MMO-Champion - Inspection Changes, Female Pandaren Emotes, Brewing Storm Scenario, Level 90, TCG Art
Diablo 3 - Power Leveling, Item Level Update, User Questions Answered, Blue Posts, and Diablo Wallpaper

Character Inspection Changes
This build brought two small changes to inspecting other characters. When you inspect someone, you are able to see their specialization, talents, and glyphs.

You may now inspect anyone as long as you can target them, including targeting them through being in the same group, no matter where they are. This even works in cross realm groups! The only thing that doesn't show when the other player is not visible to you is their 3D model.



Female Pandaren Emote Voice
The latest patch brought us some new Female Pandaren emote voices. The animations in the video are not complete and are not intended to be in perfect sync with the video.



A Brewing Storm Scenario
Today we have a preview of one of the shorter scenarios that have been released so far, A Brewing Storm. Keep in mind this is still an early preview and everything is subject to change.



Level 90 Rewards
As previously mentioned, this build opens level 90 to players. Upon reaching level 90, Lorewalker Cho sends you a nice mail with a free purple firework and points you towards breadcrumb quests.

These breadcrumb quests are found on the lower outdoor tier of your faction's city in Pandaria and point you to all of the daily quest areas. Unfortunately many of the lines are not available to players yet, including the Cloud Serpents and Tillers farming area.



Diablo 3 Blue Posts
Nothing from the CMs about WoW recently, so we have a post from the Diablo side on the speed at which Blizzard makes changes.
Originally Posted by Blizzard Entertainment
Rapid Game Changes
There's a time and a place for fast-action, high-priority designations. And believe me, we do have those types of approval pipelines. I'd argue though that reacting in a rash manner does not, in most cases, make for great game design.

Game design really is an art form more than a mathematical equation, even with so much math involved. The end goal should be amazing gameplay. And how that's defined will differ from person to person.

Sure, we can be slow to act. Sometimes we can be too slow. But even with the mistakes we've made -- and the mistakes we're sure to make in the future -- I think we're better off taking a measured approach to potential design changes.

If you know you're slow to react and implement changes, can't you be a little more forthcoming with informing us of what you want to do?
We're always striving to improve our communication. The primary function of the community team is to listen to the players, so we've spent a lot of time these past few weeks compiling feedback and taking it to the developers.

The flip side of that coin is for us to relay information back to the community as best as we can and as often as possible.

Does your team simply hate talking with the public for fear of "breaking promises"?
No, but you're asking very specific questions about late-game class balance only a couple of weeks into Diablo III's life cycle. The overwhelming majority of the community isn't even there yet. We're watching things very closely and have a lot of tweaks in mind, many of which are already being worked out, but we're not looking to jump all over balance adjustments and catch players off-guard. And it's certainly not an MMO where balance is among the biggest concerns.

For those who have already invested a lot of time into this game I'm sure these last couple of weeks have felt like a lifetime. But with regard to this game's lifespan, we're barely in our infancy.

All of that said, we're already preparing another game design update to share with everyone soon. We hope that'll provide additional insight into our plans for the foreseeable future. (Blue Tracker / Official Forum)

Trading Card Game Art Update
Blizzard has updated the Trading Card Game art gallery to feature ten new pieces.


This article was originally published in forum thread: Inspection Changes, Female Pandaren Emotes, Brewing Storm Scenario, Level 90, TCG Art started by chaud View original post
Comments 88 Comments
  1. Hijiri's Avatar
    We've known for months that Scenarios did not require a tank or a healer.

    So when people complain that it's to easy I don't comprehend it.
    Or maybe they wanted a event that 5 DPS could do and would rather have it very difficult so they would do a corpse run when people die?
  1. kojinshugi's Avatar
    Quote Originally Posted by PhillieB View Post
    That does not sound remotely asian.
    Yes it does. She sounds mainland Chinese. Kind of like Zhang Ziyi/Michelle Yeoh in CTHD.

    ---------- Post added 2012-06-04 at 10:26 PM ----------

    Quote Originally Posted by DBZMerciter2005 View Post
    That fem panda voice sounds like my 35+ year old Japanese teachers, not a 24 and younger east Asian lady. It doesn't fit at all and is extremely jarring.
    Why on earth do you assume that female pandaren are under 24?
  1. Lemons's Avatar
    Quote Originally Posted by kojinshugi View Post
    Why on earth do you assume that female pandaren are under 24?
    Because that's how they look!? They could be a little older, but certainly not as old as the voice makes them sound.
  1. kurisu7885's Avatar
    Quote Originally Posted by Almatari View Post
    I like the fem pandaren voice! She sounds very elegant.
    I thought the same, elegant with an air of kindness.

    ---------- Post added 2012-06-05 at 06:21 AM ----------

    Quote Originally Posted by Lemons View Post
    Because that's how they look!? They could be a little older, but certainly not as old as the voice makes them sound.
    They have fur, so determining their age can be difficult, plus, I mean, they're as tall as a worgen, they're not tiny.

    ---------- Post added 2012-06-05 at 06:25 AM ----------

    Quote Originally Posted by Alenarien View Post
    People are going to keep whining and then we'll get Worgen female 2.0; a not-bad voice being replaced by that of a prepubescent Japanese girl who has inhaled helium, and it's really okay for some people to admit that this is what they want, there's no accounting for taste after all even if that taste makes you look ridiculous.

    They could go the alternate direction and give them more facial options (and I read in a thread this is what they have in mind), which avoid another train wreck.
    Really makes me hope that when the race revamps start coming blizzard plans to revert worgen to their original vision.
  1. Squiver's Avatar
    Quote Originally Posted by kurisu7885 View Post
    Really makes me hope that when the race revamps start coming blizzard plans to revert worgen to their original vision.
    As far as any of us are aware, they aren't going to revamp the Worgen, or Goblins, any time in the near future; they already have the newer, more detailed models.
  1. Katastrofi's Avatar
    I personally like it that the female pandaren sounds mature. It makes me feel a lot wiser playing something like that instead of some anime girl squealing panda that a lot of people seem to be wishing for. I do agree though that the voice is not fitting for the animations that have a lot of energy to them, voice is very calm, movement is spasmic I like both separately, but I don't know if they work together.
  1. Alayea's Avatar
    Quote Originally Posted by Katastrofi View Post
    I personally like it that the female pandaren sounds mature. It makes me feel a lot wiser playing something like that instead of some anime girl squealing panda that a lot of people seem to be wishing for. I do agree though that the voice is not fitting for the animations that have a lot of energy to them, voice is very calm, movement is spasmic I like both separately, but I don't know if they work together.
    I'm not wishing for a squealing girl's voice either. It doesn't change my opinion, though, that the voice and animations don't go together.
  1. Calamari's Avatar
    Quote Originally Posted by Katastrofi View Post
    I personally like it that the female pandaren sounds mature. It makes me feel a lot wiser playing something like that instead of some anime girl squealing panda that a lot of people seem to be wishing for. I do agree though that the voice is not fitting for the animations that have a lot of energy to them, voice is very calm, movement is spasmic I like both separately, but I don't know if they work together.
    Agreed, a monk strives for inner balance and harmony between body and spirit, that should be reflected in their voice as well. I would have preffered them having a slightly deeper, a little lighter than a tauren female voice, as the current voice-over does not seem to fit with their fairly well rounded bodies.

    I like most of their lines. But I still die a little inside each time I see a female pandaren burst into the caramelldansen, for they had the chance to show us one of hundreds of beautiful traditional Chinese dances. But I guess some do get a chuckle out of it, so all's well..

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