Mists of Pandaria Beta - Build 15961
A new beta build will be deployed on beta realms soon.

Achievement Changes
Originally Posted by MMO-Champion
Reputation
Guild


Set Bonus Changes
Originally Posted by MMO-Champion
Priest (Forums / Skills)



New and Changed Items
Not many this time, but you can see them all on WoWDB!

Level Type Spec Slot Name
489MiscellaneousTankFingerSeal of the Unscathed
489MiscellaneousMeleeFingerSeal of the Bloodseeker
489MiscellaneousSpell SpiritFingerSeal of the Prime
489MiscellaneousPhysical DPSFingerSeal of the Windreaver
489MiscellaneousSpell DPSFingerSeal of the Lucid

Spell Changes
Originally Posted by MMO-Champion
Death Knight (Forums)

Druid (Forums)
Talents
  • Soul of the Forest now gives Feral 4 Energy per combo point for finishing moves, up from 3.
  • Typhoon (New) Summons a violent Typhoon that strikes targets in front of the caster within 30 yards, knocking them back and dazing them for 6 sec. Useable in all shapeshift forms.

Feral & Guardian

Hunter (Forums)
Beast Mastery
  • Focus Fire now consumes your pet's Frenzy stack, restoring 6 Focus to your pet and increasing your ranged haste by 8% (was 6%) for each Frenzy stack consumed.
  • Frenzy proc now grants 8% increased attack speed, down from 10%.

Pets

Mage (Forums)
Arcane

Monk (Forums)
  • Chi Burst damage and healing reduced by 25%.
  • Chi Wave (New) You cause a wave of Chi energy to flow through friend and foe, dealing 307 damage or 384 healing. Bounces up to 7 times to the nearest targets within 20 yards. When bouncing to allies, Chi Wave will prefer those injured over full health.
  • Expel Harm had a tooltip fix.

Talents
  • Chi Wave now bounces 7 times, up from 5.

Brewmaster
  • Vengeance is no longer capped at maximum of 10% of your health, instead has a 20 sec duration.

Paladin (Forums)

Talents
  • Holy Prism damage and healing when cast on enemies increased by 30%. Healing when cast on an ally increased by 44% and damage when cast on an ally increased by 17%
  • Light's Hammer damage increased by 30%.

Protection
  • Vengeance is no longer capped at maximum of 10% of your health, instead has a 20 sec duration.

Priest (Forums)

Warlock (Forums)
  • Enslave Demon now costs 5% of Base Mana, down from 10%.
  • Unending Resolve now grants 40% damage reduction, down from 50%. Duration reduced to 8 sec, down from 12 sec.

Talents
  • Grimoire of Sacrifice got spec specific tooltips, be sure to read them to see how it will work for your spec!

Affliction

Destruction
  • Havoc now also works with Chaos Bolt.

Warrior (Forums)

Talents

Arms

Protection
  • Vengeance is no longer capped at maximum of 10% of your health, instead has a 20 sec duration.

