MMO-Champion - NAO Invitational Qualifier, Darkmoon Faire Achievements Update, Blue Posts, NAO Video
Diablo 3 - Patch 12 Incoming - Patch 12 Notes, Your thoughts on beta, Blue Posts

NAO Invitational Qualifiers
Curse, Skill-Capped, and Logitech are sponsoring a player run Arena tournament with over $4000 in prizes. You can find the list of prizes on ArenaJunkies. See the structure and rules for more information about how the teams are selected.



Darkmoon Faire Achievement Progress Update - Feb 3
Originally Posted by Blizzard (Blue Tracker / Official Forums)
January’s Darkmoon Faire achievement progress status was cleared prior to the launch of February's faire. Any achievements that were started but not completed have had their criteria reset. Completed achievements are unaffected.

However, any future achievement progress (February included) will be saved to your character and will continue to contribute towards progression of those achievements in subsequent visits to Darkmoon Faire.

Regrettably, we are not able to restore any progress you may have made during January's faire. We do appreciate the impact this may have had and sincerely apologise for any inconvenience caused.

Blue Posts
Originally Posted by Blizzard Entertainment
WoW Raid Design
Some solid, constructive feedback and observations have been offered in this thread. But I think it’s important to point out that it’s incorrect to assume that there has been reduced development time put into raids.

If anything, over the years we’ve put increased attention into raids so that a wider breadth of players can experience them. There are a great deal more options for pursuing raiding now than say, in classic World of Warcraft or The Burning Crusade, when raid groups were a fixed size and only one difficulty setting existed. We realize that some players prefer to run with 24 other comrades-in-arms at the max difficulty setting (I’m actually one of them ), whereas others prefer more intimate raids or a lower difficulty setting.

In Mists of Pandaria, we plan to be able to continue to support a wide variety of raiding styles. And, from one player to another, if you’re eager for raid zones with an “epic” feel, you’re going to really enjoy some of the stuff we have in store. We’ll have some further details on that front coming up in the near future, but know that we really do appreciate your passion for the game and your continued feedback. We are listening. (Blue Tracker / Official Forums)

Mists of Pandaria Talent Calculator
The intent of the talent calculator was to give players something to fool around with. We wanted everyone to get a feel for the idea we're going for in Mists so that it wouldn't sound as crazy or shocking when seen on "paper."

We've responded many times about talent calculator feedback, even pointing out we're not going to be able to discuss things point by point with players because the systems are rapidly changing while in development. The calculator itself is quite out of date.

So you're right. I took the time to respond to this thread when I could've responded elsewhere. But what did I say? I basically said things are looking awesome so far and I can't wait to be able to share more information.

Would you feel better if I found a thesis from you about the problems you have with the out-of-date Mists talent calculator for rogues, only to say, "A lot of the details you're discussing aren't fully fleshed out yet, so we'll talk again when we have updated Mists class info to provide"? Even if you think the answer to that is "yes," I wouldn't be surprised if you then came back here in two weeks to tell me how many amazing threads there are out there about the "REAL" issues that are going completely ignored. It's a neverending cycle and I'm not interesting in always looking for the squeakiest wheels to grease on the forums.

The only inevitability in community management I've found is that, whenever we post ANYWHERE on the forums, someone will be sure to tell us where we should be posting, and which part of the community is really being ignored. (Blue Tracker / Official Forums)

World of Warcraft Seventh European Anniversary: Half-Price Sale
Originally Posted by Blizzard (Blue Tracker / Official Forums)
In February 2005, World of Warcraft arrived here in Europe. It’s been seven years and Azeroth is still buzzing with excitement! Players have been through incredible trials in dungeons, raids and battlegrounds.

And now, in honor of World of Warcraft’s Seventh Anniversary in Europe, we’re offering the biggest discount ever on the entire WoW game range! From now until February 19, all boxed games and digital upgrades are available at half price, as well as two in-game collectibles. Don’t miss your chance to join in Azeroth’s anniversary celebrations by snagging Wrath of the Lich King for just €10/£7.50 and Cataclysm for only €15/£12.50.

