MMO-Champion - Patch 4.2.2 Official Notes, Blue Posts, TCG Art Gallery
Update - Added today's blue posts, not much happening on the WoW side but hopefully things will get better now that september is here and 4.2.2 is live!

Patch 4.2.2 Official Notes
As I mentioned earlier this week, Patch 4.2.2 is now live and Blizzard posted the final version of the patch notes on the official site. This is mostly a hotfix consolidation patch without any game balance changes, see the datamined changes for details.


Originally Posted by Blizzard (Blue Tracker / Official Forums)
World of Warcraft: Cataclysm patch 4.2.2 is now available on all realms! Below you'll find the official patch notes.

Notes for all World of Warcraft patches can be found here.

Dungeons & Raids
Firelands
  • The visibility of Ragnaros' Dreadflame ability has been increased.
  • The size of Ragnaros' hit box during the final phase of the Heroic encounter has been increased.

User Interface
  • Raid Frames should now remember whether they were shown or hidden upon subsequent logins

Technical
  • Players using multiple accounts should now be available to be invited to a Real ID Party.
  • Updating a raid roster while in combat should no longer cause a client crash.
  • Attempts to purchase Arena Season 10 items should no longer sometimes cause a client crash. (Korea Only)

Blue Posts
Originally Posted by Blizzard Entertainment
Battleground Win Ratios
I'll bring it up in our next developer meeting, but in all likelihood, since that could potentially dramatically impact queue times for random Battlegrounds, it probably won't fly.

[...] I said that there would be a greater emphasis on creating new Battlegrounds on the future. I should note that we're slowly working toward new technology to make the creation and modification of battlegrounds something we can do more readily too.

I also might have made it sound like the older Battlegrounds will never change again. That's not what I meant to get across. We've redone AV several times throughout the years, and it may see more changes in the future. I just wanted to note that the emphasis is going to be shifted a bit, that's all. (Blue Tracker / Official Forums)

Trading Card Game Art Gallery Update
The Trading Card game art gallery has been updated with ten new pieces.



This article was originally published in forum thread: Patch 4.2.2 Official Notes started by Boubouille View original post
Comments 41 Comments
  1. cease's Avatar
    Quote Originally Posted by comasutra View Post
    This is full of derp! Sorry this comment makes no sense. Read the notes again.

    ---------- Post added 2011-08-30 at 08:46 PM ----------



    Hey cease, explain how this is nerfed please. Thanks. /palmfacepalm

    Not sure if serious, but: The size of Ragnaros' hit box during the final phase of the Heroic encounter has been increased.

    Is this not a nerf? Am I the crazy one here?
  1. Piene's Avatar
    Quote Originally Posted by cease View Post
    Not sure if serious, but: The size of Ragnaros' hit box during the final phase of the Heroic encounter has been increased.

    Is this not a nerf? Am I the crazy one here?
    It practically just means that Melees can stand further away from the boss and still hit him. It might indirectly be a slight nerf, because it's easier for meeles to dps the boss, but I doubt that this makes any difference in this encounter.
  1. Jarexx's Avatar
    im surprised that there no extended maintenance
  1. Flitzy's Avatar
    Quote Originally Posted by Vasz View Post
    That's not really what he was getting at. Why do we need the test servers for such a minor patch, and who the hell will test half of those changes anyway? Who would go to the PTR with their raiding guild, just to test the hit box in the final phase of HC rag? Infact the real ID changes can't be used on the PTR anyway.

    The point is, this PTR is ... strange, and effectively pointless. They have changed more than this on-the-fly without the PTR.
    People whine and complain when there is a PTR.
    People would whine and complain if there wasn't and a bug was found.

    Blizzard can't win. Quit complaining about things that don't matter.
  1. tusker's Avatar
    Quote Originally Posted by cease View Post
    Not sure if serious, but: The size of Ragnaros' hit box during the final phase of the Heroic encounter has been increased.

    Is this not a nerf? Am I the crazy one here?
    Probably. This change won't be the make or break as to whether or not people down him. Just because something is changed doesn't mean it's a nerf.
  1. Domiku's Avatar
    All I can say is this.. We will get smaller but more patches instead of larger content ones every now and then........ OK.... looks for class changes, looks for real fix's.... Not seen this happening yet.
  1. Kilmir's Avatar
    Quote Originally Posted by pikezeppelin View Post
    What about Warlock pet bar constantly disappearing after entering the instances? They did PTR testing for this? >.< Idiots.
    Yeah that one is annoying. You can prevent the problem by first dismounting before entering an instance though. The problem is only when you're on a flying mount and your pet is in limbo.

