Today is a Diablo 3 special news posts for obvious reasons (see the news below). For a complete coverage of the Diablo 3 Press Tour and more information on the upcoming beta, check out Diablofans.com


Diablo 3 Auction House Announced - Spend and Earn Real Life Money!
The Diablo 3 Auction House was announced during last week's press tour and I'm sure that news will be very interesting for most of the readers of this site, because most of us wonder if it will have any effect on the evolution of WoW in the long run.


Diablo 3's Auction House will feature two currencies, the first one will be in-game gold and the 2nd one will be real life money. Yep, you read it right, Diablo 3 will let you buy items with either gold or real life money! It's also worth noting that you will also be able to sell loot for money, and transfer that money outside the game. I guess gold farming just got interesting.

See the screenshots and official FAQ below for more information.


Auction House Bidding - Dollars

Auction House Bidding - Gold

Auction Log - Gold

Auction House Search - Dollars

Auction House Sell - Dollars

Auction House Sell - Gold
 
Auction House Selling - Dollars
 


Diablo 3 Auction House - Overview
Originally Posted by Blizzard Entertainment
We’re introducing a powerful auction house system that will provide a safe, fun, and easy-to-use way for players to buy and sell the loot they obtain in the game. Items can be sold and purchased using real-world money or in-game gold.

An Easier Way To Trade
Sure, slaying monsters, demons, and cultists is a surefire way to obtain a ton of random new loot in Diablo III, but with the new auction house feature, it’ll be easier than ever to gear up your character with the exact items you’re looking for. You can also post the items you don’t need for players who are desperately searching for what you’ve got!

Don’t Need It? Put It Up For Auction!
Nearly everything found in the game, including gold, can be exchanged with other players directly or through the auction house system. So say you’re a witch doctor and you’ve just found an incredibly rare, incredibly powerful axe that only barbarians can use. In the previous Diablo games your best option might have been to sell the axe to an in-game vendor, but in Diablo III, you now have the ability to list that axe in the auction house for your fellow barbarian players to bid on. And you know another player will probably appreciate the true value of that axe more than some heartless vendor who’ll likely just melt it down for scrap….

Amazing Search Functionality
The auction house’s "smart search" functionality can automatically sort items in the auction house based on which upgrades would be most beneficial to your character. Also, searching for the best gear for multiple characters on the same Battle.net account can be done all from the same interface without having to log out.

The Choice Is Yours
Use of either the real-money or gold-based auction house is completely optional -- that decision can be made on a per-item basis, and both versions of the auction house are functionally the same. In addition, players have the option to simply sell the items they obtain to in-game vendors for gold. They can also trade items to other players through a direct character-to-character trading system in the game in exchange for gold, other items, or just an overwhelming sense of goodwill.

Players Only
Blizzard does not plan to post items for sale in the auction house. The driving purpose of the auction house is to provide players with a fun additional in-game option for what they do with the items they obtain in the game. Items sold in the auction house will be posted by players and purchased by players.

Safe and Sanctified
The real-money auction house provides players with an easy-to-use, Blizzard-sanctioned way to collect money for items they obtain while playing Diablo III. It also helps protect players from the scams and theft often associated with questionable third-party sites by providing a secure, completely in-game method for purchasing and obtaining the items they want for their characters.

Faster Than A Seven-Sided Strike
Sellers can post items for auction from any of the Diablo III characters on their Battle.net account, or from their shared stash (extra inventory space accessible with any of the characters on their account), without logging out. And after a buyer has won an auction, the item will become immediately available to be equipped and put to good use in the ongoing struggle against the forces of the Burning Hells.

Diablo 3 Auction House - FAQ
Originally Posted by Blizzard Entertainment
What is the Diablo III auction house system?
Acquiring epic new gear for your characters has always been a big part of the Diablo experience. Because of this, players have found a number of different ways to trade and otherwise obtain items both within and outside of the game. Many of these methods were inconvenient and either tedious (for example, repeatedly advertising for a desired trade in Battle.net chat channels and waiting for responses) or unsafe (e.g., giving credit card information to third-party trading sites). With Diablo III, we’re introducing a powerful auction house system that will provide a safe, fun, and easy-to-use way for players to buy and sell the loot they find in the game, such as weapons, armor, and runestones. Two different versions of the auction house will be available in Diablo III: one based on in-game gold, which players acquire through their adventures, and one based on real-world currency.

