Update #2 - The Diablo III Beta Is Now Live!

Update - Post updated with the new version listing a lot more details, you can find the original announcement there: Firelands Raid Hotfixes Sept. 20. Also today:




Patch 4.2 Hotfixes - September 20
Originally Posted by Blizzard (Blue Tracker / Official Forums)
September 20

Dungeons & Raids
Firelands
  • Hell Hound Rend Flesh damage has been reduced by 25%.
  • The damage multiplier granted by energy to Unstable Magma has been reduced by 50%.
  • Alysrazor
    • Health and damage have been reduced by 25% on normal difficulty. Health and damage have been reduced by 15% on Heroic difficulty.
    • Alysrazor now drops 1 additional feather in 10-player mode and 2 additional feathers in 25-player mode in all cycles.
    • The Wings of Flame buff duration on Alysrazor is now uniformly 30 seconds.
    • Alysrazor’s Fiery Tornados now move slower.
  • Baleroc
    • Health and damage have been reduced by 25% on normal difficulty. Health and damage have been reduced by 15% on Heroic difficulty.
    • Baleroc now swings 25% slower while Decimation Blade is active.
    • The duration of Tormented has been reduced on normal difficulty.
  • Beth'tilac
    • Beth'tilac's health and damage have been reduced by 15% on both normal and Heroic difficulty.
  • Lord Rhyolith
    • Health and damage have been reduced by 15% on both normal and Heroic difficulty.
    • The health and damage of additional enemies in this encounter have been reduced by 15% on both normal and Heroic difficulty.
  • Majordomo Fandral Staghelm
    • Health and damage have been reduced by 25% on normal difficulty. Health and damage has been reduced by 15% on Heroic difficulty.
    • Druid of the Flame have had their health reduced by 15%, and Sunfire damage reduced by 25% on both difficulties.
    • The health and melee damage of Spirit of the Flame have been reduced by 25% on normal difficulty, and reduced by 15% on Heroic difficulty.
  • Ragnaros
    • Ragnaros' health and damage have been reduced by 25% on normal difficulty.
    • Ragnaros' damage has been reduced by 15% on Heroic difficulty.
    • Magma Trap damage has been reduced on all difficulties.
    • The health and damage of additional enemies in this encounter have been reduced by 25% on normal difficulty and 15% on Heroic difficulty.
    • Wrath of Ragnaros now knocks targets up, but not back, on normal difficulty.
  • Shannox
    • Health and damage have been reduced by 15% on both normal and Heroic difficulty.
    • Riplimb's health has been reduced by 15%.
    • Rageface's health has been reduced by 15%.
    • Magma Flare damage and Hurl Spear damage have been reduced by 15% on both difficulties.
This article was originally published in forum thread: Firelands Raid Hotfixes Sept. 20 started by Boubouille View original post
Comments 301 Comments
  1. Eliot123's Avatar
    Problem, I see none - go with the times people.
  1. Liinxy's Avatar
    I approve. My meh raid group can finally do more hardmodes! If only my work schedule let me off earlier, then I could be in a hardcore group
  1. mink4i's Avatar
    Everyone is so upset about these nerfs and i can agree to some degree. Its nice to have nerfed regular modes for players who haven't been able to do the entire broad range of the content, this is true. But hardmodes? I mean hardmodes are selective and its supposed to be a super challenge to get them done and a matter of pride. My 10m guild is 2/7 heroic right now and i can honestly say that its kinda lame that we had six billion years to farm heroic content in T11, but hardly any time to progress through these heroics. Whatever, that means newer content is going to "supposedly" come sooner but for our group it just means less challenge (ie less fun in HMs) and more "farm" on bosses that should be giving us trouble while we wait for more content.I really dont care all that much and I can see what Blizzard means to do-- they cant keep everyone happy :-(
  1. Reufio's Avatar
    Knocks up? Players will now become pregnant due to the nerf.
  1. KnickKnack's Avatar
    Quote Originally Posted by balgus82 View Post
    why are people surprised saying 15% nerfs are huge when we had 20% nerfs in tier 11?
    Only normals were nerfed in T11.

    Our guild was 4/7 H prenerf. and that was pretty impressive for the server we are on.

