Patch 4.3 Valor Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
With the 4.3 patch we'll be introducing some changes to the way Valor Points (VP) are obtained, as well as the items that they can purchase.

Changes coming in 4.3:


  • Looking for Dungeon — 150 VP per run, with a cap of seven runs per week. All Cataclysm heroic dungeons introduced in 4.0, 4.1, and 4.3, will provide 150 Valor per run.
  • Looking for Raid — 250 VP per run, with a cap of 500 per week. The 4.3 raid, Dragon Soul, will be split into two separate raids for the Raid Finder. While individual bosses do not drop Valor when using the Raid Finder, you will receive 250 Valor for completing each Dragon Soul raid. Each boss will only drop loot for you once per week, but you will continue to get the 250 Valor for completing each Raid Finder raid, up to the 500 cap.
  • 10 player raid boss — 115 VP. There are nine bosses per week, counting Baradin Hold.
  • 25 player raid boss — 135 VP. There are nine bosses per week, counting Baradin Hold.
  • Valor Points cap at 1000 per week.

As you acquire Valor you'll want to spend it, and vendors will be offering a wide range of items to equip you to take on the Dragon Soul raid encounters, including cloaks, rings, ranged weapons, necklaces, trinkets, chest pieces, helms, gloves, bracers, boots, and belts, all of which are ilvl 397.

Our goal with these changes is to move Valor back to the original intent of currency rewards as a consolation prize, for two main reasons: to make it less frustrating when you keep having bad luck getting an item you want from a particular boss, and to help encourage you to keep fighting bosses (and helping out the rest of your group) even if that particular boss didn’t drop anything for your character in particular. Over time we have also offered Valor as a reward for doing other activities (such as participating in Heroic 5-player dungeons) to provide players something to do on an off night or when they couldn’t raid.

In the past we have offered some tier pieces on the Valor vendor for players that just couldn’t justify the time or logistics necessary to participate in raids, but we’re hoping that the introduction of the Raid Finder tool helps remove that barrier. We think most players would agree that killing a giant monster and looting its corpse is more exciting than slowly farming a currency to purchase a reward. Currencies have their place, but we want them to be a secondary avenue of progression to boss killing.

While the Raid Finder will provide a lower difficulty for the Dragon Soul raids, and thus a lower ilvl of gear, the normal 10 and 25 raids will drop ilvl 397, with the final Deathwing encounters dropping ilvl 403. For the Heroic version, 10 and 25 will drop ilvl 410, and the Heroic Deathwing encounters will drop ilvl 416 loot.

As we near the release of 4.3 we’ll be posting everything you need to know about the Valor to Justice down-conversion process, so stay tuned.
This article was originally published in forum thread: Patch 4.3 Valor Changes started by Boubouille View original post
Comments 194 Comments
  1. mmoc608ee1b9f5's Avatar
    Make it even more complicated... I think, this hole thing is bullshit. You want gear? Go raiding. I mean, the real raids, not the raidfinder difficulty thing.
  1. illmeetyouthere's Avatar
    Quote Originally Posted by Beefkow View Post
    I wonder if theres gonna be a sick valor 2hander axe ^.^
    Apparently there's a nice 37x weapon dropping in the new heroics.
  1. Edlarel's Avatar
    Quote Originally Posted by xskarma View Post
    Ha, just what I was thinking, YES head, NO shoulder, dammit >.<

    Overall decent change, though I'm still left wondering what LFR ilevel will be 384 or 391, or even as low as 378?
    According to the post, the raidfinder gear will be the same level as the LFD gear and Valor equipment... Not sure how happy I am about that, seeing as how you'll run out of options rather quickly, then LFR for valor doesn't even mean anything anymore.

    Basically, you get a full set of 397 gear and then, nothing... Unless you raid normal/heroic.
  1. d/c's Avatar
    Quote Originally Posted by Thestalos View Post
    Stop putting caps on things... If people want to farm currency, let them.
    This! Enough with this Capaclysm! (bad pun, I know)
  1. Gavan's Avatar
    This is a complete joke....Cap should be 2k and 5s need to be toned down. The ENTIRE problem with Cata has been the inequity and lack of forthought through the distribution of powerful gearing tools.
  1. Tybudd33's Avatar
    Quote Originally Posted by Thestalos View Post
    Stop putting caps on things... If people want to farm currency, let them.


    Why do you think its ok to endlessly farm currency, especially when we always have a current item that is BoE, not too mention, farming all that is needed in a week, and then completely deserting the content after that.


