MMO-Champion - Mists of Pandaria Beta - Build 15882
Mists of Pandaria Beta - Build 15882
A new beta build will be deployed on beta realms soon. We will be updating these notes frequently, so keep checking back!

Achievement Changes
Originally Posted by MMO-Champion
Battle
Pet Battles

Cataclysm Dungeon
Dungeons & Raids

Collect
Pet Battles

General

Level
Pet Battles

Pandaria
Quests

Reputation

Pet Battles

Scenarios

Wrath of the Lich King
Reputation



Spell Changes
Originally Posted by MMO-Champion
Mounts
Flying

Ground
  • Rampaging Yak (New) Summons a ridable rampaging yak. This is a very VERY fast mount. Only works outdoors in Dread Wastes. Account wide. Instant.
  • Son of Galleon (New) Summons and dismisses a rideable Son of Galleon. Account wide. 1.5 sec cast.

Companions

Death Knight (Forums)
  • Necrotic Strike weapon damage was increased by 50% and absorb was increased from 70% to 100%.

Blood
  • Scarlet Fever now also causes your Blood Boil to refresh your diseases on targets it damages.

Unholy

Druid (Forums)
  • Frenzied Regeneration now converts up to 60 Rage into up to (((AP * AP) * 186) / 10,000,000 + 47000% of AP / 10,000) health.
  • Lifebloom now has a 15 sec duration and increased SP scaling.

Talents
  • Dream of Cenarius now increases healing done by your next healing spell by 30%, down from 70%.

Minor Glyphs
  • Glyph of the Stag: Your Travel Form can now be used as a mount by party members. This glyph is disabled while Glyph of the Cheetah is active.

Hunter (Forums)
Talents
  • Blink Strike now has a 100 yd range, up from 30 yds. Teleport range is now 40 yds from your pet.
  • Thrill of the Hunt now will cause your next 3 Arcane Shots or Multi-Shots to be free, up from next one.

Mage (Forums)

Frost
  • Frostbolt damage decreased by 19%. Also causes the target to take an additional 8% damage from your Frostbolt and Ice Lance, and your Water Elemental's Waterbolt, stacking up to 3 times.

Major Glyphs
  • Glyph of Icy Veins was reworked: Your Icy Veins causes your Frostbolt, Frostfire Bolt, and Ice Lance spells to split into 3 smaller bolts that each do 160% damage, instead of increasing spell casting speed.

Monk (Forums)
  • Spinning Crane Kick has a new line for Mistweaver: During Spinning Crane Kick, you can continue to dodge and parry.
  • Zen Meditation now reduces all damage taken by 90% (was 99%) and redirects to you up to 5 harmful spells.

Talents
  • Chi Burst damage and healing reduced by 92%.
  • Chi Wave damage and healing reduced by 85%.
  • Zen Sphere damage was reduced by 78% and healing was reduced by 91%. AP scaling was reduced by 75%.
  • Invoke Xuen, the White Tiger will also provoke the target for Brewmaster Monks.
  • Rushing Jade Wind debuff now has a 15 sec duration. Also triggers Shuffle for Brewmaster Monks.

Mistweaver

Paladin (Forums)

Talents
  • Repentance now has a 15 sec cooldown.
  • Sacred Shield no longer increases the critical chance of your Flash of Light. Absorption decreased by 99% and SP scaling for absorption increased by 50%.
  • Speed of Light now has a 45 sec cooldown, down from 60 sec.

Protection

Retribution
  • Sword of Light now also grants 6% of your maximum mana every 2 sec. and increases the healing done by Word of Glory and Flash of Light by 30%.

Priest (Forums)

Talents
  • Divine Insight now gives Shadow Word: Pain a 5% chance to reset the cooldown on Mind Blast and cause your next Mind Blast within 12 sec to be instant cast and cost no mana, down from 15% chance.
  • From Darkness, Comes Light now grants 20% more damage to the Mind Spike bonus.
  • Power Word: Solace now restores 1.5% maximum mana, down from 2%.