What’s the difference between the gold-based auction house and the currency-based auction house?
The gold-based auction house uses in-game gold for purchases and sales. With the currency-based auction house, players will be able to conduct these transactions using actual currency from an authorized payment method or from funds that have been added to their Battle.net account. Players can choose to participate in whichever version of the auction house they prefer, on a per-transaction basis.

How does the auction house system work?
Players can open the auction house interface from anywhere in the game to make purchases or list items for sale. Items can be sold from the shared stash (storage shared among all the characters on your Battle.net account) or from any individual character’s inventory. When posting the item, the seller picks whether it will be sold in the gold-based auction house or the currency-based auction house. The item is then held by the auction house system until the listing expires or a purchase is made. Items that are not sold are returned to the seller’s shared stash, and items that are sold are delivered to the winning bidder’s shared stash. In either case, the auction house system will deduct a nominal fixed transaction fee from the seller, the amount of which is determined by whether or not the item was sold (see below). For the currency-based auction house, players will have a few different options for how to pay for item purchases and receive funds for item sales, as discussed elsewhere in this FAQ. There may be differences in how this system will work in different regions of the world. We’ll provide further details at a later date.

How is the transaction fee determined?
A nominal fixed transaction fee will be deducted from the seller for each item listed in the auction house. This fee consists of a fixed charge to list the item, which is assessed whether or not the item is successfully sold, and an additional fixed charge that is assessed only if the item is sold. Because the listing portion of the fee is charged even if the item doesn’t sell, it will be in the seller’s interest to list items he or she believes other players will be interested in, and to do so at a competitive price. Specific details related to the transaction fee for the currency-based auction house will vary by region and will be announced at a later date.

Please note that we plan to waive the listing portion of the fee for a limited number of transactions per account. In other words, for these transactions, the seller will only pay a transaction fee if the item is successfully sold, and that fee will not include the listing charge. We’ll have further details on this as well at a later date.

Why are you creating a currency-based version of the auction house?
Our goal with all of our games is to ensure players have a highly enjoyable, rewarding, and secure experience. Acquiring items has always been an important part of the Diablo series, but the previous games have not had a robust, centralized system for facilitating trades, and as a result players have turned to inconvenient and potentially unsafe alternatives, such as third-party real-money-trading organizations. Many of the transactions between players and these organizations led to a poor player experience and countless customer-service issues involving scams and item/account theft, to name a few. To that end, we wanted to create a convenient, powerful, and fully integrated tool to meet the demand of players who wished to purchase or sell items for real-world currency, and who would likely have turned to a less-secure third-party service for this convenience.

How will the currency-based auction house work?
Players will be able to make purchases in the currency-based auction house using a registered form of payment attached to their Battle.net account. As with other popular online-purchase services, players will also have the option to charge up their Battle.net account with a balance of funds that can be drawn from for purchases of any digital product available through Battle.net -- this includes not only auction house items but also things like World of Warcraft subscription time and paid services, to name a few examples. On the flipside, when players sell an item in the currency-based auction house, the proceeds of the sale are deposited into their Battle.net account and can then be used as described above. Note that this process might be different for certain regions; we’ll provide further region-specific details as we get closer to launch.

Can players choose to get cash from currency-based auction house sales, instead of having the proceeds deposited into their Battle.net account?
Yes, as an advanced feature, players will have the option of attaching an account with an approved third-party payment service to their Battle.net account. Once this has been completed, proceeds from the sale of items in the currency-based auction house can be deposited into their third-party payment service account. “Cashing out” would then be handled through the third-party payment service. Note that this process will be subject to applicable fees charged by Blizzard and the third-party payment service. Also, any proceeds from the sale of items in the currency-based auction house that have been deposited into the Battle.net account will not be transferrable to the third-party payment service account. Not all regions will support this advanced feature at launch. Region-specific details, as well as details regarding which third-party payment services will be supported and the fee that Blizzard will charge for the cash-out process, will all be provided at a later date.

Is the currency-based version of the auction house optional?
Yes, the currency-based auction house is available as an option for players who wish to purchase or sell Diablo III items for real money. Players are also able to buy and sell items through the gold-based auction house, and they can trade items with each other as well through direct character-to-character in-game trading.

Why would I want to pay real money to buy or sell in-game items?
Acquiring items has always been a core part of the Diablo series' appeal. With the previous Diablo games, many players have shown a great interest in buying, selling, or exchanging items for their characters using real-world currency, turning to potentially unsafe avenues to accomplish this goal. The currency-based version of the auction house provides players with an easy-to-use, Blizzard-sanctioned way to collect money for items obtained while playing Diablo III. In addition, it helps protect players from scams and disreputable third-party sites by providing a secure, in-game method to search for and purchase items posted by other players that are a perfect fit for their character and play style.

