MMO-Champion - Mists of Pandaria Beta - Build 15882
Mists of Pandaria Beta - Build 15882
A new beta build will be deployed on beta realms soon. We will be updating these notes frequently, so keep checking back!

Achievement Changes
Originally Posted by MMO-Champion
Battle
Pet Battles

Cataclysm Dungeon
Dungeons & Raids

Collect
Pet Battles

General

Level
Pet Battles

Pandaria
Quests

Reputation

Pet Battles

Scenarios

Wrath of the Lich King
Reputation



Spell Changes
Originally Posted by MMO-Champion
Mounts
Flying

Ground
  • Rampaging Yak (New) Summons a ridable rampaging yak. This is a very VERY fast mount. Only works outdoors in Dread Wastes. Account wide. Instant.
  • Son of Galleon (New) Summons and dismisses a rideable Son of Galleon. Account wide. 1.5 sec cast.

Companions

Death Knight (Forums)
  • Necrotic Strike weapon damage was increased by 50% and absorb was increased from 70% to 100%.

Blood
  • Scarlet Fever now also causes your Blood Boil to refresh your diseases on targets it damages.

Unholy

Druid (Forums)
  • Frenzied Regeneration now converts up to 60 Rage into up to (((AP * AP) * 186) / 10,000,000 + 47000% of AP / 10,000) health.
  • Lifebloom now has a 15 sec duration and increased SP scaling.

Talents
  • Dream of Cenarius now increases healing done by your next healing spell by 30%, down from 70%.

Minor Glyphs
  • Glyph of the Stag: Your Travel Form can now be used as a mount by party members. This glyph is disabled while Glyph of the Cheetah is active.

Hunter (Forums)
Talents
  • Blink Strike now has a 100 yd range, up from 30 yds. Teleport range is now 40 yds from your pet.
  • Thrill of the Hunt now will cause your next 3 Arcane Shots or Multi-Shots to be free, up from next one.

Mage (Forums)

Frost
  • Frostbolt damage decreased by 19%. Also causes the target to take an additional 8% damage from your Frostbolt and Ice Lance, and your Water Elemental's Waterbolt, stacking up to 3 times.

Major Glyphs
  • Glyph of Icy Veins was reworked: Your Icy Veins causes your Frostbolt, Frostfire Bolt, and Ice Lance spells to split into 3 smaller bolts that each do 160% damage, instead of increasing spell casting speed.

Monk (Forums)
  • Spinning Crane Kick has a new line for Mistweaver: During Spinning Crane Kick, you can continue to dodge and parry.
  • Zen Meditation now reduces all damage taken by 90% (was 99%) and redirects to you up to 5 harmful spells.

Talents
  • Chi Burst damage and healing reduced by 92%.
  • Chi Wave damage and healing reduced by 85%.
  • Zen Sphere damage was reduced by 78% and healing was reduced by 91%. AP scaling was reduced by 75%.
  • Invoke Xuen, the White Tiger will also provoke the target for Brewmaster Monks.
  • Rushing Jade Wind debuff now has a 15 sec duration. Also triggers Shuffle for Brewmaster Monks.

Mistweaver

Paladin (Forums)

Talents
  • Repentance now has a 15 sec cooldown.
  • Sacred Shield no longer increases the critical chance of your Flash of Light. Absorption decreased by 99% and SP scaling for absorption increased by 50%.
  • Speed of Light now has a 45 sec cooldown, down from 60 sec.

Protection

Retribution
  • Sword of Light now also grants 6% of your maximum mana every 2 sec. and increases the healing done by Word of Glory and Flash of Light by 30%.

Priest (Forums)

Talents
  • Divine Insight now gives Shadow Word: Pain a 5% chance to reset the cooldown on Mind Blast and cause your next Mind Blast within 12 sec to be instant cast and cost no mana, down from 15% chance.
  • From Darkness, Comes Light now grants 20% more damage to the Mind Spike bonus.
  • Power Word: Solace now restores 1.5% maximum mana, down from 2%.

Discipline & Holy
  • Divine Fury now also works with Cascade, Divine Star, and Halo.

Shadow

Shaman (Forums)
Major Glyphs
  • Glyph of Water Shield was reworked: Increases the mana generated reactively by your Water Shield when you are attacked by 50%, but reduces the passive mana generation by 15%.

Warlock (Forums)

Affliction

Demonology
  • Decimation now also works with Shadow Bolt.
  • Hellfire base damage was decreased by 10% and SP scaling increased by 216%.
  • Summon Felguard now costs 20% of Base Demonic Fury, down from 25%.

