MMO-Champion - Death Knight Tier 13, Taiwan Double Raid Reset, Chromatic Dragon, PTR Build 14890
Update - Legendary Dagger Bonuses

Update - Added Item Sets Changes.
Update - Added new items in a separate post.

Update - Added Chromatic Dragon Mount Video.

Taiwan Realms now get Raid Resets twice a week
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The new raid lockout changes for Taiwan and Korea adjust the lockout timers for the patch 4.0 and 4.2 raids. The lockout timers for these raids will now reset twice weekly instead of once. These raid lockout changes are being made to allow players to raid more often and get more chances at epic loot drops. Players will be able to down current Cataclysm raid bosses twice a week, accelerating players’ progression.

We are testing these new raid lockout changes in Taiwan and Korea first. Our goal is to expand this change to other regions in the future, but we don’t have anything further to announce at this time with regard to North American implementation.

Death Knight Tier 13
Yep. Seriously. Like, seriously dude. This is a Model Viewer render, I will update those screenshots if necessary when I fixed my tools and give you a render closer to the one you could get in-game. (But those might be just fine)



New Models - Chromatic Dragon and Chromatic Dragon Mount
This is a Model Viewer render, I will update those screenshots if necessary when I fixed my tools and give you a render closer to the one you could get in-game. (But those might be just fine)





Patch 4.3 - PTR Patch 14890
A new PTR build is being deployed on test realms.

Item Sets Changes
Originally Posted by MMO-Champion
Druid (Forums / Talent Calculator / Skills/Talents)

Shaman (Forums / Talent Calculator / Skills/Talents)


Client Strings
Originally Posted by MMO-Champion
  • ERR_LFG_JOINED_RF_QUEUE = "You are now queued in the Raid Finder.";
  • ERR_PARTY_LFG_BOOT_VOTE_REGISTERED = "Your request to kick %s has been successfully received.";
  • ERR_SOR_STARTING_EXPERIENCE_INCOMPLETE = "You must complete your starting experience before you can redeem your Scroll of Resurrection rewards.";
  • INELIGIBLE_BOSSES = "You will not be eligible to loot the following: %s";
  • LFG_MUST_SELECT_ROLE = "You must select one role.";
  • LFG_ROLE_UNAVAILABLE = "The group does not need players for this role.";
  • PLAYER_DIFFICULTY3 = "Raid Finder";
  • RF_COOLDOWN_ADDITIONAL_PEOPLE = "and %d other |4player:players;.";
  • RF_COOLDOWN_OTHER = "The following players in your group have recently queued for a Raid and may not yet queue again:";
  • RF_COOLDOWN_YOU = "You recently queued for a Raid.\nYou may queue for another in:";
  • SPELL_FAILED_CUSTOM_ERROR_149 = "You cannot deconstruct Elementium Gem Clusters while collecting them!";


Achievements Changes
Originally Posted by MMO-Champion
Dungeons & Raids

Cataclysm Raid
  • Heroic: Madness of Deathwing now rewards the "Savior of Azeroth" title instead of "Avenger of the Five Flights"
  • Destroyer's End Defeat Deathwing on Normal or Heroic Difficulty in the Dragon Soul raid. Title: Destroyer's End
  • Don't Stand So Close to Me Defeat Morchok in Dragon Soul on Normal or Heroic Difficulty without any two players (three players on 25-player mode) ever being within 5 yards of each other while Morchok is channeling Black Blood of the Earth.
  • Holding Hands Destroy the final Crystal Conductor during Hagara's lightning phase on Normal or Heroic Difficulty, while all raid members are part of the final Lightning Conduit.
  • Chromatic Champion Destroy Deathwing in Dragon Soul on Normal or Heroic Difficulty after beginning the encounter on each Aspect's platform:
  • Minutes to Midnight wording clarified to "on Normal and Heroic difficulty"
  • Deck Defender wording clarified to "on Normal and Heroic difficulty"
  • Ping Pong Champion wording clarified to "on Normal and Heroic difficulty"
  • Taste the Rainbow! wording clarified to "on Normal and Heroic difficulty"
  • Maybe He'll Get Dizzy... wording clarified to "on Normal and Heroic difficulty"

Feats of Strength

Guild - Feats of Strength


Spell Changes
Originally Posted by MMO-Champion

Companion Pets

Mounts
  • Experiment 12-B Summons and dismisses a rideable Experiment 12-B. This is a flying mount. 1.5 sec cast
  • Heart of the Aspects Summons and dismisses the Heart of the Aspects. This mount changes depending on your Riding skill and location. 1.5 sec cast
  • Blazing Drake Summons and dismisses a rideable Blazing Drake. This is a flying mount. 1.5 sec cast

Death Knight (Forums / Talent Calculator / Skills/Talents)
Blood
  • Blood Presence now increases armor contribution from cloth, leather, mail and plate items by 55%. Up from 30%.