Discipline & Holy
  • Divine Fury now also works with Cascade, Divine Star, and Halo.

Shadow

Shaman (Forums)
Major Glyphs
  • Glyph of Water Shield was reworked: Increases the mana generated reactively by your Water Shield when you are attacked by 50%, but reduces the passive mana generation by 15%.

Warlock (Forums)

Affliction

Demonology
  • Decimation now also works with Shadow Bolt.
  • Hellfire base damage was decreased by 10% and SP scaling increased by 216%.
  • Summon Felguard now costs 20% of Base Demonic Fury, down from 25%.

Destruction

Major Glyphs
  • Glyph of Conflagrate no longer increases the movement speed reduction by an additional 40%.
  • Glyph of Shadowflame: Your Shadowflame slow is increased to 70% (was 50%) but Hand of Gul'dan no longer has charges.

Warrior (Forums)
  • Battle Shout now has a 100 yd radius, up from 30.
  • Berserker Rage now generates 10 Rage and increases physical damage done by 10% for 6 sec.
  • Commanding Shout now has a 100 yd radius, up from 30.
  • Enrage now generates 10 Rage and increases physical damage done by 10% for 6 sec.

Fury
  • Raging Blow no longer has a cooldown. Becoming Enraged enables one use of Raging Blow. Limit 2 charges.

Protection
  • Shield Barrier now absorbs (33.3% of (((AP * AP) * 186) / 10,000,000 + 47000% of AP / 10,000)) damage.

Minor Glyphs

Professions
Alchemy
  • Alchemist's Rejuvenation When making this potion, you have a chance to learn other Pandaria alchemy recipes. Discovered recipes can also reveal additional recipes when created.
  • Master Healing Potion: Discovered recipes can also reveal additional recipes when created.