Destruction

Major Glyphs
  • Glyph of Conflagrate no longer increases the movement speed reduction by an additional 40%.
  • Glyph of Shadowflame: Your Shadowflame slow is increased to 70% (was 50%) but Hand of Gul'dan no longer has charges.

Warrior (Forums)
  • Battle Shout now has a 100 yd radius, up from 30.
  • Berserker Rage now generates 10 Rage and increases physical damage done by 10% for 6 sec.
  • Commanding Shout now has a 100 yd radius, up from 30.
  • Enrage now generates 10 Rage and increases physical damage done by 10% for 6 sec.

Fury
  • Raging Blow no longer has a cooldown. Becoming Enraged enables one use of Raging Blow. Limit 2 charges.

Protection
  • Shield Barrier now absorbs (33.3% of (((AP * AP) * 186) / 10,000,000 + 47000% of AP / 10,000)) damage.

Minor Glyphs

Professions
Alchemy
  • Alchemist's Rejuvenation When making this potion, you have a chance to learn other Pandaria alchemy recipes. Discovered recipes can also reveal additional recipes when created.
  • Master Healing Potion: Discovered recipes can also reveal additional recipes when created.

Cooking

Enchanting
  • All rods were removed, everything now uses a Copper Rod.
  • Many cast times were reduced from 5 sec to 1.5 sec.
  • Enchant Boots - Greater Haste 5 1.5 sec cast. Reagents: Spirit Dust (7). 2), Mysterious Essence. Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Boots - Greater Precision 5 1.5 sec cast. Reagents: Spirit Dust, Lesser Mysterious Essence. 2), Mysterious Essence. Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Boots - Pandaren's Step 5 1.5 sec cast. Reagents: Spirit Dust (4), Greater Mysterious Essence. Mysterious Essence (3). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Bracer - Mastery 5 1.5 sec cast. Reagents: Spirit Dust (3). 4). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Bracer - Superior Dodge 5 1.5 sec cast. Reagents: Spirit Dust (8), Lesser Mysterious Essence (2). Mysterious Essence (2). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Chest - Glorious Stats 5 1.5 sec cast. Reagents: Spirit Dust (12), Lesser Mysterious Essence. 2), Mysterious Essence (3). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Chest - Super Resilience 5 1.5 sec cast. Reagents: Spirit Dust (8). 3), Mysterious Essence. Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Chest - Superior Stamina 5 1.5 sec cast. Reagents: Lesser Mysterious Essence (2). Reagents: Spirit Dust (4), Mysterious Essence. Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Cloak - Superior Critical Strike 5 1.5 sec cast. Reagents: Lesser Mysterious Essence. Reagents: Mysterious Essence. Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Cloak - Superior Intellect 5 1.5 sec cast. Reagents: Spirit Dust (3), Greater Mysterious Essence. Mysterious Essence (3). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Gloves - Super Strength 5 1.5 sec cast. Reagents: Spirit Dust (3), Lesser Mysterious Essence, Ethereal Shard. ), Mysterious Essence, Ethereal Shard. Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Gloves - Superior Agility 5 1.5 sec cast. Tools: Runed Arcanite Rod. Copper Rod.
  • Enchant Gloves - Superior Expertise 5 1.5 sec cast. Reagents: Spirit Dust (10). Reagents: Mysterious Essence (2). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Gloves - Superior Mastery 5 1.5 sec cast. Reagents: Greater Mysterious Essence. Reagents: Mysterious Essence (3). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Gloves - Threat 5 1.5 sec cast. Tools: Runed Arcanite Rod. Copper Rod.
  • Enchant Off-Hand - Major Intellect 5 1.5 sec cast. Reagents: Greater Mysterious Essence. Reagents: Mysterious Essence (3). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Off-Hand - Superior Intellect 5 1.5 sec cast. Tools: Runed Titanium Rod. Copper Rod.
  • Enchant Ring - Agility 5 1.5 sec cast. Tools: Runed Titanium Rod. Copper Rod.
  • Enchant Ring - Assault Only the Enchanter's rings can be enchanted, and enchanting a ring will cause it to become soulbound." 5 sec cast. 1.5 sec cast. Tools: Runed Eternium Rod. Copper Rod.
  • Enchant Ring - Lesser Intellect Only the Enchanter's rings can be enchanted, and enchanting a ring will cause it to become soulbound." 5 sec cast. 1.5 sec cast. Tools: Runed Eternium Rod. Copper Rod.
  • Enchant Ring - Lesser Stamina Only the Enchanter's rings can be enchanted, and enchanting a ring will cause it to become soulbound." 5 sec cast. 1.5 sec cast. Tools: Runed Eternium Rod. Copper Rod.
  • Enchant Shield - Greater Parry (New) Permanently enchant a shield to increase parry by 170. Requires a level 417 or higher
  • Enchant Weapon - Colossus 2 1.5 sec cast. Reagents: Spirit Dust (8), Ethereal Shard. Reagents: Ethereal Shard (3). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Weapon - Dancing Steel 5 1.5 sec cast. Reagents: Spirit Dust (6), Sha Crystal (10). 12), Sha Crystal (10). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Weapon - Elemental Force 2 1.5 sec cast. Reagents: Ethereal Shard. Reagents: Mysterious Essence (3). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Weapon - Jade Spirit 5 1.5 sec cast. Reagents: Lesser Mysterious Essence (8), Sha Crystal (10). Reagents: Mysterious Essence (4), Sha Crystal (10). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Weapon - River's Song 5 1.5 sec cast. Reagents: Spirit Dust (4), Lesser Mysterious Essence (4), Sha Crystal (10). Reagents: River's Heart, Mysterious Essence (50). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Weapon - Windsong 5 1.5 sec cast. Reagents: Spirit Dust (3), Ethereal Shard (3). 12), Ethereal Shard. Tools: Runed Elementium Rod. Copper Rod.
  • Ethereal Shard 1.5 sec cast. 1 sec cast. Reagents: Greater Mysterious Essence (3). Reagents: Mysterious Essence (5).
  • Ethereal Shard 1.5 sec cast. Shatters a Sha Crystal into two Ethereal Shards. 1 sec cast. Tools: Runed Elementium Rod. Copper Rod.
  • Mysterious Essence 1.5 sec cast. 1 sec cast.
  • Mysterious Essence 1.5 sec cast. Shatters an Ethereal Shard into three Mysterious Essence. 1 sec cast. Tools: Runed Elementium Rod. Copper Rod.
  • Sha Crystal Creating a Sha Crystal is a difficult task that can only be performed once each day. Reagents: Ethereal Shard (3). 5).
  • Spirit Dust 1.5 sec cast. Breaks down a Mysterious Essence into three Spirit Dust. Reagents: Lesser Mysterious Essence. Tools: Runed Elementium Rod. 1 sec cast. Reagents: Mysterious Essence. Tools: Runed Copper Rod.

