Mists of Pandaria Beta - Build 15677
A new build will be deployed on beta realms soon'ish.

Item Upgrades
You can find the list of new client strings at the end of the post, but you might want to take a look at those two.
Originally Posted by MMO-Champion
ITEM
  • ITEM_UPGRADE - Item Upgrade
ITEM_UPGRADE
  • ITEM_UPGRADE_DESCRIPTION - Use your valor points to upgrade a weapon or piece of armor that is level 375 or higher.



Arena Armor Sets - Priest



Arena Armor Sets - Monk



Druid Cat Form Armors
Druid cat forms now seems to have an armor, probably in relation with this blue post. There is an Alliance and a Horde version.



Achievement Changes
Originally Posted by MMO-Champion
Pet Battles

Pandaria Raid
  • Candle in the Wind New: Defeat Blade Lord Ta'yak while all four braziers are lit, in Heart of Fear on Normal or Heroic difficulty.
  • Gara'jal Stub New: Do a thing and then defeat Gara'jal the Spiritbinder in Mogu'shan Vaults on Normal or Heroic difficulty.
  • Overzealous New: Defeat Imperial Vizier Zor'lok while every member of the raid is afflicted with the Zealous Parasite debuff.
  • Timing is Everything New: Defeat two Empyreal Generals within 10 seconds of each other, and then defeat Grand Empress Shek'zeer in Heart of Fear on Normal or Heroic difficulty.
  • Who's Got Two Green Thumbs? New: Win the Tsulong encounter while keeping the Enchanted Plant alive.

Feats of Strength

Dungeon Challenges

Dungeons & Raids

Exploration

Pandaria

Temple of Kotmogu
  • Blackout New: Kill 100 enemies that are holding an Orb of Power.
  • Can't Stop Won't Stop New: Kill 100 enemies while holding an Orb of Power.
  • Four Square New: Hold all four Orbs of Power at least once in a single Temple of Kotmogu battle.
  • I've Got the Power New: Win Temple of Kotmogu while controlling all 4 Orbs of Power.
  • Master of Temple of Kotmogu New: Complete the Temple of Kotmogu achievements listed below.
  • Powerball New: Hold an Orb of Power in the center of the Temple of Kotmogu for 90 seconds.
  • Temple of Kotmogu All-Star New: Hold four Orbs of Power and kill four enemies who are holding an Orb of Power in a single Temple of Kotmogu match.
  • Victory is Mine! New: Earn 8,000 Victory Points for your team in Temple of Kotmogu.

Pandaria Dungeon
  • And Stay Dead! New: Allow High Inquisitor Whitemane to cast Mass Resurrection, defeat all revived Scarlet Judicators, and then defeat Whitemane in Scarlet Monastery on Heroic Difficulty.
  • Burning Man New: Cause Brother Korloff to light nearby training dummies on fire in Scarlet Monastery on Heroic Difficulty. [NYI/PH]
  • Empowered Spiritualneur New: Defeat Thalnos the Soulrender while three Empowered Zombies are alive.
  • Mantid Swarm New: Defeat Raigonn without killing any of the Mantid reinforcements.

Scenarios

Rated Battleground



Spell Changes
Originally Posted by MMO-Champion
Cooking Specializations

Tailoring
  • Darkglow Embroidery - Embroiders a magical pattern into your cloak, giving you a chance to increase your Spirit by 250 for 15 sec when you cast a spell.
    • This recipe automatically improves when you reach 500 skill in Tailoring.
  • Darkglow Embroidery - Embroiders a magical pattern into your cloak, giving you a chance to increase your Spirit by 580 for 15 sec when you cast a spell.
    • This recipe automatically improves when you reach 550 skill in Tailoring.
  • Darkglow Embroidery - Embroiders a magical pattern into your cloak, giving you a chance to increase your Spirit by 2,500 for 15 sec when you cast a spell.
  • Lightweave Embroidery - Embroiders a subtle pattern of light into your cloak, giving you a chance to increase your Intellect by 295 for 15 sec when casting a spell.
    • This recipe automatically improves when you reach 500 skill in Tailoring.
  • Lightweave Embroidery - Embroiders a subtle pattern of light into your cloak, giving you a chance to increase your Intellect by 580 for 15 sec when casting a spell.
    • This recipe automatically improves when you reach 550 skill in Tailoring.
  • Lightweave Embroidery - Embroiders a subtle pattern of light into your cloak, giving you a chance to increase your Intellect by 2,500 for 15 sec when casting a spell.
  • Master's Spellthread - Permanently embroiders your pants with master's spellthread, increasing spell power by 50 and Stamina by 30.
    • This recipe automatically improves when you reach 500 skill in Tailoring.
  • Master's Spellthread - Permanently embroiders your pants with master's spellthread, increasing Intellect by 95 and Stamina by 80.
    • This recipe automatically improves when you reach 550 skill in Tailoring.
  • Master's Spellthread - Permanently embroiders your pants with master's spellthread, increasing Intellect by 285 and critical strike by 165.
  • Sanctified Spellthread - Permanently embroiders your pants with sanctified spellthread, increasing spell power by 50 and Spirit by 20.
    • This recipe automatically improves when you reach 500 skill in Tailoring.
  • Sanctified Spellthread - Permanently embroiders your pants with sanctified spellthread, increasing Intellect by 95 and Spirit by 55.
    • This recipe automatically improves when you reach 550 skill in Tailoring.
  • Sanctified Spellthread - Permanently embroiders your pants with sanctified spellthread, increasing Intellect by 285 and Spirit by 165.
  • Swordguard Embroidery - Embroiders a magical pattern into your cloak, causing your damaging melee and ranged attacks to sometimes increase your attack power by 400 for 15 sec.
    • This recipe automatically improves when you reach 500 skill in Tailoring.
  • Swordguard Embroidery - Embroiders a magical pattern into your cloak, causing your damaging melee and ranged attacks to sometimes increase your attack power by 1,000 for 15 sec.
    • This recipe automatically improves when you reach 550 skill in Tailoring.
  • Swordguard Embroidery - Embroiders a magical pattern into your cloak, causing your damaging melee and ranged attacks to sometimes increase your attack power by 8,000 for 15 sec.