The currency-based auction house is completely optional. Players who aren't interested in paying real money for items will still be able to rely on items they acquire through their own adventures, and they'll also be able to trade with friends and use the full-featured gold-based auction house.

Can I play on a server without a currency-based version of the auction house?
We want to provide a secure, fun environment for our players to purchase and sell in-game items using gold or real money and have no plans to divide the community. Players are free to participate in the gold-based auction house or the currency-based auction house, or to opt out of using any of the auction houses at all, progressing through Diablo III using only the items they obtain through their own adventures or direct trade with other players.

Does Blizzard plan to post weapons, armor, and other such items for sale in the currency-based version of the auction house?
The currency-based auction house is a place for players to purchase or sell items they’ve obtained within the game. Blizzard does not plan to post items that affect gameplay, such as gear or character-enhancing runestones, for sale in the auction house.

Will Blizzard sell anything directly through the auction house?
We don't have any plans at this time to post items for sale in the auction house.

Does the currency-based auction house signify a shift in Blizzard’s business and revenue model?
We’ve always tailored our business models to match what we’ve felt would be most appropriate and effective for each game and in each region, and that’s the case with Diablo III as well. The item-based nature of Diablo gameplay has always lent itself to an active trade-based ecosystem, and a significant part of this trade has been conducted through unsecure third-party organizations. This has led to numerous customer-service and game-experience issues that we’ve needed to account for. Our primary goal with the Diablo III auction house system is for it to serve as the foundation for a player-driven economy that’s safe, fun, and accessible for everyone.

What’s Blizzard’s cut?
As with other online auction sites and real-world auction houses, our fee structure will vary by region. However, we plan to collect a nominal fixed transaction fee for each item listed in the auction house. This fee consists of a fixed charge to list the item, which is assessed whether or not the item is successfully sold, and an additional fixed charge that is assessed only if the item is sold. The listing portion of the fee, which helps encourage sensible listing prices and discourage the mass posting of items that are very low quality or would be of little interest to other players, will be waived for a limited number of transactions per account. For players who opt to have the proceeds of their auction house sales go to their third-party payment service account instead of to their Battle.net account, Blizzard will collect a separate “cash-out” fee. Specific details regarding these fees will be announced at a later date.

Why would I even want to use the gold-based auction house?
We recognize that not all players would prefer or have the means to participate in the currency-based auction house, and it was important to us to provide these players with a full-featured alternative.

Can we buy gold from the currency-based auction house?
Players will be able to buy and sell gold through the currency-based auction house at whatever the current market price is, as established by the player community.

If I no longer need an item I bought in the auction house, can I relist it in the auction house?
Yes. Once you've purchased an item you can do anything with it that you could if you had acquired it through your own adventures, whether that be using it yourself, or, after a cool-down period, trading it to another character or relisting it on either the gold-based or currency-based auction house. In fact, you can generally do any combination of these things -- for example, you can purchase an item in the auction house, use it for a while, and then relist it or trade it to another character. Aside from certain quest items, there will be very few (if any) items that will be “soulbound” to your character and therefore untradable. Please note that the duration of the cool-down period mentioned above will be discussed at a later date.


AUCTION HOUSE FUNCTIONALITY

What items can be traded in Diablo III?
Nearly everything that drops on the ground, including gold, can be traded with other players directly or through the auction house system. Aside from certain quest items, there will be very few (if any) items that will be “soulbound” to your character and therefore untradable. We are also planning to allow players to buy and sell characters in the auction house at some point in the future and will have more details to share on that at a later date.

What is "smart searching"?
When players launch the auction house interface, they’ll be able to select any Diablo III character associated with their Battle.net account. The "smart search" feature will assess which item slots have available upgrades and will sort items available in the auction house based on which upgrades would be most beneficial to the character. You can also search for specific stats to match the requirements of a particular character build.

How does bidding work?
Players will be able to place a current bid as well as a maximum bid if they wish to engage in automatic bidding. In addition, they’ll be able to check the status of their bids on the "Currently Winning" page and the "Outbid" page in the auction house interface.

Can I buyout items that I want to purchase immediately?
Yes, the Diablo III auction houses will support a buyout feature as well as standard bids.

How do I pay for items?
For the gold-based auction house, purchases will be made using in-game gold. For the currency-based auction house, players can make purchases using a registered form of payment attached to their Battle.net account. As with other popular online-purchase services, players will also have the option to charge up their Battle.net account with a balance of funds that can be drawn from for purchasing items in the currency-based auction house. Note that this process might be different for certain regions; we’ll provide further region-specific details as we get closer to launch.