    You know they don't want content to go stale that fast, also imagine all the tanks farming all they need, and then, a week later, their aren't any tanks to run, putting a lock on the dungeon finder completely.


    You have to think about how this effects all situations not just the fact that "you" want it.

    Their are more factors, but I'll save them for a counter arguement.
  1. Gerenad's Avatar
    Quote Originally Posted by Boubouille View Post
    Patch 4.3 Valor Changes
    Originally Posted by Blizzard Entertainment
    In the past we have offered some tier pieces on the Valor vendor for players that just couldn’t justify the time or logistics necessary to participate in raids, but we’re hoping that the introduction of the Raid Finder tool helps remove that barrier. We think most players would agree that killing a giant monster and looting its corpse is more exciting than slowly farming a currency to purchase a reward. Currencies have their place, but we want them to be a secondary avenue of progression to boss killing.
    So this means the only way to get tier 13 is through raid drops? There won't be any on vendors?
  1. mmocedaf622547's Avatar
    all the gravy
  1. Shekita's Avatar
    Quote Originally Posted by Thestalos View Post
    Stop putting caps on things... If people want to farm currency, let them.
    I agree, the cap on stuff is just annoying. Or if they insist on a cap, raise it. It's incredibly easy to cap out on valor points per already and it will be even more so in 4.3.
  1. xskarma's Avatar
    Quote Originally Posted by Edlarel View Post
    According to the post, the raidfinder gear will be the same level as the LFD gear and Valor equipment... Not sure how happy I am about that, seeing as how you'll run out of options rather quickly, then LFR for valor doesn't even mean anything anymore.

    Basically, you get a full set of 397 gear and then, nothing... Unless you raid normal/heroic.
    That's not true, quote:

    While the Raid Finder will provide a lower difficulty for the Dragon Soul raids, and thus a lower ilvl of gear, the normal 10 and 25 raids will drop ilvl 397,

    So it's going to be below 397 at least, so you got the levels mixed up.

    Thing is though I can't imagine them putting a raid, even the LFR one, at the same ilevel as a dungeon, so my guess is above 378. That leaves 384 and 391 as the slots to fill.
  1. Rennadrel's Avatar
    Sorry, but no one is going to give a crap about the Raid Finder or even LFG if they keep lowering the Valor Point weekly cap. Raise it up to 1500 and then you might give me a reason to bash my head against the wall with a bunch of bads a couple of times per week. Not worth it if you can't get a piece of gear every week, and waiting on dungeon queues is painful if your main spec is DPS.
  1. mmocedaf622547's Avatar
    I prefer the way work before
  1. Tybudd33's Avatar
    Why would they post this without letting us know the iLvL for gear drops in the new 5 mans, and in the Raid finder version of Dragon Souls, if they have the top tier ilvl's figured out, anything lower should be easy to smooth out.
  1. Ryme's Avatar
    Originally Posted by Blizzard Entertainment
    Looking for Dungeon — 150 VP per run, with a cap of seven runs per week. All Cataclysm heroic dungeons introduced in 4.0, 4.1, and 4.3, will provide 150 Valor per run.
    Only took them to the end of the expansion to make this obvious change...
  1. xskarma's Avatar
    Quote Originally Posted by Nymrohd View Post
    I don't mind valor point caps. I do mind that a 10man raider who clears Dragon Soul Heroic does not cap and has to do BH or some random content to cap.
    Yes they do 8 x 135 = 1080, cap is 1000
  1. Mega Gengar's Avatar
    If you look at the datamined gear it's all 378, pretty sure that's a good indication as to what it will be.
  1. Pancaspe's Avatar
    Great changes, I hope this is the model for MoP
  1. Azragarn's Avatar
    I dont mind the cap, love that they are taking teir items away from being purchasable. Well i hope they keep it that way it is what they said to start with
  1. VanishO2's Avatar
    Quote Originally Posted by xskarma View Post
    Yes they do 8 x 135 = 1080, cap is 1000
    •10 player raid boss — 115 VP. There are nine bosses per week, counting Baradin Hold.
    •25 player raid boss — 135 VP. There are nine bosses per week, counting Baradin Hold.

    He said 10man raid.
  1. Soeroah's Avatar
    Quote Originally Posted by Gerenad View Post
    So this means the only way to get tier 13 is through raid drops? There won't be any on vendors?

    Yup. Vendors get replacement gear, but if you want a set bonus you have to raid. There will still be chest, shoulder, helm, gloves and pants on the new vendors.

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