MMO-Champion - Morkoch and Yor'sahj Video Previews, Firelands Stats Clarification, Blue Posts, Comic
Dragon Soul PTR Testing - Morkoch and Yor'sahj the Unsleeping
Last night a couple of players had a chance to test the first bosses of the new Dragon Soul raid, it was pretty hard to get streams and videos because of slight server issues but the wonderful n1kftw was kind enough to upload videos of the 2 encounters on Youtube for us.





Firelands Changes Impact - Update
I may not have been clear enough when we posted the Firelands Graphs previously, so let me remind you that they are intended to show which changes made Firelands easier, not how many people raid.

Some people translated that to "1.35% of players saw the end game content!" and forgot that the sample was 2.7M characters, not 10 players, and someone smart pointed out that this % is probably around 15 or 20% at this point. (Which is pretty impressive for the end boss of the latest raiding tier)

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Blue Posts
Originally Posted by Blizzard Entertainment
Death Knight Tier 13 Preview
No, as far as I know we don't plan to make it a reveal at BlizzCon, though there's a chance the timing of its release could, by coincidence, be around that time. It's still planned to be revealed in the same manner the rest have been -- via a blog on our front page with the visual retrospective of previous tiers and developer description. We'd love to post it by next week if we can, but I can't promise that with all the BlizzCon preparations taking place. [...]

I'll give you a bit of the lowdown on why the death knight set hasn't come out yet, even in the 4.3 PTR files third-party sites are looking through. As with all sets, a concept art piece was done for death knight tier 13. When that was translated to the actual in-game look, we felt it wasn't up to par with the concept, and ultimately wasn't nearly at the quality level of the other tier 13 sets. But, that death knight set was completed weeks ago.

So, there are times where multiple iterations of how a set will look in the game are made, based on the original concept piece. In this case though, we felt there to be such a gap in quality that we went back to the drawing board and came up with an entirely new piece of concept art, scrapping the original concept and in-game art done for death knights.

Well, I can say the new concept art is done and the set is close to being ready for image captures. I've not seen either, but I've heard very good things. (Blue Tracker / Official Forums)

Firelands Raid Completion
As others have pointed out, your 1.35% is just wrong due to the stats MMO is stating, but whatever, we’re not going to reveal any of our internal numbers to show how wrong you are, or discount the numbers posted on MMO for that matter. I will say they’re likely as accurate as they can be. Meaning, they’re wrong, but at no fault of theirs simply due to the data they have available to them. While we do have data we pull and review very regularly, it’s not always a true measure of success or failure without considering the context.

We try and make content for all of our players. It’s both a blessing and a curse that the WoW player base is as large and diverse as it is. “Hardcore” players for example tend to dramatically underestimate the skill gap between themselves and the vast majority of other players. A lot of games handle this problem through multiple difficulty settings. That is harder to do in a game as content rich as World of Warcraft, but it is something we’re looking at more and more with new features like Raid Finder essentially adding a more accessible setting.

But even with a system (we believe) as awesome as the Raid Finder, there are no simple solutions.

Players are motivated to raid (and do any content for that matter) for a lot of different reasons. A sizeable number of players are satisfied with seeing most of the game content once. If they kill the dragon or slay the Lich King, they (appropriately) feel like they have won the game. That view is pretty heretical to the traditional raider, who is used to working for weeks to defeat a boss and then spending the next few weeks or months farming that boss so that their group has a leg up for the next tier of content. Other players can be motivated by gear, and once they accrue their rewards they are done with the content. Others are motivated by the challenge, and if things are too easy, they lose interest. These players also tend to assume that everyone shares their mindset and they will be happy to wipe on a fight over and over and over with hopes of improving. In reality, we know from data that a lot of players might be willing to wipe a few times, and then after that, they’re done raiding and potentially even playing. It might be easy to dismiss those players and argue raiding is not for them, but that’s not really our design goal. Raids represent an enormous commitment of developer resources. In the same way that we would never make 20 new Arenas just for Gladiator-level players, we don’t want to develop a raid that only 2% of our raiders can see. We will make sure that there are challenging encounters for players who enjoy that sort of thing (as many of us professional game developers do), but then our goal will be to, over time, broaden the potential audience by bringing the content difficulty down. We think the shock with Firelands for some players was that the nerfs were so severe instead of gradual. For the 4.3 Dragon Soul raid we plan on gradually nerfing it over time, sort of like we did with Icecrown Citadel, except by nerfing the content instead of buffing the players.