The doors to Ahn’Qiraj have been opened. Onyxia has manipulated mortals and dragons alike. Sargeras has attempted to unleash the Legion upon Azeroth and beyond. The Lich King has vowed to destroy life itself. Armies of elementals have left their realms to conquer our world. The Cataclysm is now upon us and the battle between the Horde and the Alliance is becoming ever fiercer. For seven years, countless horrors have sought to destroy Azeroth and its heroes. But never before have they been confronted by an offer such as this!

Never played World of Warcraft? There has never been a better time to join and become the latest hero in a world filled with orcs, gnomes, dragons, magic, and murlocs! Already a fan? Here’s your chance to upgrade your account or invite friends to take part in the most epic adventure of all time. Visit the Blizzard Store to take advantage of this amazing special offer. You can also benefit from these discounted rates on digital games via your Battle.net account!

In addition, we’re offering two in-game collectibles at half price. Want to travel Azeroth in style? The Celestial Steed will bring you wherever you want to go, for half the cost! Always dreamed of a terrifyingly cute undead companion? Get a Lil’ K.T. pet for a lil’ price!

So come and join the in-game celebrations today — we’ve already put the cherry on the cake!
Happy Seventh Anniversary!

NAO Invitational Qualifiers Video
The second round of the qualifiers is taking place on February 3rd/4th 7-11pm EST. You can see a sample of one of the games you missed in the video below!

This article was originally published in forum thread: NAO Invitational Qualifier, Darkmoon Faire Achievements Update, Blue Posts, NAO Video started by chaud View original post
Comments 51 Comments
  1. Keristrasza's Avatar
    Quote Originally Posted by b0ul View Post
    Gating content for LFR is also something i'd like to see. People would gear up slower, raiders would not have to run the whole thing just to get tier 4p set bonuses with lower iLvl.
    Raiders don't HAVE to run it, the LFR is for people who can't do normals/Heroics for whatever reason. Be it time, lack of guild or lack of good skill. I don't feel people should be gate out of the LFR, if raiders are running it and burning them selves out its their problem no one elses. What WOULD be good is to add a feature that locks people out if they have heroic or normal raid gear on from DS. They obviously have no reason even being in the LFR to start with, and I have seen many people IN the LFR with full normal DS gear on rolling on items like they could use them.
  1. Dawn Falcon's Avatar
    Quote Originally Posted by Kaleredar View Post
    I don't have a lick of flexibility in my talent tree as of now. There is a "best build" and anything beyond that is either very, very marginally situational or almost completely useless.
    Great, well, as a Disc priest I have quite a few very meaningful options and several play styles, at least one of which will entirely vanish with the proposed "talent" set-up and one more will become far more marginal.
  1. Ovaltine's Avatar
    Can anyone tell me what the Unit Frame mod is that they use? That looks minimalistic and awesome.
  1. Ovaltine's Avatar
    What is the Unit Frame addon they are using?
  1. Masqerader's Avatar
    is that jesse eisenberg? lol
  1. Taftvalue's Avatar
    meh the only thing I saw in this video was how retarded Pvp has become in arena.. zerg the mage win kk. they dont even have to time anything, the hunter sits back the whole game and does whatever he wants, afk firing on the mage np, dk sticks on mage, and after some time the mage dies yeah seems balanced.
  1. Fower's Avatar
    no Leap of Faith, no fears, no sheeps, 2 full blinds and he didnt got a sap eventho there was no flare on the ground.. terrible games by the rpm no doubt they got owned
  1. Meowington707's Avatar
    Quote Originally Posted by Fower View Post
    no Leap of Faith, no fears, no sheeps, 2 full blinds and he didnt got a sap eventho there was no flare on the ground.. terrible games by the rpm no doubt they got owned
    Sorry, I just can't not comment on a PvP comment! So I decided to review the games to see what you were talking about and honestly I don't see what you're getting at. The first Blind was on the Hunter during the second match on RoV - why would he blow vanish/waste dance time walking all the way over to the hunter when they're doing damage and actually connecting on the Paladin. Imo, that was the right move. The second Blind came during the third game on Dalaran Sewers and it was again on the hunter - again I say, why would he waste time walking over there? Especially on Dalaran Sewers when his team was around the boxes anyways (hunters greatest weakness = LoS). Bear in mind he also had to peel the DK off their mage which is exactly what he was doing.