Druid (Forums / Talent Calculator / Skills/Talents)
Feral
  • Bear Form now increases Stamina by 20%, up from 10%.

Restoration

Balance

Hunter (Forums / Talent Calculator / Skills/Talents)
Survival
  • Explosive Shot now scales from 27.3% of Ranged Attack Power, up from 23.2%.

Paladin (Forums / Talent Calculator / Skills/Talents)
Retribution
  • Seal of Truth now scales from 13.5% of Attack Power, up from 9.65%.

Holy
  • Beacon of Light now affects your Word of Glory, Holy Shock, Flash of Light, Divine Light and Light of Dawn. (And I have no idea if it's a change or a wording change)

Shaman (Forums / Talent Calculator / Skills/Talents)
  • Earthquake now scales from 11% of Spell Power (Going to assume it's just a tooltip fix to actually reflect spell power changes in-game)

Warlock (Forums / Talent Calculator / Skills/Talents)
Demonology
  • Master Demonologist now increases damage done by demon servants and damage dealt while transformed by 18.4%, down from 20%. Each point of Mastery increases damage by an additional 2.3%, down from 2.5%.

Warrior (Forums / Talent Calculator / Skills/Talents)
Fury
This article was originally published in forum thread: Death Knight Tier 13, Taiwan Double Raid Reset, Chromatic Dragon, PTR Build 14890 started by Boubouille View original post
Comments 328 Comments
  1. Nessy27's Avatar
    Not sure if this was mentioned before, but some of the dungeon and Darkmoon Faire music was added to this build.
  1. Naoto's Avatar
    Blizzard spend alot of time on the helm and shoulders and they always look so good yet stand out like a sore thumb because everything else looks very shit like they spent 5 minutes on it, they need to realise there's more to a set than the helm and shoulders for fuck sake.
  1. Bloodhunter's Avatar
    Dragon will be from the Store I presume, same as the companion.
  1. Voyager's Avatar
    Quote Originally Posted by ContentsMayVary View Post
    Hmm well China wasn't part of Taiwan or Korea last time I looked in an atlas...
    http://en.wikipedia.org/wiki/Republic_of_China
  1. Shamslam's Avatar
    The reason why some WoW players are complete crybabies: DK set has 2 skulls total and people complain about too many skulls. For the love of god people, every tier has had skulls. Get used to it already because it is not changing. That set looks awesome. All the armor blends well together. Seems like some people let the anticipation build up their hopes for some superduperomfgamazing set though.
  1. Azshira's Avatar
    DKs got trolled by Blizz The mount looks great! Titles seem pretty cool I guess. Would like to know what the other mounts look like.
  1. Chaoyll's Avatar
    Looks like one hellishly amazing mount... Also means it'll be a mount I'll never get.
  1. Scyth's Avatar
    What I don't get is if you are playing a DEATH Knight(see what I did there?) what kind of Tier sets do you expect? Kittens and fluffy bears all over your shoulders? DK sets imo have all been really god and that death feeling to them just makes them better.
  1. Uselessrouge's Avatar
    so we waited 2 months for this cappy set? :/ ok guess ill have to transmog.. fail set..
  1. Callypso's Avatar
    How is having us raid the same thing twice / week going to stop us from being bored?Raiding twice / week will mean gearing up at a retarded pace, which in turn will mean that after 2-3 months tops my entire guild will be decked out in full BiS gear.... Considering there is usually 6-7 monts between content patches, that means 4 months of utter boredom and trying to keep your guild together -_- And that's even ignoring the guilds more skilled than us which will be done gearing up after like what, 1 month? (= 8-9 full resets already)
  1. wtflolwut's Avatar
    I love the mounts, I prefer the version without all of the armour over the one with the armour though. Also, another T12 nerf for Shamans, Blizzard, are you serious?
  1. Quakefan's Avatar
    Death Knight T13 SUCKS!!!!!!!! It don`t looks like a DK gear at all.. and it`s ugly.
  1. DerrHans's Avatar
    Why are the DK's complaining about skulls....? Ur a fricking DK, death skull and bones are all part of the DK Dont like it, deal with it or reroll or transmorg. That being said, i agree with it looking a bit blend but its not ugly... So far 4.3 looks awesome, t13 set's all looks great non of them are plain ugly. New mounts looks pretty, the raid it self looks fun and deathwing looks badass. I get to do more things outside of raiding and thats a new raid lockout for 4.3 with Raid Finder. Chromatic Dragon new model ? Dunno seems like a dragon hawk model where they changed it to be a bit more horizontal based to look like a dragon when it fly's. Not that im complaining cuz this is the most prettiest looking mount so far imo and i dont mind reused models as long as it looks good I would love to get the non armoured version
  1. lios's Avatar
    That dragon moves like a Chinese dragon. Guess it's meant for the expansion, or the prelude to it.
  1. ObiRedKenobi's Avatar
    I like the dragon mount.
  1. VanishO2's Avatar
    Mediocre T13 DK set, the body is not up on par with the shoulders/helm. A "WWE Champion" belt that is not like the others, instead just a texture like small belts? Only textures applied to the legs too? Poor.

