Firelands Raid Changes Incoming
Originally Posted by Blizzard (Blue Tracker / Official Forums)
With the final showdown against Deathwing approaching, we’ve been keeping a close eye on players' progress through the current Firelands raid content. Before patch 4.3 is released, we want groups who are working on Heroic-difficulty content to be able to get as close to Ragnaros as possible, and we want players who are tackling normal progression to be able to experience as many of the encounters as they can. To achieve these goals, we’ll be toning down the difficulty of both normal and Heroic raids through hotfixes in the coming weeks. In general, we plan to reduce health and damage of all raid bosses in both normal and Heroic Firelands by around the same percentage we brought difficulty down for the original Cataclysm raids when Rage of the Firelands (patch 4.2) was released.

We're looking forward to seeing more groups of players face off against the Fire Lord in the weeks ahead. However, before we make these changes, we want to give everyone a final shot at the bosses at their current difficulty level -- so this is a heads up that we’re planning to apply the difficulty hotfixes beginning the week of September 19.

Stay tuned to the Patch 4.2 Hotfixes blog for these and other live updates to the game as they happen.
This article was originally published in forum thread: Firelands Raid Changes Incoming started by Boubouille View original post
Comments 1062 Comments
  1. mmoc0acb657688's Avatar
    I'll finally be able to kill boss' on heroic difficulty ~~
  1. Heltoray's Avatar
    Quote Originally Posted by Kaeleena View Post
    I never said the change was bad. The change is great, for everyone. It means a larger percentage of the playerbase will have better gear when 4.3 comes out and a larger percentage of the player base will have an opportunity to kill Deathwing on normal. What I'm against is Blizzard's development philosophy that spending the majority of their time tuning content for the top 5% of players is what's killing this game. You don't need a whole mode(in this case specifically) a whole 5 bosses to yourself. The hardcore raiders where perfectly happy for the last 6 years when 4-5 bosses per tier where actually hardcore difficulty and the others were tiered slightly lower in difficulty. Ever since ToC the majority of the development of the game has been aimed at them. Why should 5% of players get 50%(in this case 35% of all bosses) to themselves? They shouldn't. 51.5% of players should have something to do other than kill 2/7H or wipe on normal Rag all day. Sorry, it's not fair.
    here's an ide: play better.

    you can clear 6/7 heroic in one evening easily. Theres more than enough time for you to try. Or let it be.
  1. mmoc739c786f94's Avatar
    Nerf up to raggy, or normals only, nerfing raggy hc a scnd time would be retarded. ( Bosses that revardes you with titles shouldn't get nerfd ever, gear should be enough). Desperate Housewives ft. Blizzard?
  1. Kaeleena's Avatar
    Quote Originally Posted by VanishO2 View Post
    Fail, just fail. By your logic, even Paragon outgeared the content.
    Considering they killed it the first week after it was nerfed, they probably could've done it in lower gear than they had at the time.
  1. Grym's Avatar
    Quote Originally Posted by Kaeleena View Post
    51.5% of players should have something to do other than kill 2/7H or wipe on normal Rag all day. Sorry, it's not fair.
    If they already at 2/7 HC, then they have cleared normal mode, so they have seen everything in the content.

    As for the HC wipes, progressing on the HC bosses IS something to do.
  1. scotty823j's Avatar
    Normal is already easy....well atleast 6/7 and im a casual gamer with NO guild, so i be pugging it and im 6/7.. if there are people who dont atleast have 6/7 then i would stick to PVP
  1. VanishO2's Avatar
    Quote Originally Posted by Kaeleena View Post
    I never said the change was bad. The change is great, for everyone. It means a larger percentage of the playerbase will have better gear when 4.3 comes out and a larger percentage of the player base will have an opportunity to kill Deathwing on normal. What I'm against is Blizzard's development philosophy that spending the majority of their time tuning content for the top 5% of players is what's killing this game. You don't need a whole mode(in this case specifically) a whole 5 bosses to yourself. The hardcore raiders where perfectly happy for the last 6 years when a few bosses per tier where actually hardcore difficulty and the others were tiered slightly lower in difficulty. Ever since ToC the majority of the development of the game has been aimed at them. Why should 5% of players get 50%(in this case 35% of all bosses) to themselves? They shouldn't. 51.5% of players should have something to do other than kill 2/7H or wipe on normal Rag all day. Sorry, it's not fair.
    By Blizzard data and posts, 50% of the players don't even care about raid at all. Not because it's hard or easy. They just don't care.