How do I receive the items I’ve won?
After winning an auction, the item will be available to pick up through the built-in auction house interface in the Diablo III client. Players will then be able to immediately send that item to their shared stash (storage shared among all the characters on a Battle.net account) or repost the item in the auction house after a cool-down period. The duration of the cool-down period will be discussed at a later date.

How do I sell items?
From the auction house interface, players will be able to select items from their shared stash or from a specific character's inventory. They will then be able to post items for sale by listing a starting bid and buyout price.

How do I cash out from the currency-based auction house?
As an advanced feature, players will have the option of attaching an account with an approved third-party payment service to their Battle.net account. Once this has been completed, proceeds from the sale of items in the currency-based auction house can be deposited into their third-party payment service account. “Cashing out” would then be handled through the third-party payment service. Note that this process will be subject to applicable fees charged by Blizzard and the third-party payment service. Also, any proceeds from the sale of items in the currency-based auction house that have been deposited into the Battle.net account will not be transferrable to the third-party payment service account. Not all regions will support this advanced feature at launch. Region-specific details, as well as details regarding which third-party payment services will be supported and the fee that Blizzard will charge for the cash-out process, will all be provided at a later date.

Will buying or selling items in the auction house reveal my identity?
No. All player transactions in the gold-based and currency-based auction houses will be anonymous, and neither your real name nor your character name will be revealed to other players.

Will there be a mobile or Web-based auction house?
We're always on the lookout for opportunities to enhance the game experience and keep our community connected to our games through the Web or mobile devices. However, we do not have any plans to share along those lines at this time.

When will this be available for testing?
We'll share more information on our auction house testing plans as we get closer to launch.


REGIONAL AUCTION HOUSE DETAILS

Which regions will have currency-based auction house support?
We plan to roll out the currency-based version of the auction house in as many regions as possible with the launch of Diablo III. In regions where the currency-based auction house will not be available, players will still have access to a gold-based auction house. We'll share more details in the future.

Will there be separate auction houses in each region? Will I be allowed to bid on items from players outside my own region?
Due to various factors, including technology, language, and currency, there will be multiple separate auction houses serving different player communities around the world. We’ll share specific details on how the auction houses will work for each region as we get closer to launch.

If I live in Australia/New Zealand/Southeast Asia, what server will I play Diablo III on?
As with StarCraft II, players who purchase the Australia/New Zealand/Southeast Asia version of Diablo III will have their own regional servers, offering lower latency and more action during peak hours. While we encourage players to play on these servers, we recognize that many have longstanding friendships with North American players and would like to continue playing with them. Because of this, we're again giving Australia/New Zealand/ Southeast Asia gamers access to both regions' servers so they can choose where they'd prefer to play.

How does this impact the items I have purchased in the auction house?
Auction house purchases are bound to the servers in the region in which they're bought. Any items acquired on the Australia/New Zealand/Southeast Asia servers, in-game or otherwise, are bound to those servers and are not transferrable to the North American servers (and vice versa). Please keep this in mind when making purchases in the auction house.

What currencies will be available? What currency will items in the auction house be viewed in? Can players purchase items using local credit cards or bank accounts?
Our goal is to make the auction house experience in each region as seamless as possible for players, and we are currently exploring various currency and payment options to help achieve that goal. We’ll provide further details as we get closer to launch.


AUCTION HOUSE GAMEPLAY ISSUES

Will I be able to use third-party mods to track auction prices?
For a variety of gameplay and security reasons, we will not be supporting bots or mods in Diablo III, and they’ll be expressly prohibited by our terms of use for the game.

Can Hardcore-mode characters use the currency-based auction house?
No. Hardcore characters will only have the option to buy and sell items together with other Hardcore characters via a separate "Hardcore-only" gold-based auction house; they will not be able to use the currency-based auction house. Hardcore mode is designed as an optional experience for players who enjoy the sense of constant peril that comes with the possibility of permanent death for a character. All of a Hardcore character’s items are forever lost upon that character’s death, so to avoid the risk of a player spending real money on items that could then be permanently lost when the character dies, we decided restrict the use of the currency-based auction house in Hardcore mode.

If my character dies in Hardcore mode, will I lose the items that I purchased in the "Hardcore-only" gold-based auction house for that character?
Yes. Again, Hardcore-mode characters will only have access to a "Hardcore-only" gold-based auction house, not the currency-based auction house, and will not be able to trade with non-Hardcore characters. Hardcore is an optional mode designed for players who enjoy playing with the risk of permanently losing their character if the character dies, and that includes the items they acquired with that character.