Druid (Forums)
  • Faerie Fire can no longer be cast in Travel Form or Aquatic Form.
  • Hurricane now costs 50.3% of Base Mana, down from 75.5% of Base Mana.
  • Moonfire base damage has been increased by 11%.
  • Symbiosis can no longer be cast in Travel Form or Aquatic Form.
  • Ursol's Vortex now has a 20 yards range. (Bug Fix)

Talents
  • Heart of the Wild can no longer be cast in Travel Form or Aquatic Form. Wording clarified, the 6% Agility and Intellect bonus applies at all times.
  • Nature's Vigil now only affect single-target healing and damage spells.

Balance

Restoration
  • Ironbark now can't be cast in Travel Form, Aquatic Form, Flight Form, Epic, Flight Form
  • Nature's Cure can no longer be cast in Travel Form or Aquatic Form.

Hunter (Forums)
  • Fetch now has a 50 yards range, up from 20 yards.

Mage (Forums)

Talents
  • Incanter's Ward now restores up to 18% of your maximum mana, up from 15%. Now grants you 36% increased spell power when the effect ends, up from 30%. Now passively increases spell power by 10%, up from 8%. Now increases mana regeneration by 65% instead of regenerating 1% mana every 2 sec.

Fire
  • Combustion - When cast, resets the cooldown of your Inferno Blast ability.

Minor Glyph

Monk (Forums)

Mistweaver
  • Life Cocoon now lasts 12 sec. (Tooltip clarification)
  • Summon Jade Serpent Statue Serpent's Salve (On-Click Effect) is now Serpent's Accord (Passive) - When you cast Soothing Mist, the Jade Serpent Statue will also cast Soothing Mist on an injured ally within 40 yards.

Major Glyphs
  • Glyph of Afterlife - Increases the chance to summon a Healing Sphere when you kill an enemy while gaining experience or honor by 25%.
  • Glyph of Crackling Jade Lightning - Your Crackling Jade Lightning knocks the target back a further distance, and after being knocked back increases the damage the target takes from your Crackling Jade Lightning by 25% for 8 sec.
  • Glyph of Fists of Fury - When channeling Fists of Fury, you parry all attacks.
  • Glyph of Sparring - While Sparring, you also have a 5% chance to also Deflect spells from attackers in front of you, stacking up 3 times.
  • Glyph of Touch of Karma - Your Touch of Karma now has a 20 yard range.
  • Glyph of Uplift - Your Uplift no longer increases the duration of your Renewing Mist on targets, but heals for 50% more.

Minor Glyphs

Paladin (Forums)
  • Crusader's Zeal now has a chance to increase your critical strike chance by 3% for 9 secs instead of increasing your attack speed. Stacks up to 3 times.
  • Divine Storm now deals 120% weapon damage, up from 60%.

Priest (Forums)

Talents
  • Divine Insight shadow effect modified - Periodic damage from your Shadow Word: Pain has a 15% chance to reset the cooldown on Mind Blast and cause your next Mind Blast within 12 sec to be instant cast.
  • From Darkness, Comes Light Surge of Darkness has been reworked - Periodic damage from your Vampiric Touch has a 15% chance to cause your next Mind Spike to not consume your damage-over-time effects.

Shadow
  • Devouring Plague now scales from 16.6% of Spell Power, down from 50% of spell power.
  • Mind Surge (NNF) has been reworked - Reduces the cooldown of your Mind Blast based on your Haste.