There is another portion of players that are just not interested in raiding no matter how accessible it is, and that’s fine too, but we do keep track of how player behavior in the past may match player behavior currently or even in the future as we make these choices. Overall our goals are to ultimately get as many people seeing and downing Deathwing as saw the end of Naxxramas in Wrath of the Lich King. That’s not all going to be day 1 of the patch, or even in the first month, but with the Raid Finder and gradual lowering of content we think we can create that initial super high barrier to test the true worth of the hardest of the hardcore, while also providing some fun and accessible content to a much wider swath of players.

Yeah, we need to offer a lot of different kinds of content so that non-raiders still have things to do, or even for raiders to do on off nights. The Molten Front dailies were really popular for several weeks, but like all content, players eventually move on. We hope the DMF and even Transmog will provide some non-raid focused activities in 4.3, but beyond that we have plans to do a lot more. And when you see them you'll be all like :O and we'll be all like :D and then people on the forums will still be all like(╯°□°)╯︵ ┻━┻

The point of not divulging statistics is that they are only one part of what drives overall goals and development. Unfortunately, the fundamental truth is that people put too much behind numbers (case in point, posts in this thread and a couple other dozen that sprung up because of the MMO post), and will build entire cases on them alone with no thought for context or meaning.

Bottom line is that no matter what numbers we show you, it's not going to make any situations 'better'. From time to time we show StarCraft II players literal win/loss %, as accurate as they can possibly be pulled from the source itself, and they're either ignored (because players simply don't want to believe their experiences are "wrong") or laughed at as being some underhanded plot to feed them misinformation.

Numbers don't win us anything. They don't win you anything. Conversations are worth having - ones based on experiences and feelings. We know what the numbers say, but they don't mean anything if you are still unhappy with your enjoyment of the game and your perception of its direction.You're spot on, and while we were coming to some of those same realizations not too long ago, unfortunately (or fortunately depending on your outlook) it's not something we realized in time for Dragon Soul. But we do plan to act on those realizations before too long. (Blue Tracker / Official Forums)

Blizzard Charity Auction Benefitting St. Jude
Want to own a piece of Blizzard Entertainment history? After a series of World of Warcraft infrastructure upgrades, we’ve preserved the retired HP server blades that once hosted many realms in our archives. In the near future a selection of these blades will be made available for auction, and the net proceeds will be donated to St. Jude Children’s Research Hospital.

http://us.battle.net/wow/en/blog/3710218/ (Blue Tracker / Official Forums)

Blizzard Art Gallery Update
The World of Warcraft: Wrath of the Lich King Art gallery has been updated with five pieces representing the Warcraft universe.




Comics: Dark Legacy and Teh Gladiators
Dark Legacy Comics #308 and Teh Gladiators #278 + #279 are available!

This article was originally published in forum thread: Morkoch and Yor'sahj Video Previews, Firelands Stats Clarification, Blue Posts, Comic started by Boubouille View original post
Comments 132 Comments
  1. rockdontroll's Avatar
    first boss is a joke the way it is atm
  1. Spiralphoenix's Avatar
    forgot that the sample was 2.7M characters, not 10 players
    I think you meant "10M players".
  1. Zookz25's Avatar
    Yeah, the first boss seems like a face-roll, but I guess I shouldn't really be happy about Mor*cough*chok. :P