Can I just buy the most powerful items and breeze through the game?
Items will be level-restricted, meaning your character won't be able to use an item until he or she is at the appropriate level for that item.


AUCTION HOUSE CUSTOMER SUPPORT

What happens if a player does not receive a purchased item?
The auction process is automated, but if a player purchases an item and for some reason does not receive it, he or she will be able to contact our customer service team to look into the issue.

What happens if there is a patch and the item I purchased is altered?
It's important for us to ensure that Diablo III remains balanced and fun for years after launch. To that end, it may be necessary to change stats or alter abilities of items from time to time. It’s very important to note that Blizzard will not be providing refunds or making other accommodations if a purchased item is later altered in a patch. Given this, it's up to players to determine whether they're comfortable purchasing items in the currency-based auction house.

Someone bought an item on my account without my permission. Can I get a refund?
Please note that account sharing will be forbidden in Diablo III's Terms of Use. In cases of compromise, our customer service team will look into the situation and determine the appropriate course of action.

I accidentally lost or dropped an item I just purchased -- can I get a refund?
No. After a purchase is made, players will be responsible for what they do with the item.

How will you address bots or cheaters?
We take cheating very seriously, and we've designed Diablo III and Battle.net to include measures to detect and prevent unfair play. In addition, we will have anti-cheating policies in place and will take action to address any issues as they arise.
This article was originally published in forum thread: Diablo 3 Auction House Announced - Spend and Earn Real Life Money! started by Boubouille View original post
Comments 1869 Comments
  1. Argroth's Avatar
    Quote Originally Posted by Notos View Post
    I've always enjoyed farming, and now I can make some spare cash off it? Awesome!
    keep dreaming there...
  1. Morslath's Avatar
    Quote Originally Posted by darkensign View Post
    Nope, no one has actually come up with a reason why they think this sucks. There's just been a lot of abuse and opinions stating that people dislike it but that's it. No rationale or basis for the statements at all.

    So please, feel free to explain why you think this is a bad idea because no one else is giving any insight into what they're thinking.
    Maybe because the amount of money you have IRL shouldn't affect how powerful you are in-game? And maybe because they're not just legitimizing gold/item farming, but also encouraging players to be farmers and earning money by doing absolutely nothing?
  1. Notos's Avatar
    Quote Originally Posted by Argroth View Post
    keep dreaming there...
    No need to dream, since the auction house seems to be designed to facilitate just that. But go ahead and rage I guess.
  1. Grizzly Willy's Avatar
    Quote Originally Posted by Morslath View Post
    Maybe because the amount of money you have IRL shouldn't affect how powerful you are in-game? And maybe because they're not just legitimizing gold/item farming, but also encouraging players to be farmers and earning money by doing absolutely nothing?
    I'm sure Blizzard would be fine with legitimizing gold farming if it cuts down on the amount of man-hours spent helping people who had their accounts hacked through fishy gold sellers.
  1. Achtalon's Avatar
    This will hopefully dilute gold sellers/hackers and make them go away, to some extent. The supply>>>>>>demand will drive the price down relatively quickly. Or so I hope, as to the integrity of the game. On the other hand, it would be really fun to get an uber rare powerful item when the game is new and make some money. Did they mention in the post (I selectively skimmed) how loot works in D3? There could be a huge ninja-fest with potential alpha nerds RL suing each other. I'm bringing my popcorn as I watch the drama unfold.
  1. quras's Avatar
    Quote Originally Posted by Argroth View Post
    keep dreaming there...
    There are some individuals in this and another thread on these very forums that talk of how much money they made from D2 and selling items, some mentioned into the couple of thousand while some mention even. I know a few people that made a couple hundred bucks for specific items they sold off thru ebay.

    And you think people wont make something. They will grind for days, have kids do it. Hell there was a recent article when I think chinese had prisoners farming gold in WOW as wall as umerious articles of over seas shops paying teens pennies for farming. There stands to be plently of money made but it's blizzard who wins out taking some off the top and bottom of every transaction.

    The people who make it to end game first, get the jump on the market before it gets saturated will make a nice sum of cash. I intend to be one of those people and then jump ship before it all goes to hell or just bottoms outs to a few dollars an item.