    These nerfs are unneccessary. And with Looking for raid aka "ROFLSTOMP YAY EPICZ" mode, it will EASIER than normal modes WITH the 20% nerfs.

    This is WAY more than being spoonfed.
  1. Granyala's Avatar
    Yeah what the hell, I thought they said gradual?
    They forgot to write that's 15% each week...... /sacrasm
  1. mmocca5d152c38's Avatar
    I don't have a problem with them nerfing old content and this is now old content really. The race for first was over long time ago.
  1. Cursingmonk's Avatar
    We will see when 4.3 comes out but the only issue most hardcore raiders would have is this makes even most of the hard modes lolerpwn easy. Thus guilds that normally would have struggled to get 2-5 HM before 4.3 will now have 2-5 HM down within the next few weeks.

    This gives them a much higher gear advantage for 4.3 (including more legendaries). Thus what is a "normal mode" guild that normally would only be able to polish off a few heroics will now have an item level high enough to out gear 4.3 normal mode content. This will make more guilds "hard mode" guilds in 4.3.

    This will cause another problem for blizzard, these people that think they are pro in FL with getting some higher progression and gear will expect the same out of 4.3. They will not spend a lot of time in normal mode content and will bang their heads against the wall trying to just get 1-2 HM in 4.3. Stale progression is never a good thing for guilds either. Blizz has 2 options then
    1. Make 4.3 tuned to be harder in normal modes, compensating for all of this
    2. Put out an expansion 3-5 months after 4.3 release.

    I really hope 4.3 is a lot harder. With the exception of H.Rag and maybe Baleroc(25) or Bethy (10) this expansion has been relatively easy. I will reiterate that I am in favor of nerfs and I think nearly everyone who plays should be able to see the raiding content at some point, even if that is a tier or 2 behind but I am not in favor of casual guilds having access to the same gear that the hardcores work very hard for. EZ mode raiding in 4.3 will have an even lesser effect if people already have a mix of H. FL gear.
  1. Bloodymist's Avatar
    Same people upset over the same nerfs, expansion after expansion after expansion. Can you guys get your crying out now for when the Deathwing raid gets nerfed, it will save you a lot of time in the long run
  1. Ave07's Avatar
    I can't imagine next weeks nerf.
  1. Reemix's Avatar
    DAT NERF BAT, it be swingin'
  1. isendims's Avatar
    Quote Originally Posted by Schizoide View Post
    Nigel, if your guild raids only 6 hours per week and is 6/7 heroic, you obviously have a stable balanced roster of talented players. This is Cataclysm, so most of us have to deal with huge turnover every single week as people quit the game.
    This doesnt mean his guild is casual, Casual != Bad, but blizzard apparently thinks otherwise
  1. Easo's Avatar
    Will probably kill Ragnaors now, yay!
  1. Arrashi's Avatar
    Wow 25% seems a little too much. But i welcome those changes
  1. Lowsanity's Avatar
    Eh, Firelands was already too easy, it´s the new easy-as-hell mode that blizzard was going to introduce under the name of Looking for Raid?
  1. Grimbolt's Avatar
    As a 6/7 HC boomie I think this is too harsh. We are just gonna go 7/7 each week from now on until december?
  1. Spike`'s Avatar
    so basicly will be in 4.3 they will probably tune the fights around you having 384 item level
  1. Sosuke0616's Avatar
    Quote Originally Posted by LyKt$oLp£ View Post
    Why Blizzard? Why!?

    Also... First!
    there doing this because they haven't seen enough people do the fireland raid concent that why they have put the hotfixes so now every1 will be able to do easymode in heroic
  1. Simca's Avatar
    Quote Originally Posted by KnickKnack View Post
    Only normals were nerfed in T11.

    Our guild was 4/7 H prenerf. and that was pretty impressive for the server we are on.

    These nerfs are unneccessary. And with Looking for raid aka "ROFLSTOMP YAY EPICZ" mode, it will EASIER than normal modes WITH the 20% nerfs.

    This is WAY more than being spoonfed.
    Looking for Raid isn't in the game yet.
  1. Wass's Avatar
    Heroic mode? I don't see any heroic mode. Oh but there's a new normal mode.

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