    Still, even Mor*cough*chok might make shit interesting, maybe a little hectic.
  1. Karapoyraz's Avatar
    Usual political bullshit blue post as we all get used to. Doesnt matter what you say, Truth is ,keep screwing up like "2,7M to 2300" again and WOW is as good as dead before next expantion ,if you think not already.
  1. Jiggles's Avatar
    The second boss seemed pretty interesting. The first...not so much. I'd take a good Bone Storm over that any day
  1. Hayro1's Avatar
    First boss is quite a disappointment.
  1. Softus's Avatar
    Blizzard goes lazy again with reused models for the bosses.
  1. Seriousdoom's Avatar
    DLC does it again.
  1. Paraclef's Avatar
    The second Boss with two deaths at 53 %, isn't a joke for a 8 players raid. Not hard enough imo.
  1. Fiana's Avatar
    Want to own a piece of Blizzard Entertainment history? After a series of World of Warcraft infrastructure upgrades, we’ve preserved the retired HP server blades that once hosted many realms in our archives. In the near future a selection of these blades will be made available for auction
    Are they coming with hard disk drives? Even after full format I will be able to restore up to 90% of information.
  1. Thustra's Avatar
    always keep in mind that normal bosses are tuned for people who didn't do heroics in the previous tier.
  1. Stoobs's Avatar
    Maybe I'm tired and reading too much into this. But:
    We think the shock with Firelands for some players was that the nerfs were so severe instead of gradual. For the 4.3 Dragon Soul raid we plan on gradually nerfing it over time, sort of like we did with Icecrown Citadel, except by nerfing the content instead of buffing the players.
    Does this also mean we will be bored and burnt out from being in Dragon Soul for so long like we were in ICC?
    And when you see them you'll be all like :O and we'll be all like and then people on the forums will still be all like(╯°□°)╯︵ ┻━┻
    From those screen shots of DeathWing attacking Stormwind on the PTR, I wonder if this is a reference that it will happen a lot at different cities, and will actually destroy buildings and landscapes right in front of us! *crosses fingers*
    Numbers don't win us anything. They don't win you anything.
    Blizzard Charity Auction Benefitting St. Jude
    I bet you these numbers will though!

    Oh and choose your own adventure PTR style.
    1. This dungeon is over tuned. Turn to page 56
    2. This dungeon is under tuned. Turn to page 15
    3. This raid is over tuned. Turn to page 66
    4. This raid is under tuned. Turn to page 79
    Pages(56, 15, 66, 79): QQ more and start over.
  1. Doombringer's Avatar
    Quote Originally Posted by Fiana View Post
    Are they coming with hard disk drives? Even after full format I will be able to restore up to 90% of information.
    I believe they will be stripped of memory, CPU, HD, etc. You're just getting the board and any built-in components they can't rip out. Heck, more than likely their storage is a SAN and nothing locally-attached.

    Even if it did come with an HD, you can bet they would completely and utterly destroy the data on that disk.
  1. alteam's Avatar
    Please give me rendering settings since the video quality is stunning
  1. Voidmaster's Avatar
    Quote Originally Posted by Fiana View Post
    Are they coming with hard disk drives? Even after full format I will be able to restore up to 90% of information.
    Do you really think blizzard is that stupid?
    Even if they leave the drives inside, they will erase them with software using the Gutmann method or some other permanent erasing method. After this your little data recovery tool will do nothing at all. Read up about the subject before trying to sound smart
  1. Cryogenic21's Avatar
    morchok looks like a freakin joke point blank!
  1. FunFarm's Avatar
    Morchok: A fight where you can utilize Bandages?!?
  1. Nienniora's Avatar
    in a game as content rich as World of Warcraft
    sorry to say but are they trying to convince us or themselves?
  1. malletin's Avatar
    Quote Originally Posted by Cryogenic21 View Post
    morchok looks like a freakin joke point blank!
    well im certain if people make sensible feedbacks about it being too easy and not making a rage post on the ptr forums im sure blizzard will make it harder before it goes live.

    ---------- Post added 2011-10-15 at 08:29 AM ----------

    Quote Originally Posted by Nienniora View Post
    sorry to say but are they trying to convince us or themselves?
    well wow is pretty content rich overall sure this expansion have had less endgame content than the previous but it also had the entire revamp which counts as content whether you like it or not.
  1. Joelbitar's Avatar
    Anyone think that tier 13 DK set will involve skulls and horns?

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