Inscription

Raid & Dungeon Abilities
  • Acid Bomb Deals 15,000 Nature damage a sec. every 1 sec.
  • Amethyst Pool (New) Creates a pool that inflicts 0 Shadow damage every 5 sec. to enemies who enter the area. Lasts 60 sec.
  • Coalescing Shadows Inflicts 20,000 Shadow damage. Inflicts 30,000 Shadow damage.
  • Cobalt Mine Blast Launches a charged cobalt shard at a player's location. After a 2 sec arming time, any player within 7 yds will detonate the shard, inflicting 150,000 Frost damage and rooting all players within 7 yds for 6 sec.
  • Corruption (New) Deals 100,000 Shadow damage to random players.
  • Epicenter Deals 60,000 Deals 80,000 Nature damage, scaling based on how close the target is to the epicenter of the quake.
  • Epicenter Deals 60,000 Deals 80,000 Nature damage, scaling based on how close the target is to the epicenter of the quake.
  • Maddening Shout The Maddening Shout of Meng Sharpfang the Demented causes all enemies to go mad. Inflicting 15,000 Shadow damage every 3 2 sec and causing all enemies to hate each other, players regain their sanity after taking 30,000 damage from another player.
  • Pillaged Reduces Armor by 50%. Increases Physical damage taken by 50%.
  • Retaliation Requires Melee Weapon.
  • Sha Nova Dark magic is unleashed, linflicting inflicting 10,000 Shadow Damage and knocking back all enemies within 10 yds.
  • Sha Spike As the spike returns to the ground, a Volatile Energy emerges to attack the caster's enemies for 60 sec.
  • Shadow Nova Inflicts 100 Shadow damage to enemies in an area around the caster. target.
  • Undying Shadows Inflicts 25,000 Shadow damage. Inflicts 30,000 Shadow damage.
  • Wildfire Infusion Deals 150,000 Fire damage. Deals 50,000 Fire damage.
  • Wildfire Infusion Deals 30,000 Fire damage. Deals 40,000 Fire damage.