Major Glyphs

Professions
Blacksmithing

Engineering

Leatherworking

Raid & Dungeon Abilities
  • Amethyst Overload The quilen overloads, inflicting 150,000 120,000 Shadow damage to all enemies and interrupting Amethyst Petrification.
  • Arcane Blast Each time you cast Arcane Blast, the damage of all Arcane spells is increased by 25% 20% and mana cost of Arcane Blast is increased by 125%.
  • Arcane Velocity Deals 20,249 Deals 17,200 Arcane damage every 1 second, scaling based on far the target is from the caster.
  • Breath of Fear Inflicts 243,750 Inflicts 225,000 Shadow damage to all enemies over 1.5 sec.
  • Cobalt Overload The quilen overloads, inflicting 150,000 120,000 Arcane damage to all enemies and interrupting Cobalt Petrification.
  • Death Blossom Each bolt that strikes an enemy inflicts 52,000 Physical damage. 44,000 Physical damage.
  • Dispatch Inflicts 54,600 Inflicts 30,000 Physical damage to an enemy.
  • Draw Power Creating Energy Cores from his own form weakens Elegon, increasing his damage taken by 10%. 5%.
  • Dread Spray At 2 stacks, the target is feared for 2.5 sec. 2 sec.
  • Eerie Skull The Sha throws a skull at a player's location, inflicting 45,500 41,250 Shadow damage to enemies within 0 yards of the impact point.
  • Empowered The presence of Corrupted Waters increasese the melee and spell casting speed of all Protectors by 100%. 75%.
  • Expelled Corruption A mass of corruption inflicts 85,000 Shadow damage to all players within 30 yards every 3 sec. 1.5 sec.
  • Get Away! Lei channels, pushing players away and inflicting 58,500 periodic Shadow damage. 49,500 periodic Shadow damage.
  • Get Away! Lei channels, pushing players away and inflicting 58,500 periodic Shadow damage. 49,500 periodic Shadow damage.
  • Jade Overload The quilen overloads, inflicting 150,000 120,000 Nature damage to all enemies and interrupting Jade Petrification.
  • Jade Shards Fire shards of jade in all directions, inflicting 32,500 27,500 Nature damage to all enemies.
  • Jasper Chains This damage increases by 25% 10% each second they remain apart.
  • Jasper Chains This damage increases by 25% 10% each second they remain apart.
  • Jasper Overload The quilen overloads, inflicting 150,000 120,000 Fire damage to all enemies and interrupting Jasper Petrification.
  • Lightning Prison Stuns a target in a field of lightning, causing them to inflict 35,000 28,000 Nature damage to all nearby players.
  • Lightning Storm A Lightning Storm forms around the caster, inflicting 100,000 175,000 Nature damage to all players caught in the lightning strikes.
  • Lightning Storm A Lightning Storm forms around the caster, inflicting 100,000 175,000 Nature damage to all players caught in the lightning strikes.
  • Lightning Storm A Lightning Storm forms around the caster, inflicting 100,000 175,000 Nature damage to all players caught in the lightning strikes.
  • Lightning Storm A Lightning Storm forms around the caster, inflicting 100,000 175,000 Nature damage to all players caught in the lightning strikes.
  • Lightning Storm A Lightning Storm forms around the caster, inflicting 100,000 175,000 Nature damage to all players caught in the lightning strikes.
  • Overwhelming Corruption The Sha's corruption overwhelms the Protector, inflicting 6,500 10,000 Shadow damage to all players every 3 sec.
  • Penetrating Bolt Hurls a bolt of Sha energy at a player's location, inflicting 55,250 46,750 Shadow damage to enemies within 0 yards of the impact point.
  • Poison Bomb Deals 100,000 damage initially and 20,000 Deals 31,624 damage initially and 6,000 damage every 2 seconds to a random enemy.
  • Radiating Energies Inflicts 11,875 Inflicts 9,500 Arcane damage to all players inside the Energy Vortex.
  • Rend Flesh Rends the flesh of the target, causing 40,625 34,375 Physical damage every 1 sec.
  • Sha Globe Touching a globe will consume it, inflicting 15,000 13,750 Shadow damage but refilling the player's primary resource over time. If not consumed within 8 sec the globe will return to the bowman, healing him for 8% of his maximum health. 2% of his maximum health.
  • Sha Globe Touching a globe will consume it, inflicting 15,000 13,750 Shadow damage but refilling the player's primary resource over time. If not consumed within 8 sec the globe will return to the bowman, healing him for 8% of his maximum health. 2% of his maximum health.
  • Spiritual Grasp Inflicts 19,800 Inflicts 32,400 Shadow damage to the target.
  • Stomp (New) Stomps the ground, inflicting 150,000 Physical damage and stunning nearby units for 2 sec. 2 Mana / 2 Mana / 4 Mana. 1,000 yd range. 2 sec cast. 2.5 sec cooldown.
  • Total Annihilation Inflicts 131,625 Inflicts 82,875 Arcane damage to all enemies in area.
  • Touch of Sha 18 27 sec cooldown.
  • Visions of Demise After 4 sec they will be feared, and inflict 22,750 5,000 Shadow damage to all players within 8 yards.
  • Wildfire Deals 50,000 Fire damage. Deals 30,000 Fire damage.
This article was originally published in forum thread: Mists of Pandaria Beta - Build 15961 started by chaud View original post
Comments 79 Comments
  1. mmocc225b6b7b9's Avatar
    Rogue.. no rogue changes?
  1. sscavenger's Avatar
    Quote Originally Posted by Newbfiac View Post
    Rogue.. no rogue changes?
    Would you prefer Blizzard gives the attention it is giving to warriors to rogues instead? I honestly can't tell what warriors are suppose to be anymore. Best be careful, or Blizzard may make rogues into healers.
  1. MCMXCIX's Avatar
    So... all the Arcane changes got reversed? ):
  1. xstaindx's Avatar
    Just to note, you will have to go through a Game File Reconfiguration Period again during this patch.