    As far as the Fears and Leap of Faiths go, I never saw a need for Leap of Faith. The only person he would possibly need to grip is the Mage and they were sitting next to each other on every map anyways, so that's a moot point. I'll have to agree with you on the Fears though, I don't feel like rewatching the whole thing yet another time but I did skim through it and I didn't see very many fears. I, as a priest, can somewhat understand this as fighting a PHD when there's a mage on your team almost all your globals NEED to go into healing or else he splats.

    You also have to remember that It's almost next to IMPOSSIBLE to fear a good paladin especially with a hunter/DK. Between Concussive Shot, Paladin Sprint, HoJ (outranges fear), Scatter, Silencing Shot, Monkey Stun, Strangulate, Chains of Ice, and Death Grip.... yeah. By the time you reach the paladin for a fear, your mage is 20% and in an Ice Block. Fear the DPS? Gets dispelled immediately and buys you maybe an extra global at best.

    The priest in that RMP is just some no named priest though (at least to me) so of course his play wasn't top notch. I can point out just as many mistakes. The RMP didn't do too poorly, I liked the mages play. I just wanted to correct you on some things that weren't true. You make it sound like they made game breaking mistakes and were the worst RMP in the world. Hunters absolutely rail Mages, then you have the added annoyance of a DK. RMP struggles with PHD, you need to play flawlessly to beat them.
  1. Fower's Avatar
    yes they did game breaking mistakes, becouse they avoided using full CC, coz from a sap u get into a deep/rof then fear and he will be forced to trinket then he can sit in a full sheep or he becomes a easy target. the priest positioning is critical, and usually when i play my mage, the rog either "eats" the traps from our priest or either i blink into them to save him, positioning is most important and that priest had none, thats why i didnt even matter if he would leap of faith or not
  1. Meowington707's Avatar
    Quote Originally Posted by Fower View Post
    yes they did game breaking mistakes, becouse they avoided using full CC, coz from a sap u get into a deep/rof then fear and he will be forced to trinket then he can sit in a full sheep or he becomes a easy target. the priest positioning is critical, and usually when i play my mage, the rog either "eats" the traps from our priest or either i blink into them to save him, positioning is most important and that priest had none, thats why i didnt even matter if he would leap of faith or not
    Highest rating achieved? I'm just curious (not bashing or anything). It's just interesting you make the rogue eat traps and not the mage. Also like I said, while they did make a lot of mistakes, they didn't play horribly. You have to remember PHD causes a lot of pressure and they did an alright job. I will agree that the priest wasn't anything special, but it wasn't as horrible as you say.
  1. Brazinger's Avatar
    Quote Originally Posted by Irishman View Post
    Originally Posted by Blizzard Entertainment
    If anything, over the years we’ve put increased attention into raids so that a wider breadth of players can experience them. There are a great deal more options for pursuing raiding now than say, in classic World of Warcraft or The Burning Crusade, when raid groups were a fixed size and only one difficulty setting existed.
    Ah yes, the horrible, dark days of Vanilla and The Burning Crusade where raid content didn't become out-dated and pointless with each patch, and on the whole remained challenging throughout the expansion whatever gear one wore.

    Originally Posted by Blizzard Entertainment
    And, from one player to another, if you’re eager for raid zones with an “epic” feel, you’re going to really enjoy some of the stuff we have in store.
    This really is the worst kind of Deja vu; how many times have we heard this? Didn't they say the same about "epic" gear this expansion?

    Originally Posted by Blizzard Entertainment
    The intent of the talent calculator was to give players something to fool around with. We wanted everyone to get a feel for the idea we're going for in Mists so that it wouldn't sound as crazy or shocking when seen on "paper."
    All these dumbed-down talent calculators have brought us is less and less flexibility concerning our talents. There's no longer any room to fool around on the whole.
    There's MUCH more flexibility in the new talent trees than there are now...

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