    Either way, blizzard wins cause they will make cash on the posting of items and then if it actually sells. They win no matter what. I just hope to get a piece of the pie before it goes bad and I don't think it's a good thing overall for gamers to allow this type of transaction but I'll do all I can to profit off it.
  1. Takeso89's Avatar
    Quote Originally Posted by Serpentsatellite View Post
    Jesus, is it April 1st again already???This is better than the typical April Fools Day jokes...This is the most bloody fucking awful idea I've ever seen.I'm so blown away, I can't even justify it with arguments right now, but I'm sure everything I'd want to say came up already.Wow, just wow... I feel like this is how the world ends...
    Dude, I feel the same way about this. After the first few seconds of reading this piece of news I actually considered it being a really bad joke by MMO-Champ. Unfortunetly it wasn't. This RMT AH could go wrong in SO MANY WAYS, I can't even count them... It has just taken away all my desire (the little that remained) to play D3, which btw now resembles more an action game with pay-to-win mechanics than a traditional, glorious and epic RPG sequel we were all looking for.
  1. Morslath's Avatar
    Quote Originally Posted by darkensign View Post
    Nope, no one has actually come up with a reason why they think this sucks. There's just been a lot of abuse and opinions stating that people dislike it but that's it. No rationale or basis for the statements at all.

    So please, feel free to explain why you think this is a bad idea because no one else is giving any insight into what they're thinking.
    I think Jerich, from the Runic Games forums, answered that thousands of times better than me:

    "This will not Put a Dent in Third Party Groups, Exploitative Gold Farmers and Botting
    Blizzards plans to make regional currency based servers and cap total sales does nothing to solve the gold farming problem. If anything, the ease of selling items for cash will make botting a bigger issue. If a botter gets banned, all they will have to do is buy a new game and use a proxy to change their originating IP. Third world farmers will still be able to make money on Diablo 3 by exploiting children in sweat shops to oversee their bots. It will now be even harder for Blizzard to legally shut them down. I believe this system will actually increase Gold farming and speculation, since it will broaden the market base.

    On a more positive note, I think this will limit the people who are spamming in games "d2legit" etc.

    It Could Be Worse
    Blizzard is not taking a percentage of sales. Instead they will take a flat fee off every transaction and even give people some weekly free transactions. While Blizzard stands to make money off of the system, they are clearly not trying to milk it for all its worth. I think the main reason they chose to go this route is because of the conflict of interest it would create since they could manipulate prices via drop rates.

    Not Everyone Wanted to Participate
    Blizzard has said that the reason they are opening up this cash shop is because it was clear that this is what fans wanted. D2JSP, however, only represents a fraction of fans. Most have chosen to play the game without involving real money transactions. This system forces everyone who wants to be competitive to use the RMAH (Jay Wilson himself said that the Gold AH probably won't be used as much). A recent Diablo 2 Inc Gamer survey shows around 30% of people in favor of the system and 48% strongly disapproving, with 22% undecided. I think that clearly shows that the majority of fans don't really want the system.

    Class Warfare
    I think a large part of the angst has to do with class warfare. One of the main reasons people play / overplay online games is for bragging rights. In these types of games, gear is status. Gold sellers in WoW don't really matter because the best gear is Bind on Pickup. Right now, the people who play the most / are the most connected / are the most skillful have the most gear / status. The RMAH changes this system to also include those who have the most money. Any time status shifts demographics, there is a big outcry. A large portion of players seek status in online games somewhat because they have low status in Real Life. Now high status (wealthy) people in real life will have an advantage... especially if there are items that sell for 10s of thousands or even 100s of thousands of dollars.

    Gambling and Minors?
    Most people who play Blizzard games are underage. This market system is required to play and is guaranteed to result in speculation / gambling. Is this even legal or will Big Brother step in?

    Is it Possible to Cap Max Price?
    Jay Wilson has said that there will most likely be a cap on the maximum price something could be sold for. What will this be? $10.00, $100.00, $1,000.00, $1,000,000.00? No matter what limit exists, people will be able to exceed it using stabilized third party currency (like trading items for high-end gems then selling the gems on the AH). The only way to prevent this would be to disallow people from dropping items or doing face to face trades. I doubt Blizzard will go this far.

    Will Items be Worth Much?
    Some people point to the Apple Iphone store as an example of how they don't think items will be worth much. What they fail to realize is that the value of items are supply and demand. While bots and Blizzard expansions will tend to deflate items over time... incredibly rare combination or better yet, discontinued items will still be massively expensive. Early Diablo and Everquest saw items selling on Ebay for multiple thousands of dollars. The RMAH in Diablo 3 will be much bigger with a much bigger total pool of money, and a much bigger market to create items that fall outside the standard deviation of pricing. My personal opinion is that items selling for thousands or even tens of thousands of dollars could be possible if the game itself is popular and certain items are rare enough. Investment Bankers play Blizzard games too. This will create a speculative market.