Cooking

Enchanting
  • All rods were removed, everything now uses a Copper Rod.
  • Many cast times were reduced from 5 sec to 1.5 sec.
  • Enchant Boots - Greater Haste 5 1.5 sec cast. Reagents: Spirit Dust (7). 2), Mysterious Essence. Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Boots - Greater Precision 5 1.5 sec cast. Reagents: Spirit Dust, Lesser Mysterious Essence. 2), Mysterious Essence. Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Boots - Pandaren's Step 5 1.5 sec cast. Reagents: Spirit Dust (4), Greater Mysterious Essence. Mysterious Essence (3). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Bracer - Mastery 5 1.5 sec cast. Reagents: Spirit Dust (3). 4). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Bracer - Superior Dodge 5 1.5 sec cast. Reagents: Spirit Dust (8), Lesser Mysterious Essence (2). Mysterious Essence (2). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Chest - Glorious Stats 5 1.5 sec cast. Reagents: Spirit Dust (12), Lesser Mysterious Essence. 2), Mysterious Essence (3). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Chest - Super Resilience 5 1.5 sec cast. Reagents: Spirit Dust (8). 3), Mysterious Essence. Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Chest - Superior Stamina 5 1.5 sec cast. Reagents: Lesser Mysterious Essence (2). Reagents: Spirit Dust (4), Mysterious Essence. Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Cloak - Superior Critical Strike 5 1.5 sec cast. Reagents: Lesser Mysterious Essence. Reagents: Mysterious Essence. Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Cloak - Superior Intellect 5 1.5 sec cast. Reagents: Spirit Dust (3), Greater Mysterious Essence. Mysterious Essence (3). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Gloves - Super Strength 5 1.5 sec cast. Reagents: Spirit Dust (3), Lesser Mysterious Essence, Ethereal Shard. ), Mysterious Essence, Ethereal Shard. Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Gloves - Superior Agility 5 1.5 sec cast. Tools: Runed Arcanite Rod. Copper Rod.
  • Enchant Gloves - Superior Expertise 5 1.5 sec cast. Reagents: Spirit Dust (10). Reagents: Mysterious Essence (2). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Gloves - Superior Mastery 5 1.5 sec cast. Reagents: Greater Mysterious Essence. Reagents: Mysterious Essence (3). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Gloves - Threat 5 1.5 sec cast. Tools: Runed Arcanite Rod. Copper Rod.
  • Enchant Off-Hand - Major Intellect 5 1.5 sec cast. Reagents: Greater Mysterious Essence. Reagents: Mysterious Essence (3). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Off-Hand - Superior Intellect 5 1.5 sec cast. Tools: Runed Titanium Rod. Copper Rod.
  • Enchant Ring - Agility 5 1.5 sec cast. Tools: Runed Titanium Rod. Copper Rod.
  • Enchant Ring - Assault Only the Enchanter's rings can be enchanted, and enchanting a ring will cause it to become soulbound." 5 sec cast. 1.5 sec cast. Tools: Runed Eternium Rod. Copper Rod.
  • Enchant Ring - Lesser Intellect Only the Enchanter's rings can be enchanted, and enchanting a ring will cause it to become soulbound." 5 sec cast. 1.5 sec cast. Tools: Runed Eternium Rod. Copper Rod.
  • Enchant Ring - Lesser Stamina Only the Enchanter's rings can be enchanted, and enchanting a ring will cause it to become soulbound." 5 sec cast. 1.5 sec cast. Tools: Runed Eternium Rod. Copper Rod.
  • Enchant Shield - Greater Parry (New) Permanently enchant a shield to increase parry by 170. Requires a level 417 or higher
  • Enchant Weapon - Colossus 2 1.5 sec cast. Reagents: Spirit Dust (8), Ethereal Shard. Reagents: Ethereal Shard (3). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Weapon - Dancing Steel 5 1.5 sec cast. Reagents: Spirit Dust (6), Sha Crystal (10). 12), Sha Crystal (10). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Weapon - Elemental Force 2 1.5 sec cast. Reagents: Ethereal Shard. Reagents: Mysterious Essence (3). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Weapon - Jade Spirit 5 1.5 sec cast. Reagents: Lesser Mysterious Essence (8), Sha Crystal (10). Reagents: Mysterious Essence (4), Sha Crystal (10). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Weapon - River's Song 5 1.5 sec cast. Reagents: Spirit Dust (4), Lesser Mysterious Essence (4), Sha Crystal (10). Reagents: River's Heart, Mysterious Essence (50). Tools: Runed Elementium Rod. Copper Rod.
  • Enchant Weapon - Windsong 5 1.5 sec cast. Reagents: Spirit Dust (3), Ethereal Shard (3). 12), Ethereal Shard. Tools: Runed Elementium Rod. Copper Rod.
  • Ethereal Shard 1.5 sec cast. 1 sec cast. Reagents: Greater Mysterious Essence (3). Reagents: Mysterious Essence (5).
  • Ethereal Shard 1.5 sec cast. Shatters a Sha Crystal into two Ethereal Shards. 1 sec cast. Tools: Runed Elementium Rod. Copper Rod.
  • Mysterious Essence 1.5 sec cast. 1 sec cast.
  • Mysterious Essence 1.5 sec cast. Shatters an Ethereal Shard into three Mysterious Essence. 1 sec cast. Tools: Runed Elementium Rod. Copper Rod.
  • Sha Crystal Creating a Sha Crystal is a difficult task that can only be performed once each day. Reagents: Ethereal Shard (3). 5).
  • Spirit Dust 1.5 sec cast. Breaks down a Mysterious Essence into three Spirit Dust. Reagents: Lesser Mysterious Essence. Tools: Runed Elementium Rod. 1 sec cast. Reagents: Mysterious Essence. Tools: Runed Copper Rod.

