lycefli's Avatar
    Quote Originally Posted by Selxxa View Post
    Nerfing Ragnaros already? Boo-urns, Blizzard. Boo-urns.
    Oh please, it was a very minor increase in the Enrage timer. I doubt this change will even effect you and your guild personally. Everything else were justified bug fixes.
  1. Jinna's Avatar
    Quote Originally Posted by DissPanda View Post
    I wouldn't call it an exploit. Its clever use of blizzards mistakes and flaws using a pet.
    Isn't that exactly what an exploit is? Abusing a flaw in the game?

    I wonder does this make the fight easier now, if you take hunters, locks & UH DKs and force the pet to stand in front of the boss.
  1. Vasz's Avatar
    Quote Originally Posted by Jinna View Post
    Isn't that exactly what an exploit is? Abusing a flaw in the game?

    I wonder does this make the fight easier now, if you take hunters, locks & UH DKs and force the pet to stand in front of the boss.
    No, an exploit is abusing a game bug. I think It was Ensidia that used 25 soul stones in TotC. Not exploiting ANYTHING, but just something that was overlooked by developers.
  1. Keristrasza's Avatar
    Interesting updates for the firelands raid ... o.0
  1. Deluxo's Avatar
    PTR's are so handy.
  1. Faily's Avatar
    I think they'll need the 18 minutes for 290,5 Million hitpoints
  1. The Glitch's Avatar
    Loving the TCG artwork, specially the kitty form, looks amazing!
  1. mtawney1313's Avatar
    Quote Originally Posted by DissPanda View Post
    I wouldn't call it an exploit. Its clever use of blizzards mistakes and flaws using a pet.
    That would be exploiting.
  1. SEPHY's Avatar
    Quote Originally Posted by Toinouze View Post
    The enrage timer doesn't mean anything, I don't think the fight lasts 15 min...
    Oddly enough they decide to increase the enrage timer, hmhmhmhmh. Why do that if the fight wont last 15mins?
  1. Dannz's Avatar
    Quote Originally Posted by SEPHY View Post
    Oddly enough they decide to increase the enrage timer, hmhmhmhmh. Why do that if the fight wont last 15mins?
    for guilds with low dps that are carried by their healers? there was a thread last night active with people discussing the nerfs, and some member of paragon showed up, telling people they didn't even know about the enrage timer, since they had yet to wipe to it

    Quote Originally Posted by ohshift View Post
    tha majority of them, probably, yes
    till you provide proof (which i'm sure you will not find), this is just you talking out off your ass :3
  1. Aleom's Avatar
    Proof? Look, he still melees his main aggro target, be it a prot warrior or a turtle. Do you know how hard a turtle gets hit? Cleave damage aside, that turtle is going to get one shot unless you chain cooldowns, and I mean like 6 Disc Priest worth of cooldowns. Until somebody shows video proof of a turtle tanking Fandral for more than like ~20 seconds I'm not believing it; even though I doubt many guilds did this.
    You don't need all those cooldowns. A properly specced turtle can tank it just fine. Considering Blood of the Rhino increases all Healing done to the pet by 40% and you have every healer in the raid spamming it, and also Avoidance (a passive ability to all hunter/warlock pest) reduces Area of Effect damage by 90%, and Domo's scorpion cleave counts as AoE damage.
    So the fight goes like this
    --Warrior pulls boss
    --Turtle taunts off warrior
    --Entire raid stands BEHIND scorpion
    --Entire raid gains 100% damage buff
    --Every healer spams Turtle Tank
    --Domo turned into Patchwerk style DPS/healing race because he never leaves Scorpion form
    --Boss Dies
    --????
    --Profit!
  1. Ravanna's Avatar
    Quote Originally Posted by PlatedPriest View Post
    fan art is nice. does anyone know what the reference is for the one of the group of humans?
    It's from the TCG card Withdraw, from the Heroes of Azeroth set.

    Artist is Phil Parks.
  1. Special K's Avatar
    Quote Originally Posted by Aleom View Post
    You don't need all those cooldowns. A properly specced turtle can tank it just fine. Considering Blood of the Rhino increases all Healing done to the pet by 40% and you have every healer in the raid spamming it, and also Avoidance (a passive ability to all hunter/warlock pest) reduces Area of Effect damage by 90%, and Domo's scorpion cleave counts as AoE damage.
    So the fight goes like this
    --Warrior pulls boss
    --Turtle taunts off warrior
    --Entire raid stands BEHIND scorpion
    --Entire raid gains 100% damage buff
    --Every healer spams Turtle Tank
    --Domo turned into Patchwerk style DPS/healing race because he never leaves Scorpion form
    --Boss Dies
    --????
    --Profit!
    Boss is immune to the pet's taunt, and always has been. I'm also not sure how the pet will keep up threat the entire time, he can't be a target of a rogue's misdirection, and the DPS/Healers will still generate threat (albeit at a slightly reduced rate, that's part of the concentration buff.) Have you done this fight, and have you done the fight on heroic? Have you seen a specced turtle tank it just fine? Or are you making assumptions?

    Regardless, it's a moot point now. The cleave hits the pet now, and even with the 90% reduction it's too much damage to heal through. That said, I still don't think it was possible for more than a few cooldown's worth of damage protection. Unless somebody releases a video we'll simply never know.

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