New Items
This list is mostly complete, but if you want to see the missing few, check out WowDB!

Level Type Slot Name
1JunkAmber Encased Treasure Pouch
1JunkBounty of a Sundered Land
1JunkAmber Encased Treasure Pouch
1JunkCache of Mogu Riches
1JunkDividends of the Everlasting Spring
1JunkDividends of the Everlasting Spring
1JunkCache of Mogu Riches
20Companion PetsVenus
1OtherTuft of Yak Fur
70MountPandaren Kite String
90MountSon of Galleon's Saddle
1MiscellaneousTabardTillers Tabard
1MiscellaneousTabardShado-Pan Tabard
1MiscellaneousTabardGolden Lotus Tabard
1MiscellaneousTabardAugust Celestials Tabard
1MiscellaneousTabardKlaxxi Tabard
1MiscellaneousTabardOrder of the Cloud Serpent Tabard
1MiscellaneousTabardLorewalkers Tabard
476MiscellaneousMeleeNeckHelios, Durand's Soul of Purity
476MiscellaneousSpell DPSFingerVithrak, Gaze of the Deadman
70ClothHeadReplica Shado-Pan Helmet
476BowPhysical DPSRangedKlatith, Fangs of the Swarm
476Two-handed SwordMeleeTwo HandMogu'Dar, Blade of the Thousand Slaves
476Fist WeaponPhysical DPSOne HandKa'eng, Breath of the Shadow
476DaggerPhysical DPSOne HandTolakesh, Horn of the Black Ox
1ConsumablePandaren Scarecrow
86Item EnhancementEnchant Shield - Greater Parry


New Icons




New UI Strings
Originally Posted by MMO-Champion
  • ARCANE_CHARGES_COST_PER_TIME_NO_BASE - %d Arcane Charges per sec
  • BATTLE_PET_PUT_IN_CAGE_HEALTH - Put In Cage (Health)
  • BATTLE_PET_PUT_IN_CAGE_SLOTTED - Put In Cage (Battle Slot)
  • BATTLE_PET_TOOLTIP_CLICK - [Click here to view in journal]
  • BURNING_EMBERS_COST_PER_TIME_NO_BASE - %d Burning Ember per sec
  • CHI_COST_PER_TIME_NO_BASE - %d Energy per sec
  • DARK_FORCE_COST_PER_TIME_NO_BASE - %d Dark Force per sec
  • DEMONIC_FURY_COST_PER_TIME_NO_BASE - %d Demonic Fury per sec
  • ENERGY_COST_PER_TIME_NO_BASE - %d Energy per sec
  • ERR_PETBATTLE_NOT_WHILE_IN_MATCHED_BATTLE - You can't do that in a matched pet battle.
  • FOCUS_COST_PER_TIME_NO_BASE - %d Focus per sec
  • HEALTH_COST_PER_TIME_NO_BASE - %d Health per sec
  • LIGHT_FORCE_COST_PER_TIME_NO_BASE - %d Chi per sec
  • MAC_USE_COMMAND_AS_CONTROL - Use Command key as Control key
  • MAC_USE_COMMAND_AS_CONTROL_TOOLTIP - Use Command key and Control key interchangeably.
  • MAC_USE_COMMAND_LEFT_CLICK_AS_RIGHT_CLICK - Command left click as right click
  • MAC_USE_COMMAND_LEFT_CLICK_AS_RIGHT_CLICK_TOOLTIP - Hold down Command key and left click to simulate a right click.
  • MANA_COST_LARGE_PER_TIME_NO_BASE - %s Mana per sec
  • MANA_COST_PER_TIME_NO_BASE - %d Mana per sec
  • MOUNT_JOURNAL_CANT_USE - You do not meet the requirements for this mount.
  • PET_JOURNAL_CARD_NAME_DEFAULT - Select a pet from the list on the left.
  • POWER_DISPLAY_COST_PER_TIME_NO_BASE - %d %s per sec
  • RAGE_COST_PER_TIME_NO_BASE - %d Rage per sec
  • RUNIC_POWER_COST_PER_TIME_NO_BASE - %d Runic Power per sec
  • SHADOW_ORBS_COST_PER_TIME_NO_BASE - %d Shadow Orbs per sec
  • SOUL_SHARDS_COST_PER_TIME_NO_BASE - %d Soul Shards per sec
  • SPELL_FAILED_CANT_ADD_BATTLE_PET - Can't Add Companion To Your Account
This article was originally published in forum thread: Mists of Pandaria Beta - Build 15882 started by chaud View original post
Comments 97 Comments
  1. scelero's Avatar
    Wait, enchanting rods are actual problems for people when they're leveling? Really?