Inscription

Raid & Dungeon Abilities
  • Acid Bomb Deals 15,000 Nature damage a sec. every 1 sec.
  • Amethyst Pool (New) Creates a pool that inflicts 0 Shadow damage every 5 sec. to enemies who enter the area. Lasts 60 sec.
  • Coalescing Shadows Inflicts 20,000 Shadow damage. Inflicts 30,000 Shadow damage.
  • Cobalt Mine Blast Launches a charged cobalt shard at a player's location. After a 2 sec arming time, any player within 7 yds will detonate the shard, inflicting 150,000 Frost damage and rooting all players within 7 yds for 6 sec.
  • Corruption (New) Deals 100,000 Shadow damage to random players.
  • Epicenter Deals 60,000 Deals 80,000 Nature damage, scaling based on how close the target is to the epicenter of the quake.
  • Epicenter Deals 60,000 Deals 80,000 Nature damage, scaling based on how close the target is to the epicenter of the quake.
  • Maddening Shout The Maddening Shout of Meng Sharpfang the Demented causes all enemies to go mad. Inflicting 15,000 Shadow damage every 3 2 sec and causing all enemies to hate each other, players regain their sanity after taking 30,000 damage from another player.
  • Pillaged Reduces Armor by 50%. Increases Physical damage taken by 50%.
  • Retaliation Requires Melee Weapon.
  • Sha Nova Dark magic is unleashed, linflicting inflicting 10,000 Shadow Damage and knocking back all enemies within 10 yds.
  • Sha Spike As the spike returns to the ground, a Volatile Energy emerges to attack the caster's enemies for 60 sec.
  • Shadow Nova Inflicts 100 Shadow damage to enemies in an area around the caster. target.
  • Undying Shadows Inflicts 25,000 Shadow damage. Inflicts 30,000 Shadow damage.
  • Wildfire Infusion Deals 150,000 Fire damage. Deals 50,000 Fire damage.
  • Wildfire Infusion Deals 30,000 Fire damage. Deals 40,000 Fire damage.



New Items
This list is mostly complete, but if you want to see the missing few, check out WowDB!

Level Type Slot Name
1JunkAmber Encased Treasure Pouch
1JunkBounty of a Sundered Land
1JunkAmber Encased Treasure Pouch
1JunkCache of Mogu Riches
1JunkDividends of the Everlasting Spring
1JunkDividends of the Everlasting Spring
1JunkCache of Mogu Riches
20Companion PetsVenus
1OtherTuft of Yak Fur
70MountPandaren Kite String
90MountSon of Galleon's Saddle
1MiscellaneousTabardTillers Tabard
1MiscellaneousTabardShado-Pan Tabard
1MiscellaneousTabardGolden Lotus Tabard
1MiscellaneousTabardAugust Celestials Tabard
1MiscellaneousTabardKlaxxi Tabard
1MiscellaneousTabardOrder of the Cloud Serpent Tabard
1MiscellaneousTabardLorewalkers Tabard
476MiscellaneousMeleeNeckHelios, Durand's Soul of Purity
476MiscellaneousSpell DPSFingerVithrak, Gaze of the Deadman
70ClothHeadReplica Shado-Pan Helmet
476BowPhysical DPSRangedKlatith, Fangs of the Swarm
476Two-handed SwordMeleeTwo HandMogu'Dar, Blade of the Thousand Slaves
476Fist WeaponPhysical DPSOne HandKa'eng, Breath of the Shadow
476DaggerPhysical DPSOne HandTolakesh, Horn of the Black Ox
1ConsumablePandaren Scarecrow
86Item EnhancementEnchant Shield - Greater Parry