Major Glyphs
  • Glyph of Devouring Plague might be increased to 33%, up from 10%. The change isn't in the tooltip but is in the spell effect.

Warlock (Forums)
Demonology

Affliction
  • Seed of Corruption now costs 6% of Base mana, down from 8% of base mana. Damage has been increased by 100%. Now scales from 120% of Spell Power, up from 60% of Spell Power.

Destruction
  • Shadowburn now restores 15% of your total mana after 5 sec if the target doesn't die.

Warrior (Forums)
  • Battle Stance - Generates high Rage from normal melee attacks.
  • Berserker Rage - wording changed to "increasing the rage you generate from attacks" instead of "normal melee attacks".
  • Berserker Stance - Generates some Rage from normal melee attacks and some Rage from damage taken.
  • Disarm - Disarmed creatures deal significantly reduced damage.
  • Enrage - Area attacks have a smaller chance to cause Enrage.

Talents
  • Piercing Howl now has a 15 yards radius, up from 10 yards.
  • Second Wind life regeneration effect now procs whenever you are below 35% health.

Protection
  • Revenge can no longer be used after a block. Generates 10 Rage.
  • Shield Barrier base cost is now 20 Rage, down from 60 Rage. Consumes up to 60 Rage to increase the amount absorbed. Now scales from 3300% of Attack Power, down from 10000% of Attack Power.
  • Shield Block can now be used twice within 15 sec.
  • Sword and Board now procs from Devastate instead of Revenge. Now increases the Rage that Shield Slam generates by 5, down from 10.
  • Unwavering Sentinel no longer grants you 1 Rage every 3 seconds while in combat.

Arms

Fury
  • Bloodthirst now has a 4.5 sec cooldown, down from 6 sec. The chance for Bloodthirst to be a critical strike noz increases by 10% until it achieves a critical strike. Now generates 5 Rage, down from 10 Rage.

