MMO-Champion - Mists of Pandaria - Beta Build 15657
Mists of Pandaria - Beta Build 15657
A minor build will be deployed on beta realms shortly, it seems to have mostly spell changes and a lot of model bugfixes but we'll keep digging! I also assume that this build is here to unlock the level cap and open the Shado-pan Monastery and Mogu'shan Palace to players.

New Items
Nothing really interesting, some Glyph items have also been added and probably means that some of the new glyphs are now craftable, or will be soon.

Level Type Slot Name
90MountN/AReins of the Thundering Cloud Serpent
1QuestN/ALushroom
60PartsN/AInk
4MiscellaneousTwo HandHerbalist's Spade
42ConsumableN/ANearly Full Vial of Polyformic Acid
42ConsumableN/AHalf Full Vial of Polyformic Acid
42ConsumableN/ANearly Empty Vial of Polyformic Acid



Achievements Changes
Originally Posted by MMO-Champion
Pandaria Dungeon
  • Polyformic Acid Trip New: Defeat bosses around Pandaria while under the effects of Polyformic Acid Potion on Heroic Difficulty.
Pandaria Raid
General
  • Guild Level 25 and all the other achievements now go up to Guild Level 30.
Pandaria


Spell Changes
Originally Posted by MMO-Champion
Engineering
  • Explosive Bolts now is instant. Down from 1 sec cast.
  • Gnomish Army Knife now gives +10 Mining, +10 Herbalism, +10 Skinning. Now also is a Nose Picker, a Back Scratcher, and a Whirly Thing!

Jewelcrafting
  • Dawnstone Panther - This mount will fly or run, depending on your riding skill and location.
  • Emerald Panther - This mount will fly or run, depending on your riding skill and location.
  • Jeweled Onyx Panther - This mount will fly or run, depending on your riding skill and location.
  • Ruby Panther - This mount will fly or run, depending on your riding skill and location.
  • Sapphire Panther - This mount will fly or run, depending on your riding skill and location.

Death Knight (Forums)
Blood
  • Rune Strike no longer has a cooldown but now triggers a 1.0 sec global cooldown.

Druid (Forums)
Talent
Balance
Restoration
Major Glyphs

Hunter (Forums)
Baseline
  • Stampede now only affects your current target.
Talents
  • Dire Beast now has a 40 yards range, up from 30 yards. Now attacks your target for 15 sec, up from 12 sec. Now gives you 5 focus every time the beast deals damage, up from 2 focus.
  • Lynx Rush now has a 1.5 min cooldown, down from 2 min.
Survival
  • Trap Mastery now increases the number of snakes summoned by Snake Trap by 4, down from 6.

Mage (Forums)
  • Teleport spells no longer require a Rune of Teleportation as a reagent.
  • Portal spells no longer require a Rune of Portals as a reagent.
  • Ritual of Refreshment no longer requires Arcane Powder as a reagent.

Monk (Forums))
Baseline
  • Stance of the Fierce Tiger now also increases the amount of Chi generated by your Jab and Expel Harm abilities by 1.
  • Swift Reflexes (New) - Whenever you parry an attack, you reflexively strike back at the enemy for (0.3 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP - 1)) to (0.3 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP + 1)) damage. This effect has a 1 sec cooldown.
  • Spinning Crane Kick no longer costs 2 Chi and costs Mana/Energy instead.
Talents
Windwalker
  • Flying Serpent Kick now slows enemies down by 0.2 sec, down from 0.3 sec.
  • Touch of Karma has been clarified - All damage you take is redirected to the enemy target over 6 sec instead of you. Damage cannot exceed your total health. Lasts for 10 sec.
Brewmaster
  • Brewmaster Training Shuffle now increases your parry chance by 30% and your Stagger amount by an additional 20% for 6 sec.
  • Keg Smash now has a 8 yards range.
  • Mastery: Elusive Brawler now Increases your parry chance by 50.0% of SP and your Stagger amount by an additional 50.0% of SP.
  • Recoil reworked - Your successful normal attacks restore up to 3 energy per second, based on weapon speed. While dual wielding, this energy is halved.
  • Stance of the Sturdy Ox now increases Energy regeneration by 30%.
Mistweaver
  • Life Cocoon gained a Levitate/Hover effect.
  • Stance of the Wise Serpent now also grants expertise. Now increases Attack Power by 50% of your spell power, down from 100%.
  • Uplift now increases the duration of all your Renewing Mists by 6 sec instead of refreshing it.