    And why Blizzard isn't the same company when they have data showing losses higher than they want with easy wrath content and when they have data showing high losses with hard content?

    They changed from wotlk to cata because ppl left.

    "the playerbase will have better gear when 4.3 comes" that's the problem. a good chuck of players (wich does not mean 95%) are here just for rewards, if normal shannox could drop everything that even h-rag drops, they wouldn't care about finishing the raid. And this kills the game.
  1. scotty823j's Avatar
    Quote Originally Posted by Kaeleena View Post
    I never said the change was bad. The change is great, for everyone. It means a larger percentage of the playerbase will have better gear when 4.3 comes out and a larger percentage of the player base will have an opportunity to kill Deathwing on normal. What I'm against is Blizzard's development philosophy that spending the majority of their time tuning content for the top 5% of players is what's killing this game. You don't need a whole mode(in this case specifically) a whole 5 bosses to yourself. The hardcore raiders where perfectly happy for the last 6 years when a few bosses per tier where actually hardcore difficulty and the others were tiered slightly lower in difficulty. Ever since ToC the majority of the development of the game has been aimed at them. Why should 5% of players get 50%(in this case 35% of all bosses) to themselves? They shouldn't. 51.5% of players should have something to do other than kill 2/7H or wipe on normal Rag all day. Sorry, it's not fair.
    Life isnt fair..just quit if you dont like the changes. stop QQ because something doesn't go your way
  1. Kaeleena's Avatar
    Quote Originally Posted by VanishO2 View Post
    "the playerbase will have better gear when 4.3 comes" that's the problem. a good chuck of players (wich does not mean 95%) are here just for rewards, if normal shannox could drop everything that even h-rag drops, they wouldn't care about finishing the raid. And this kills the game.
    If they weren't 3/7H already, they probably weren't going to kill H Rag this patch. That's why it doesn't matter.
  1. mmoc3b091e0ba3's Avatar
    Quote Originally Posted by Solidito View Post
    Sounds fair, at least it was hard for a while.
    Hm. The only thing hard about Firelands was the lack of gear at the beginning, otherwise I found it terribly easy. But maybe I've just played WoW for too long and am starting to get familiar with all the different mechanics the devs throw at us. And I understand the reasoning behind the nerf, but I still cannot help but feel terribly disappointed :/
  1. Kaeleena's Avatar
    Quote Originally Posted by scotty823j View Post
    Life isnt fair..just quit if you dont like the changes. stop QQ because something doesn't go your way
    Uh no, I did the only thing I could do to get Blizzard to listen. I unsubbed.

    Just because you're a masochist doesn't mean I have to participate.
  1. brolly's Avatar
    Quote Originally Posted by Kaeleena View Post

    And when less than 5% of the community is 6/7 heroic I really have to question where your perception that that's easy is coming from, because that's certainly not your own.
    Cleared 6/7 heroic since the first week, and even then there was no boss really challenging but baleroc heroic prenerf in (gear issues with 375 avg ilevel in 25)

    And after rags nerf he also became a total joke compared to what he was with lower gear and pernerf...


    And you can certainly not blame the time invested for progressing, there are guilds that raid 2 nights a week that killed HC ragnaros (not prenerf but at least they killed it) and there are guilds with 1 raid day at 6/7 heroic, so time really isnt an issue at all, its just people beeing bad at this game, nothing else


    edit: you can even pug 4/7 heroic-ish with some good group from trade....
  1. xindykawai's Avatar
    im not mad about that change, i welcome it, since my guild is casual raider, not raid much and when we raid, its hard for us, i welcome that change! we will finally be able to kill more boss but why they change that T12 HC but not the T11 H ?
  1. Crashdummy's Avatar
    Quote Originally Posted by VanishO2 View Post
    Blizzard only has all the data needed when they nerf stuff, right?