New Icons




New UI Strings
Originally Posted by MMO-Champion
  • ARCANE_CHARGES_COST_PER_TIME_NO_BASE - %d Arcane Charges per sec
  • BATTLE_PET_PUT_IN_CAGE_HEALTH - Put In Cage (Health)
  • BATTLE_PET_PUT_IN_CAGE_SLOTTED - Put In Cage (Battle Slot)
  • BATTLE_PET_TOOLTIP_CLICK - [Click here to view in journal]
  • BURNING_EMBERS_COST_PER_TIME_NO_BASE - %d Burning Ember per sec
  • CHI_COST_PER_TIME_NO_BASE - %d Energy per sec
  • DARK_FORCE_COST_PER_TIME_NO_BASE - %d Dark Force per sec
  • DEMONIC_FURY_COST_PER_TIME_NO_BASE - %d Demonic Fury per sec
  • ENERGY_COST_PER_TIME_NO_BASE - %d Energy per sec
  • ERR_PETBATTLE_NOT_WHILE_IN_MATCHED_BATTLE - You can't do that in a matched pet battle.
  • FOCUS_COST_PER_TIME_NO_BASE - %d Focus per sec
  • HEALTH_COST_PER_TIME_NO_BASE - %d Health per sec
  • LIGHT_FORCE_COST_PER_TIME_NO_BASE - %d Chi per sec
  • MAC_USE_COMMAND_AS_CONTROL - Use Command key as Control key
  • MAC_USE_COMMAND_AS_CONTROL_TOOLTIP - Use Command key and Control key interchangeably.
  • MAC_USE_COMMAND_LEFT_CLICK_AS_RIGHT_CLICK - Command left click as right click
  • MAC_USE_COMMAND_LEFT_CLICK_AS_RIGHT_CLICK_TOOLTIP - Hold down Command key and left click to simulate a right click.
  • MANA_COST_LARGE_PER_TIME_NO_BASE - %s Mana per sec
  • MANA_COST_PER_TIME_NO_BASE - %d Mana per sec
  • MOUNT_JOURNAL_CANT_USE - You do not meet the requirements for this mount.
  • PET_JOURNAL_CARD_NAME_DEFAULT - Select a pet from the list on the left.
  • POWER_DISPLAY_COST_PER_TIME_NO_BASE - %d %s per sec
  • RAGE_COST_PER_TIME_NO_BASE - %d Rage per sec
  • RUNIC_POWER_COST_PER_TIME_NO_BASE - %d Runic Power per sec
  • SHADOW_ORBS_COST_PER_TIME_NO_BASE - %d Shadow Orbs per sec
  • SOUL_SHARDS_COST_PER_TIME_NO_BASE - %d Soul Shards per sec
  • SPELL_FAILED_CANT_ADD_BATTLE_PET - Can't Add Companion To Your Account
This article was originally published in forum thread: Mists of Pandaria Beta - Build 15882 started by chaud View original post
Comments 97 Comments
  1. SodiumChloride's Avatar
    Quote Originally Posted by Tirilka View Post
    I think an analogy of Warlocks' Shadowbolt glyph is better assumption. And it would be really cool to see the new graphics for them, if it is what I think.
    Some one with beta access checked in the WoW Mage Forums, turns out yes it's like the SB glyph and the damage is 40% not 160%, so it's really just a very roundabout +20% damage boost.
  1. Solondrielle's Avatar
    Hmmmm, the alliance-only Pandaren Ambassador achievement rewards a horde-only mount... this could be interesting!
  1. shadowflay's Avatar
    Quote Originally Posted by Rexxr View Post
    This is not a WoW site it is a MMO site.
    Majority of it is wow
  1. TheSweetness's Avatar
    Quote Originally Posted by chaud View Post
    Inc QQ from people who can't play on Saturdays
  1. Alayea's Avatar
    I am sad about the enchanting rod changes.
  1. Liinx's Avatar
    Quote Originally Posted by Velshin View Post
    They said in the blue post it's a Jade tentacles will be cool.

    Nice enchanting changes will be awesome for alts as well.