    It's part of the pet problems we got, like pets not running at max mount speed when you enter combat for whatever reason, after they reenabled pets sticking around when mounted. They disabled that years ago *because* of the problems we have now. My guess is that they reenabled it because they couldn't fix the low hp of the pet after dismounting (gets back up to max after a sec, but the initial low hp is enough in RBG to be royally screwed). But that's just speculation.

    I for one would love the wotlk style pet limbo on any mount back. The 1 sec low hp I can live with. Disappearing pet bars and pets lagging behind when mounted are just plain annoying.
  1. raider007's Avatar
    Launcher showed updated till hour ago(3 PST), now downloading 473MB....
  1. toddiuszho's Avatar
    We've redone AV several times throughout the years
    Uhhh, Blizzard redid it ONCE. Tweaks, balance fixes, additional brackets, less dismounts, etc., don't count. Removing most of the NPCs was the only "redo" that had any real impact.
  1. hellboyy's Avatar
    a client-side patch and the dam crossbow still sounds like a gun and mandible of beth'tilac still keeps reverting its reforge. this is very annoying. oh and the first thing i noticed when i logged on was a missing pet bar ><
  1. Xcuse's Avatar
    Quote Originally Posted by hellboyy View Post
    a client-side patch and the dam crossbow still sounds like a gun and mandible of beth'tilac still keeps reverting its reforge. this is very annoying. oh and the first thing i noticed when i logged on was a missing pet bar ><
    No way... second client patch (4.2 -> 4.2a -> 4.2.2) since Firelands released and IT STILL SOUNDS LIKE A GUN??

    Please tell me that is not true... it really grinds my gears having to hear that freaking gun sound... it coming from a crossbow just makes it worse (and yes, I prefer having sounds on, tyvm)
  1. Narshe's Avatar
    Quote Originally Posted by Vasz View Post
    That's not really what he was getting at. Why do we need the test servers for such a minor patch, and who the hell will test half of those changes anyway? Who would go to the PTR with their raiding guild, just to test the hit box in the final phase of HC rag? Infact the real ID changes can't be used on the PTR anyway.

    The point is, this PTR is ... strange, and effectively pointless. They have changed more than this on-the-fly without the PTR.
    "They should have tested 4.3 during this period of testing 4.2.2"

    Thats all he was saying, why waste time with a bug patch on the ptr instead of releasing 4.2 on the ptr. If 4.3 isnt ready then it cant be tested, complaining about the bug patch being on the ptr isnt going to make 4.3 magically come sooner.
  1. Crawor's Avatar
    Why why why did they nerf the look of Power torrent enchant!? Why!!!

    edit: thank god, it was just on the charscreen not ingame lol! sorry.
  1. Sarevokcz's Avatar
    Quote Originally Posted by toddiuszho View Post
    Uhhh, Blizzard redid it ONCE. Tweaks, balance fixes, additional brackets, less dismounts, etc., don't count. Removing most of the NPCs was the only "redo" that had any real impact.
    So I guess pushing the Horde starting location way closer to their base doesnt count
  1. Narraxus's Avatar
    Theres a lot more changes then they write down. As you know Blizzard rarely reveals all the changes. IE. check your Unheeded warning, and ask why didn't that display that change? :/

    Thats so lame of developers, that they're doing this hidden changes every patch, and player have to "discover" them.
  1. Vasz's Avatar
    Quote Originally Posted by Narraxus View Post
    Theres a lot more changes then they write down. As you know Blizzard rarely reveals all the changes. IE. check your Unheeded warning, and ask why didn't that display that change? :/

    Thats so lame of developers, that they're doing this hidden changes every patch, and player have to "discover" them.
    I know your hoping for lots of hidden changes, but sadly, that's not how it works.
  1. Narraxus's Avatar
    I'm not, it's just, why didn't they make a note about changing Unheeded Warning?
  1. DarkChaos's Avatar
    Something worth of mentioning, Occu'thar achievement has been added.
  1. Powell's Avatar
    Quote Originally Posted by Feefel View Post
    They bothered to have a PTR for this?
    Adding new code often breaks others, so even if it looks insignificant, there is probably a reason behind it.

    Eventhough i still hoped they would have addressed more then this, their fewer bigger patches approach is keeping the dominating classes on top and the dominated classes at the bottom.
  1. wiIdi's Avatar
    this was the most boring patch ever

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