    And really? Things are that bad that we need 2 lockouts per week now? Are we really that gear driven? Another way to inflate the lack of content, just like normal + heroic "Firelands is 14 bosses!" crap? Heroic races now at the launch? LOL

    There was a reason ppl asked to not raid 10+25 anymore. Ppl complaining that is not good to raid 4,5,6 days a week and now Blizzard is forcing them to do so? LOL. Ppl will be pressured to raid more just like they did get with 10+25, except that one could argue that 10man gear was crap and you could roflstomp the easier 10man with the better 25man gear, but now they're the same. Guilds are setup for 1 raid per week, 2 days, 3 days, etc. Increasing that to 6 days does not help. Not when you're forced to do so on the same character. LFR is alread there for twice a week raiding in a way that does not force guilds to put their members in such a pressure. Members in your guild who can raid 6/7 days per week will always be better (and get spots) than the others who could run the current schedule.

    Want something better Blizzard? Separated locks for Normal and Heroic like ToC. Worth more than forcing ppl to raid twice a week no matter what. No pressure for clearing normal while discussing giving up trying a heroic mode or not, just because you need to clear it on normal. That will help the game way more than 6/7 days of raiding.

    Unless we're getting more content fast (new Tier every 3 months or less), no need to fast foward stuff that much, want to nerf the entire content 1 month after it's release and now packing those 6 months worth of raiding into this 1/2 month(s) thanks to the new nerf philosophy? Things will get boring way faster.
  1. ScorchHellfire's Avatar
    I'm guessing the gold dragon pet is soul of the aspects and the gold dragon mount is heart of the aspects...
  1. pimpdaddy's Avatar
    DK t13, looks like crap. Its basically a copy of the s11 gear with more horns and spikes.
  1. VanishO2's Avatar
    Quote Originally Posted by Vormav View Post
    I really hope they do let us raid twice a week. People are getting extremely bored with nothing to do for most of the week these days. Especially with Firelands and now Dragon Soul both being exceptionally short raids. I mean c'mon when Cata came out we got multiple raids with many bosses in each, apart from one which had two. They said they would do this from now on rather than give us just one giant raid like they had been doing with ICC etc. This was a model based off the first tiers of TBC. Then Firelands comes out and they flat out changed their mind and really skimped out big time. They got rid of us having multiple raids with many bosses, but this time they didn't even go back to the one raid only but having it be large design. Now we get one raid and it's medium sized. Some thought it was just for Firelands and now we see it's like that as well with Dragon Soul. I don't understand why they changed their mind on having many raids per patch with few bosses in each and decided upon one raid with a handful of bosses like this. So yeah this is a huge reason why we need raid lockouts to be cut in half. Those who don't wish to raid the extra time don't have to. Those of us who would love to raid twice a week shouldn't be punished by the people who don't wish to raid longer. Oh also that new drake is indeed amazing looking. Too bad I can't say the same for the DK tier set. Looks like the new warrior PVP set in a way. Uglyyyyyy at least imo.
    Do something else, there are other things to do even in WoW. But go play other games, do something else about your life other than staying logged in WoW the entire day.

    Even that way, go raid with your alt if you have that much free time. But don't ask to f%¨& others.
  1. posessor's Avatar
    Quote Originally Posted by VanishO2 View Post
    Mediocre T13 DK set, the body is not up on par with the shoulders/helm. A "WWE Champion" belt that is not like the others, instead just a texture like small belts? Only textures applied to the legs too? Poor.

    And really? Things are that bad that we need 2 lockouts per week now? Are we really that gear driven? Another way to inflate the lack of content, just like normal + heroic "Firelands is 14 bosses!" crap? Heroic races now at the launch? LOL

    There was a reason ppl asked to not raid 10+25 anymore. Ppl complaining that is not good to raid 4,5,6 days a week and now Blizzard is forcing them to do so? LOL.

    So what you do is just EXTEND THE RAID LOCKOUT. Now people that want to raid twice a week on one toon can and those that don't can keep to their regular raid times. It will also probs equal more pugs. So quit acting like this will affect anything at all

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