    When they do what they did from WotLK to Cataclysm, they've just pulled that out of their asses and cattered to very very very very very few and tiny number of players.

    Face it, they catter to any loss that is higher than whoever stayed. So yes, they lost way more "I prefer TBC" subs with Wrath model and decided to go back to part of it with Cataclysm.

    The same way they're know loosing more from the other side. Altough they're loosing from both sides right now, they've decided that the "I prefer WotLK" players are easier to save right now and will show more in short term return.
    I dont think the "I prefer TBC" were lost in Wrath. They kept playing, and many of them still had fun.

    There were challenges in Wrath, and the "I want challenge" crap i a lie. How many of those that said Wrath was easy and they wanted challnege took their buffs off in ICC to make the fights more challenging?

    Those people dont want challenge, they actually want others to fail in content to feel superior, to show their epeens. They use the challenge lie because they dont want to tell the truth.

    I would probably resub if next expansion is like Wrath, many would, and many new players would come like they came in Wrath. And the I prefer TBC guys would still stay, because as it happened in wrath, THEY DID HAVE FUN, even while belinging to the I prefer TBC club.
  1. Kaeleena's Avatar
    Quote Originally Posted by brolly View Post
    Cleared 6/7 heroic since the first week, and even then there was no boss really challenging but baleroc heroic prenerf in (gear issues with 375 avg ilevel in 25)

    And after rags nerf he also became a total joke compared to what he was with lower gear and pernerf...


    And you can certainly not blame the time invested for progressing, there are guilds that raid 2 nights a week that killed HC ragnaros (not prenerf but at least they killed it) and there are guilds with 1 raid day at 6/7 heroic, so time really isnt an issue at all, its just people beeing bad at this game, nothing else


    edit: you can even pug 4/7 heroic-ish with some good group from trade....
    Unless you were in Stars from Taiwan, no one cleared any heroic bosses week one. Nice try though. Thanks for playing.
  1. brolly's Avatar
    Quote Originally Posted by Kaeleena View Post
    Unless you were in Stars from Taiwan, no one cleared any heroic bosses week one. Nice try though. Thanks for playing.
    In the first legit week, are you really that stupid? click my armory link.

    edit: and stars got their loot + achievement removed.
  1. Kaeleena's Avatar
    Quote Originally Posted by brolly View Post
    In the first legit week, are you really that stupid? click my armory link.
    Don't care? Again, just because .39% of people claim something is easy doesn't mean it's easy. Just makes them idiots.

    If you can't tell the difference between someone who went 6/7H week 2(even if it's yourself) and the average player, you have no perspective.

    Edit: The average player hasn't killed normal Rag yet, btw.
  1. mmoc367372714e's Avatar
    Im not playin' WoW Classic but i always want it to try because i hear it was awesome and now is not so good. Im pissed off with every nerf for bosses normal/hc because the game become easy and for ppl who kill bosses on HC with a lot of wipes is not fair. I raiding before Firelands and when we kill boss on HC with a lot of wipes we enjoy of progress. Im not raiding now but its not fair for HC Guilds. Lame move from Blizzard.
  1. Lolsteak's Avatar
    Quote Originally Posted by OneOfAll View Post
    Im not playin' WoW Classic but i always want it to try because i hear it was awesome and now is not so good. Im pissed off with every nerf for bosses normal/hc because the game become easy and for ppl who kill bosses on HC with a lot of wipes is not fair. I raiding before Firelands and when we kill boss on HC with a lot of wipes we enjoy of progress. Im not raiding now but its not fair for HC Guilds. Lame move from Blizzard.
    Vanilla was terrible, you could pretty much faceroll up to twin emps / naxx.. alot of things were unbalanced and classes were forced to spec into certain trees.
  1. Kaeleena's Avatar
    Quote Originally Posted by Lolsteak View Post
    Vanilla was terrible, you could pretty much faceroll up to twin emps / naxx.. alot of things were unbalanced and classes were forced to spec into certain trees.
    I'd like to see a group faceroll MC in blues from UBRS. Or prenerf Vaelastrasz in MC epics for that matter.

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