    What happens when Blizzard Announces Changes?
    Blizzard has said that they will announce item changes months in advance so that buyers don't play 100s of dollars for an item to have it nerfed the next day. While this protects the buy somewhat, it does hose someone who was planning to flip that item via speculation. I can see this causing Blizzard headaches especially if some of their employees are corrupt and leak info to friends / family ahead of time. I can even see third party sites spreading rumors to drive down the price of an item. They could then buy the item and wait till it goes back up in price. When it does, they would sell and make a profit.

    The Possibility of Corruption
    If certain items sell for 1000s of dollars, then it would be simple for programmer to create a loophole to get that item to drop. If they were creative, they could do it in a way that is mostly untraceable. They could then exploit the system.

    Overall Thoughts
    While I am not completely upset about the RMAH, I think it does have some serious problems. I think it is sad that games are shifting from developers who love to play games and are making the games they want to play to big companies like Activision, Ea and Zynga are trying to monetize the system in as many ways as possible. Bobby Kotick of Activision has stated that he wants to take all the fun out of video games and just focus on making money.

    It is always easier to make money by exploiting the powerless, weak and foolish than actually make something productive. It is a shame big companies are starting to take the easy route and selling out. That said, I think there will always be a market for people who actually turn out good games for the sake of the art."
  1. Taiiger's Avatar
    In time people will understand how much of a leap forward this is for gaming.

    Athene posted a response to this announced feature. Those interested can check it out on Youtube, on his channel. I agree with his assessment.
  1. Dristereau's Avatar
    I remember forums popping up about the next big WoW killer... I think this is it. If this system ever makes it over to wow progression has gone, and the grind/actual reason to play has also gone. Anyways I think i'd rather buy diablo 2, putting effort in makes a game more fun than spending my money on it, all this will do is mean that well geared=rich noob. And do you really think Blizzard will be able to control this? They already cannot control WoW bots and gold farmers, how they intend to cover this i don't know, but players will now be buying straight from the gold farmers pocket, with Blizzard taking a sample.
    I still stand by WoW because the only gear you can really buy is vanity or fun items, not gear. This is pretty much offering (in wow terms) ragnaros heroic items for real life money.
  1. FearGX's Avatar
    Worst thing I have ever seen in gaming history. Think of the hardest slap in the face you could ever receive, then add a punch to the gut and a kick in the nuts.
  1. quras's Avatar
    Quote Originally Posted by Trihara View Post
    In time people will understand how much of a leap forward this is for gaming.

    Athene posted a response to this announced feature. Those interested can check it out on Youtube, on his channel. I agree with his assessment.
    I disagree with his assessment. This will in no way help change the way people look at gamers or the attitude toward us. Making a few dollars or thousands in a game wont change people opinions. I can't even begin to imagine what some farming ares of the world will cook up to make a profit.

    Plus I still feel it's a bad road to take gamers. Just buy what you need and sell for real money what you don't. It's been wrong to do such back in the days of D2 and it's still wrong to do it now. Expect now it's OK cause blizzard sanctioned it. No, it's still a bad way to game.

    I hope this is not the future of gaming.
  1. grothezk's Avatar
    I can see it now:

    *Purple item drops*
    player 1: OMG GUYS MAY I NEED IT?
    player 2: wtf, no?
    player 3: no
    player 4: lol no way champ.
    player 1: BUT PLEASE GAIS, I JUST GOT KICKED FROM JOB AND I COULD USE THE CASH TO PAY THE BILLS
    player 2: dude, i need the cash to to buy a wedding ring
    player 3: I need more ramen
    player 4: I...I never finished university guys. Q.Q
    player 1: OMG YOU PPL THIS IS WHY AMERICA IS AS IT IS..IOM BROKE AND NOONE WANTS TO HELP.../nerdrage
  1. Malygos The Spellweaver's Avatar
    I can only think of one response fitting this situation. http://www.youtube.com/watch?feature...&v=ON-7v4qnHP8 Although its really stupid people can pay real money to buy gear to be better then others, its good for those who aren't obsessive to take advantage of those that are to get LODS OF EMONE.
  1. Nosonia's Avatar
    Some people are saying that in game gold will have the same value as real life money while in the game?? You couldn't be more wrong from the truth.

    Real Life Money is not infinite. There is a certain amount on the planet, and there should never be any more.