Paladin (Forums)
Baseline
Talents
Holy
  • Holy Shock now scales from 92.5% of Spell Power, up from 115.6% of Spell Power.
  • Mastery: Divine Bulwark now also increases the effectiveness of Shield of the Righteous.
Major Glyphs

Priest (Forums)
Baseline
Talents
Shadow
  • Mastery: Shadow Orb Power replaced with Mastery: Shadowy Recall - Gives your periodic shadow damage spells a x% chance to deal damage twice, each time they deal damage.
  • Devouring Plague *New* - Consumes all of the caster's Shadow Orbs to deal 2,099 Shadow damage per orb consumed and afflict the target with a disease that causes (1,049 + 50.0% of SP) Shadow damage every 1 for 2 sec per orb consumed. 15% of damage caused by the Devouring Plague heals the caster. 40 Yards Range. Instant. Costs 1 Shadow Orb.
  • Mind Surge (NNF) *New* - You have a 20% chance when you deal periodic damage with your Vampiric Touch to instantly reset the cooldown of your Mind Blast and cause its next cast within 12 sec to be instant.
  • Shadowy Apparitions *New* - When you deal periodic damage with your Shadow Word: Pain, you have a 12% chance to summon a shadow version of yourself which will slowly move towards a target which is afflicted by your Shadow Word: Pain. Once reaching the target, it will instantly deal 1,025 shadow damage. You can have up to 15 Shadowy Apparitions active at a time.
  • Mind Blast now has a 8 sec cooldown, up from 6 sec.
  • Vampiric Touch no longer regenerates health.
Discipline
  • Grace no longer affects Greater Heal.
Minor Glyphs

Rogue (Forums)
Subtlety
  • Honor Among Thieves now can only occur when you're in combat.
  • Sanguinary Vein reworked slightly - You deal 25% additional damage to targets afflicted by your Rupture or Garrote.
Major Glyphs
  • Glyph of Cheap Shot now increases the duration of Cheap Shot by 5 sec instead of reducing its energy cost.

Shaman (Forums)
Elemental
  • Elemental Fury no longer increases the damage of Lightning Bolt and Chain Lightning, no longer reduces their casting cost, and no longer removes the cooldown from Chain Lightning. This is just a wording change and all those effects have been moved to Shamanism.
  • Shamanism now also removes the cooldown from Chain Lightning.

Warlock (Forums)
Destruction
Minor Glyphs
  • Glyph of Falling Meteor (New) - If you use Demonic Leap while falling, you slam into the ground rapidly and take no falling damage.

Warrior (Forums)
Baseline
Major Glyphs
This article was originally published in forum thread: Mists of Pandaria - Beta Build 15657 started by Boubouille View original post
Comments 150 Comments
  1. Animaneth's Avatar
    Teleport spells no longer require a Rune of Teleportation as a reagent.
    Portal spells no longer require a Rune of Portals as a reagent.
    Ritual of Refreshment no longer requires Arcane Powder as a reagent.

    The joy, oh the joy!
  1. elmachino's Avatar
    Quote Originally Posted by risingforce View Post
    Yeah but Devouring Plague now generates health.
    yeah i saw that, but it uses shadow orbs so it isn't as good as VP, but its somthing
  1. xlightning's Avatar
    30 seconds CD on Spell Reflection.

    /laugh
  1. Pannekaker's Avatar
    Fucking hell, Blizz. Another Spell Reflection nerf?
  1. kilj's Avatar
    Polyformic Acid Trip New: Defeat bosses around Pandaria while under the effects of Polyformic Acid Potion on Heroic Difficulty.

    Blizz now is encouraging Acid Trips LOL
  1. Zokten's Avatar
    Quote Originally Posted by shadowkras View Post
    So mages no longer have to whine about runes huh.
    I've never had a issue with them

    Also really SR nerf?