Major Glyphs



Client Strings
Originally Posted by MMO-Champion
  • BATTLENET_BROADCAST - Broadcast
  • BATTLE_PET_CAPTURED - You have captured
  • BATTLE_PET_CAPTURED_ICON_LINK - You have captured |T%s:0|t|Hbattlepet|h[%s]|h!
  • BATTLE_PET_CAPTURED_LINK - You have captured |Hbattlepet|h[%s]|h!
  • BATTLE_TAG_ID_PROMPT - 0000
  • BATTLE_TAG_PROMPT - BattleTag
  • BATTLE_TAG_REQUEST - Send a |cff82c5ffBattleTag|r Request to:
  • BATTLE_TAG_REQUEST_INFO - They will be added to your friends list when they accept your friend request
  • BATTLE_TAG_SYMBOL - #
  • CHARACTER_NAME_PROMPT - Character Name
  • ERR_PVP_MAP_NOT_SET - Failed to blacklist PvP map.
  • ITEM_UPGRADE - Item Upgrade
  • ITEM_UPGRADE_DESCRIPTION - Use your valor points to upgrade a weapon or piece of armor that is level 375 or higher.
  • OPTION_TOOLTIP_SSAO - Controls the rendering quality of the ambient occlusion effect. Decreasing this may greatly improve performance.
  • PALADIN_PROT_CORE_ABILITY_6 - Use when you have 3 Holy Power for damage and defense and to improve your Word of Glory.
  • PET_BATTLE_RESULT_LOSE - Battle finished
  • PET_BATTLE_RESULT_WIN - You Won!
  • PET_BATTLE_START - Battle!
  • TALENT_FRAME_HELP_2 - You willl unlock more talent rows as you gain levels. You can always unlearn them at your class trainer.
  • UNLEARN_AT_YOUR_TRAINER - You can always unlearn at your trainer.
  • UPGRADE - Upgrade
  • UPGRADE_MISSING_ITEM - Drag an item here to upgrade it.
  • WHAT_HAS_CHANGED_HELP_1 - This is a quick overview of what has changed for your class.
  • WHC_DK_2 - Death Knights are now less overpowered.
  • WHC_DRUID_2 - A fourth, tanking specialization exists called Guardian.
  • WHC_HUNTER_2 - Ranged weapons no longer have a minimum range.
  • WHC_HUNTER_3 - You now equip either a ranged weapon or a melee weapon. As a hunter, you usually want the ranged weapon.
  • WHC_HUNTER_4 - You can now choose the specialization of your pet: Ferocity, Tenacity or Cunning.
  • WHC_MAGE_2 - Arcane has a new resource, [Arcane Charges]
  • WHC_MAGE_3 - Mage specializations no longer get a bonus to Arcane, Fire or Frost damage. Use whatever spell is appropriate.
  • WHC_MAGE_4 - Wands are now held in the main hand as alternative to weapons such as daggers.
  • WHC_MONK_1 - The monk is a new class. Monks can fill tanking, healing or melee damage roles. Most races can be monks.
  • WHC_PALADIN_2 - Auras no longer exist. Seals are now on the aura bar.
  • WHC_PRIEST_2 - [Chakra] can be cast directly and no longer requires a triggering spell.
  • WHC_PRIEST_3 - [Shadow Orbs] are now consumed by [Devouring Plague]
  • WHC_PRIEST_4 - Wands are now held in the main hand as alternative to weapons such as daggers.
  • WHC_ROGUE_2 - Poisons are now in the Spell Book. You can have one damage and one utility poison.
  • WHC_SHAMAN_2 - Totems no longer provide long-term buffs. All totems have short-term, situational benefits.
  • WHC_TITLE_DK_2 - QQ
  • WHC_TITLE_DRUID_2 - Bears
  • WHC_TITLE_HUNTER_2 - Range
  • WHC_TITLE_HUNTER_3 - Weapons
  • WHC_TITLE_HUNTER_4 - Pets
  • WHC_TITLE_MAGE_2 - Arcane
  • WHC_TITLE_MAGE_3 - Magic Damage
  • WHC_TITLE_MAGE_4 - Wands
  • WHC_TITLE_MONK_1 - New Hotness
  • WHC_TITLE_PALADIN_2 - Auras
  • WHC_TITLE_PRIEST_2 - Chakra
  • WHC_TITLE_PRIEST_3 - Shadow
  • WHC_TITLE_PRIEST_4 - Wands
  • WHC_TITLE_ROGUE_2 - Poisons
  • WHC_TITLE_SHAMAN_2 - Totems
  • WHC_TITLE_WARLOCK_2 - Demonology
  • WHC_TITLE_WARLOCK_3 - Destruction
  • WHC_TITLE_WARLOCK_4 - Wands
  • WHC_TITLE_WARRIOR_1 - Talents
  • WHC_TITLE_WARRIOR_2 - Stances
  • WHC_TITLE_WARRIOR_3 - Rage
  • WHC_TITLE_WARRIOR_4 - Rend
  • WHC_WARLOCK_2 - Demonology has a new resource, [Demonic Fury]
  • WHC_WARLOCK_3 - Destruction has a new resource, [Burning Embers]
  • WHC_WARLOCK_4 - Wands are now held in the main hand as alternative to weapons such as daggers.
  • WHC_WARRIOR_3 - Rage generation has changed. Rage is generated by some special attacks and consumed by others. Only use [Heroic Strike]|h|r when you have more Rage than you can spend.
  • WHC_WARRIOR_4 - Rend is now called [Deep Wounds]. It is automatically applied so it won't appear in your spell book.
This article was originally published in forum thread: Mists of Pandaria Beta - Build 15677 started by Boubouille View original post
Comments 126 Comments
  1. psykodol's Avatar
    Must be a mistake with that Priest set... because this is not cloth but plate. Probably a confusion with Paladin set.
  1. mmoc52fe769775's Avatar
    Lol at the amount of qq about ''my class has no changes.'' It's always the same, if your class seems neglected, it simple means the changes in mind aren't ready to be pushed on to beta. Still a long ways yet til release. Quit your moaning.

    ---------- Post added 2012-05-11 at 06:03 PM ----------

    Quote Originally Posted by psykodol View Post
    Must be a mistake with that Priest set... because this is not cloth but plate. Probably a confusion with Paladin set.
    Dress with metal/stone bits on? See Priest t5, t8, t13 etc etc.

    Enjoy your standard helping of crazy priest collar. It's becoming a trend.
  1. aggression's Avatar
    I crash before I even load after character-screen, rofl!!! Great patch....
  1. mmocf93185380c's Avatar
    The Priest Arena Tier, while very much a remix of earlier PvE sets, strikes a decidedly pleasant balance between form and function.

    What a shame that I have never participated in Arena matches, and certainly do not intend to start now. (My apologies to the artist involved.)
  1. SteakAndAlePie's Avatar
    It has been said before, but its horrible how cloth, leather, mail and plate do not how they should. It makes everything look similar. I understand how cloth is hard to make imposing, but maybe it should not be made imposing. Because cloth is cloth after all.

    On the contrary. I think the idea to make a plate robe like T12 Paladin is a nice idea, but it looks like cloth. It has failed as well.
  1. Jyces's Avatar
    Love what they have done for this expansion thus far. Some people need to stop being so whiney & bitchy.

    ---------- Post added 2012-05-14 at 03:56 AM ----------

    Quote Originally Posted by Syridian View Post
    Lol at the amount of qq about ''my class has no changes.'' It's always the same, if your class seems neglected, it simple means the changes in mind aren't ready to be pushed on to beta. Still a long ways yet til release. Quit your moaning.[COLOR="red"].
    this, so much.

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