    In video games, money is created from thin air and appear on mobs that can be triggered to be re spawned and drop more of it.

    With each week that passes, gold will have less and less value till the point where any item worth anything wont be sold for anything other then gold.

    I can prove this because this exists in Warstorm. A web based card game that made its way to facebook. The original non-facebook version had an AH with gold and real money credits... in the end, anything worth anything was sold for money credits.. end of story.
  1. mmocbc51475b7c's Avatar
    Quote Originally Posted by Morslath View Post
    Maybe because the amount of money you have IRL shouldn't affect how powerful you are in-game?
    Shouldn't, but it does. Blizzard have realised, along with other leading game developers that people will always find a way to pay for virtual goods and nothing can stop them.

    And maybe because they're not just legitimizing gold/item farming, but also encouraging players to be farmers and earning money by doing absolutely nothing?
    You can't earn anything by doing nothing. Are you alluding to botting? Botters will be banned.

    ---------- Post added 2011-08-02 at 03:45 AM ----------

    Quote Originally Posted by Achtalon View Post
    This will hopefully dilute gold sellers/hackers and make them go away, to some extent. The supply>>>>>>demand will drive the price down relatively quickly. Or so I hope, as to the integrity of the game. On the other hand, it would be really fun to get an uber rare powerful item when the game is new and make some money. Did they mention in the post (I selectively skimmed) how loot works in D3? There could be a huge ninja-fest with potential alpha nerds RL suing each other. I'm bringing my popcorn as I watch the drama unfold.
    Loot drops are distributed evenly amongst the players near to the monsters killed (or took part in the kill, I'm not 100% where the distinction lies). Ultimately, when loot drops, it is visible and can only be picked up by one player so there's no insane clickfest to get that legendary item that's potentially worth £50.

    ---------- Post added 2011-08-02 at 03:47 AM ----------

    Quote Originally Posted by Takeso89 View Post
    This RMT AH could go wrong in SO MANY WAYS, I can't even count them...
    Please try. I'm yet to see any realistic scenarios where the $AH could actually damage the game.

    ---------- Post added 2011-08-02 at 03:49 AM ----------

    Quote Originally Posted by FearGX View Post
    Worst thing I have ever seen in gaming history. Think of the hardest slap in the face you could ever receive, then add a punch to the gut and a kick in the nuts.
    Yet another poster forecasting doom and gloom for Diablo 3 based on nothing. The basis for your conclusion is not as obvious or as solid as you might think. Explain your train of thought.
  1. Llunai's Avatar
    Quote Originally Posted by MarizzaDraenor View Post
    p2p games you accept/like p2p games you ll get in the future
    This.

    This is going out to everybody who bought That Retarded Horse, all of those idiotic $10 pixel pets and those who server transfer/race change/faction change every few weeks.
  1. Weenter09's Avatar
    all this QQ is pointless. You, YOU the gamer gets to make money of your hard work! how does this piss everyone off? one comment was about how he was thinking about buying the game for 60 dollars as that was almost too much.. but yet after a few months of playing u can easily pay the full 60 back as a casual gamer. this will not at all destroy the economy of the game but in my mind increase what already happens in WoW. enough ppl bot/farm/blah blah blah already and this is just one way to prevent this. This will no way advance a player a step above the competition. Hell im going to actually pay for other shit selling items i work for and dont need. possibly pay for lunch the next day for selling soj just my 7 cents
  1. mmocbc51475b7c's Avatar
    Quote Originally Posted by Nosonia View Post
    Some people are saying that in game gold will have the same value as real life money while in the game?? You couldn't be more wrong from the truth.

    Real Life Money is not infinite. There is a certain amount on the planet, and there should never be any more.

    In video games, money is created from thin air and appear on mobs that can be triggered to be re spawned and drop more of it.

    With each week that passes, gold will have less and less value till the point where any item worth anything wont be sold for anything other then gold.
    Unless there are enough gold sinks to ensure that gold will always retain its value.
  1. Buzzinjoe's Avatar
    Quote Originally Posted by Arpagio View Post
    Oh well... there goes my interest in this game. Fairwell Blizzard, Lucasarts/Bioware here I come.
    uhm, different type of game?

    ---------- Post added 2011-08-02 at 04:55 AM ----------

    Quote Originally Posted by Biggiej View Post
    Well the samething could be said for D3, Why would anyone do the content when they could sit at an AH with there paypal open all day?
    Do you honestly think amazing gear is gonna drop at such a rate that people will be able to sell it off a lot instead of using it for their own char? Have you played D2?

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