    Cheap shot 9sec....lol stun lock go!
  1. Charo's Avatar
    Eh, Spell Reflect should be something you use with thought, not when ever it is up, it went from being border line OP to being a nice "Oh shit" CD, it is in line with Dark Simulacrum from Death Knights.
  1. Phoenixy's Avatar
    So, 16 bosses in 3 raids
    6 in Mogu'shan Vaults Raid
    6 in Heart of Fear and
    4 in Terrace of Endless Spring

    That's more than what was said on the press tour. (They said 11(maybe) - 2 in endless spring(i'm sure in that), 4 or 5 in mogushan and 4 or 5 in heart of fear)

    Even more Happy now!
  1. lillbrorsan's Avatar
    Yay for Mage changes!
    Also, how long is "shortly"? =P
  1. Flimsy's Avatar
    Quote Originally Posted by Spotnick View Post
    Well they had to do that due to LFR, queuing for 30 mins for 2 bosses only in LFR would have been bad.
    Or they could have done what they did with the first tier in Cata and release a tier with more than 7 and 8 bosses :P
  1. Mokoshne's Avatar
    do we have an estimate on when this patch will be applied to beta servers?
  1. Sammonoske's Avatar
    Quote Originally Posted by Charo View Post
    Eh, Spell Reflect should be something you use with thought, not when ever it is up, it went from being border line OP to being a nice "Oh shit" CD, it is in line with Dark Simulacrum from Death Knights.
    No, it was not OP, and never has been since implemented into the game. It is the only defense against a caster, set aside Gag Order. Doesn't help that it still requires shields.
  1. Antlers's Avatar
    Quote Originally Posted by ayashi View Post
    "Gnomish Army Knife now gives +10 Mining, +10 Herbalism, +10 Skinning. Now also is a Nose Picker, a Back Scratcher, and a Whirly Thing!"
    Should have been a NEW receipe for eng instead of a change to a two expansions old item!
    I think I know why this is happening. I had a lowbie I made a miner/herbalist and was out wandering around and started mining. I was able to do so, even though I forgot to buy a Mining Pick! I think an undocumented change is that picks, knives, etc are no longer needed, just the skill. So instead all such items give a bonus of some sort to the skill. Would explain why one of my toons had a +1 to a skill that I was wondering where it came from.
  1. arboachg's Avatar
    Quote Originally Posted by ayashi View Post
    "Gnomish Army Knife now gives +10 Mining, +10 Herbalism, +10 Skinning. Now also is a Nose Picker, a Back Scratcher, and a Whirly Thing!"
    Should have been a NEW receipe for eng instead of a change to a two expansions old item!
    That would have been an extremely boring "brand new" recipe. The change is fine.
  1. orderschvank's Avatar
    most BS thing is anti magic shield

    75% reduction to spells and essentially immune to anything that applies a debuff for the duration. its 1000% more effective than spell reflect, and spell reflect gets the nerf lol
  1. BloodchargedWoW's Avatar
    Well, I guess Mages flooded the beta forums enough with there tears to get Spell Reflect nerfed.
  1. cexspa's Avatar
    "Spell Reflection now has a 30 sec cooldown, up from 15 sec. "
    LMFAO
    might as well remove this ghetto ability off my bar then.
  1. taylor20k's Avatar
    Quote Originally Posted by Mokoshne View Post
    do we have an estimate on when this patch will be applied to beta servers?
    it's usually the same day that it gets posted here.
  1. subanark's Avatar
    Quote Originally Posted by Charblaze View Post
    NOOOOOOOOOOO why did they nerf spell reflect
    This is not surprising with the increase to all the interrupt CDs. Maybe if your lucky they will make it reflect all spells cast on you for 2 seconds (to make it more of a "I should think about when I use this").
  1. cexspa's Avatar
    Quote Originally Posted by Charo View Post
    Eh, Spell Reflect should be something you use with thought, not when ever it is up, it went from being border line OP to being a nice "Oh shit" CD, it is in line with Dark Simulacrum from Death Knights.
    it has been 10 secs the day it was released what are you talking about ?
    just now in cata this gimmick ability that puts me in a defensive state with my shield/1hd out.. triggers the gcd (weapon swap) and can easily be bypassed (use w/e spell when sr is up).

    this is one of the worst defensive cds when compared to what other classes have. period

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