    -xStainDx
  1. Aceveda's Avatar
    Double Time You can use Charge twice before incurring its cooldown. You can use Charge twice in a row. Each use has a 20 sec recharge time.

    ??? lol thats terrible.

    The 2 charges should reset once its hit 20seconds, why is this a "good" talent? We used to have charge+intercept from vanilla to 4.0.6 or w/e they nerfed juggernaut, WOW what a talent!

    Should be: You can now charge twice within a 20second window, or replace it with intercept(make intercept share cd with leap) or something, I want double charge with separate cds.

    Im so disappointed in the warrior changes..
  1. chriskoo's Avatar
    Come on Blizz, give me some reasons for warlocks "hardening their skins", such as "embody fel energy to a solid armor", etc.
  1. mmoce04a3b2ccc's Avatar
    Still no shaman fun abilities/glyphs added.
  1. Reverb256's Avatar
    The Engineering changes in here look very nice.
    I'm tired of scrounging for materials from previous expansions for the random tinkers!
  1. Irisel's Avatar
    Quote Originally Posted by chriskoo View Post
    Come on Blizz, give me some reasons for warlocks "hardening their skins", such as "embody fel energy to a solid armor", etc.
    Jesus, use your imagination. I'm sure they were just trying to get the point of the actual talent across, not blow smoke up your ass.
  1. mmoce0c5a3bad5's Avatar
    Quote Originally Posted by sscavenger View Post
    Would you prefer Blizzard gives the attention it is giving to warriors to rogues instead? I honestly can't tell what warriors are suppose to be anymore. Best be careful, or Blizzard may make rogues into healers.
    So does it mean rogue shouldn't get any changes anymore? lol seriously, many ppl want to have their class changed in some things, otherwise they would get bored. I am reading these builds but there is almost nothing about rogue...I always see any classes but rogue not...
  1. Irisel's Avatar
    Quote Originally Posted by Epsi View Post
    Still no shaman fun abilities/glyphs added.
    EVERY build I scroll straight down, and like Christmas for the poor kid, never get any gifts.
  1. Gingercrab's Avatar
    Teeny patch.
  1. tylenol's Avatar
    Did they drop the iLvl of the PVP gear (like they did with the weapons in the previous patch) or what? I'm down about 5K attack power
  1. xstaindx's Avatar
    I think the patch is exactly 1000MB in size. Glad i don't have bandwidth caps. haha
  1. mmoca6967c3bea's Avatar
    Quote Originally Posted by Newbfiac View Post
    Rogue.. no rogue changes?
    I thought the same.
  1. Orukmeta's Avatar
    Quote Originally Posted by chriskoo View Post
    Come on Blizz, give me some reasons for warlocks "hardening their skins", such as "embody fel energy to a solid armor", etc.
    Just imagine it. For most players its just a button to press.
  1. Peacemoon's Avatar
    They were going to do a pass on all hunter buffs/debuffs and take many off the GCD as well as give a bit more room for error so pets can keep them up 100%. Hopefully this isn't that ;-)
  1. furydeath's Avatar
    wow them mage changes ALMOST lasted a whole day.
  1. Samin's Avatar
    Quote Originally Posted by Aceveda View Post
    I want double charge with separate cds.
    That's exactly what you get.

    Maybe try to understand before you complain next time?
  1. Archimand's Avatar
    Quote Originally Posted by xstaindx View Post
    Just to note, you will have to go through a Game File Reconfiguration Period again during this patch.

    -xStainDx
    this will reduce the game folder by around 2-3gb

    doesnt take to long this time. around 15-20min

Site Navigation