    REALLY?
  1. Senarx's Avatar
    If this means Stag is baseline now, that's fantastic.
  1. [Apok]'s Avatar
    Mistweavers got fucked
  1. Mistfit's Avatar
    Wow, they really nerfed zen sphere to the ground. Admittedly it was broken, but damn I guess they want people to try the other talents.
  1. Bleary's Avatar
    So, Resto Shaman have no choice but to constantly refresh Water Shield.../wrists
  1. Baracuda's Avatar
    I'm almost crying out of joy for the NE racial nerf.
  1. Worgoblin's Avatar
    I like the Enrage changes, and boosting Warrior shouts to 100 yards <3
  1. Dawsy96's Avatar
    any info on the doorway crash error getting fixed without losing our minimaps?
  1. KClovesGaming's Avatar
    Quote Originally Posted by scelero View Post
    Wait, enchanting rods are actual problems for people when they're leveling? Really?

    REALLY?
    Yeah it is actually for many people.
  1. Ambrodel's Avatar
    Quote Originally Posted by Selkinor View Post
    I'm pretty sure you buy it off the vendor.
    The copper rod, yes. That's the Enchanting Supplier selling those. But the later generations of rods required as you level up Enchanting, including the newest version, those are the ones being a pain getting on test servers. Hence this change.
  1. PlatedPriest's Avatar
    Quote Originally Posted by [Apok] View Post
    Mistweavers got fucked
    bout time
    they have been needing to be brought down for a while now.

    ---------- Post added 2012-07-18 at 05:27 PM ----------

    Quote Originally Posted by Heroicmoises View Post
    Why did power word solace get a nerf? Holy priests mana regen without the talent was pretty broken. If the talent is nerfed, there should be a more decent alternative for mana regen.

    I understand the direction they are going with this, but there really needs to be a alternative for our mana regen other than power word solace.
    because it mana regen was way more cost effective vs mindbender and FDCL
  1. Schockadin's Avatar
    I don't think these changes will solve the "Mandatory"-Problems of T15/T30/T45 in the paladin talent tree... although now SoL could be viable, but IMO PoJ will just be stronger overall and LAotL when it comes to mobility on demand. Nerfing Repetance by adding an annoying cooldown does not address the issue, that even a CC with a small cooldown will be better than no CC. Buffing SS's SP scaling doesn't address the issue, that Selfless Healer is still a very good throughput talent but also and even more important a great mana longevity talent. So, nothing will change.
  1. Engerz's Avatar
    Whoa, they buffed Thrill of the Hunt. Really nice.

    And hopefully this will fix the crash when entering buildings.
  1. Heroicmoises's Avatar
    Actually I change my mind. Our mana regen is still ok.

    Ignore my post .
  1. darkthunder's Avatar
    If they are removing all the existing rods, they might as well rename the first (and only) one to "Runed Enchanting Rod". No point having the various minerals in the name now, is there?
  1. Heroicmoises's Avatar
    I'm actually going to agree with the power word solace nerf now. I might start picking up FDCL now .
  1. Aeluron Lightsong's Avatar
    PALADINS WHY MUST YOU NERF OUR DAMAGE


    In all seriousness Ret needed changes to the rotation/mechanics and some buffs but that's it.
  1. Noujou's Avatar
    am i ignorant of something?? because i dont feel rets need to be nerfed.. first they change santity of battle from haste to spell haste (which means when im playing my ret i actually do have down time, with no fillers now....), now they are nerfing crusader strike by 30%... i dont know, if this continues , i hope we dont become worse then live...
  1. Liinx's Avatar
    I wonder what Venus looks like o.o
  1. Aeluron Lightsong's Avatar
    Quote Originally Posted by Noujou View Post
    am i ignorant of something?? because i dont feel rets need to be nerfed.. first they change santity of battle from haste to spell haste (which means when im playing my ret i actually do have down time, with no fillers now....), now they are nerfing crusader strike by 30%... i dont know, if this continues , i hope we dont become worse then live...


    Agreed. I love my Paladin. We got screwed in Cata and somewhat fixed but not enough.

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