    Ohhh I missed that blue post! Okay that would be much better than another plant to my collection XD I have the two tentacle trinkets still and this would be much nicer than their cd and only out of combat!
  1. Azrile's Avatar
    Quote Originally Posted by Drkblade View Post
    This is not a WoW website...while the news updates are heavily weighted towards WoW...it's an MMO website.
    It is called MMO champion.. and if there is any clear champion of the genre it is WOW. If it was called MMO-Glass-Joe..... well then maybe it would cover AOC
  1. trasker712's Avatar
    They changes to the enchanting rods is the same as they did to alchemy when they changed it to 1 type of vial.
  1. Puntar's Avatar
    Quote Originally Posted by kymmico View Post
    Dang. I always counted on the enchanting rods as a sure level up. Ugh. And now my BS won't make any $$ off of selling low lvl rods. /sigh. Oh well.
    Why not make a suggestion that BS requirement from keys should be removed? It's actually kind of stupid, that you need to be BS to even use a key (to unlock the chest).

    ----------

    Removing all rods from the reach of the enchanters is just a lazy approach. Instead of doing a "clean-up" of a profession (which should be done!), Blizz just removes "the annoyances", like head enchant and/or a choice which quest reward to take. /
  1. bregtann's Avatar
    Quote Originally Posted by Ambrodel View Post
    I believe the change of the Rod is simply to better test the new enchants on beta. It can be a pain getting a new rod made on any test server, but not really an issue on Live.
    I recently levelled up enchanting on my low pop server. As it turned out, I was forced to level a toon with full blacksmithing as well because rods weren't available on the AH.

    Sure I could have spent a load of time spamming trade with "LF BS" but I found it easier to just level a Blacksmith than go through that pain.

    Getting away with rod requirements is well overdue these days.
  1. Schaapa's Avatar
    You can update your beta client now btw. Small download.
  1. Snowkatt's Avatar
    I would rather they remove the need to rely on another profession but keep the rod in place. Instead of totally doing away with the rod, which is basically what happens when you drop it to a copper rod, how about something like this.

    On the Enchanting Supplies vendor, add in new levels of rods. These would be base mats. Call em sticks, base them off different types of wood or something. Doesn't matter, but instead of a Enchanters need of a Blacksmith to get a rod, the 'rod' is on the vendor.

    Then for that level, say for cataclysm, the enchanter has to 'enchant' the rod with current content materials. Say the base mats that cover the contents green items and low ilvl blues. I dunno, say 10 dusts, 5 lesser essences, 2 greater essences and 1 shard.

    POOF!

    Make your rod.

    It'll keep enchanting like it is and it'll make it easier to simply remove the requirement to rely on the AH or a Blacksmith for the profession. Could even have to make another rod to handle the 'end game' enchants. Double the mats and add in a Crystal or two. That is a minor QoL improvement that doesn't gut the uniqueness of the profession.
  1. Zaelyn's Avatar
    Hrm... would like to see these changes in game, yet the freaking client wont update for me!
  1. good diu bro's Avatar
    Red isnt the problem for leveling enchant, unless your guild is small and your server is half dead, it is the recipe and materials that pains us.

    I find it amusing that a shield increase your parry too.


    Quote Originally Posted by TheSweetness View Post
    Inc QQ from people who can't play on Saturdays
    Hmm, yea, I wonder why.
  1. Taliira's Avatar
    there is a new quest that leads to jade forest which is still closed. It's nice to finally see the way you get there though. It seems like one cinematic is missing but it plays another cutscene as you come into pandaria to set up the initial crash( at least for the horde side )
  1. Jinouga's Avatar
    Quote Originally Posted by Liinx View Post
    I wonder what Venus looks like o.o
    Dinjiin from Golden Sun.
  1. Schaapa's Avatar
    They finally sorted enchants in the enchanting window
    I thought I could get some free Sha Crystals by disenchanting the free high lvl pvp gear, but they yielded Maelstrom Crystal of course

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